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-rw-r--r--source/blender/compositor/CMakeLists.txt424
-rw-r--r--source/blender/compositor/COM_defines.h17
-rw-r--r--source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp2
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp4
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cpp62
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.h24
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp40
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h7
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.cpp4
-rw-r--r--source/blender/compositor/intern/COM_Node.cpp9
-rw-r--r--source/blender/compositor/intern/COM_Node.h4
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cpp108
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.h15
-rw-r--r--source/blender/compositor/intern/COM_OpenCLDevice.cpp8
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cpp69
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.h13
-rw-r--r--source/blender/compositor/nodes/COM_BlurNode.cpp6
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_BokehImageNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_ChannelMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_ChromaMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_ColorCurveNode.cpp40
-rw-r--r--source/blender/compositor/nodes/COM_ColorMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_CompositorNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_DistanceMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_FilterNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_GroupNode.cpp15
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_MaskNode.cpp65
-rw-r--r--source/blender/compositor/nodes/COM_MaskNode.h38
-rw-r--r--source/blender/compositor/nodes/COM_MixNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_MovieClipNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_OutputFileNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_RenderLayersNode.cpp4
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.cpp78
-rw-r--r--source/blender/compositor/nodes/COM_SocketProxyNode.h6
-rw-r--r--source/blender/compositor/nodes/COM_SplitViewerNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_TextureNode.cpp2
-rw-r--r--source/blender/compositor/nodes/COM_ViewerNode.cpp4
-rw-r--r--source/blender/compositor/operations/COM_BlurBaseOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp43
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.cpp40
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.cpp3
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp30
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.cpp81
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.h33
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp73
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.h5
-rw-r--r--source/blender/compositor/operations/COM_FogGlowImageOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_GammaOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.cpp124
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.h66
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl52
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp15
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.h55
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.cpp5
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_TonemapOperation.cpp60
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_ViewerBaseOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_ViewerBaseOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp18
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.h2
81 files changed, 1276 insertions, 686 deletions
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index dc28328e867..22f72270734 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -26,24 +26,24 @@
set(INC
.
+ intern
+ nodes
+ operations
../blenkernel
../blenlib
+ ../blenlib
+ ../blenloader
+ ../imbuf
../makesdna
- ../render/extern/include
- ../render/intern/include
../makesrna
- ../blenloader
- ../blenlib
+ ../opencl
../windowmanager
- ../imbuf
- ../../../intern/guardedalloc
- nodes
- ../nodes/
+ ../nodes
../nodes/composite
../nodes/intern
- intern
- operations
- ../opencl
+ ../render/extern/include
+ ../render/intern/include
+ ../../../intern/guardedalloc
)
set(SRC
@@ -100,7 +100,7 @@ set(SRC
operations/COM_QualityStepHelper.h
operations/COM_QualityStepHelper.cpp
-# Internal nodes
+ # Internal nodes
nodes/COM_MuteNode.cpp
nodes/COM_MuteNode.h
nodes/COM_GroupNode.cpp
@@ -108,7 +108,7 @@ set(SRC
nodes/COM_SocketProxyNode.cpp
nodes/COM_SocketProxyNode.h
-# input nodes
+ # input nodes
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_ImageNode.cpp
@@ -129,8 +129,10 @@ set(SRC
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
nodes/COM_OutputFileNode.h
+ nodes/COM_MaskNode.cpp
+ nodes/COM_MaskNode.h
-# output nodes
+ # output nodes
nodes/COM_CompositorNode.cpp
nodes/COM_CompositorNode.h
nodes/COM_ViewerNode.cpp
@@ -144,7 +146,7 @@ set(SRC
operations/COM_CalculateMeanOperation.cpp
operations/COM_CalculateMeanOperation.h
-# distort nodes
+ # distort nodes
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_ScaleNode.cpp
@@ -191,27 +193,27 @@ set(SRC
nodes/COM_DefocusNode.cpp
nodes/COM_DefocusNode.h
-# color nodes
- nodes/COM_VectorCurveNode.cpp
- nodes/COM_VectorCurveNode.h
- nodes/COM_ColorCurveNode.cpp
- nodes/COM_ColorCurveNode.h
- nodes/COM_ColorToBWNode.cpp
- nodes/COM_ColorToBWNode.h
- nodes/COM_ColorRampNode.cpp
- nodes/COM_ColorRampNode.h
- nodes/COM_MixNode.cpp
- nodes/COM_MixNode.h
- nodes/COM_AlphaOverNode.cpp
- nodes/COM_AlphaOverNode.h
- nodes/COM_ZCombineNode.cpp
- nodes/COM_ZCombineNode.h
- nodes/COM_BrightnessNode.cpp
- nodes/COM_BrightnessNode.h
- nodes/COM_ColorBalanceNode.cpp
- nodes/COM_ColorBalanceNode.h
- nodes/COM_InvertNode.cpp
- nodes/COM_InvertNode.h
+ # color nodes
+ nodes/COM_VectorCurveNode.cpp
+ nodes/COM_VectorCurveNode.h
+ nodes/COM_ColorCurveNode.cpp
+ nodes/COM_ColorCurveNode.h
+ nodes/COM_ColorToBWNode.cpp
+ nodes/COM_ColorToBWNode.h
+ nodes/COM_ColorRampNode.cpp
+ nodes/COM_ColorRampNode.h
+ nodes/COM_MixNode.cpp
+ nodes/COM_MixNode.h
+ nodes/COM_AlphaOverNode.cpp
+ nodes/COM_AlphaOverNode.h
+ nodes/COM_ZCombineNode.cpp
+ nodes/COM_ZCombineNode.h
+ nodes/COM_BrightnessNode.cpp
+ nodes/COM_BrightnessNode.h
+ nodes/COM_ColorBalanceNode.cpp
+ nodes/COM_ColorBalanceNode.h
+ nodes/COM_InvertNode.cpp
+ nodes/COM_InvertNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_SetAlphaNode.cpp
@@ -231,25 +233,25 @@ set(SRC
operations/COM_TonemapOperation.cpp
operations/COM_TonemapOperation.h
-# converter nodes
- nodes/COM_IDMaskNode.cpp
- nodes/COM_IDMaskNode.h
- nodes/COM_SeparateRGBANode.cpp
- nodes/COM_SeparateRGBANode.h
- nodes/COM_CombineRGBANode.cpp
- nodes/COM_CombineRGBANode.h
- nodes/COM_SeparateHSVANode.cpp
- nodes/COM_SeparateHSVANode.h
- nodes/COM_CombineHSVANode.cpp
- nodes/COM_CombineHSVANode.h
- nodes/COM_SeparateYUVANode.cpp
- nodes/COM_SeparateYUVANode.h
- nodes/COM_CombineYUVANode.cpp
- nodes/COM_CombineYUVANode.h
- nodes/COM_SeparateYCCANode.cpp
- nodes/COM_SeparateYCCANode.h
- nodes/COM_CombineYCCANode.cpp
- nodes/COM_CombineYCCANode.h
+ # converter nodes
+ nodes/COM_IDMaskNode.cpp
+ nodes/COM_IDMaskNode.h
+ nodes/COM_SeparateRGBANode.cpp
+ nodes/COM_SeparateRGBANode.h
+ nodes/COM_CombineRGBANode.cpp
+ nodes/COM_CombineRGBANode.h
+ nodes/COM_SeparateHSVANode.cpp
+ nodes/COM_SeparateHSVANode.h
+ nodes/COM_CombineHSVANode.cpp
+ nodes/COM_CombineHSVANode.h
+ nodes/COM_SeparateYUVANode.cpp
+ nodes/COM_SeparateYUVANode.h
+ nodes/COM_CombineYUVANode.cpp
+ nodes/COM_CombineYUVANode.h
+ nodes/COM_SeparateYCCANode.cpp
+ nodes/COM_SeparateYCCANode.h
+ nodes/COM_CombineYCCANode.cpp
+ nodes/COM_CombineYCCANode.h
nodes/COM_NormalNode.cpp
nodes/COM_NormalNode.h
@@ -263,7 +265,7 @@ set(SRC
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
-# Filter nodes
+ # Filter nodes
nodes/COM_BilateralBlurNode.cpp
nodes/COM_BilateralBlurNode.h
operations/COM_BilateralBlurOperation.cpp
@@ -273,12 +275,10 @@ set(SRC
operations/COM_VectorBlurOperation.cpp
operations/COM_VectorBlurOperation.h
-
-
- nodes/COM_FilterNode.cpp
- nodes/COM_FilterNode.h
- nodes/COM_DilateErodeNode.cpp
- nodes/COM_DilateErodeNode.h
+ nodes/COM_FilterNode.cpp
+ nodes/COM_FilterNode.h
+ nodes/COM_DilateErodeNode.cpp
+ nodes/COM_DilateErodeNode.h
nodes/COM_BlurNode.cpp
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
@@ -308,7 +308,7 @@ set(SRC
operations/COM_GammaCorrectOperation.h
operations/COM_GammaCorrectOperation.cpp
-# Matte nodes
+ # Matte nodes
nodes/COM_BoxMaskNode.cpp
nodes/COM_BoxMaskNode.h
nodes/COM_EllipseMaskNode.cpp
@@ -320,50 +320,50 @@ set(SRC
operations/COM_DoubleEdgeMaskOperation.cpp
operations/COM_DoubleEdgeMaskOperation.h
-operations/COM_ColorSpillOperation.cpp
-operations/COM_ColorSpillOperation.h
- operations/COM_RenderLayersBaseProg.cpp
- operations/COM_RenderLayersBaseProg.h
- operations/COM_RenderLayersImageProg.cpp
- operations/COM_RenderLayersImageProg.h
- operations/COM_RenderLayersAlphaProg.cpp
- operations/COM_RenderLayersAlphaProg.h
- operations/COM_RenderLayersDepthProg.cpp
- operations/COM_RenderLayersDepthProg.h
- operations/COM_RenderLayersNormalOperation.cpp
- operations/COM_RenderLayersNormalOperation.h
- operations/COM_RenderLayersSpeedOperation.cpp
- operations/COM_RenderLayersSpeedOperation.h
- operations/COM_RenderLayersColorOperation.cpp
- operations/COM_RenderLayersColorOperation.h
- operations/COM_RenderLayersUVOperation.cpp
- operations/COM_RenderLayersUVOperation.h
- operations/COM_RenderLayersMistOperation.cpp
- operations/COM_RenderLayersMistOperation.h
- operations/COM_RenderLayersObjectIndexOperation.cpp
- operations/COM_RenderLayersObjectIndexOperation.h
- operations/COM_RenderLayersMaterialIndexOperation.cpp
- operations/COM_RenderLayersMaterialIndexOperation.h
- operations/COM_RenderLayersDiffuseOperation.cpp
- operations/COM_RenderLayersDiffuseOperation.h
- operations/COM_RenderLayersSpecularOperation.cpp
- operations/COM_RenderLayersSpecularOperation.h
- operations/COM_RenderLayersShadowOperation.cpp
- operations/COM_RenderLayersShadowOperation.h
- operations/COM_RenderLayersAOOperation.cpp
- operations/COM_RenderLayersAOOperation.h
- operations/COM_RenderLayersEmitOperation.cpp
- operations/COM_RenderLayersEmitOperation.h
- operations/COM_RenderLayersReflectionOperation.cpp
- operations/COM_RenderLayersReflectionOperation.h
- operations/COM_RenderLayersRefractionOperation.cpp
- operations/COM_RenderLayersRefractionOperation.h
- operations/COM_RenderLayersEnvironmentOperation.cpp
- operations/COM_RenderLayersEnvironmentOperation.h
- operations/COM_RenderLayersIndirectOperation.cpp
- operations/COM_RenderLayersIndirectOperation.h
- operations/COM_RenderLayersCyclesOperation.cpp
- operations/COM_RenderLayersCyclesOperation.h
+ operations/COM_ColorSpillOperation.cpp
+ operations/COM_ColorSpillOperation.h
+ operations/COM_RenderLayersBaseProg.cpp
+ operations/COM_RenderLayersBaseProg.h
+ operations/COM_RenderLayersImageProg.cpp
+ operations/COM_RenderLayersImageProg.h
+ operations/COM_RenderLayersAlphaProg.cpp
+ operations/COM_RenderLayersAlphaProg.h
+ operations/COM_RenderLayersDepthProg.cpp
+ operations/COM_RenderLayersDepthProg.h
+ operations/COM_RenderLayersNormalOperation.cpp
+ operations/COM_RenderLayersNormalOperation.h
+ operations/COM_RenderLayersSpeedOperation.cpp
+ operations/COM_RenderLayersSpeedOperation.h
+ operations/COM_RenderLayersColorOperation.cpp
+ operations/COM_RenderLayersColorOperation.h
+ operations/COM_RenderLayersUVOperation.cpp
+ operations/COM_RenderLayersUVOperation.h
+ operations/COM_RenderLayersMistOperation.cpp
+ operations/COM_RenderLayersMistOperation.h
+ operations/COM_RenderLayersObjectIndexOperation.cpp
+ operations/COM_RenderLayersObjectIndexOperation.h
+ operations/COM_RenderLayersMaterialIndexOperation.cpp
+ operations/COM_RenderLayersMaterialIndexOperation.h
+ operations/COM_RenderLayersDiffuseOperation.cpp
+ operations/COM_RenderLayersDiffuseOperation.h
+ operations/COM_RenderLayersSpecularOperation.cpp
+ operations/COM_RenderLayersSpecularOperation.h
+ operations/COM_RenderLayersShadowOperation.cpp
+ operations/COM_RenderLayersShadowOperation.h
+ operations/COM_RenderLayersAOOperation.cpp
+ operations/COM_RenderLayersAOOperation.h
+ operations/COM_RenderLayersEmitOperation.cpp
+ operations/COM_RenderLayersEmitOperation.h
+ operations/COM_RenderLayersReflectionOperation.cpp
+ operations/COM_RenderLayersReflectionOperation.h
+ operations/COM_RenderLayersRefractionOperation.cpp
+ operations/COM_RenderLayersRefractionOperation.h
+ operations/COM_RenderLayersEnvironmentOperation.cpp
+ operations/COM_RenderLayersEnvironmentOperation.h
+ operations/COM_RenderLayersIndirectOperation.cpp
+ operations/COM_RenderLayersIndirectOperation.h
+ operations/COM_RenderLayersCyclesOperation.cpp
+ operations/COM_RenderLayersCyclesOperation.h
operations/COM_ImageOperation.cpp
operations/COM_ImageOperation.h
@@ -375,39 +375,39 @@ operations/COM_ColorSpillOperation.h
operations/COM_BokehImageOperation.h
- operations/COM_SocketProxyOperation.h
- operations/COM_SocketProxyOperation.cpp
+ operations/COM_SocketProxyOperation.h
+ operations/COM_SocketProxyOperation.cpp
- operations/COM_CompositorOperation.h
- operations/COM_CompositorOperation.cpp
+ operations/COM_CompositorOperation.h
+ operations/COM_CompositorOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_OutputFileOperation.cpp
- operations/COM_ViewerBaseOperation.h
- operations/COM_ViewerBaseOperation.cpp
- operations/COM_ViewerOperation.h
- operations/COM_ViewerOperation.cpp
- operations/COM_PreviewOperation.h
- operations/COM_PreviewOperation.cpp
- operations/COM_SplitViewerOperation.h
- operations/COM_SplitViewerOperation.cpp
- operations/COM_ConvertValueToColourProg.h
- operations/COM_ConvertValueToColourProg.cpp
- operations/COM_ConvertColourToValueProg.h
- operations/COM_ConvertColourToValueProg.cpp
- operations/COM_ConvertColorToBWOperation.h
- operations/COM_ConvertColorToBWOperation.cpp
- operations/COM_ConvertColorToVectorOperation.h
- operations/COM_ConvertColorToVectorOperation.cpp
- operations/COM_ConvertValueToVectorOperation.h
- operations/COM_ConvertValueToVectorOperation.cpp
- operations/COM_ConvertVectorToColorOperation.h
- operations/COM_ConvertVectorToColorOperation.cpp
