diff options
Diffstat (limited to 'source/blender/compositor/realtime_compositor/intern/scheduler.cc')
-rw-r--r-- | source/blender/compositor/realtime_compositor/intern/scheduler.cc | 67 |
1 files changed, 35 insertions, 32 deletions
diff --git a/source/blender/compositor/realtime_compositor/intern/scheduler.cc b/source/blender/compositor/realtime_compositor/intern/scheduler.cc index ce8b9330541..ac5cc55a73f 100644 --- a/source/blender/compositor/realtime_compositor/intern/scheduler.cc +++ b/source/blender/compositor/realtime_compositor/intern/scheduler.cc @@ -8,6 +8,8 @@ #include "NOD_derived_node_tree.hh" +#include "BKE_node_runtime.hh" + #include "COM_scheduler.hh" #include "COM_utilities.hh" @@ -21,22 +23,22 @@ using namespace nodes::derived_node_tree_types; * node will be returned. */ static DNode compute_output_node(DerivedNodeTree &tree) { - const NodeTreeRef &root_tree = tree.root_context().tree(); + const bNodeTree &root_tree = tree.root_context().btree(); - for (const NodeRef *node : root_tree.nodes_by_type("CompositorNodeComposite")) { - if (node->bnode()->flag & NODE_DO_OUTPUT) { + for (const bNode *node : root_tree.nodes_by_type("CompositorNodeComposite")) { + if (node->flag & NODE_DO_OUTPUT) { return DNode(&tree.root_context(), node); } } - for (const NodeRef *node : root_tree.nodes_by_type("CompositorNodeViewer")) { - if (node->bnode()->flag & NODE_DO_OUTPUT) { + for (const bNode *node : root_tree.nodes_by_type("CompositorNodeViewer")) { + if (node->flag & NODE_DO_OUTPUT) { return DNode(&tree.root_context(), node); } } - for (const NodeRef *node : root_tree.nodes_by_type("CompositorNodeSplitViewer")) { - if (node->bnode()->flag & NODE_DO_OUTPUT) { + for (const bNode *node : root_tree.nodes_by_type("CompositorNodeSplitViewer")) { + if (node->flag & NODE_DO_OUTPUT) { return DNode(&tree.root_context(), node); } } @@ -120,25 +122,25 @@ static NeededBuffers compute_number_of_needed_buffers(DNode output_node) /* Go over the node dependencies connected to the inputs of the node and push them to the node * stack if they were not computed already. */ Set<DNode> pushed_nodes; - for (const InputSocketRef *input_ref : node->inputs()) { - const DInputSocket input{node.context(), input_ref}; + for (const bNodeSocket *input : node->input_sockets()) { + const DInputSocket dinput{node.context(), input}; /* Get the output linked to the input. If it is null, that means the input is unlinked and * has no dependency node. */ - const DOutputSocket output = get_output_linked_to_input(input); - if (!output) { + const DOutputSocket doutput = get_output_linked_to_input(dinput); + if (!doutput) { continue; } /* The node dependency was already computed or pushed before, so skip it. */ - if (needed_buffers.contains(output.node()) || pushed_nodes.contains(output.node())) { + if (needed_buffers.contains(doutput.node()) || pushed_nodes.contains(doutput.node())) { continue; } /* The output node needs to be computed, push the node dependency to the node stack and * indicate that it was pushed. */ - node_stack.push(output.node()); - pushed_nodes.add_new(output.node()); + node_stack.push(doutput.node()); + pushed_nodes.add_new(doutput.node()); } /* If any of the node dependencies were pushed, that means that not all of them were computed @@ -154,26 +156,26 @@ static NeededBuffers compute_number_of_needed_buffers(DNode output_node) * buffers needed to compute the most demanding of the node dependencies. */ int number_of_input_buffers = 0; int buffers_needed_by_dependencies = 0; - for (const InputSocketRef *input_ref : node->inputs()) { - const DInputSocket input{node.context(), input_ref}; + for (const bNodeSocket *input : node->input_sockets()) { + const DInputSocket dinput{node.context(), input}; /* Get the output linked to the input. If it is null, that means the input is unlinked. * Unlinked inputs do not take a buffer, so skip those inputs. */ - const DOutputSocket output = get_output_linked_to_input(input); - if (!output) { + const DOutputSocket doutput = get_output_linked_to_input(dinput); + if (!doutput) { continue; } /* Since this input is linked, if the link is not between two shader nodes, it means that the * node takes a buffer through this input and so we increment the number of input buffers. */ - if (!is_shader_node(node) || !is_shader_node(output.node())) { + if (!is_shader_node(node) || !is_shader_node(doutput.node())) { number_of_input_buffers++; } /* If the number of buffers needed by the node dependency is more than the total number of * buffers needed by the dependencies, then update the latter to be the former. This is * computing the "d" in the aforementioned equation "max(n + m, d)". */ - const int buffers_needed_by_dependency = needed_buffers.lookup(output.node()); + const int buffers_needed_by_dependency = needed_buffers.lookup(doutput.node()); if (buffers_needed_by_dependency > buffers_needed_by_dependencies) { buffers_needed_by_dependencies = buffers_needed_by_dependency; } @@ -181,17 +183,18 @@ static NeededBuffers compute_number_of_needed_buffers(DNode output_node) /* Compute the number of buffers that will be computed/output by this node. */ int number_of_output_buffers = 0; - for (const OutputSocketRef *output_ref : node->outputs()) { - const DOutputSocket output{node.context(), output_ref}; + for (const bNodeSocket *output : node->output_sockets()) { + const DOutputSocket doutput{node.context(), output}; /* The output is not linked, it outputs no buffer. */ - if (output->logically_linked_sockets().is_empty()) { + if (!output->is_logically_linked()) { continue; } /* If any of the links is not between two shader nodes, it means that the node outputs * a buffer through this output and so we increment the number of output buffers. */ - if (!is_output_linked_to_node_conditioned(output, is_shader_node) || !is_shader_node(node)) { + if (!is_output_linked_to_node_conditioned(doutput, is_shader_node) || + !is_shader_node(node)) { number_of_output_buffers++; } } @@ -255,24 +258,24 @@ Schedule compute_schedule(DerivedNodeTree &tree) * want the node with the highest number of needed buffers to be schedule first, but since * those are pushed to the traversal stack, we need to push them in reverse order. */ Vector<DNode> sorted_dependency_nodes; - for (const InputSocketRef *input_ref : node->inputs()) { - const DInputSocket input{node.context(), input_ref}; + for (const bNodeSocket *input : node->input_sockets()) { + const DInputSocket dinput{node.context(), input}; /* Get the output linked to the input. If it is null, that means the input is unlinked and * has no dependency node, so skip it. */ - const DOutputSocket output = get_output_linked_to_input(input); - if (!output) { + const DOutputSocket doutput = get_output_linked_to_input(dinput); + if (!doutput) { continue; } /* The dependency node was added before, so skip it. The number of dependency nodes is very * small, typically less than 3, so a linear search is okay. */ - if (sorted_dependency_nodes.contains(output.node())) { + if (sorted_dependency_nodes.contains(doutput.node())) { continue; } /* The dependency node was already schedule, so skip it. */ - if (schedule.contains(output.node())) { + if (schedule.contains(doutput.node())) { continue; } @@ -280,7 +283,7 @@ Schedule compute_schedule(DerivedNodeTree &tree) * typically less than 3, so insertion sort is okay. */ int insertion_position = 0; for (int i = 0; i < sorted_dependency_nodes.size(); i++) { - if (needed_buffers.lookup(output.node()) > + if (needed_buffers.lookup(doutput.node()) > needed_buffers.lookup(sorted_dependency_nodes[i])) { insertion_position++; } @@ -288,7 +291,7 @@ Schedule compute_schedule(DerivedNodeTree &tree) break; } } - sorted_dependency_nodes.insert(insertion_position, output.node()); + sorted_dependency_nodes.insert(insertion_position, doutput.node()); } /* Push the sorted dependency nodes to the node stack in order. */ |