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-rw-r--r--source/blender/compositor/intern/COM_SocketReader.h14
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverKeyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverMixedOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BlurBaseOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_BoxMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ChangeHSVOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ColorCorrectionOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.cpp16
-rw-r--r--source/blender/compositor/operations/COM_ColorCurveOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorRampOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ColorRampOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ColorSpillOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ConvertColorProfileOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ConvertOperation.cpp74
-rw-r--r--source/blender/compositor/operations/COM_ConvertOperation.h34
-rw-r--r--source/blender/compositor/operations/COM_CropOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_CropOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_DisplaceOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_DisplaceSimpleOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_DotproductOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_DotproductOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_EllipseMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_FlipOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_FlipOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_GammaCorrectOperation.cpp8
-rw-r--r--source/blender/compositor/operations/COM_GammaCorrectOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_GammaOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_GammaOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_GlareThresholdOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_GlareThresholdOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_IDMaskOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_IDMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_ImageOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_InvertOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_InvertOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_KeyingOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_KeyingOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MapRangeOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_MapRangeOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_MapUVOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MapValueOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_MapValueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.cpp108
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.h38
-rw-r--r--source/blender/compositor/operations/COM_MixOperation.cpp160
-rw-r--r--source/blender/compositor/operations/COM_MixOperation.h40
-rw-r--r--source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_MovieClipAttributeOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MovieClipOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_PixelateOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_PixelateOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_PlaneTrackMaskOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_PreviewOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_ReadBufferOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.cpp6
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.h6
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ScaleOperation.cpp30
-rw-r--r--source/blender/compositor/operations/COM_ScaleOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_SetAlphaOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_SetAlphaOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetColorOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_SetColorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetSamplerOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_SetSamplerOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetValueOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_SetValueOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SocketProxyOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_SocketProxyOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_SplitOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_SplitOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_TrackPositionOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_TrackPositionOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_TranslateOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_TranslateOperation.h6
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_VectorCurveOperation.cpp4
-rw-r--r--source/blender/compositor/operations/COM_VectorCurveOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_WrapOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_WrapOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_WriteBufferOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.cpp40
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.h8
147 files changed, 552 insertions, 552 deletions
diff --git a/source/blender/compositor/intern/COM_SocketReader.h b/source/blender/compositor/intern/COM_SocketReader.h
index b7aae8b92f0..2eaeb664c67 100644
--- a/source/blender/compositor/intern/COM_SocketReader.h
+++ b/source/blender/compositor/intern/COM_SocketReader.h
@@ -63,7 +63,7 @@ protected:
* @param y the y-coordinate of the pixel to calculate in image space
* @param inputBuffers chunks that can be read by their ReadBufferOperation.
*/
- virtual void executePixel(float output[4], float x, float y, PixelSampler sampler) {}
+ virtual void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) {}
/**
* @brief calculate a single pixel
@@ -75,7 +75,7 @@ protected:
* @param chunkData chunk specific data a during execution time.
*/
virtual void executePixel(float output[4], int x, int y, void *chunkData) {
- executePixel(output, x, y, COM_PS_NEAREST);
+ executePixelSampled(output, x, y, COM_PS_NEAREST);
}
/**
@@ -88,17 +88,17 @@ protected:
* @param dy
* @param inputBuffers chunks that can be read by their ReadBufferOperation.
*/
- virtual void executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler) {}
+ virtual void executePixelFiltered(float output[4], float x, float y, float dx, float dy, PixelSampler sampler) {}
public:
- inline void read(float result[4], float x, float y, PixelSampler sampler) {
- executePixel(result, x, y, sampler);
+ inline void readSampled(float result[4], float x, float y, PixelSampler sampler) {
+ executePixelSampled(result, x, y, sampler);
}
inline void read(float result[4], int x, int y, void *chunkData) {
executePixel(result, x, y, chunkData);
}
- inline void read(float result[4], float x, float y, float dx, float dy, PixelSampler sampler) {