- operations/COM_ConvertVectorToValueOperation.h
- operations/COM_ConvertVectorToValueOperation.cpp
-operations/COM_ConvertDepthToRadiusOperation.h
-operations/COM_ConvertDepthToRadiusOperation.cpp
- operations/COM_ZCombineOperation.cpp
- operations/COM_ZCombineOperation.h
+ operations/COM_ViewerBaseOperation.h
+ operations/COM_ViewerBaseOperation.cpp
+ operations/COM_ViewerOperation.h
+ operations/COM_ViewerOperation.cpp
+ operations/COM_PreviewOperation.h
+ operations/COM_PreviewOperation.cpp
+ operations/COM_SplitViewerOperation.h
+ operations/COM_SplitViewerOperation.cpp
+ operations/COM_ConvertValueToColourProg.h
+ operations/COM_ConvertValueToColourProg.cpp
+ operations/COM_ConvertColourToValueProg.h
+ operations/COM_ConvertColourToValueProg.cpp
+ operations/COM_ConvertColorToBWOperation.h
+ operations/COM_ConvertColorToBWOperation.cpp
+ operations/COM_ConvertColorToVectorOperation.h
+ operations/COM_ConvertColorToVectorOperation.cpp
+ operations/COM_ConvertValueToVectorOperation.h
+ operations/COM_ConvertValueToVectorOperation.cpp
+ operations/COM_ConvertVectorToColorOperation.h
+ operations/COM_ConvertVectorToColorOperation.cpp
+ operations/COM_ConvertVectorToValueOperation.h
+ operations/COM_ConvertVectorToValueOperation.cpp
+ operations/COM_ConvertDepthToRadiusOperation.h
+ operations/COM_ConvertDepthToRadiusOperation.cpp
+ operations/COM_ZCombineOperation.cpp
+ operations/COM_ZCombineOperation.h
operations/COM_ConvertRGBToYCCOperation.h
operations/COM_ConvertRGBToYCCOperation.cpp
@@ -468,86 +468,86 @@ operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_GammaOperation.h
operations/COM_ColorCorrectionOperation.cpp
operations/COM_ColorCorrectionOperation.h
- operations/COM_SetValueOperation.h
- operations/COM_SetValueOperation.cpp
- operations/COM_SetColorOperation.h
- operations/COM_SetColorOperation.cpp
- operations/COM_SetVectorOperation.h
- operations/COM_SetVectorOperation.cpp
-
- operations/COM_MixBurnOperation.h
- operations/COM_MixBurnOperation.cpp
- operations/COM_MixColorOperation.h
- operations/COM_MixColorOperation.cpp
- operations/COM_MixDarkenOperation.h
- operations/COM_MixDarkenOperation.cpp
- operations/COM_MixDodgeOperation.h
- operations/COM_MixDodgeOperation.cpp
- operations/COM_MixDifferenceOperation.h
- operations/COM_MixDifferenceOperation.cpp
- operations/COM_MixDivideOperation.h
- operations/COM_MixDivideOperation.cpp
- operations/COM_MixHueOperation.h
- operations/COM_MixHueOperation.cpp
- operations/COM_MixLightenOperation.h
- operations/COM_MixLightenOperation.cpp
- operations/COM_MixLinearLightOperation.h
- operations/COM_MixLinearLightOperation.cpp
- operations/COM_MixOverlayOperation.h
- operations/COM_MixOverlayOperation.cpp
- operations/COM_MixSaturationOperation.h
- operations/COM_MixSaturationOperation.cpp
- operations/COM_MixScreenOperation.h
- operations/COM_MixScreenOperation.cpp
- operations/COM_MixSoftLightOperation.h
- operations/COM_MixSoftLightOperation.cpp
- operations/COM_MixValueOperation.h
- operations/COM_MixValueOperation.cpp
- operations/COM_MixSubtractOperation.h
- operations/COM_MixSubtractOperation.cpp
+ operations/COM_SetValueOperation.h
+ operations/COM_SetValueOperation.cpp
+ operations/COM_SetColorOperation.h
+ operations/COM_SetColorOperation.cpp
+ operations/COM_SetVectorOperation.h
+ operations/COM_SetVectorOperation.cpp
+
+ operations/COM_MixBurnOperation.h
+ operations/COM_MixBurnOperation.cpp
+ operations/COM_MixColorOperation.h
+ operations/COM_MixColorOperation.cpp
+ operations/COM_MixDarkenOperation.h
+ operations/COM_MixDarkenOperation.cpp
+ operations/COM_MixDodgeOperation.h
+ operations/COM_MixDodgeOperation.cpp
+ operations/COM_MixDifferenceOperation.h
+ operations/COM_MixDifferenceOperation.cpp
+ operations/COM_MixDivideOperation.h
+ operations/COM_MixDivideOperation.cpp
+ operations/COM_MixHueOperation.h
+ operations/COM_MixHueOperation.cpp
+ operations/COM_MixLightenOperation.h
+ operations/COM_MixLightenOperation.cpp
+ operations/COM_MixLinearLightOperation.h
+ operations/COM_MixLinearLightOperation.cpp
+ operations/COM_MixOverlayOperation.h
+ operations/COM_MixOverlayOperation.cpp
+ operations/COM_MixSaturationOperation.h
+ operations/COM_MixSaturationOperation.cpp
+ operations/COM_MixScreenOperation.h
+ operations/COM_MixScreenOperation.cpp
+ operations/COM_MixSoftLightOperation.h
+ operations/COM_MixSoftLightOperation.cpp
+ operations/COM_MixValueOperation.h
+ operations/COM_MixValueOperation.cpp
+ operations/COM_MixSubtractOperation.h
+ operations/COM_MixSubtractOperation.cpp
operations/COM_MathBaseOperation.h
operations/COM_MathBaseOperation.cpp
- operations/COM_AlphaOverMixedOperation.h
- operations/COM_AlphaOverMixedOperation.cpp
- operations/COM_AlphaOverPremultiplyOperation.h
- operations/COM_AlphaOverPremultiplyOperation.cpp
- operations/COM_AlphaOverKeyOperation.h
- operations/COM_AlphaOverKeyOperation.cpp
-
- operations/COM_ColorBalanceLGGOperation.h
- operations/COM_ColorBalanceLGGOperation.cpp
- operations/COM_ColorBalanceASCCDLOperation.h
- operations/COM_ColorBalanceASCCDLOperation.cpp
- operations/COM_InvertOperation.cpp
- operations/COM_InvertOperation.h
+ operations/COM_AlphaOverMixedOperation.h
+ operations/COM_AlphaOverMixedOperation.cpp
+ operations/COM_AlphaOverPremultiplyOperation.h
+ operations/COM_AlphaOverPremultiplyOperation.cpp
+ operations/COM_AlphaOverKeyOperation.h
+ operations/COM_AlphaOverKeyOperation.cpp
+
+ operations/COM_ColorBalanceLGGOperation.h
+ operations/COM_ColorBalanceLGGOperation.cpp
+ operations/COM_ColorBalanceASCCDLOperation.h
+ operations/COM_ColorBalanceASCCDLOperation.cpp
+ operations/COM_InvertOperation.cpp
+ operations/COM_InvertOperation.h
operations/COM_SetAlphaOperation.cpp
operations/COM_SetAlphaOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
-# Distort operation
- operations/COM_TranslateOperation.h
- operations/COM_TranslateOperation.cpp
- operations/COM_RotateOperation.h
- operations/COM_RotateOperation.cpp
- operations/COM_ScaleOperation.h
- operations/COM_ScaleOperation.cpp
- operations/COM_MapUVOperation.h
- operations/COM_MapUVOperation.cpp
- operations/COM_DisplaceOperation.h
- operations/COM_DisplaceOperation.cpp
- operations/COM_DisplaceSimpleOperation.h
- operations/COM_DisplaceSimpleOperation.cpp
- operations/COM_FlipOperation.h
- operations/COM_FlipOperation.cpp
- operations/COM_ProjectorLensDistortionOperation.cpp
- operations/COM_ProjectorLensDistortionOperation.h
- operations/COM_ScreenLensDistortionOperation.cpp
- operations/COM_ScreenLensDistortionOperation.h
-
-#Filter operations
+ # Distort operation
+ operations/COM_TranslateOperation.h
+ operations/COM_TranslateOperation.cpp
+ operations/COM_RotateOperation.h
+ operations/COM_RotateOperation.cpp
+ operations/COM_ScaleOperation.h
+ operations/COM_ScaleOperation.cpp
+ operations/COM_MapUVOperation.h
+ operations/COM_MapUVOperation.cpp
+ operations/COM_DisplaceOperation.h
+ operations/COM_DisplaceOperation.cpp
+ operations/COM_DisplaceSimpleOperation.h
+ operations/COM_DisplaceSimpleOperation.cpp
+ operations/COM_FlipOperation.h
+ operations/COM_FlipOperation.cpp
+ operations/COM_ProjectorLensDistortionOperation.cpp
+ operations/COM_ProjectorLensDistortionOperation.h
+ operations/COM_ScreenLensDistortionOperation.cpp
+ operations/COM_ScreenLensDistortionOperation.h
+
+ #Filter operations
operations/COM_ConvolutionFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
@@ -570,7 +570,7 @@ operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_SetSamplerOperation.h
-#Convert operations
+ #Convert operations
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
@@ -581,7 +581,8 @@ operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_DotproductOperation.cpp
operations/COM_DotproductOperation.h
-# Matte operation
+
+ # Matte operation
operations/COM_BoxMaskOperation.h
operations/COM_BoxMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
@@ -594,6 +595,9 @@ operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_AntiAliasOperation.cpp
operations/COM_AntiAliasOperation.h
+
+ operations/COM_MaskOperation.cpp
+ operations/COM_MaskOperation.h
)
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/compositor/COM_defines.h b/source/blender/compositor/COM_defines.h
index df807091cb8..f87265c50f5 100644
--- a/source/blender/compositor/COM_defines.h
+++ b/source/blender/compositor/COM_defines.h
@@ -52,12 +52,25 @@ typedef enum CompositorQuality {
COM_QUALITY_LOW = 2
} CompositorQuality;
+/**
+ * @brief Possible priority settings
+ * @ingroup Execution
+ */
+typedef enum CompositorPriority {
+ /** @brief High quality setting */
+ COM_PRIORITY_HIGH = 2 ,
+ /** @brief Medium quality setting */
+ COM_PRIORITY_MEDIUM = 1,
+ /** @brief Low quality setting */
+ COM_PRIORITY_LOW = 0
+} CompositorPriority;
+
// configurable items
// chunk size determination
#define COM_PREVIEW_SIZE 140.0f
-#define COM_OPENCL_ENABLED
-#define COM_PREVIEW_ENABLED
+//#define COM_OPENCL_ENABLED
+
// workscheduler threading models
/**
* COM_TM_QUEUE is a multithreaded model, which uses the BLI_thread_queue pattern. This is the default option.
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
index 94110f0bcfe..0ab08ec5810 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
@@ -35,6 +35,6 @@ double ChunkOrderHotspot::determineDistance(int x, int y)
int dx = x-this->x;
int dy = y-this->y;
double result = sqrt((double)(dx*dx+dy*dy));
- result += this->addition;
+ result += (double)this->addition;
return result;
}
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index 3cb297801ca..dc6409e7b86 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -111,6 +111,7 @@
#include "COM_DefocusNode.h"
#include "COM_DoubleEdgeMaskNode.h"
#include "COM_CropNode.h"
+#include "COM_MaskNode.h"
Node *Converter::convert(bNode *bNode)
{
@@ -347,6 +348,9 @@ case CMP_NODE_OUTPUT_FILE:
case CMP_NODE_CROP:
node = new CropNode(bNode);
break;
+ case CMP_NODE_MASK:
+ node = new MaskNode(bNode);
+ break;
/* not inplemented yet */
default:
node = new MuteNode(bNode);
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index 0ebf9af207b..481b83c81a3 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -57,7 +57,7 @@ ExecutionGroup::ExecutionGroup()
this->chunksFinished = 0;
}
-int ExecutionGroup::getRenderPriotrity()
+CompositorPriority ExecutionGroup::getRenderPriotrity()
{
return this->getOutputNodeOperation()->getRenderPriority();
}
@@ -351,7 +351,8 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
startIndex = index+1;
}
}
- PIL_sleep_ms(10);
+
+ WorkScheduler::finish();
if (bTree->test_break && bTree->test_break(bTree->tbh)) {
breaked = true;
@@ -401,47 +402,11 @@ MemoryBuffer** ExecutionGroup::getInputBuffersOpenCL(int chunkNumber)
return memoryBuffers;
}
-// @todo: for opencl the memory buffers size needs to be same as the needed size
-// currently this method is not called, but will be when opencl nodes are created
MemoryBuffer *ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *memoryProxy, rcti *rect)
{
- // find all chunks inside the rect
- // determine minxchunk, minychunk, maxxchunk, maxychunk where x and y are chunknumbers
- float chunkSizef = this->chunkSize;
-
- int indexx, indexy;
-
- const int minxchunk = floor(rect->xmin/chunkSizef);
- const int maxxchunk = ceil((rect->xmax-1)/chunkSizef);
- const int minychunk = floor(rect->ymin/chunkSizef);
- const int maxychunk = ceil((rect->ymax-1)/chunkSizef);
-
- if (maxxchunk== minxchunk+1 && maxychunk == minychunk+1) {
- MemoryBuffer *result =memoryProxy->getBuffer();
- return result;
- }
-
- rcti chunkRect;
- chunkRect.xmin = minxchunk*this->chunkSize;
- chunkRect.xmax = maxxchunk*this->chunkSize;
- chunkRect.ymin = minychunk*this->chunkSize;
- chunkRect.ymax = maxychunk*this->chunkSize;
-
- CLAMP(chunkRect.xmin, 0, (int)this->width);
- CLAMP(chunkRect.xmax, 0, (int)this->width);
- CLAMP(chunkRect.ymin, 0, (int)this->height);
- CLAMP(chunkRect.ymax, 0, (int)this->height);
-
- MemoryBuffer *result = new MemoryBuffer(memoryProxy, &chunkRect);
-
- for (indexx = max(minxchunk, 0); indexx<min((int)this->numberOfXChunks, maxxchunk) ; indexx++) {
- for (indexy = max(minychunk, 0); indexy<min((int)this->numberOfYChunks, maxychunk) ; indexy++) {
- /* int chunkNumber = indexx+indexy*this->numberOfXChunks; */ /* UNUSED */
- MemoryBuffer *chunkBuffer = memoryProxy->getBuffer();
- result->copyContentFrom(chunkBuffer);
- }
- }
-
+ MemoryBuffer* imageBuffer = memoryProxy->getBuffer();
+ MemoryBuffer* result = new MemoryBuffer(memoryProxy, rect);
+ result->copyContentFrom(imageBuffer);
return result;
}
@@ -487,14 +452,14 @@ void ExecutionGroup::determineChunkRect(rcti *rect, const unsigned int chunkNumb
MemoryBuffer *ExecutionGroup::allocateOutputBuffer(int chunkNumber, rcti *rect)
{
- MemoryBuffer *outputBuffer = NULL;
- // output allocation is only valid when our outputoperation is a memorywriter
+ // we asume that this method is only called from complex execution groups.
NodeOperation * operation = this->getOutputNodeOperation();
if (operation->isWriteBufferOperation()) {
-/* WriteBufferOperation *writeOperation = (WriteBufferOperation*)operation; */ /* UNUSED */
-// @todo outputBuffer = MemoryManager::allocateMemoryBuffer(writeOperation->getMemoryProxy(), chunkNumber, rect);
+ WriteBufferOperation *writeOperation = (WriteBufferOperation*)operation;
+ MemoryBuffer *buffer = new MemoryBuffer(writeOperation->getMemoryProxy(), rect);
+ return buffer;
}
- return outputBuffer;
+ return NULL;
}
@@ -600,11 +565,6 @@ void ExecutionGroup::determineDependingMemoryProxies(vector<MemoryProxy*> *memor
}
}
-bool ExecutionGroup::operator ==(const ExecutionGroup & executionGroup) const
-{
- return this->getOutputNodeOperation() == executionGroup.getOutputNodeOperation();
-}
-
bool ExecutionGroup::isOpenCL()
{
return this->openCL;
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index cbdc9bb1787..416a78eb8b8 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -167,13 +167,7 @@ private:
* @param operation the operation to be added
*/
bool canContainOperation(NodeOperation *operation);
-
- /**
- * @brief get the Render priority of this ExecutionGroup
- * @see ExecutionSystem.execute
- */
- int getRenderPriotrity();
-
+
/**
* @brief calculate the actual chunk size of this execution group.
* @note A chunk size is an unsigned int that is both the height and width of a chunk.
