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-rw-r--r--source/blender/compositor/operations/COM_GlareGhostOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_GlareStreaksOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp4
6 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
index c4f8b3a0ddb..8854be52ded 100644
--- a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
@@ -83,11 +83,11 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No
for (x = 0; x < gbuf->getWidth(); x++) {
u = ((float)x + 0.5f) / (float)gbuf->getWidth();
s = (u - 0.5f) * sc + 0.5f, t = (v - 0.5f) * sc + 0.5f;
- tbuf1->readCubic(c, s * gbuf->getWidth(), t * gbuf->getHeight());
+ tbuf1->readBilinear(c, s * gbuf->getWidth(), t * gbuf->getHeight());
sm = smoothMask(s, t);
mul_v3_fl(c, sm);
s = (u - 0.5f) * isc + 0.5f, t = (v - 0.5f) * isc + 0.5f;
- tbuf2->readCubic(tc, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
+ tbuf2->readBilinear(tc, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
sm = smoothMask(s, t);
madd_v3_v3fl(c, tc, sm);
@@ -108,7 +108,7 @@ void GlareGhostOperation::generateGlare(float *data, MemoryBuffer *inputTile, No
np = (n << 2) + p;
s = (u - 0.5f) * scalef[np] + 0.5f;
t = (v - 0.5f) * scalef[np] + 0.5f;
- gbuf->readCubic(c, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
+ gbuf->readBilinear(c, s * gbuf->getWidth() - 0.5f, t * gbuf->getHeight() - 0.5f);
mul_v3_v3(c, cm[np]);
sm = smoothMask(s, t) * 0.25f;
madd_v3_v3fl(tc, c, sm);
diff --git a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
index 60d37fb8145..5644ff30ef3 100644
--- a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
@@ -54,9 +54,9 @@ void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile,
// first pass no offset, always same for every pass, exact copy,
// otherwise results in uneven brightness, only need once
if (n == 0) tsrc->read(c1, x, y); else c1[0] = c1[1] = c1[2] = 0;
- tsrc->readCubic(c2, x + vxp, y + vyp);
- tsrc->readCubic(c3, x + vxp * 2.f, y + vyp * 2.f);
- tsrc->readCubic(c4, x + vxp * 3.f, y + vyp * 3.f);
+ tsrc->readBilinear(c2, x + vxp, y + vyp);
+ tsrc->readBilinear(c3, x + vxp * 2.f, y + vyp * 2.f);
+ tsrc->readBilinear(c4, x + vxp * 3.f, y + vyp * 3.f);
// modulate color to look vaguely similar to a color spectrum
c2[1] *= cmo;
c2[2] *= cmo;
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
index 5cc02a1ed65..e8b900b9a85 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
@@ -55,11 +55,11 @@ void ProjectorLensDistortionOperation::executePixel(float output[4], int x, int
const float v = (y + 0.5f) / height;
const float u = (x + 0.5f) / width;
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
- inputBuffer->readCubic(inputValue, (u * width + this->m_kr2) - 0.5f, v * height - 0.5f);
+ inputBuffer->readBilinear(inputValue, (u * width + this->m_kr2) - 0.5f, v * height - 0.5f);
output[0] = inputValue[0];
inputBuffer->read(inputValue, x, y);
output[1] = inputValue[1];
- inputBuffer->readCubic(inputValue, (u * width - this->m_kr2) - 0.5f, v * height - 0.5f);
+ inputBuffer->readBilinear(inputValue, (u * width - this->m_kr2) - 0.5f, v * height - 0.5f);
output[2] = inputValue[2];
output[3] = 1.0f;
}
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
index 22820375831..369e575e976 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
@@ -62,7 +62,7 @@ void ReadBufferOperation::executePixel(float output[4], float x, float y, PixelS
m_buffer->read(output, x, y);
}
else {
- m_buffer->readCubic(output, x, y);
+ m_buffer->readBilinear(output, x, y);
}
}
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.h b/source/blender/compositor/operations/COM_ReadBufferOperation.h
index c8dcfb7c33d..eba54b7491e 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.h
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.h
@@ -44,7 +44,7 @@ public:
void executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler);
const bool isReadBufferOperation() const { return true; }
void setOffset(unsigned int offset) { this->m_offset = offset; }
- unsigned int getOffset() { return this->m_offset; }
+ unsigned int getOffset() const { return this->m_offset; }
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
MemoryBuffer *getInputMemoryBuffer(MemoryBuffer **memoryBuffers) { return memoryBuffers[this->m_offset]; }
void readResolutionFromWriteBuffer();
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index fb996f2abaf..d1060224444 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -103,7 +103,7 @@ void ScreenLensDistortionOperation::executePixel(float output[4], int x, int y,
d = 1.0f / (1.0f + sqrtf(t));
const float nx = (u * d + 0.5f) * width - 0.5f;
const float ny = (v * d + 0.5f) * height - 0.5f;
- buffer->readCubic(color, nx, ny);
+ buffer->readBilinear(color, nx, ny);
tc[0] += (1.0f - tz) * color[0], tc[1] += tz * color[1];
dr++, dg++;
}
@@ -121,7 +121,7 @@ void ScreenLensDistortionOperation::executePixel(float output[4], int x, int y,
d = 1.0f / (1.0f + sqrtf(t));
const float nx = (u * d + 0.5f) * width - 0.5f;
const float ny = (v * d + 0.5f) * height - 0.5f;
- buffer->readCubic(color, nx, ny);
+ buffer->readBilinear(color, nx, ny);
tc[1] += (1.0f - tz) * color[1], tc[2] += tz * color[2];
dg++, db++;
}