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Diffstat (limited to 'source/blender/compositor/operations/COM_WriteBufferOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp161
1 files changed, 161 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
new file mode 100644
index 00000000000..44a769ee947
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+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "COM_WriteBufferOperation.h"
+#include "COM_defines.h"
+#include "COM_MemoryManager.h"
+#include <stdio.h>
+
+/// @TODO: writebuffers don't have an actual data type set.
+WriteBufferOperation::WriteBufferOperation() :NodeOperation() {
+ this->addInputSocket(COM_DT_COLOR);
+ this->memoryProxy = new MemoryProxy();
+ this->memoryProxy->setWriteBufferOperation(this);
+ this->memoryProxy->setExecutor(NULL);
+ this->tree = NULL;
+}
+WriteBufferOperation::~WriteBufferOperation() {
+ if (this->memoryProxy) {
+ delete this->memoryProxy;
+ this->memoryProxy = NULL;
+ }
+}
+
+void WriteBufferOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
+ input->read(color, x, y, sampler, inputBuffers);
+}
+void WriteBufferOperation::initExecution() {
+ this->input = this->getInputOperation(0);
+ MemoryManager::addMemoryProxy(this->memoryProxy);
+}
+void WriteBufferOperation::deinitExecution() {
+ this->input = NULL;
+}
+
+
+void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) {
+ MemoryBuffer* memoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), tileNumber);
+ float* buffer = memoryBuffer->getBuffer();
+ if (this->input->isComplex()) {
+ void* data = this->input->initializeTileData(rect, memoryBuffers);
+ int x1 = rect->xmin;
+ int y1 = rect->ymin;
+ int x2 = rect->xmax;
+ int y2 = rect->ymax;
+ int offset4 = 0;
+ int x;
+ int y;
+ bool breaked = false;
+ for (y = y1 ; y < y2 && (!breaked) ; y++) {
+ for (x = x1 ; x < x2; x++) {
+ input->read(&(buffer[offset4]), x, y, memoryBuffers, data);
+ offset4 +=4;
+
+ }
+ if (tree->test_break && tree->test_break(tree->tbh)) {
+ breaked = true;
+ }
+
+ }
+ if (data) {
+ this->input->deinitializeTileData(rect, memoryBuffers, data);
+ data = NULL;
+ }
+ } else {
+ int x1 = rect->xmin;
+ int y1 = rect->ymin;
+ int x2 = rect->xmax;
+ int y2 = rect->ymax;
+ int offset4 = 0;
+ int x;
+ int y;
+ bool breaked = false;
+ for (y = y1 ; y < y2 && (!breaked) ; y++) {
+ for (x = x1 ; x < x2 ; x++) {
+ input->read(&(buffer[offset4]), x, y, COM_PS_NEAREST, memoryBuffers);
+ offset4 +=4;
+ }
+ if (tree->test_break && tree->test_break(tree->tbh)) {
+ breaked = true;
+ }
+ }
+ }
+ memoryBuffer->setCreatedState();
+}
+
+void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** inputMemoryBuffers) {
+ MemoryBuffer* outputMemoryBuffer = MemoryManager::getMemoryBuffer(this->getMemoryProxy(), chunkNumber);
+ float* outputFloatBuffer = outputMemoryBuffer->getBuffer();
+ cl_int error;
+ /*
+ 1. create cl_mem from outputbuffer
+ 2. call NodeOperation (input) executeOpenCLChunk(.....)
+ 3. schedule readback from opencl to main device (outputbuffer)
+ 4. schedule native callback
+
+ note: list of cl_mem will be filled by 2, and needs to be cleaned up by 4
+ */
+ // STEP 1
+ const unsigned int outputBufferWidth = outputMemoryBuffer->getWidth();
+ const unsigned int outputBufferHeight = outputMemoryBuffer->getHeight();
+
+ const cl_image_format imageFormat = {
+ CL_RGBA,
+ CL_FLOAT
+ };
+
+ cl_mem clOutputBuffer = clCreateImage2D(context, CL_MEM_WRITE_ONLY|CL_MEM_USE_HOST_PTR, &imageFormat, outputBufferWidth, outputBufferHeight, 0, outputFloatBuffer, &error);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+
+ // STEP 2
+ list<cl_mem> * clMemToCleanUp = new list<cl_mem>();
+ clMemToCleanUp->push_back(clOutputBuffer);
+ list<cl_kernel> *clKernelsToCleanUp = new list<cl_kernel>();
+
+ this->input->executeOpenCL(context, program, queue, outputMemoryBuffer, clOutputBuffer, inputMemoryBuffers, clMemToCleanUp, clKernelsToCleanUp);
+
+ // STEP 3
+
+ size_t origin[3] = {0,0,0};
+ size_t region[3] = {outputBufferWidth,outputBufferHeight,1};
+
+ error = clEnqueueBarrier(queue);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ error = clEnqueueReadImage(queue, clOutputBuffer, CL_TRUE, origin, region, 0, 0, outputFloatBuffer, 0, NULL, NULL);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ // STEP 4
+
+ while (clMemToCleanUp->size()>0) {
+ cl_mem mem = clMemToCleanUp->front();
+ error = clReleaseMemObject(mem);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ clMemToCleanUp->pop_front();
+ }
+
+ while (clKernelsToCleanUp->size()>0) {
+ cl_kernel kernel = clKernelsToCleanUp->front();
+ error = clReleaseKernel(kernel);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ clKernelsToCleanUp->pop_front();
+ }
+ delete clKernelsToCleanUp;
+}