@@ -396,17 +390,21 @@ public:
* @see determineChunkSize()
*/
void determineChunkRect(rcti *rect, const unsigned int chunkNumber) const;
-
-
- bool operator ==(const ExecutionGroup &executionGroup) const;
-
- /**
+
+ /**
* @brief can this ExecutionGroup be scheduled on an OpenCLDevice
* @see WorkScheduler.schedule
*/
bool isOpenCL();
-
+
void setChunksize(int chunksize) {this->chunkSize = chunksize;}
+
+ /**
+ * @brief get the Render priority of this ExecutionGroup
+ * @see ExecutionSystem.execute
+ */
+ CompositorPriority getRenderPriotrity();
+
};
#endif
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index 96d2a6f4434..8c0b37a0685 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -127,20 +127,9 @@ void ExecutionSystem::execute()
WorkScheduler::start(this->context);
-
- vector<ExecutionGroup*> executionGroups;
- this->findOutputExecutionGroup(&executionGroups);
-
- /* start execution of the ExecutionGroups based on priority of their output node */
- for (int priority = 9 ; priority>=0 ; priority--) {
- for (index = 0 ; index < executionGroups.size(); index ++) {
- ExecutionGroup *group = executionGroups[index];
- NodeOperation *output = group->getOutputNodeOperation();
- if (output->getRenderPriority() == priority) {
- group->execute(this);
- }
- }
- }
+ executeGroups(COM_PRIORITY_HIGH);
+ executeGroups(COM_PRIORITY_MEDIUM);
+ executeGroups(COM_PRIORITY_LOW);
WorkScheduler::finish();
WorkScheduler::stop();
@@ -155,6 +144,18 @@ void ExecutionSystem::execute()
}
}
+void ExecutionSystem::executeGroups(CompositorPriority priority)
+{
+ int index;
+ vector<ExecutionGroup*> executionGroups;
+ this->findOutputExecutionGroup(&executionGroups, priority);
+
+ for (index = 0 ; index < executionGroups.size(); index ++) {
+ ExecutionGroup *group = executionGroups[index];
+ group->execute(this);
+ }
+}
+
void ExecutionSystem::addOperation(NodeOperation *operation)
{
ExecutionSystemHelper::addOperation(this->operations, operation);
@@ -304,6 +305,17 @@ void ExecutionSystem::determineActualSocketDataTypes(vector<NodeBase*> &nodes)
}
}
+void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup*> *result, CompositorPriority priority) const
+{
+ unsigned int index;
+ for (index = 0 ; index < this->groups.size() ; index ++) {
+ ExecutionGroup *group = this->groups[index];
+ if (group->isOutputExecutionGroup() && group->getRenderPriotrity() == priority) {
+ result->push_back(group);
+ }
+ }
+}
+
void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup*> *result) const
{
unsigned int index;
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 85fec8b6145..510e58ba1bb 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -141,6 +141,11 @@ private: //methods
/**
* find all execution group with output nodes
*/
+ void findOutputExecutionGroup(vector<ExecutionGroup*> *result, CompositorPriority priority) const;
+
+ /**
+ * find all execution group with output nodes
+ */
void findOutputExecutionGroup(vector<ExecutionGroup*> *result) const;
public:
@@ -224,6 +229,8 @@ private:
* @param nodes list of nodes or operations to do the data type determination
*/
void determineActualSocketDataTypes(vector<NodeBase*> &nodes);
+
+ void executeGroups(CompositorPriority priority);
};
#endif
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
index 37d79607d12..3ebf8398c02 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cpp
@@ -150,8 +150,8 @@ void MemoryBuffer::readCubic(float result[4], float x, float y)
float valuex = x - x1;
float valuey = y - y1;
- float mvaluex = 1.0 - valuex;
- float mvaluey = 1.0 - valuey;
+ float mvaluex = 1.0f - valuex;
+ float mvaluey = 1.0f - valuey;
float color1[4];
float color2[4];
diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cpp
index ba5e21d53ae..264725b4b2c 100644
--- a/source/blender/compositor/intern/COM_Node.cpp
+++ b/source/blender/compositor/intern/COM_Node.cpp
@@ -83,23 +83,20 @@ void Node::addSetValueOperation(ExecutionSystem *graph, InputSocket *inputsocket
graph->addOperation(operation);
}
-void Node::addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket, int priority)
+void Node::addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket)
{
-#ifdef COM_PREVIEW_ENABLED
PreviewOperation *operation = new PreviewOperation();
system->addOperation(operation);
operation->setbNode(this->getbNode());
operation->setbNodeTree(system->getContext().getbNodeTree());
- operation->setPriority(priority);
this->addLink(system, outputSocket, operation->getInputSocket(0));
-#endif
}
-void Node::addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket, int priority)
+void Node::addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket)
{
if (inputSocket->isConnected()) {
OutputSocket *outputsocket = inputSocket->getConnection()->getFromSocket();
- this->addPreviewOperation(system, outputsocket, priority);
+ this->addPreviewOperation(system, outputsocket);
}
}
diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h
index 2666d0a6980..23744adf642 100644
--- a/source/blender/compositor/intern/COM_Node.h
+++ b/source/blender/compositor/intern/COM_Node.h
@@ -120,8 +120,8 @@ protected:
Node();
- void addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket, int priority);
- void addPreviewOperation(ExecutionSystem *system, OutputSocket *inputSocket, int priority);
+ void addPreviewOperation(ExecutionSystem *system, InputSocket *inputSocket);
+ void addPreviewOperation(ExecutionSystem *system, OutputSocket *outputSocket);
bNodeSocket *getEditorInputSocket(int editorNodeInputSocketIndex);
bNodeSocket *getEditorOutputSocket(int editorNodeOutputSocketIndex);
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index fae652e39d7..650e4af5ae0 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -124,3 +124,111 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti * input, ReadBufferOpe
return false;
}
}
+
+cl_mem NodeOperation::COM_clAttachMemoryBufferToKernelParameter(cl_context context, cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, SocketReader* reader)
+{
+ cl_int error;
+ MemoryBuffer* result = (MemoryBuffer*)reader->initializeTileData(NULL, inputMemoryBuffers);
+
+ const cl_image_format imageFormat = {
+ CL_RGBA,
+ CL_FLOAT
+ };
+
+ cl_mem clBuffer = clCreateImage2D(context, CL_MEM_READ_ONLY|CL_MEM_USE_HOST_PTR, &imageFormat, result->getWidth(),
+ result->getHeight(), 0, result->getBuffer(), &error);
+
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ if (error == CL_SUCCESS) cleanup->push_back(clBuffer);
+
+ error = clSetKernelArg(kernel, parameterIndex, sizeof(cl_mem), &clBuffer);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+
+ COM_clAttachMemoryBufferOffsetToKernelParameter(kernel, offsetIndex, result);
+ return clBuffer;
+}
+
+void NodeOperation::COM_clAttachMemoryBufferOffsetToKernelParameter(cl_kernel kernel, int offsetIndex, MemoryBuffer *memoryBuffer)
+{
+ if (offsetIndex != -1) {
+ cl_int error;
+ rcti* rect = memoryBuffer->getRect();
+ cl_int2 offset = {rect->xmin, rect->ymin};
+
+ error = clSetKernelArg(kernel, offsetIndex, sizeof(cl_int2), &offset);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ }
+}
+
+void NodeOperation::COM_clAttachSizeToKernelParameter(cl_kernel kernel, int offsetIndex)
+{
+ if (offsetIndex != -1) {
+ cl_int error;
+ cl_int2 offset = {this->getWidth(), this->getHeight()};
+
+ error = clSetKernelArg(kernel, offsetIndex, sizeof(cl_int2), &offset);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ }
+}
+
+void NodeOperation::COM_clAttachOutputMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, cl_mem clOutputMemoryBuffer)
+{
+ cl_int error;
+ error = clSetKernelArg(kernel, parameterIndex, sizeof(cl_mem), &clOutputMemoryBuffer);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+}
+
+void NodeOperation::COM_clEnqueueRange(cl_command_queue queue, cl_kernel kernel, MemoryBuffer *outputMemoryBuffer) {
+ cl_int error;
+ const size_t size[] = {outputMemoryBuffer->getWidth(),outputMemoryBuffer->getHeight()};
+
+ error = clEnqueueNDRangeKernel(queue, kernel, 2, NULL, size, 0, 0, 0, NULL);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+}
+
+void NodeOperation::COM_clEnqueueRange(cl_command_queue queue, cl_kernel kernel, MemoryBuffer *outputMemoryBuffer, int offsetIndex) {
+ cl_int error;
+ const int width = outputMemoryBuffer->getWidth();
+ const int height = outputMemoryBuffer->getHeight();
+ int offsetx;
+ int offsety;
+ const int localSize = 32;
+ size_t size[2];
+ cl_int2 offset;
+
+ for (offsety = 0 ; offsety < height; offsety+=localSize) {
+ offset[1] = offsety;
+ if (offsety+localSize < height) {
+ size[1] = localSize;
+ } else {
+ size[1] = height - offsety;
+ }
+ for (offsetx = 0 ; offsetx < width ; offsetx+=localSize) {
+ if (offsetx+localSize < width) {
+ size[0] = localSize;
+ } else {
+ size[0] = width - offsetx;
+ }
+ offset[0] = offsetx;
+
+ error = clSetKernelArg(kernel, offsetIndex, sizeof(cl_int2), &offset);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ error = clEnqueueNDRangeKernel(queue, kernel, 2, NULL, size, 0, 0, 0, NULL);
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+ clFlush(queue);
+ }
+ }
+}
+
+cl_kernel NodeOperation::COM_clCreateKernel(cl_program program, const char *kernelname, list<cl_kernel> *clKernelsToCleanUp)
+{
+ cl_int error;
+ cl_kernel kernel = clCreateKernel(program, kernelname, &error) ;
+ if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error));
+ }
+ else {
+ if (clKernelsToCleanUp) clKernelsToCleanUp->push_back(kernel);
+ }
+ return kernel;
+
+}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 73ba5b472d7..2219907b0c8 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -139,8 +139,10 @@ public:
* @param rect the rectangle of the chunk (location and size)
* @param chunkNumber the chunkNumber to be calculated
* @param memoryBuffers all input MemoryBuffer's needed
+ * @param outputBuffer the outputbuffer to write to
*/
- virtual void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** memoryBuffers) {}
+ virtual void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect,
+ unsigned int chunkNumber, MemoryBuffer** memoryBuffers, MemoryBuffer* outputBuffer) {}
/**
* @brief custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice
@@ -207,9 +209,9 @@ public:
/**
* @brief get the render priority of this node.
* @note only applicable for output operations like ViewerOperation
- * @return [0:9] 9 is highest priority
+ * @return CompositorPriority
*/
- virtual const int getRenderPriority() const {return 0;}
+ virtual const CompositorPriority getRenderPriority() const {return COM_PRIORITY_LOW;}
/**
* @brief can this NodeOperation be scheduled on an OpenCLDevice
@@ -242,6 +244,13 @@ protected:
*/
void setOpenCL(bool openCL) {this->openCL = openCL;}
+ static cl_mem COM_clAttachMemoryBufferToKernelParameter(cl_context context, cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, SocketReader* reader);
+ static void COM_clAttachMemoryBufferOffsetToKernelParameter(cl_kernel kernel, int offsetIndex, MemoryBuffer *memoryBuffers);
+ static void COM_clAttachOutputMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, cl_mem clOutputMemoryBuffer);
+ void COM_clAttachSizeToKernelParameter(cl_kernel kernel, int offsetIndex);
+ static void COM_clEnqueueRange(cl_command_queue queue, cl_kernel kernel, MemoryBuffer* outputMemoryBuffer);
+ static void COM_clEnqueueRange(cl_command_queue queue, cl_kernel kernel, MemoryBuffer *outputMemoryBuffer, int offsetIndex);
+ cl_kernel COM_clCreateKernel(cl_program program, const char* kernelname, list<cl_kernel> *clKernelsToCleanUp);
};
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
index 692b96f40b3..e6d3789b06d 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
@@ -56,10 +56,10 @@ void OpenCLDevice::execute(WorkPackage *work)
MemoryBuffer ** inputBuffers = executionGroup->getInputBuffersOpenCL(chunkNumber);
MemoryBuffer * outputBuffer = executionGroup->allocateOutputBuffer(chunkNumber, &rect);
- executionGroup->getOutputNodeOperation()->executeOpenCLRegion(this->context, this->program, this->queue, &rect, chunkNumber, inputBuffers);
+ executionGroup->getOutputNodeOperation()->executeOpenCLRegion(this->context, this->program, this->queue, &rect,
+ chunkNumber, inputBuffers, outputBuffer);
+
+ delete outputBuffer;
executionGroup->finalizeChunkExecution(chunkNumber, inputBuffers);
- if (outputBuffer != NULL) {
- outputBuffer->setCreatedState();
- }
}
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cpp
index 80b91b2364c..ba8bfe55310 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cpp
@@ -28,7 +28,7 @@
#include "COM_OpenCLDevice.h"
#include "OCL_opencl.h"
#include "stdio.h"
-#include "COM_OpenCLKernels.cl.cpp"
+#include "COM_OpenCLKernels.cl.h"
#include "BKE_global.h"
#if COM_CURRENT_THREADING_MODEL == COM_TM_NOTHREAD
@@ -39,8 +39,6 @@
#endif
-/// @brief global state of the WorkScheduler.
