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Diffstat (limited to 'source/blender/compositor/operations/COM_WriteBufferOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_WriteBufferOperation.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.h b/source/blender/compositor/operations/COM_WriteBufferOperation.h new file mode 100644 index 00000000000..3b28ffd4f63 --- /dev/null +++ b/source/blender/compositor/operations/COM_WriteBufferOperation.h @@ -0,0 +1,52 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_WriteBufferOperation_h_ +#define _COM_WriteBufferOperation_h_ + +#include "COM_NodeOperation.h" +#include "COM_MemoryProxy.h" +#include "COM_SocketReader.h" +/** + * @brief Operation to write to a tile + * @ingroup Operation + */ +class WriteBufferOperation: public NodeOperation { + MemoryProxy *memoryProxy; + NodeOperation *input; + const bNodeTree * tree; +public: + WriteBufferOperation(); + ~WriteBufferOperation(); + int isBufferOperation() {return true;} + MemoryProxy* getMemoryProxy() {return this->memoryProxy;} + void executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); + const bool isWriteBufferOperation() const {return true;} + + void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers); + void initExecution(); + void deinitExecution(); + void setbNodeTree(const bNodeTree* tree) {this->tree = tree;} + void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** memoryBuffers); + +}; +#endif |