-static WorkSchedulerState state;
/// @brief list of all CPUDevices. for every hardware thread an instance of CPUDevice is created
static vector<CPUDevice*> cpudevices;
@@ -68,43 +66,29 @@ static bool openclActive = false;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
void *WorkScheduler::thread_execute_cpu(void *data)
{
- bool continueLoop = true;
Device *device = (Device*)data;
- while (continueLoop) {
- WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue);
- if (work) {
- device->execute(work);
- delete work;
- }
- PIL_sleep_ms(10);
-
- if (WorkScheduler::isStopping()) {
- continueLoop = false;
- }
+ WorkPackage *work;
+
+ while ((work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue))) {
+ device->execute(work);
+ delete work;
}
+
return NULL;
}
void *WorkScheduler::thread_execute_gpu(void *data)
{
- bool continueLoop = true;
Device *device = (Device*)data;
- while (continueLoop) {
- WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue);
- if (work) {
- device->execute(work);
- delete work;
- }
- PIL_sleep_ms(10);
-
- if (WorkScheduler::isStopping()) {
- continueLoop = false;
- }
+ WorkPackage *work;
+
+ while ((work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue))) {
+ device->execute(work);
+ delete work;
}
+
return NULL;
}
-
-bool WorkScheduler::isStopping() {return state == COM_WSS_STOPPING;}
#endif
@@ -135,7 +119,6 @@ void WorkScheduler::start(CompositorContext &context)
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
unsigned int index;
cpuqueue = BLI_thread_queue_init();
- BLI_thread_queue_nowait(cpuqueue);
BLI_init_threads(&cputhreads, thread_execute_cpu, cpudevices.size());
for (index = 0 ; index < cpudevices.size() ; index ++) {
Device *device = cpudevices[index];
@@ -144,7 +127,6 @@ void WorkScheduler::start(CompositorContext &context)
#ifdef COM_OPENCL_ENABLED
if (context.getHasActiveOpenCLDevices()) {
gpuqueue = BLI_thread_queue_init();
- BLI_thread_queue_nowait(gpuqueue);
BLI_init_threads(&gputhreads, thread_execute_gpu, gpudevices.size());
for (index = 0 ; index < gpudevices.size() ; index ++) {
Device *device = gpudevices[index];
@@ -157,45 +139,39 @@ void WorkScheduler::start(CompositorContext &context)
}
#endif
#endif
- state = COM_WSS_STARTED;
}
void WorkScheduler::finish()
{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
#ifdef COM_OPENCL_ENABLED
if (openclActive) {
- while (BLI_thread_queue_size(gpuqueue) + BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(gpuqueue);
+ BLI_thread_queue_wait_finish(cpuqueue);
}
else {
- while (BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(cpuqueue);
}
#else
- while (BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(cpuqueue);
#endif
#endif
}
void WorkScheduler::stop()
{
- state = COM_WSS_STOPPING;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
+ BLI_thread_queue_nowait(cpuqueue);
BLI_end_threads(&cputhreads);
BLI_thread_queue_free(cpuqueue);
cpuqueue = NULL;
#ifdef COM_OPENCL_ENABLED
if (openclActive) {
+ BLI_thread_queue_nowait(gpuqueue);
BLI_end_threads(&gputhreads);
BLI_thread_queue_free(gpuqueue);
gpuqueue = NULL;
}
#endif
#endif
- state = COM_WSS_STOPPED;
}
bool WorkScheduler::hasGPUDevices()
@@ -218,8 +194,6 @@ extern void clContextError(const char *errinfo, const void *private_info, size_t
void WorkScheduler::initialize()
{
- state = COM_WSS_UNKNOWN;
-
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
int numberOfCPUThreads = BLI_system_thread_count();
@@ -260,7 +234,7 @@ void WorkScheduler::initialize()
if (totalNumberOfDevices > 0) {
context = clCreateContext(NULL, totalNumberOfDevices, cldevices, clContextError, NULL, &error);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
- program = clCreateProgramWithSource(context, 1, &sourcecode, 0, &error);
+ program = clCreateProgramWithSource(context, 1, &clkernelstoh_COM_OpenCLKernels_cl, 0, &error);
error = clBuildProgram(program, totalNumberOfDevices, cldevices, 0, 0, 0);
if (error != CL_SUCCESS) {
cl_int error2;
@@ -298,8 +272,6 @@ void WorkScheduler::initialize()
}
#endif
#endif
-
- state = COM_WSS_INITIALIZED;
}
void WorkScheduler::deinitialize()
@@ -329,5 +301,4 @@ void WorkScheduler::deinitialize()
}
#endif
#endif
- state = COM_WSS_DEINITIALIZED;
}
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index 0de1763749e..b03b514d139 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -31,19 +31,6 @@ extern "C" {
#include "COM_defines.h"
#include "COM_Device.h"
-// STATES
-/** @brief states of the WorkScheduler
- * @ingroup execution
- */
-typedef enum WorkSchedulerState {
- COM_WSS_UNKNOWN = -1,
- COM_WSS_INITIALIZED = 0,
- COM_WSS_STARTED = 1,
- COM_WSS_STOPPING = 2,
- COM_WSS_STOPPED = 3,
- COM_WSS_DEINITIALIZED = 4
-} WorkSchedulerState;
-
/** @brief the workscheduler
* @ingroup execution
*/
diff --git a/source/blender/compositor/nodes/COM_BlurNode.cpp b/source/blender/compositor/nodes/COM_BlurNode.cpp
index b209e36dd48..d9cf2c2fef0 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BlurNode.cpp
@@ -55,7 +55,7 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
this->getInputSocket(1)->relinkConnections(operationfgb->getInputSocket(1), 1, graph);
this->getOutputSocket(0)->relinkConnections(operationfgb->getOutputSocket(0));
graph->addOperation(operationfgb);
- addPreviewOperation(graph, operationfgb->getOutputSocket(), 5);
+ addPreviewOperation(graph, operationfgb->getOutputSocket());
}
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
@@ -71,7 +71,7 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
graph->addOperation(operationy);
addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
addLink(graph, operationx->getInputSocket(1)->getConnection()->getFromSocket(), operationy->getInputSocket(1));
- addPreviewOperation(graph, operationy->getOutputSocket(), 5);
+ addPreviewOperation(graph, operationy->getOutputSocket());
if (!connectedSizeSocket) {
operationx->setSize(size);
@@ -86,7 +86,7 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext * c
operation->setQuality(quality);
graph->addOperation(operation);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- addPreviewOperation(graph, operation->getOutputSocket(), 5);
+ addPreviewOperation(graph, operation->getOutputSocket());
if (!connectedSizeSocket) {
operation->setSize(size);
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index d6f4f58fe70..abae1b88890 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -41,9 +41,9 @@ void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContex
if (this->getInputSocket(2)->isConnected()) {
VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
- converter->setfStop(4.0f);
+ converter->setfStop(this->getbNode()->custom3);
converter->setCameraObject(camob);
- operation->setMaxBlur(16);
+ operation->setMaxBlur((int)this->getbNode()->custom4);
operation->setQuality(context->getQuality());
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
diff --git a/source/blender/compositor/nodes/COM_BokehImageNode.cpp b/source/blender/compositor/nodes/COM_BokehImageNode.cpp
index 35511d213f5..f498fa11e30 100644
--- a/source/blender/compositor/nodes/COM_BokehImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehImageNode.cpp
@@ -35,5 +35,5 @@ void BokehImageNode::convertToOperations(ExecutionSystem *graph, CompositorConte
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
operation->setData((NodeBokehImage*)this->getbNode()->storage);
- addPreviewOperation(graph, operation->getOutputSocket(0), 9);
+ addPreviewOperation(graph, operation->getOutputSocket(0));
}
diff --git a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
index dbe5b9936dc..f1d5b8d39cc 100644
--- a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
@@ -82,7 +82,7 @@ void ChannelMatteNode::convertToOperations(ExecutionSystem *graph, CompositorCon
graph->addOperation(operationAlpha);
addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
- addPreviewOperation(graph, operationAlpha->getOutputSocket(), 9);
+ addPreviewOperation(graph, operationAlpha->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp b/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
index dd3b3855e3f..82059ed8493 100644
--- a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
@@ -63,7 +63,7 @@ void ChromaMatteNode::convertToOperations(ExecutionSystem *graph, CompositorCont
addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
graph->addOperation(operationAlpha);
- addPreviewOperation(graph, operationAlpha->getOutputSocket(), 9);
+ addPreviewOperation(graph, operationAlpha->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp b/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
index d7cde21a984..0d331ed9b05 100644
--- a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
@@ -31,16 +31,32 @@ ColorCurveNode::ColorCurveNode(bNode *editorNode): Node(editorNode)
void ColorCurveNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
{
- ColorCurveOperation *operation = new ColorCurveOperation();
-
- this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
- this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
- this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, graph);
- this->getInputSocket(3)->relinkConnections(operation->getInputSocket(3), 3, graph);
-
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
-
- operation->setCurveMapping((CurveMapping*)this->getbNode()->storage);
-
- graph->addOperation(operation);
+ if (this->getInputSocket(2)->isConnected() || this->getInputSocket(3)->isConnected()) {
+ ColorCurveOperation *operation = new ColorCurveOperation();
+
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+ this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, graph);
+ this->getInputSocket(3)->relinkConnections(operation->getInputSocket(3), 3, graph);
+
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
+ operation->setCurveMapping((CurveMapping*)this->getbNode()->storage);
+
+ graph->addOperation(operation);
+ } else {
+ ConstantLevelColorCurveOperation *operation = new ConstantLevelColorCurveOperation();
+
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+ bNodeSocketValueRGBA *val = (bNodeSocketValueRGBA*)this->getInputSocket(2)->getbNodeSocket()->default_value;
+ operation->setBlackLevel(val->value);
+ val = (bNodeSocketValueRGBA*)this->getInputSocket(3)->getbNodeSocket()->default_value;
+ operation->setWhiteLevel(val->value);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
+ operation->setCurveMapping((CurveMapping*)this->getbNode()->storage);
+
+ graph->addOperation(operation);
+ }
}
diff --git a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp b/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
index 860d1a01194..ad117e1ca2c 100644
--- a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
@@ -60,7 +60,7 @@ void ColorMatteNode::convertToOperations(ExecutionSystem *graph, CompositorConte
addLink(graph, operationRGBToHSV_Image->getInputSocket(0)->getConnection()->getFromSocket(), operationAlpha->getInputSocket(0));
addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
graph->addOperation(operationAlpha);
- addPreviewOperation(graph, operationAlpha->getOutputSocket(), 9);
+ addPreviewOperation(graph, operationAlpha->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_CompositorNode.cpp b/source/blender/compositor/nodes/COM_CompositorNode.cpp
index 57821e7fe27..e2cc34bb6ce 100644
--- a/source/blender/compositor/nodes/COM_CompositorNode.cpp
+++ b/source/blender/compositor/nodes/COM_CompositorNode.cpp
@@ -39,6 +39,6 @@ void CompositorNode::convertToOperations(ExecutionSystem *graph, CompositorConte
imageSocket->relinkConnections(colourAlphaProg->getInputSocket(0));
alphaSocket->relinkConnections(colourAlphaProg->getInputSocket(1));
graph->addOperation(colourAlphaProg);
- addPreviewOperation(graph, colourAlphaProg->getInputSocket(0), 5);
+ addPreviewOperation(graph, colourAlphaProg->getInputSocket(0));
}
}
diff --git a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
index c26fb4e5c5d..596fefff77c 100644
--- a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
@@ -49,5 +49,5 @@ void DifferenceMatteNode::convertToOperations(ExecutionSystem *graph, Compositor
addLink(graph, operationSet->getOutputSocket(), operation->getInputSocket(1));
outputSocketImage->relinkConnections(operation->getOutputSocket());
graph->addOperation(operation);
- addPreviewOperation(graph, operation->getOutputSocket(), 5);
+ addPreviewOperation(graph, operation->getOutputSocket());
}
diff --git a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp b/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
index d7b4e481ec2..20a55ae195c 100644
--- a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
@@ -52,7 +52,7 @@ void DistanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorCo
addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
graph->addOperation(operationAlpha);
- addPreviewOperation(graph, operationAlpha->getOutputSocket(), 9);
+ addPreviewOperation(graph, operationAlpha->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_FilterNode.cpp b/source/blender/compositor/nodes/COM_FilterNode.cpp
index bdba69dc47d..7700bceb4ab 100644
--- a/source/blender/compositor/nodes/COM_FilterNode.cpp
+++ b/source/blender/compositor/nodes/COM_FilterNode.cpp
@@ -76,7 +76,7 @@ void FilterNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
inputImageSocket->relinkConnections(operation->getInputSocket(0), 1, graph);
inputSocket->relinkConnections(operation->getInputSocket(1), 0, graph);
outputSocket->relinkConnections(operation->getOutputSocket());
- addPreviewOperation(graph, operation->getOutputSocket(0), 5);
+ addPreviewOperation(graph, operation->getOutputSocket(0));
graph->addOperation(operation);
}
diff --git a/source/blender/compositor/nodes/COM_GroupNode.cpp b/source/blender/compositor/nodes/COM_GroupNode.cpp
index 076d4f1501a..ec06a3acd7e 100644
--- a/source/blender/compositor/nodes/COM_GroupNode.cpp
+++ b/source/blender/compositor/nodes/COM_GroupNode.cpp
@@ -45,23 +45,16 @@ void GroupNode::ungroup(ExecutionSystem &system)
InputSocket * inputSocket = inputsockets[index];
bNodeSocket *editorInput = inputSocket->getbNodeSocket();
if (editorInput->groupsock) {
- if (inputSocket->isConnected()) {
- SocketProxyNode * proxy = new SocketProxyNode(this->getbNode(), editorInput, editorInput->groupsock);
- inputSocket->relinkConnections(proxy->getInputSocket(0), index, &system);
- ExecutionSystemHelper::addNode(system.getNodes(), proxy);
- }
- else {
- OutputSocketProxyNode * proxy = new OutputSocketProxyNode(this->getbNode(), editorInput, editorInput->groupsock);
- inputSocket->relinkConnections(proxy->getInputSocket(0), index, &system);
- ExecutionSystemHelper::addNode(system.getNodes(), proxy);
- }
+ SocketProxyNode * proxy = new SocketProxyNode(this->getbNode(), editorInput, editorInput->groupsock);
+ inputSocket->relinkConnections(proxy->getInputSocket(0), index, &system);
+ ExecutionSystemHelper::addNode(system.getNodes(), proxy);
}
}
for (index = 0 ; index < outputsockets.size();index ++) {
OutputSocket * outputSocket = outputsockets[index];
bNodeSocket *editorOutput = outputSocket->getbNodeSocket();
- if (outputSocket->isConnected() && editorOutput->groupsock) {
+ if (editorOutput->groupsock) {
SocketProxyNode * proxy = new SocketProxyNode(this->getbNode(), editorOutput->groupsock, editorOutput);
outputSocket->relinkConnections(proxy->getOutputSocket(0));
ExecutionSystemHelper::addNode(system.getNodes(), proxy);
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
index 7f14b068136..cfd530173a9 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
@@ -105,7 +105,7 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
break;
}
if (index == 0 && operation) {
- addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ addPreviewOperation(graph, operation->getOutputSocket());
}
}
}
@@ -123,7 +123,7 @@ void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
operation->setImageUser(imageuser);
operation->setFramenumber(framenumber);
graph->addOperation(operation);
- addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ addPreviewOperation(graph, operation->getOutputSocket());
}
if (numberOfOutputs > 1) {
diff --git a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
index eb78657f3c4..37976216106 100644
--- a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
@@ -53,7 +53,7 @@ void LuminanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorC
addLink(graph, rgbToYUV->getInputSocket(0)->getConnection()->getFromSocket(), operation->getInputSocket(0));
addLink(graph, operationSet->getOutputSocket(), operation->getInputSocket(1));
graph->addOperation(operation);
- addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ addPreviewOperation(graph, operation->getOutputSocket());
if (outputSocketImage->isConnected()) {
outputSocketImage->relinkConnections(operation->getOutputSocket());
diff --git a/source/blender/compositor/nodes/COM_MaskNode.cpp b/source/blender/compositor/nodes/COM_MaskNode.cpp
new file mode 100644
index 00000000000..991c3f75e05
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_MaskNode.cpp
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+#include "COM_MaskNode.h"
+#include "COM_ExecutionSystem.h"
+#include "COM_MaskOperation.h"
+
+extern "C" {
+ #include "DNA_mask_types.h"
+}
+
+MaskNode::MaskNode(bNode *editorNode): Node(editorNode)
+{
+}
+
+void MaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
+{
+ const RenderData *data = &context->getScene()->r;
+
+ InputSocket *inputImage = this->getInputSocket(0);
+ OutputSocket *outputMask = this->getOutputSocket(0);
+
+ bNode *editorNode = this->getbNode();
+ Mask *mask = (Mask *)editorNode->id;
+
+ // always connect the output image
+ MaskOperation *operation = new MaskOperation();
+
+ if (inputImage->isConnected()) {
+ inputImage->relinkConnections(operation->getInputSocket(0), 0, graph);
+ }
+ else {
+ operation->setMaskWidth(data->xsch * data->size / 100.0f);
+ operation->setMaskHeight(data->ysch * data->size / 100.0f);
+ }
+
+ if (outputMask->isConnected()) {
+ outputMask->relinkConnections(operation->getOutputSocket());
+ }
+
+ operation->setMask(mask);
+ operation->setFramenumber(context->getFramenumber());
+
+ graph->addOperation(operation);
+}
diff --git a/source/blender/compositor/nodes/COM_MaskNode.h b/source/blender/compositor/nodes/COM_MaskNode.h
new file mode 100644
index 00000000000..9d2ea1889d9
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_MaskNode.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+#include "COM_Node.h"
+#include "DNA_node_types.h"
+
+/**
+ * @brief MaskNode
+ * @ingroup Node
+ */
+class MaskNode : public Node {
+
+
+public:
+ MaskNode(bNode *editorNode);
+ void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
+
+};
diff --git a/source/blender/compositor/nodes/COM_MixNode.cpp b/source/blender/compositor/nodes/COM_MixNode.cpp
index 86ca5ebc237..42e32a4e55e 100644
--- a/source/blender/compositor/nodes/COM_MixNode.cpp
+++ b/source/blender/compositor/nodes/COM_MixNode.cpp
@@ -125,7 +125,7 @@ void MixNode::convertToOperations(ExecutionSystem *graph, CompositorContext * co
color1Socket->relinkConnections(convertProg->getInputSocket(1), 1, graph);
color2Socket->relinkConnections(convertProg->getInputSocket(2), 2, graph);
outputSocket->relinkConnections(convertProg->getOutputSocket(0));
- addPreviewOperation(graph, convertProg->getOutputSocket(0), 5);
+ addPreviewOperation(graph, convertProg->getOutputSocket(0));
convertProg->getInputSocket(2)->setResizeMode(color2Socket->getResizeMode());
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.cpp b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
index 75831130936..eac581dc903 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
@@ -62,7 +62,7 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
converter->setFromColorProfile(IB_PROFILE_LINEAR_RGB);
converter->setToColorProfile(IB_PROFILE_SRGB);
addLink(graph, operation->getOutputSocket(), converter->getInputSocket(0));
- addPreviewOperation(graph, converter->getOutputSocket(), 9);
+ addPreviewOperation(graph, converter->getOutputSocket());
if (outputMovieClip->isConnected()) {
outputMovieClip->relinkConnections(converter->getOutputSocket());
}
@@ -72,7 +72,7 @@ void MovieClipNode::convertToOperations(ExecutionSystem *graph, CompositorContex
}
}
else {
- addPreviewOperation(graph, operation->getOutputSocket(), 9);
+ addPreviewOperation(graph, operation->getOutputSocket());
if (outputMovieClip->isConnected()) {
outputMovieClip->relinkConnections(operation->getOutputSocket());
}
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cpp b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
index cc060e9f7cd..ca18ea5fbf7 100644
--- a/source/blender/compositor/nodes/COM_OutputFileNode.cpp
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cpp
@@ -59,7 +59,7 @@ void OutputFileNode::convertToOperations(ExecutionSystem *graph, CompositorConte
input->relinkConnections(outputOperation->getInputSocket(i));
}
}
- if (hasConnections) addPreviewOperation(graph, outputOperation->getInputSocket(0), 5);
+ if (hasConnections) addPreviewOperation(graph, outputOperation->getInputSocket(0));
graph->addOperation(outputOperation);
}
@@ -81,7 +81,7 @@ void OutputFileNode::convertToOperations(ExecutionSystem *graph, CompositorConte
input->relinkConnections(outputOperation->getInputSocket(0));
graph->addOperation(outputOperation);
if (!previewAdded) {
- addPreviewOperation(graph, outputOperation->getInputSocket(0), 5);
+ addPreviewOperation(graph, outputOperation->getInputSocket(0));
previewAdded = true;
}
}
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
index 4e99db090e1..8216205b925 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
@@ -63,7 +63,7 @@ void RenderLayersNode::testSocketConnection(ExecutionSystem *system, int outputS
outputSocket->relinkConnections(operation->getOutputSocket());
system->addOperation(operation);
if (outputSocketNumber == 0) { // only do for image socket if connected
- addPreviewOperation(system, operation->getOutputSocket(), 9);
+ addPreviewOperation(system, operation->getOutputSocket());
}
}
else {
@@ -71,7 +71,7 @@ void RenderLayersNode::testSocketConnection(ExecutionSystem *system, int outputS
system->addOperation(operation);
operation->setScene(scene);
operation->setLayerId(layerId);
- addPreviewOperation(system, operation->getOutputSocket(), 9);
+ addPreviewOperation(system, operation->getOutputSocket());
}
else {
delete operation;
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
index 42dd49bd1da..fbb25afe266 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
@@ -46,50 +46,48 @@ SocketProxyNode::SocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bN
void SocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
{
OutputSocket * outputsocket = this->getOutputSocket(0);
- if (outputsocket->isConnected()) {
- SocketProxyOperation *operation = new SocketProxyOperation();
- this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0));
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
- graph->addOperation(operation);
- }
-}
-
-void OutputSocketProxyNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
-{
- OutputSocket * outputsocket = this->getOutputSocket(0);
InputSocket * inputsocket = this->getInputSocket(0);
if (outputsocket->isConnected()) {
- switch (outputsocket->getActualDataType()) {
- case COM_DT_VALUE:
- {
- SetValueOperation *operation = new SetValueOperation();
- bNodeSocketValueFloat *dval = (bNodeSocketValueFloat*)inputsocket->getbNodeSocket()->default_value;
- operation->setValue(dval->value);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
- graph->addOperation(operation);
- break;
- }
- case COM_DT_COLOR:
- {
- SetColorOperation *operation = new SetColorOperation();
- bNodeSocketValueRGBA *dval = (bNodeSocketValueRGBA*)inputsocket->getbNodeSocket()->default_value;
- operation->setChannels(dval->value);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
- graph->addOperation(operation);
- break;
- }
- case COM_DT_VECTOR:
- {
- SetVectorOperation *operation = new SetVectorOperation();
- bNodeSocketValueVector *dval = (bNodeSocketValueVector*)inputsocket->getbNodeSocket()->default_value;
- operation->setVector(dval->value);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
+ if (inputsocket->isConnected()) {
+ SocketProxyOperation *operation = new SocketProxyOperation();
+ inputsocket->relinkConnections(operation->getInputSocket(0));
+ outputsocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
- break;
}
- /* quiet warnings */
- case COM_DT_UNKNOWN:
- break;
+ else {
+ /* If input is not connected, add a constant value operation instead */
+ switch (outputsocket->getActualDataType()) {
+ case COM_DT_VALUE:
+ {
+ SetValueOperation *operation = new SetValueOperation();
+ bNodeSocketValueFloat *dval = (bNodeSocketValueFloat*)inputsocket->getbNodeSocket()->default_value;
+ operation->setValue(dval->value);
+ outputsocket->relinkConnections(operation->getOutputSocket(0));
+ graph->addOperation(operation);
+ break;
+ }
+ case COM_DT_COLOR:
+ {
+ SetColorOperation *operation = new SetColorOperation();
+ bNodeSocketValueRGBA *dval = (bNodeSocketValueRGBA*)inputsocket->getbNodeSocket()->default_value;
+ operation->setChannels(dval->value);
+ outputsocket->relinkConnections(operation->getOutputSocket(0));
+ graph->addOperation(operation);
+ break;
+ }
+ case COM_DT_VECTOR:
+ {
+ SetVectorOperation *operation = new SetVectorOperation();
+ bNodeSocketValueVector *dval = (bNodeSocketValueVector*)inputsocket->getbNodeSocket()->default_value;
+ operation->setVector(dval->value);
+ outputsocket->relinkConnections(operation->getOutputSocket(0));
+ graph->addOperation(operation);
+ break;
+ }
+ /* quiet warnings */
+ case COM_DT_UNKNOWN:
+ break;
+ }
}
}
}
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.h b/source/blender/compositor/nodes/COM_SocketProxyNode.h
index 1b5ee699211..b73ca24a45e 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.h
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.h
@@ -37,10 +37,4 @@ public:
virtual bool isProxyNode() const { return true; }
};
-class OutputSocketProxyNode: public SocketProxyNode {
-public:
- OutputSocketProxyNode(bNode *editorNode, bNodeSocket *editorInput, bNodeSocket *editorOutput): SocketProxyNode(editorNode, editorInput, editorOutput) {}
- void convertToOperations(ExecutionSystem *graph, CompositorContext * context);
-};
-
#endif
diff --git a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
index 9f9efbd8fe5..bf434c164c0 100644
--- a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
@@ -45,7 +45,7 @@ void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorCont
splitViewerOperation->setXSplit(!this->getbNode()->custom2);
image1Socket->relinkConnections(splitViewerOperation->getInputSocket(0), 0, graph);
image2Socket->relinkConnections(splitViewerOperation->getInputSocket(1), 1, graph);
- addPreviewOperation(graph, splitViewerOperation->getInputSocket(0), 0);
+ addPreviewOperation(graph, splitViewerOperation->getInputSocket(0));
graph->addOperation(splitViewerOperation);
}
}
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cpp b/source/blender/compositor/nodes/COM_TextureNode.cpp
index be8bb623f4c..fe8a8e2250e 100644
--- a/source/blender/compositor/nodes/COM_TextureNode.cpp
+++ b/source/blender/compositor/nodes/COM_TextureNode.cpp
@@ -39,7 +39,7 @@ void TextureNode::convertToOperations(ExecutionSystem *system, CompositorContext
operation->setTexture(texture);
operation->setScene(context->getScene());
system->addOperation(operation);
- addPreviewOperation(system, operation->getOutputSocket(), 9);
+ addPreviewOperation(system, operation->getOutputSocket());
if (this->getOutputSocket(0)->isConnected()) {
TextureAlphaOperation *alphaOperation = new TextureAlphaOperation();
diff --git a/source/blender/compositor/nodes/COM_ViewerNode.cpp b/source/blender/compositor/nodes/COM_ViewerNode.cpp
index 3282929af52..f5dab52d021 100644
--- a/source/blender/compositor/nodes/COM_ViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewerNode.cpp
@@ -36,8 +36,8 @@ void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
InputSocket *alphaSocket = this->getInputSocket(1);
Image *image = (Image*)this->getbNode()->id;
ImageUser * imageUser = (ImageUser*) this->getbNode()->storage;
+ bNode *editorNode = this->getbNode();
if (imageSocket->isConnected()) {
- bNode *editorNode = this->getbNode();
ViewerOperation *viewerOperation = new ViewerOperation();
viewerOperation->setColorManagement(context->getScene()->r.color_mgt_flag & R_COLOR_MANAGEMENT);
viewerOperation->setColorPredivide(context->getScene()->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE);
@@ -51,6 +51,6 @@ void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext *
imageSocket->relinkConnections(viewerOperation->getInputSocket(0), 0, graph);
alphaSocket->relinkConnections(viewerOperation->getInputSocket(1));
graph->addOperation(viewerOperation);
- addPreviewOperation(graph, viewerOperation->getInputSocket(0), 0);
+ addPreviewOperation(graph, viewerOperation->getInputSocket(0));
}
}
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
index babea459d6a..2280ee3a435 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
@@ -101,7 +101,10 @@ void BlurBaseOperation::deinitExecution()
void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers)
{
- float result[4];
- this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, memoryBuffers);
- this->size = result[0];
+ if (!this->sizeavailable) {
+ float result[4];
+ this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, memoryBuffers);
+ this->size = result[0];
+ this->sizeavailable = true;
+ }
}
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index 1050fc57194..71a87dce2a7 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -34,8 +34,9 @@ BokehBlurOperation::BokehBlurOperation() : NodeOperation()
this->addInputSocket(COM_DT_VALUE);
this->addOutputSocket(COM_DT_COLOR);
this->setComplex(true);
+ this->setOpenCL(true);
- this->size = .01;
+ this->size = 1.0f;
this->inputProgram = NULL;
this->inputBokehProgram = NULL;
@@ -90,7 +91,7 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
- int pixelSize = this->size*this->getWidth();
+ int pixelSize = this->size*this->getWidth()/100.0f;
int miny = y - pixelSize;
int maxy = y + pixelSize;
@@ -120,9 +121,9 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
bufferindex +=offsetadd;
}
}
- color[0] = tempColor[0]*(1.0/overallmultiplyerr);
- color[1] = tempColor[1]*(1.0/overallmultiplyerg);
- color[2] = tempColor[2]*(1.0/overallmultiplyerb);
+ color[0] = tempColor[0] * (1.0f / overallmultiplyerr);
+ color[1] = tempColor[1] * (1.0f / overallmultiplyerg);
+ color[2] = tempColor[2] * (1.0f / overallmultiplyerb);
color[3] = 1.0f;
}
else {
@@ -142,10 +143,10 @@ bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
rcti newInput;
rcti bokehInput;
- newInput.xmax = input->xmax + (size*this->getWidth());
- newInput.xmin = input->xmin - (size*this->getWidth());
- newInput.ymax = input->ymax + (size*this->getWidth());
- newInput.ymin = input->ymin - (size*this->getWidth());
+ newInput.xmax = input->xmax + (size*this->getWidth()/100.0f);
+ newInput.xmin = input->xmin - (size*this->getWidth()/100.0f);
+ newInput.ymax = input->ymax + (size*this->getWidth()/100.0f);
+ newInput.ymin = input->ymin - (size*this->getWidth()/100.0f);
NodeOperation *operation = getInputOperation(1);
bokehInput.xmax = operation->getWidth();
@@ -165,3 +166,27 @@ bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
}
return false;
}
+
+static cl_kernel kernel = 0;
+void BokehBlurOperation::executeOpenCL(cl_context context, cl_program program, cl_command_queue queue,
+ MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer,
+ MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp,
+ list<cl_kernel> *clKernelsToCleanUp)
+{
+ if (!kernel) {
+ kernel = COM_clCreateKernel(program, "bokehBlurKernel", NULL);
+ }
+ cl_int radius = this->getWidth()*this->size/100.0f;
+ cl_int step = this->getStep();
+
+ COM_clAttachMemoryBufferToKernelParameter(context, kernel, 0, -1, clMemToCleanUp, inputMemoryBuffers, this->inputBoundingBoxReader);
+ COM_clAttachMemoryBufferToKernelParameter(context, kernel, 1, 4, clMemToCleanUp, inputMemoryBuffers, this->inputProgram);
+ COM_clAttachMemoryBufferToKernelParameter(context, kernel, 2, -1, clMemToCleanUp, inputMemoryBuffers, this->inputBokehProgram);
+ COM_clAttachOutputMemoryBufferToKernelParameter(kernel, 3, clOutputBuffer);
+ COM_clAttachMemoryBufferOffsetToKernelParameter(kernel, 5, outputMemoryBuffer);
+ clSetKernelArg(kernel, 6, sizeof(cl_int), &radius);
+ clSetKernelArg(kernel, 7, sizeof(cl_int), &step);
+ COM_clAttachSizeToKernelParameter(kernel, 8);
+
+ COM_clEnqueueRange(queue, kernel, outputMemoryBuffer, 9);
+}
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.h b/source/blender/compositor/operations/COM_BokehBlurOperation.h
index ce14faa8596..3cdd995b1df 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.h
@@ -56,5 +56,7 @@ public:
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void setSize(float size) {this->size = size;}
+
+ void executeOpenCL(cl_context context, cl_program program, cl_command_queue queue, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
};
#endif
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
index 0279b9a5bdf..a0297b12961 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
@@ -34,25 +34,25 @@ void BokehImageOperation::initExecution()
this->centerY = getHeight() / 2;
this->center[0] = this->centerX;
this->center[1] = this->centerY;
- this->inverseRounding = 1.0-this->data->rounding;
+ this->inverseRounding = 1.0f - this->data->rounding;
this->circularDistance = getWidth()/2;
- this->flapRad = (M_PI*2)/this->data->flaps;
- this->flapRadAdd = (this->data->angle/360.0)*M_PI*2;
- while (this->flapRadAdd<0.0f) {
- this->flapRadAdd+=M_PI*2;
+ this->flapRad = (float)(M_PI * 2) / this->data->flaps;
+ this->flapRadAdd = (this->data->angle / 360.0f) * (float)(M_PI * 2.0);
+ while (this->flapRadAdd < 0.0f) {
+ this->flapRadAdd += (float)(M_PI * 2.0);
}
- while (this->flapRadAdd>M_PI) {
- this->flapRadAdd-=M_PI*2;
+ while (this->flapRadAdd > (float)M_PI) {
+ this->flapRadAdd -= (float)(M_PI * 2.0);
}
}
void BokehImageOperation::detemineStartPointOfFlap(float r[2], int flapNumber, float distance)
{
- r[0] = sin(flapRad*flapNumber + flapRadAdd)*distance+centerX;
- r[1] = cos(flapRad*flapNumber + flapRadAdd)*distance+centerY;
+ r[0] = sinf(flapRad * flapNumber + flapRadAdd) * distance + centerX;
+ r[1] = cosf(flapRad * flapNumber + flapRadAdd) * distance + centerY;
}
float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
{
- float insideBokeh = 0.0;
+ float insideBokeh = 0.0f;
const float deltaX = x - centerX;
const float deltaY = y - centerY;
float closestPoint[2];
@@ -63,7 +63,7 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
point[1] = y;
const float distanceToCenter = len_v2v2(point, center);
- const float bearing = (atan2f(deltaX, deltaY) + (M_PI*2));
+ const float bearing = (atan2f(deltaX, deltaY) + (float)(M_PI * 2.0));
int flapNumber = (int)((bearing-flapRadAdd)/flapRad);
detemineStartPointOfFlap(lineP1, flapNumber, distance);
@@ -73,16 +73,16 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
const float distanceLineToCenter = len_v2v2(center, closestPoint);
const float distanceRoundingToCenter = inverseRounding*distanceLineToCenter+this->data->rounding*distance;
- const float catadioptricDistanceToCenter = distanceRoundingToCenter*this->data->catadioptric;
- if (distanceRoundingToCenter>=distanceToCenter && catadioptricDistanceToCenter<=distanceToCenter) {
- if (distanceRoundingToCenter-distanceToCenter<1.0) {
+ const float catadioptricDistanceToCenter = distanceRoundingToCenter * this->data->catadioptric;
+ if (distanceRoundingToCenter>=distanceToCenter && catadioptricDistanceToCenter <= distanceToCenter) {
+ if (distanceRoundingToCenter - distanceToCenter < 1.0f) {
insideBokeh = (distanceRoundingToCenter-distanceToCenter);
}
- else if (this->data->catadioptric != 0.0 && distanceToCenter-catadioptricDistanceToCenter<1.0) {
- insideBokeh = (distanceToCenter-catadioptricDistanceToCenter);
+ else if (this->data->catadioptric != 0.0f && distanceToCenter - catadioptricDistanceToCenter < 1.0f) {
+ insideBokeh = (distanceToCenter - catadioptricDistanceToCenter);
}
else {
- insideBokeh = 1.0;
+ insideBokeh = 1.0f;
}
}
return insideBokeh;
@@ -90,11 +90,11 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
void BokehImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
{
float shift = this->data->lensshift;
- float shift2 = shift/2.0f;
+ float shift2 = shift / 2.0f;
float distance = this->circularDistance;
float insideBokehMax = isInsideBokeh(distance, x, y);
- float insideBokehMed = isInsideBokeh(distance-fabs(shift2*distance), x, y);
- float insideBokehMin = isInsideBokeh(distance-fabs(shift*distance), x, y);
+ float insideBokehMed = isInsideBokeh(distance - fabsf(shift2 * distance), x, y);
+ float insideBokehMin = isInsideBokeh(distance - fabsf(shift * distance), x, y);
if (shift<0) {
color[0] = insideBokehMax;
color[1] = insideBokehMed;
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
index 0244be4cad3..ae83115ff69 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
@@ -38,7 +38,7 @@ void BoxMaskOperation::initExecution()
{
this->inputMask = this->getInputSocketReader(0);
this->inputValue = this->getInputSocketReader(1);
- const double rad = DEG2RAD(this->data->rotation);
+ const double rad = DEG2RAD((double)this->data->rotation);
this->cosine = cos(rad);
this->sine = sin(rad);
this->aspectRatio = ((float)this->getWidth())/this->getHeight();
@@ -60,12 +60,12 @@ void BoxMaskOperation::executePixel(float *color, float x, float y, PixelSampler
this->inputMask->read(inputMask, x, y, sampler, inputBuffers);
this->inputValue->read(inputValue, x, y, sampler, inputBuffers);
- float halfHeight = (this->data->height)/2.0f;
- float halfWidth = this->data->width/2.0f;
- bool inside = rx > this->data->x-halfWidth
- && rx < this->data->x+halfWidth
- && ry > this->data->y-halfHeight
- && ry < this->data->y+halfHeight;
+ float halfHeight = this->data->height / 2.0f;
+ float halfWidth = this->data->width / 2.0f;
+ bool inside = (rx > this->data->x - halfWidth &&
+ rx < this->data->x + halfWidth &&
+ ry > this->data->y - halfHeight &&
+ ry < this->data->y + halfHeight);
switch (this->maskType) {
case CMP_NODE_MASKTYPE_ADD:
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
index 9b7f87e38bc..f949b0a55fa 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
@@ -46,7 +46,8 @@ void ChangeHSVOperation::executePixel(float *outputValue, float x, float y, Pixe
inputOperation->read(inputColor1, x, y, sampler, inputBuffers);
outputValue[0] = inputColor1[0] + (this->hue - 0.5f);
- if (outputValue[0]>1.0f) outputValue[0]-=1.0; else if (outputValue[0]<0.0) outputValue[0]+= 1.0;
+ if (outputValue[0] > 1.0f) outputValue[0] -= 1.0f;
+ else if (outputValue[0] < 0.0f) outputValue[0] += 1.0f;
outputValue[1] = inputColor1[1] * this->saturation;
outputValue[2] = inputColor1[2] * this->value;
outputValue[3] = inputColor1[3];
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
index cc535cd95df..6fe6bde7c09 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
@@ -28,7 +28,7 @@ inline float colorbalance_cdl(float in, float offset, float power, float slope)
float x = in * slope + offset;
/* prevent NaN */
- CLAMP(x, 0.0, 1.0);
+ CLAMP(x, 0.0f, 1.0f);
return powf(x, power);
}
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
index af28b776892..82a71f6a7a8 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
@@ -62,21 +62,21 @@ void ColorCorrectionOperation::executePixel(float *output, float x, float y, Pix
float levelShadows = 0.0;
float levelMidtones = 0.0;
float levelHighlights = 0.0;
-#define MARGIN 0.10
-#define MARGIN_DIV (0.5/MARGIN)
- if (level < this->data->startmidtones-MARGIN) {
+#define MARGIN 0.10f
+#define MARGIN_DIV (0.5f / MARGIN)
+ if (level < this->data->startmidtones - MARGIN) {
levelShadows = 1.0f;
}
- else if (level < this->data->startmidtones+MARGIN) {
- levelMidtones = ((level-this->data->startmidtones)*MARGIN_DIV)+0.5;
- levelShadows = 1.0 - levelMidtones;
+ else if (level < this->data->startmidtones + MARGIN) {
+ levelMidtones = ((level - this->data->startmidtones) * MARGIN_DIV) + 0.5f;
+ levelShadows = 1.0f - levelMidtones;
}
- else if (level < this->data->endmidtones-MARGIN) {
+ else if (level < this->data->endmidtones - MARGIN) {
levelMidtones = 1.0f;
}
- else if (level < this->data->endmidtones+MARGIN) {
- levelHighlights = ((level-this->data->endmidtones)*MARGIN_DIV)+0.5;
- levelMidtones = 1.0 - levelHighlights;
+ else if (level < this->data->endmidtones + MARGIN) {
+ levelHighlights = ((level - this->data->endmidtones) * MARGIN_DIV) + 0.5f;
+ levelMidtones = 1.0f - levelHighlights;
}
else {
levelHighlights = 1.0f;
@@ -93,15 +93,15 @@ void ColorCorrectionOperation::executePixel(float *output, float x, float y, Pix
g = inputImageColor[1];
b = inputImageColor[2];
- float invgamma = 1.0f/gamma;
- float luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
+ float invgamma = 1.0f / gamma;
+ float luma = 0.2126f * r + 0.7152f * g + 0.0722f * b;
r = (luma + saturation * (r - luma));
g = (luma + saturation * (g - luma));
b = (luma + saturation * (b - luma));
- r = 0.5+((r-0.5)*contrast);
- g = 0.5+((g-0.5)*contrast);
- b = 0.5+((b-0.5)*contrast);
+ r = 0.5f + ((r - 0.5f) * contrast);
+ g = 0.5f + ((g - 0.5f) * contrast);
+ b = 0.5f + ((b - 0.5f) * contrast);
r = powf(r*gain+lift, invgamma);
g = powf(g*gain+lift, invgamma);
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
index 8aee54013b1..a38012271f1 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
@@ -28,6 +28,7 @@ extern "C" {
#include "BKE_colortools.h"
#ifdef __cplusplus
}
+#include "MEM_guardedalloc.h"
#endif
ColorCurveOperation::ColorCurveOperation(): CurveBaseOperation()
@@ -59,6 +60,9 @@ void ColorCurveOperation::initExecution()
void ColorCurveOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
{
+ CurveMapping* cumap = this->curveMapping;
+ CurveMapping* workingCopy = (CurveMapping*)MEM_dupallocN(cumap);
+
float black[4];
float white[4];
float fac[4];
@@ -67,26 +71,27 @@ void ColorCurveOperation::executePixel(float *color, float x, float y, PixelSamp
this->inputBlackProgram->read(black, x, y, sampler, inputBuffers);
this->inputWhiteProgram->read(white, x, y, sampler, inputBuffers);
- curvemapping_set_black_white(this->curveMapping, black, white);
+ curvemapping_set_black_white(workingCopy, black, white);
this->inputFacProgram->read(fac, x, y, sampler, inputBuffers);
this->inputImageProgram->read(image, x, y, sampler, inputBuffers);
- if (fac[0] >= 1.0)
- curvemapping_evaluate_premulRGBF(this->curveMapping, color, image);
- else if (*fac<=0.0) {
+ if (*fac >= 1.0f)
+ curvemapping_evaluate_premulRGBF(workingCopy, color, image);
+ else if (*fac <= 0.0f) {
color[0] = image[0];
color[1] = image[1];
color[2] = image[2];
}
else {
- float col[4], mfac = 1.0f-*fac;
- curvemapping_evaluate_premulRGBF(this->curveMapping, col, image);
- color[0] = mfac*image[0] + *fac*col[0];
- color[1] = mfac*image[1] + *fac*col[1];
- color[2] = mfac*image[2] + *fac*col[2];
+ float col[4], mfac = 1.0f - *fac;
+ curvemapping_evaluate_premulRGBF(workingCopy, col, image);
+ color[0] = mfac * image[0] + *fac * col[0];
+ color[1] = mfac * image[1] + *fac * col[1];
+ color[2] = mfac * image[2] + *fac * col[2];
}
color[3] = image[3];
+ MEM_freeN(workingCopy);
}
void ColorCurveOperation::deinitExecution()
@@ -97,3 +102,61 @@ void ColorCurveOperation::deinitExecution()
this->inputWhiteProgram = NULL;
curvemapping_premultiply(this->curveMapping, 1);
}
+
+
+// Constant level curve mapping
+
+ConstantLevelColorCurveOperation::ConstantLevelColorCurveOperation(): CurveBaseOperation()
+{
+ this->addInputSocket(COM_DT_VALUE);
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
+
+ this->inputFacProgram = NULL;
+ this->inputImageProgram = NULL;
+
+ this->setResolutionInputSocketIndex(1);
+}
+void ConstantLevelColorCurveOperation::initExecution()
+{
+ CurveBaseOperation::initExecution();
+ this->inputFacProgram = this->getInputSocketReader(0);
+ this->inputImageProgram = this->getInputSocketReader(1);
+
+ curvemapping_premultiply(this->curveMapping, 0);
+
+ curvemapping_set_black_white(this->curveMapping, this->black, this->white);
+}
+
+void ConstantLevelColorCurveOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
+{
+ float fac[4];
+ float image[4];
+
+
+ this->inputFacProgram->read(fac, x, y, sampler, inputBuffers);
+ this->inputImageProgram->read(image, x, y, sampler, inputBuffers);
+
+ if (*fac >= 1.0f)
+ curvemapping_evaluate_premulRGBF(this->curveMapping, color, image);
+ else if (*fac <= 0.0f) {
+ color[0] = image[0];
+ color[1] = image[1];
+ color[2] = image[2];
+ }
+ else {
+ float col[4], mfac = 1.0f - *fac;
+ curvemapping_evaluate_premulRGBF(this->curveMapping, col, image);
+ color[0] = mfac * image[0] + *fac * col[0];
+ color[1] = mfac * image[1] + *fac * col[1];
+ color[2] = mfac * image[2] + *fac * col[2];
+ }
+ color[3] = image[3];
+}
+
+void ConstantLevelColorCurveOperation::deinitExecution()
+{
+ this->inputFacProgram = NULL;
+ this->inputImageProgram = NULL;
+ curvemapping_premultiply(this->curveMapping, 1);
+}
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.h b/source/blender/compositor/operations/COM_ColorCurveOperation.h
index 15f9fd25e81..6ce5befb14a 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.h
@@ -53,4 +53,37 @@ public:
*/
void deinitExecution();
};
+
+class ConstantLevelColorCurveOperation : public CurveBaseOperation {
+private:
+ /**
+ * Cached reference to the inputProgram
+ */
+ SocketReader * inputFacProgram;
+ SocketReader * inputImageProgram;
+ float black[3];
+ float white[3];
+
+public:
+ ConstantLevelColorCurveOperation();
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+ void setBlackLevel(float black[3]) {this->black[0] =black[0];this->black[1] =black[1];this->black[2] =black[2]; }
+ void setWhiteLevel(float white[3]) {this->white[0] =white[0];this->white[1] =white[1];this->white[2] =white[2]; }
+};
+
#endif
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h
index 41d43f896bb..13cb4f28324 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.h
+++ b/source/blender/compositor/operations/COM_CompositorOperation.h
@@ -63,7 +63,7 @@ public:
bool isOutputOperation(bool rendering) const {return true;}
void initExecution();
void deinitExecution();
- const int getRenderPriority() const {return 7;}
+ const CompositorPriority getRenderPriority() const {return COM_PRIORITY_MEDIUM;}
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
};
#endif
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
index 628daa7c775..0b1ac1b2127 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
@@ -57,16 +57,16 @@ void DifferenceMatteOperation::executePixel(float *outputValue, float x, float y
this->inputImage1Program->read(inColor1, x, y, sampler, inputBuffers);
this->inputImage2Program->read(inColor2, x, y, sampler, inputBuffers);
- difference = (fabs(inColor2[0] - inColor1[0]) +
- fabs(inColor2[1] - inColor1[1]) +
- fabs(inColor2[2] - inColor1[2]));
+ difference = (fabsf(inColor2[0] - inColor1[0]) +
+ fabsf(inColor2[1] - inColor1[1]) +
+ fabsf(inColor2[2] - inColor1[2]));
- /*average together the distances*/
- difference=difference/3.0;
+ /* average together the distances */
+ difference = difference / 3.0f;
/*make 100% transparent*/
if (difference < tolerence) {
- outputValue[0]=0.0;
+ outputValue[0] = 0.0f;
}
/*in the falloff region, make partially transparent */
else if (difference < falloff+tolerence) {
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
index 30a09a45ade..43cba09d16f 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
@@ -51,17 +51,17 @@ void DirectionalBlurOperation::initExecution()
const float height = getHeight();
const float a = angle;
- const float itsc = 1.f / pow(2.f, (float)iterations);
+ const float itsc = 1.0f / powf(2.0f, (float)iterations);
float D;
D = distance * sqrtf(width*width + height*height);
center_x_pix = center_x * width;
center_y_pix = center_y * height;
- tx= itsc * D * cos(a);
- ty= -itsc * D * sin(a);
- sc= itsc * zoom;
- rot = itsc * spin;
+ tx = itsc * D * cosf(a);
+ ty = -itsc * D * sinf(a);
+ sc = itsc * zoom;
+ rot = itsc * spin;
}
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
index 85a629f7365..650c57dd8dc 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
@@ -38,7 +38,7 @@ void EllipseMaskOperation::initExecution()
{
this->inputMask = this->getInputSocketReader(0);
this->inputValue = this->getInputSocketReader(1);
- const double rad = DEG2RAD(this->data->rotation);
+ const double rad = DEG2RAD((double)this->data->rotation);
this->cosine = cos(rad);
this->sine = sin(rad);
this->aspectRatio = ((float)this->getWidth())/this->getHeight();
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index ad8f3b12387..ad58631f2c1 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -26,13 +26,12 @@
FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation()
{
- this->iirgaus = false;
+ this->iirgaus = NULL;
}
void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
MemoryBuffer *newData = (MemoryBuffer*)data;
-
newData->read(color, x, y);
}
@@ -51,10 +50,7 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, Re
}
else {
if (this->iirgaus) {
- newInput.xmax = input->xmax + (sx);
- newInput.xmin = input->xmin - (sx);
- newInput.ymax = input->ymax + (sy);
- newInput.ymin = input->ymin - (sy);
+ return false;
}
else {
newInput.xmin = 0;
@@ -66,38 +62,51 @@ bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, Re
}
}
-void *FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+void FastGaussianBlurOperation::initExecution()
{
- MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
- MemoryBuffer *copy = newBuf->duplicate();
- updateSize(memoryBuffers);
-
- int c;
- sx = data->sizex * this->size/2.0f;
- sy = data->sizey * this->size/2.0f;
- this->iirgaus = true;
-
- if ((sx == sy) && (sx > 0.f)) {
- for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
- IIR_gauss(copy, sx, c, 3);
+ BlurBaseOperation::initExecution();
+ BlurBaseOperation::initMutex();
+}
+
+void FastGaussianBlurOperation::deinitExecution()
+{
+ if (this->iirgaus) {
+ delete this->iirgaus;
+ this->iirgaus = NULL;
}
- else {
- if (sx > 0.f) {
+ BlurBaseOperation::deinitMutex();
+}
+
+void *FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ BLI_mutex_lock(this->getMutex());
+ if (!iirgaus) {
+ MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
+ MemoryBuffer *copy = newBuf->duplicate();
+ updateSize(memoryBuffers);
+
+ int c;
+ sx = data->sizex * this->size/2.0f;
+ sy = data->sizey * this->size/2.0f;
+
+ if ((sx == sy) && (sx > 0.f)) {
for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
- IIR_gauss(copy, sx, c, 1);
+ IIR_gauss(copy, sx, c, 3);
}
- if (sy > 0.f) {
- for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
- IIR_gauss(copy, sy, c, 2);
+ else {
+ if (sx > 0.f) {
+ for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
+ IIR_gauss(copy, sx, c, 1);
+ }
+ if (sy > 0.f) {
+ for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
+ IIR_gauss(copy, sy, c, 2);
+ }
}
+ this->iirgaus = copy;
}
- return copy;
-}
-
-void FastGaussianBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
-{
- MemoryBuffer *newData = (MemoryBuffer*)data;
- delete newData;
+ BLI_mutex_unlock(this->getMutex());
+ return iirgaus;
}
void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, int chan, int xy)
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
index 6c3e373472b..1f71fe7f9ed 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
@@ -30,7 +30,7 @@ class FastGaussianBlurOperation: public BlurBaseOperation {
private:
float sx;
float sy;
- bool iirgaus;
+ MemoryBuffer* iirgaus;
public:
FastGaussianBlurOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
@@ -38,7 +38,8 @@ public:
static void IIR_gauss(MemoryBuffer *src, float sigma, int channel, int xy);
void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
- void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
+ void deinitExecution();
+ void initExecution();
};
#endif
diff --git a/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp b/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
index 600bfde64d9..05a758aca7f 100644
--- a/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_FogGlowImageOperation.cpp
@@ -37,7 +37,7 @@ void FogGlowImageOperation::executePixel(float *color, float x, float y, PixelSa
u = 2.f*(x / (float)512) - 1.f;
r = (u*u + v*v)*256;
d = -sqrtf(sqrtf(sqrtf(r)));
- w = (0.5f + 0.5f*cos((double)u*M_PI))*(0.5f + 0.5f*cos((double)v*M_PI));
+ w = (0.5f + 0.5f * cosf(u * (float)M_PI)) * (0.5f + 0.5f * cosf(v * (float)M_PI));
color[0] = expf(d*cs_r) * w;
color[1] = expf(d*cs_g) * w;
color[2] = expf(d*cs_b) * w;
diff --git a/source/blender/compositor/operations/COM_GammaOperation.cpp b/source/blender/compositor/operations/COM_GammaOperation.cpp
index f0887d4adee..989ffd5dfba 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaOperation.cpp
@@ -46,9 +46,9 @@ void GammaOperation::executePixel(float *color, float x, float y, PixelSampler s
this->inputGammaProgram->read(inputGamma, x, y, sampler, inputBuffers);
const float gamma = inputGamma[0];
/* check for negative to avoid nan's */
- color[0] = inputValue[0]>0.0f?pow(inputValue[0], gamma):inputValue[0];
- color[1] = inputValue[1]>0.0f?pow(inputValue[1], gamma):inputValue[1];
- color[2] = inputValue[2]>0.0f?pow(inputValue[2], gamma):inputValue[2];
+ color[0] = inputValue[0] > 0.0f ? powf(inputValue[0], gamma) : inputValue[0];
+ color[1] = inputValue[1] > 0.0f ? powf(inputValue[1], gamma) : inputValue[1];
+ color[2] = inputValue[2] > 0.0f ? powf(inputValue[2], gamma) : inputValue[2];
color[3] = inputValue[3];
}
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index b5d175729f3..e522d334d8b 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -43,6 +43,8 @@ void *GaussianBokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **
void GaussianBokehBlurOperation::initExecution()
{
+ BlurBaseOperation::initExecution();
+
if (this->sizeavailable) {
updateGauss(NULL);
}
@@ -145,11 +147,11 @@ void GaussianBokehBlurOperation::executePixel(float *color, int x, int y, Memory
bufferindex +=offsetadd;
}
}
- float divider = 1.0/overallmultiplyer;
- color[0] = tempColor[0]*divider;
- color[1] = tempColor[1]*divider;
- color[2] = tempColor[2]*divider;
- color[3] = tempColor[3]*divider;
+ float divider = 1.0f / overallmultiplyer;
+ color[0] = tempColor[0] * divider;
+ color[1] = tempColor[1] * divider;
+ color[2] = tempColor[2] * divider;
+ color[3] = tempColor[3] * divider;
}
void GaussianBokehBlurOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
index 121bbbd45a0..2eb51b4577f 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
@@ -45,6 +45,8 @@ void *GaussianXBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memo
void GaussianXBlurOperation::initExecution()
{
+ BlurBaseOperation::initExecution();
+
if (this->sizeavailable) {
float rad = size*this->data->sizex;
if (rad<1)
@@ -75,7 +77,7 @@ void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuff
tempColor[1] = 0;
tempColor[2] = 0;
tempColor[3] = 0;
- float overallmultiplyer = 0;
+ float overallmultiplyer = 0.0f;
MemoryBuffer *inputBuffer = (MemoryBuffer*)data;
float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
@@ -104,11 +106,11 @@ void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuff
overallmultiplyer += multiplyer;
bufferindex +=offsetadd;
}
- float divider = 1.0/overallmultiplyer;
- color[0] = tempColor[0]*divider;
- color[1] = tempColor[1]*divider;
- color[2] = tempColor[2]*divider;
- color[3] = tempColor[3]*divider;
+ float divider = 1.0f / overallmultiplyer;
+ color[0] = tempColor[0] * divider;
+ color[1] = tempColor[1] * divider;
+ color[2] = tempColor[2] * divider;
+ color[3] = tempColor[3] * divider;
}
void GaussianXBlurOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index cab3e3d6094..28e8e548530 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -101,11 +101,11 @@ void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuff
tempColor[3] += multiplyer * buffer[bufferindex+3];
overallmultiplyer += multiplyer;
}
- float divider = 1.0/overallmultiplyer;
- color[0] = tempColor[0]*divider;
- color[1] = tempColor[1]*divider;
- color[2] = tempColor[2]*divider;
- color[3] = tempColor[3]*divider;
+ float divider = 1.0f / overallmultiplyer;
+ color[0] = tempColor[0] * divider;
+ color[1] = tempColor[1] * divider;
+ color[2] = tempColor[2] * divider;
+ color[3] = tempColor[3] * divider;
}
void GaussianYBlurOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
index 2970c396493..2afcc2e5cc7 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
@@ -63,8 +63,8 @@ void HueSaturationValueCorrectOperation::executePixel(float *output, float x, fl
f = curvemapping_evaluateF(this->curveMapping, 2, hsv[0]);
hsv[2] *= (f * 2.f);
- hsv[0] = hsv[0] - floor(hsv[0]); /* mod 1.0 */
- CLAMP(hsv[1], 0.f, 1.f);
+ hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */
+ CLAMP(hsv[1], 0.0f, 1.0f);
output[0] = hsv[0];
output[1] = hsv[1];
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index 020dfdbdc14..04cd91d3c3a 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -99,8 +99,8 @@ void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned
{
ImBuf *stackbuf = getImBuf();
- resolution[0] = 0;
- resolution[1] = 0;
+ resolution[0] = 0;
+ resolution[1] = 0;
if (stackbuf) {
resolution[0] = stackbuf->x;
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index 7b393cc04a8..035f5584065 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -61,16 +61,16 @@ void MapUVOperation::executePixel(float *color, float x, float y, PixelSampler s
/* adaptive sampling, red (U) channel */
this->inputUVProgram->read(uv_a, x-1, y, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x+1, y, COM_PS_NEAREST, inputBuffers);
- uv_l = uv_a[2]!=0.f? fabs(inputUV[0] - uv_a[0]) : 0.f;
- uv_r = uv_b[2]!=0.f? fabs(inputUV[0] - uv_b[0]) : 0.f;
+ uv_l = uv_a[2]!=0.f? fabsf(inputUV[0] - uv_a[0]) : 0.f;
+ uv_r = uv_b[2]!=0.f? fabsf(inputUV[0] - uv_b[0]) : 0.f;
dx = 0.5f * (uv_l + uv_r);
/* adaptive sampling, green (V) channel */
this->inputUVProgram->read(uv_a, x, y-1, COM_PS_NEAREST, inputBuffers);
this->inputUVProgram->read(uv_b, x, y+1, COM_PS_NEAREST, inputBuffers);
- uv_u = uv_a[2]!=0.f? fabs(inputUV[1] - uv_a[1]) : 0.f;
- uv_d = uv_b[2]!=0.f? fabs(inputUV[1] - uv_b[1]) : 0.f;
+ uv_u = uv_a[2]!=0.f? fabsf(inputUV[1] - uv_a[1]) : 0.f;
+ uv_d = uv_b[2]!=0.f? fabsf(inputUV[1] - uv_b[1]) : 0.f;
dy = 0.5f * (uv_u + uv_d);
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp
new file mode 100644
index 00000000000..a7c1de323f1
--- /dev/null
+++ b/source/blender/compositor/operations/COM_MaskOperation.cpp
@@ -0,0 +1,124 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+#include "COM_MaskOperation.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "DNA_scene_types.h"
+
+extern "C" {
+ #include "BKE_mask.h"
+}
+
+MaskOperation::MaskOperation(): NodeOperation()
+{
+ this->addInputSocket(COM_DT_COLOR);
+ this->addOutputSocket(COM_DT_COLOR);
+ this->mask = NULL;
+ this->maskWidth = 0;
+ this->maskHeight = 0;
+ this->framenumber = 0;
+ this->rasterizedMask = NULL;
+ setComplex(true);
+}
+
+void MaskOperation::initExecution()
+{
+ initMutex();
+ this->rasterizedMask = NULL;
+}
+
+void MaskOperation::deinitExecution()
+{
+ if (this->rasterizedMask) {
+ MEM_freeN(rasterizedMask);
+ this->rasterizedMask = NULL;
+ }
+}
+
+void *MaskOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ if (this->rasterizedMask)
+ return this->rasterizedMask;
+
+ if (!this->mask)
+ return NULL;
+
+ BLI_mutex_lock(getMutex());
+ if (this->rasterizedMask == NULL) {
+ int width = this->getWidth();
+ int height = this->getHeight();
+ float *buffer;
+
+ buffer = (float *)MEM_callocN(sizeof(float) * width * height, "rasterized mask");
+ BKE_mask_rasterize(mask, width, height, buffer, TRUE, TRUE);
+
+ this->rasterizedMask = buffer;
+ }
+ BLI_mutex_unlock(getMutex());
+
+ return this->rasterizedMask;
+}
+
+void MaskOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
+{
+ if (maskWidth == 0 || maskHeight == 0) {
+ NodeOperation::determineResolution(resolution, preferredResolution);
+ }
+ else {
+ unsigned int nr[2];
+
+ nr[0] = maskWidth;
+ nr[1] = maskHeight;
+
+ NodeOperation::determineResolution(resolution, nr);
+
+ resolution[0] = maskWidth;
+ resolution[1] = maskHeight;
+ }
+}
+
+void MaskOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
+{
+ if (!data) {
+ color[0] = 0;
+ color[1] = 0;
+ color[2] = 0;
+ color[3] = 1.0f;
+ }
+ else {
+ float *buffer = (float*) data;
+ int index = (y * this->getWidth() + x);
+
+ color[0] = buffer[index];
+ color[1] = buffer[index];
+ color[2] = buffer[index];
+ color[3] = 1.0f;
+ }
+}
+
+
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
new file mode 100644
index 00000000000..9f2c7f53f56
--- /dev/null
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+
+#ifndef _COM_MaskOperation_h
+#define _COM_MaskOperation_h
+
+#include "COM_NodeOperation.h"
+#include "DNA_scene_types.h"
+#include "DNA_mask_types.h"
+#include "BLI_listbase.h"
+#include "IMB_imbuf_types.h"
+
+/**
+ * Class with implementation of mask rasterization
+ */
+class MaskOperation : public NodeOperation {
+protected:
+ Mask *mask;
+ int maskWidth;
+ int maskHeight;
+ int framenumber;
+ float *rasterizedMask;
+
+ /**
+ * Determine the output resolution. The resolution is retrieved from the Renderer
+ */
+ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
+
+public:
+ MaskOperation();
+
+ void initExecution();
+ void deinitExecution();
+
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+
+ void setMask(Mask *mask) {this->mask = mask;}
+ void setMaskWidth(int width) {this->maskWidth = width;}
+ void setMaskHeight(int height) {this->maskHeight = height;}
+ void setFramenumber(int framenumber) {this->framenumber = framenumber;}
+
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
+};
+
+#endif
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index 2ea5f85253b..b943ec88fde 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -196,8 +196,8 @@ void MathPowerOperation::executePixel(float *outputValue, float x, float y, Pixe
else {
float y_mod_1 = fmod(inputValue2[0], 1);
/* if input value is not nearly an integer, fall back to zero, nicer than straight rounding */
- if (y_mod_1 > 0.999 || y_mod_1 < 0.001) {
- outputValue[0] = pow(inputValue1[0], (float)floor(inputValue2[0] + 0.5));
+ if (y_mod_1 > 0.999f || y_mod_1 < 0.001f) {
+ outputValue[0] = pow(inputValue1[0], floorf(inputValue2[0] + 0.5f));
}
else {
outputValue[0] = 0.0;
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl b/source/blender/compositor/operations/COM_OpenCLKernels.cl
index 40932e54bc7..aeccfcab8b5 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl
@@ -1,10 +1,52 @@
/// This file contains all opencl kernels for node-operation implementations
-__kernel void testKernel(__global __write_only image2d_t output)
+// Global SAMPLERS
+const sampler_t SAMPLER_NEAREST = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
+
+__constant const int2 zero = {0,0};
+
+// KERNEL --- BOKEH BLUR ---
+__kernel void bokehBlurKernel(__global __read_only image2d_t boundingBox, __global __read_only image2d_t inputImage,
+ __global __read_only image2d_t bokehImage, __global __write_only image2d_t output,
+ int2 offsetInput, int2 offsetOutput, int radius, int step, int2 dimension, int2 offset)
{
- int x = get_global_id(0);
- int y = get_global_id(1);
- int2 coords = {x, y};
- float4 color = {0.0f, 1.0f, 0.0f, 1.0f};
+ int2 coords = {get_global_id(0), get_global_id(1)};
+ coords += offset;
+ float tempBoundingBox;
+ float4 color = {0.0f,0.0f,0.0f,0.0f};
+ float4 multiplyer = {0.0f,0.0f,0.0f,0.0f};
+ float4 bokeh;
+ const float radius2 = radius*2.0f;
+ const int2 realCoordinate = coords + offsetOutput;
+
+ tempBoundingBox = read_imagef(boundingBox, SAMPLER_NEAREST, coords).s0;
+
+ if (tempBoundingBox > 0.0f) {
+ const int2 bokehImageDim = get_image_dim(bokehImage);
+ const int2 bokehImageCenter = bokehImageDim/2;
+ const int2 minXY = max(realCoordinate - radius, zero);
+ const int2 maxXY = min(realCoordinate + radius, dimension);
+ int nx, ny;
+
+ float2 uv;
+ int2 inputXy;
+
+ for (ny = minXY.y, inputXy.y = ny - offsetInput.y ; ny < maxXY.y ; ny +=step, inputXy.y+=step) {
+ uv.y = ((realCoordinate.y-ny)/radius2)*bokehImageDim.y+bokehImageCenter.y;
+
+ for (nx = minXY.x, inputXy.x = nx - offsetInput.x; nx < maxXY.x ; nx +=step, inputXy.x+=step) {
+ uv.x = ((realCoordinate.x-nx)/radius2)*bokehImageDim.x+bokehImageCenter.x;
+ bokeh = read_imagef(bokehImage, SAMPLER_NEAREST, uv);
+ color += bokeh * read_imagef(inputImage, SAMPLER_NEAREST, inputXy);
+ multiplyer += bokeh;
+ }
+ }
+ color /= multiplyer;
+
+ } else {
+ int2 imageCoordinates = realCoordinate - offsetInput;
+ color = read_imagef(inputImage, SAMPLER_NEAREST, imageCoordinates);
+ }
+
write_imagef(output, coords, color);
}
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp b/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
deleted file mode 100644
index 1024d460044..00000000000
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-/// @todo: this source needs to be generated from COM_OpenCLKernels.cl.
-/// not implemented yet. new data to h
-
-const char *sourcecode = "/// This file contains all opencl kernels for node-operation implementations \n" \
-"\n" \
-"__kernel void testKernel(__global __write_only image2d_t output)\n" \
-"{\n" \
-" int x = get_global_id(0);\n" \
-" int y = get_global_id(1);\n" \
-" int2 coords = {x, y}; \n" \
-" float4 color = {0.0f, 1.0f, 0.0f, 1.0f};\n" \
-" write_imagef(output, coords, color);\n" \
-"}\n" \
-"\0\n";
-
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.h b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
new file mode 100644
index 00000000000..3cf33c75272
--- /dev/null
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
@@ -0,0 +1,55 @@
+/* clkernelstoh output of file <COM_OpenCLKernels_cl> */
+
+const char * clkernelstoh_COM_OpenCLKernels_cl = "/// This file contains all opencl kernels for node-operation implementations\n" \
+"\n" \
+"// Global SAMPLERS\n" \
+"const sampler_t SAMPLER_NEAREST = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;\n" \
+"\n" \
+"__constant const int2 zero = {0,0};\n" \
+"\n" \
+"// KERNEL --- BOKEH BLUR ---\n" \
+"__kernel void bokehBlurKernel(__global __read_only image2d_t boundingBox, __global __read_only image2d_t inputImage,\n" \
+" __global __read_only image2d_t bokehImage, __global __write_only image2d_t output,\n" \
+" int2 offsetInput, int2 offsetOutput, int radius, int step, int2 dimension, int2 offset)\n" \
+"{\n" \
+" int2 coords = {get_global_id(0), get_global_id(1)};\n" \
+" coords += offset;\n" \
+" float tempBoundingBox;\n" \
+" float4 color = {0.0f,0.0f,0.0f,0.0f};\n" \
+" float4 multiplyer = {0.0f,0.0f,0.0f,0.0f};\n" \
+" float4 bokeh;\n" \
+" const float radius2 = radius*2.0f;\n" \
+" const int2 realCoordinate = coords + offsetOutput;\n" \
+"\n" \
+" tempBoundingBox = read_imagef(boundingBox, SAMPLER_NEAREST, coords).s0;\n" \
+"\n" \
+" if (tempBoundingBox > 0.0f) {\n" \
+" const int2 bokehImageDim = get_image_dim(bokehImage);\n" \
+" const int2 bokehImageCenter = bokehImageDim/2;\n" \
+" const int2 minXY = max(realCoordinate - radius, zero);;\n" \
+" const int2 maxXY = min(realCoordinate + radius, dimension);;\n" \
+" int nx, ny;\n" \
+"\n" \
+" float2 uv;\n" \
+" int2 inputXy;\n" \
+"\n" \
+" for (ny = minXY.y, inputXy.y = ny - offsetInput.y ; ny < maxXY.y ; ny +=step, inputXy.y+=step) {\n" \
+" uv.y = ((realCoordinate.y-ny)/radius2)*bokehImageDim.y+bokehImageCenter.y;\n" \
+"\n" \
+" for (nx = minXY.x, inputXy.x = nx - offsetInput.x; nx < maxXY.x ; nx +=step, inputXy.x+=step) {\n" \
+" uv.x = ((realCoordinate.x-nx)/radius2)*bokehImageDim.x+bokehImageCenter.x;\n" \
+" bokeh = read_imagef(bokehImage, SAMPLER_NEAREST, uv);\n" \
+" color += bokeh * read_imagef(inputImage, SAMPLER_NEAREST, inputXy);\n" \
+" multiplyer += bokeh;\n" \
+" }\n" \
+" }\n" \
+" color /= multiplyer;\n" \
+"\n" \
+" } else {\n" \
+" int2 imageCoordinates = realCoordinate - offsetInput;\n" \
+" color = read_imagef(inputImage, SAMPLER_NEAREST, imageCoordinates);\n" \
+" }\n" \
+"\n" \
+" write_imagef(output, coords, color);\n" \
+"}\n" \
+"\0";
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
index 0e37432ca5b..9b9fb023467 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
@@ -49,7 +49,7 @@ public:
bool isOutputOperation(bool rendering) const {return true;}
void initExecution();
void deinitExecution();
- const int getRenderPriority() const {return 7;}
+ const CompositorPriority getRenderPriority() const {return COM_PRIORITY_LOW;}
};
/* extra info for OpenEXR layers */
@@ -83,7 +83,7 @@ public:
bool isOutputOperation(bool rendering) const {return true;}
void initExecution();
void deinitExecution();
- const int getRenderPriority() const {return 7;}
+ const CompositorPriority getRenderPriority() const {return COM_PRIORITY_LOW;}
};
#endif
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index a7b6fc93b25..4975f13a285 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -46,7 +46,6 @@ PreviewOperation::PreviewOperation() : NodeOperation()
this->input = NULL;
this->divider = 1.0f;
this->node = NULL;
- this->priority = 0;
}
void PreviewOperation::initExecution()
@@ -129,7 +128,7 @@ void PreviewOperation::determineResolution(unsigned int resolution[], unsigned i
resolution[1] = height;
}
-const int PreviewOperation::getRenderPriority() const
+const CompositorPriority PreviewOperation::getRenderPriority() const
{
- return this->priority;
+ return COM_PRIORITY_LOW;
}
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.h b/source/blender/compositor/operations/COM_PreviewOperation.h
index 8450b7fc556..3d1cd38a5ea 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.h
+++ b/source/blender/compositor/operations/COM_PreviewOperation.h
@@ -37,20 +37,18 @@ protected:
const bNodeTree *tree;
SocketReader *input;
float divider;
- int priority;
public:
PreviewOperation();
bool isOutputOperation(bool rendering) const {return true;}
void initExecution();
void deinitExecution();
- const int getRenderPriority() const;
+ const CompositorPriority getRenderPriority() const;
void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
void setbNode(bNode *node) { this->node = node;}
void setbNodeTree(const bNodeTree *tree) { this->tree = tree;}
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void setPriority(int priority) { this->priority = priority; }
};
#endif
diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cpp
index 313e49d8609..af2633f0e53 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.cpp
+++ b/source/blender/compositor/operations/COM_RotateOperation.cpp
@@ -43,7 +43,7 @@ void RotateOperation::initExecution()
this->degreeSocket->read(degree, 0, 0, COM_PS_NEAREST, NULL);
double rad;
if (this->doDegree2RadConversion) {
- rad = DEG2RAD(degree[0]);
+ rad = DEG2RAD((double)degree[0]);
}
else {
rad = degree[0];
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cpp
index 56830f4970d..d8089bdf3ea 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.cpp
+++ b/source/blender/compositor/operations/COM_TonemapOperation.cpp
@@ -53,14 +53,14 @@ void TonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *in
float dr = output[0] + this->data->offset;
float dg = output[1] + this->data->offset;
float db = output[2] + this->data->offset;
- output[0] /= ((dr == 0.f) ? 1.f : dr);
- output[1] /= ((dg == 0.f) ? 1.f : dg);
- output[2] /= ((db == 0.f) ? 1.f : db);
+ output[0] /= ((dr == 0.f) ? 1.0f : dr);
+ output[1] /= ((dg == 0.f) ? 1.0f : dg);
+ output[2] /= ((db == 0.f) ? 1.0f : db);
const float igm = avg->igm;
- if (igm != 0.f) {
- output[0] = pow((double)MAX2(output[0], 0.), (double)igm);
- output[1] = pow((double)MAX2(output[1], 0.), (double)igm);
- output[2] = pow((double)MAX2(output[2], 0.), (double)igm);
+ if (igm != 0.0f) {
+ output[0] = powf(MAX2(output[0], 0.0f), igm);
+ output[1] = powf(MAX2(output[1], 0.0f), igm);
+ output[2] = powf(MAX2(output[2], 0.0f), igm);
}
color[0] = output[0];
@@ -68,31 +68,31 @@ void TonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *in
color[2] = output[2];
color[3] = output[3];
}
-void PhotoreceptorTonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void * data)
+void PhotoreceptorTonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
- AvgLogLum * avg = (AvgLogLum*)data;
+ AvgLogLum *avg = (AvgLogLum *)data;
NodeTonemap *ntm = this->data;
- const float f = exp((double)-this->data->f);
- const float m = (ntm->m > 0.f) ? ntm->m : (0.3f + 0.7f*pow((double)avg->auto_key, 1.4));
- const float ic = 1.f - ntm->c, ia = 1.f - ntm->a;
+ const float f = expf(-this->data->f);
+ const float m = (ntm->m > 0.0f) ? ntm->m : (0.3f + 0.7f * powf(avg->auto_key, 1.4f));
+ const float ic = 1.0f - ntm->c, ia = 1.0f - ntm->a;
float output[4];
this->imageReader->read(output, x, y, inputBuffers, NULL);
- const float L = 0.212671f*output[0] + 0.71516f*output[1] + 0.072169f*output[2];
- float I_l = output[0] + ic*(L - output[0]);
- float I_g = avg->cav[0] + ic*(avg->lav - avg->cav[0]);
- float I_a = I_l + ia*(I_g - I_l);
- output[0] /= (output[0] + pow((double)f*I_a, (double)m));
- I_l = output[1] + ic*(L - output[1]);
- I_g = avg->cav[1] + ic*(avg->lav - avg->cav[1]);
- I_a = I_l + ia*(I_g - I_l);
- output[1] /= (output[1] + pow((double)f*I_a,(double)m));
- I_l = output[2] + ic*(L - output[2]);
- I_g = avg->cav[2] + ic*(avg->lav - avg->cav[2]);
- I_a = I_l + ia*(I_g - I_l);
- output[2] /= (output[2] + pow((double)f*I_a, (double)m));
+ const float L = 0.212671f * output[0] + 0.71516f * output[1] + 0.072169f * output[2];
+ float I_l = output[0] + ic * (L - output[0]);
+ float I_g = avg->cav[0] + ic * (avg->lav - avg->cav[0]);
+ float I_a = I_l + ia * (I_g - I_l);
+ output[0] /= (output[0] + powf(f * I_a, m));
+ I_l = output[1] + ic * (L - output[1]);
+ I_g = avg->cav[1] + ic * (avg->lav - avg->cav[1]);
+ I_a = I_l + ia * (I_g - I_l);
+ output[1] /= (output[1] + powf(f * I_a, m));
+ I_l = output[2] + ic * (L - output[2]);
+ I_g = avg->cav[2] + ic * (avg->lav - avg->cav[2]);
+ I_a = I_l + ia * (I_g - I_l);
+ output[2] /= (output[2] + powf(f * I_a, m));
color[0] = output[0];
color[1] = output[1];
@@ -133,20 +133,20 @@ void *TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuff
float * buffer = tile->getBuffer();
- float lsum = 0;
+ float lsum = 0.0f;
int p = tile->getWidth() * tile->getHeight();
float *bc = buffer;
float avl, maxl = -1e10f, minl = 1e10f;
- const float sc = 1.f/(p);
+ const float sc = 1.0f / p;
float Lav = 0.f;
float cav[4] = {0.0f,0.0f,0.0f,0.0f};
while (p--) {
- float L = 0.212671f*bc[0] + 0.71516f*bc[1] + 0.072169f*bc[2];
+ float L = 0.212671f * bc[0] + 0.71516f * bc[1] + 0.072169f * bc[2];
Lav += L;
cav[0] += bc[0];
cav[1] += bc[1];
cav[2] += bc[2];
- lsum += (float)log((double)MAX2(L, 0.0) + 1e-5);
+ lsum += logf(MAX2(L, 0.0f) + 1e-5f);
maxl = (L > maxl) ? L : maxl;
minl = (L < minl) ? L : minl;
bc+=4;
@@ -155,7 +155,7 @@ void *TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuff
data->cav[0] = cav[0]*sc;
data->cav[1] = cav[1]*sc;
data->cav[2] = cav[2]*sc;
- maxl = log((double)maxl + 1e-5); minl = log((double)minl + 1e-5f); avl = lsum*sc;
+ maxl = log((double)maxl + 1e-5); minl = log((double)minl + 1e-5); avl = lsum * sc;
data->auto_key = (maxl > minl) ? ((maxl - avl) / (maxl - minl)) : 1.f;
float al = exp((double)avl);
data->al = (al == 0.f) ? 0.f : (this->data->key / al);
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index f14de097dfd..270fedc174b 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -89,7 +89,7 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
if (nx == x && ny == y) {
/* pass */
}
- else if (size>= fabs(dx) && size >= fabs(dy)) {
+ else if (size >= fabsf(dx) && size >= fabsf(dy)) {
float u = 256 + dx*256/size;
float v = 256 + dy*256/size;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
@@ -104,9 +104,9 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
}
}
}
- color[0] = tempColor[0]*(1.0/overallmultiplyerr);
- color[1] = tempColor[1]*(1.0/overallmultiplyerg);
- color[2] = tempColor[2]*(1.0/overallmultiplyerb);
+ color[0] = tempColor[0] * (1.0f / overallmultiplyerr);
+ color[1] = tempColor[1] * (1.0f / overallmultiplyerg);
+ color[2] = tempColor[2] * (1.0f / overallmultiplyerb);
color[3] = 1.0f;
}
diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
index 44b4c26fb64..809c688195f 100644
--- a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp
@@ -50,8 +50,9 @@ ViewerBaseOperation::ViewerBaseOperation() : NodeOperation()
void ViewerBaseOperation::initExecution()
{
- // When initializing the tree during initial load the width and height can be zero.
- initImage();
+ if (isActiveViewerOutput()) {
+ initImage();
+ }
}
void ViewerBaseOperation::initImage()
@@ -79,7 +80,6 @@ void ViewerBaseOperation::initImage()
}
void ViewerBaseOperation:: updateImage(rcti *rect)
{
- /// @todo: introduce new event to update smaller area
WM_main_add_notifier(NC_WINDOW|ND_DRAW, NULL);
}
@@ -88,12 +88,12 @@ void ViewerBaseOperation::deinitExecution()
this->outputBuffer = NULL;
}
-const int ViewerBaseOperation::getRenderPriority() const
+const CompositorPriority ViewerBaseOperation::getRenderPriority() const
{
if (this->isActiveViewerOutput()) {
- return 8;
+ return COM_PRIORITY_HIGH;
}
else {
- return 0;
+ return COM_PRIORITY_LOW;
}
}
diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.h b/source/blender/compositor/operations/COM_ViewerBaseOperation.h
index 58101911550..51fa8cecc0d 100644
--- a/source/blender/compositor/operations/COM_ViewerBaseOperation.h
+++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.h
@@ -42,7 +42,7 @@ protected:
bool doColorPredivide;
public:
- bool isOutputOperation(bool rendering) const {return true;}
+ bool isOutputOperation(bool rendering) const {return isActiveViewerOutput();}
void initExecution();
void deinitExecution();
void setImage(Image *image) {this->image = image;}
@@ -56,7 +56,7 @@ public:
float getCenterX() { return this->centerX; }
float getCenterY() { return this->centerY; }
OrderOfChunks getChunkOrder() { return this->chunkOrder; }
- const int getRenderPriority() const;
+ const CompositorPriority getRenderPriority() const;
void setColorManagement(bool doColorManagement) {this->doColorManagement = doColorManagement;}
void setColorPredivide(bool doColorPredivide) {this->doColorPredivide = doColorPredivide;}
bool isViewerOperation() {return true;}
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index 498add2fc87..222b879645c 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -111,10 +111,9 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
memoryBuffer->setCreatedState();
}
-void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** inputMemoryBuffers)
+void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** inputMemoryBuffers, MemoryBuffer* outputBuffer)
{
- MemoryBuffer *outputMemoryBuffer = this->getMemoryProxy()->getBuffer();// @todo wrong implementation needs revision
- float *outputFloatBuffer = outputMemoryBuffer->getBuffer();
+ float *outputFloatBuffer = outputBuffer->getBuffer();
cl_int error;
/*
* 1. create cl_mem from outputbuffer
@@ -125,8 +124,8 @@ void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program pr
* note: list of cl_mem will be filled by 2, and needs to be cleaned up by 4
*/
// STEP 1
- const unsigned int outputBufferWidth = outputMemoryBuffer->getWidth();
- const unsigned int outputBufferHeight = outputMemoryBuffer->getHeight();
+ const unsigned int outputBufferWidth = outputBuffer->getWidth();
+ const unsigned int outputBufferHeight = outputBuffer->getHeight();
const cl_image_format imageFormat = {
CL_RGBA,
@@ -141,19 +140,26 @@ void WriteBufferOperation::executeOpenCLRegion(cl_context context, cl_program pr
clMemToCleanUp->push_back(clOutputBuffer);
list<cl_kernel> *clKernelsToCleanUp = new list<cl_kernel>();
- this->input->executeOpenCL(context, program, queue, outputMemoryBuffer, clOutputBuffer, inputMemoryBuffers, clMemToCleanUp, clKernelsToCleanUp);
+ this->input->executeOpenCL(context, program, queue, outputBuffer, clOutputBuffer, inputMemoryBuffers, clMemToCleanUp, clKernelsToCleanUp);
// STEP 3
size_t origin[3] = {0,0,0};
size_t region[3] = {outputBufferWidth,outputBufferHeight,1};
+// clFlush(queue);
+// clFinish(queue);
+
error = clEnqueueBarrier(queue);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
error = clEnqueueReadImage(queue, clOutputBuffer, CL_TRUE, origin, region, 0, 0, outputFloatBuffer, 0, NULL, NULL);
if (error != CL_SUCCESS) { printf("CLERROR[%d]: %s\n", error, clewErrorString(error)); }
+
+ this->getMemoryProxy()->getBuffer()->copyContentFrom(outputBuffer);
+
// STEP 4
+
while (clMemToCleanUp->size()>0) {
cl_mem mem = clMemToCleanUp->front();
error = clReleaseMemObject(mem);
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.h b/source/blender/compositor/operations/COM_WriteBufferOperation.h
index b17122d68f0..6f2c49c49bd 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.h
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.h
@@ -46,7 +46,7 @@ public:
void initExecution();
void deinitExecution();
void setbNodeTree(const bNodeTree *tree) {this->tree = tree;}
- void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** memoryBuffers);
+ void executeOpenCLRegion(cl_context context, cl_program program, cl_command_queue queue, rcti *rect, unsigned int chunkNumber, MemoryBuffer** memoryBuffers, MemoryBuffer* outputBuffer);
};
#endif