- executePixel(result, x, y, dx, dy, sampler);
+ inline void readFiltered(float result[4], float x, float y, float dx, float dy, PixelSampler sampler) {
+ executePixelFiltered(result, x, y, dx, dy, sampler);
}
virtual void *initializeTileData(rcti *rect) { return 0; }
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
index 6cc9aae4553..d4103a61685 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
@@ -27,15 +27,15 @@ AlphaOverKeyOperation::AlphaOverKeyOperation() : MixBaseOperation()
/* pass */
}
-void AlphaOverKeyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void AlphaOverKeyOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputOverColor[4];
float value[4];
- this->m_inputValueOperation->read(value, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputOverColor, x, y, sampler);
+ this->m_inputValueOperation->readSampled(value, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputOverColor, x, y, sampler);
if (inputOverColor[3] <= 0.0f) {
copy_v4_v4(output, inputColor1);
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
index 31b0422918a..eceee43e600 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h
@@ -39,6 +39,6 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
index 111dc899e1d..1dba542e142 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
@@ -27,15 +27,15 @@ AlphaOverMixedOperation::AlphaOverMixedOperation() : MixBaseOperation()
this->m_x = 0.0f;
}
-void AlphaOverMixedOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void AlphaOverMixedOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputOverColor[4];
float value[4];
- this->m_inputValueOperation->read(value, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputOverColor, x, y, sampler);
+ this->m_inputValueOperation->readSampled(value, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputOverColor, x, y, sampler);
if (inputOverColor[3] <= 0.0f) {
copy_v4_v4(output, inputColor1);
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
index 14e7325ec1d..ff6d1a978b8 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h
@@ -41,7 +41,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void setX(float x) { this->m_x = x; }
};
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
index ac7906f2f98..60a2fd6a442 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
@@ -27,15 +27,15 @@ AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation() : MixBaseOperatio
/* pass */
}
-void AlphaOverPremultiplyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void AlphaOverPremultiplyOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputOverColor[4];
float value[4];
- this->m_inputValueOperation->read(value, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputOverColor, x, y, sampler);
+ this->m_inputValueOperation->readSampled(value, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputOverColor, x, y, sampler);
/* Zero alpha values should still permit an add of RGB data */
if (inputOverColor[3] < 0.0f) {
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
index 16bd2aeaeed..db68583baa6 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
index cc91210a385..dfff2bfeafb 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
@@ -152,7 +152,7 @@ void BlurBaseOperation::updateSize()
{
if (!this->m_sizeavailable) {
float result[4];
- this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST);
+ this->getInputSocketReader(1)->readSampled(result, 0, 0, COM_PS_NEAREST);
this->m_size = result[0];
this->m_sizeavailable = true;
}
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index 1c91af2a7a3..7f17db1d31b 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -80,7 +80,7 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
float tempBoundingBox[4];
float bokeh[4];
- this->m_inputBoundingBoxReader->read(tempBoundingBox, x, y, COM_PS_NEAREST);
+ this->m_inputBoundingBoxReader->readSampled(tempBoundingBox, x, y, COM_PS_NEAREST);
if (tempBoundingBox[0] > 0.0f) {
float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
@@ -93,7 +93,7 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
zero_v4(color_accum);
if (pixelSize < 2) {
- this->m_inputProgram->read(color_accum, x, y, COM_PS_NEAREST);
+ this->m_inputProgram->readSampled(color_accum, x, y, COM_PS_NEAREST);
multiplier_accum[0] = 1.0f;
multiplier_accum[1] = 1.0f;
multiplier_accum[2] = 1.0f;
@@ -118,7 +118,7 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
for (int nx = minx; nx < maxx; nx += step) {
float u = this->m_bokehMidX - (nx - x) * m;
float v = this->m_bokehMidY - (ny - y) * m;
- this->m_inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST);
+ this->m_inputBokehProgram->readSampled(bokeh, u, v, COM_PS_NEAREST);
madd_v4_v4v4(color_accum, bokeh, &buffer[bufferindex]);
add_v4_v4(multiplier_accum, bokeh);
bufferindex += offsetadd;
@@ -130,7 +130,7 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
output[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
}
else {
- this->m_inputProgram->read(output, x, y, COM_PS_NEAREST);
+ this->m_inputProgram->readSampled(output, x, y, COM_PS_NEAREST);
}
}
@@ -220,7 +220,7 @@ void BokehBlurOperation::updateSize()
{
if (!this->m_sizeavailable) {
float result[4];
- this->getInputSocketReader(3)->read(result, 0, 0, COM_PS_NEAREST);
+ this->getInputSocketReader(3)->readSampled(result, 0, 0, COM_PS_NEAREST);
this->m_size = result[0];
CLAMP(this->m_size, 0.0f, 10.0f);
this->m_sizeavailable = true;
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
index b87be33eca1..82de750de72 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.cpp
@@ -85,7 +85,7 @@ float BokehImageOperation::isInsideBokeh(float distance, float x, float y)
}
return insideBokeh;
}
-void BokehImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void BokehImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float shift = this->m_data->lensshift;
float shift2 = shift / 2.0f;
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.h b/source/blender/compositor/operations/COM_BokehImageOperation.h
index 44c4c0cfe27..f1f0f1ed11c 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.h
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.h
@@ -111,7 +111,7 @@ public:
/**
* @brief the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* @brief Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
index 52f84462761..4dd92aec4c8 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
@@ -44,7 +44,7 @@ void BoxMaskOperation::initExecution()
this->m_aspectRatio = ((float)this->getWidth()) / this->getHeight();
}
-void BoxMaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void BoxMaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputMask[4];
float inputValue[4];
@@ -57,8 +57,8 @@ void BoxMaskOperation::executePixel(float output[4], float x, float y, PixelSamp
rx = this->m_data->x + (this->m_cosine * dx + this->m_sine * dy);
ry = this->m_data->y + (-this->m_sine * dx + this->m_cosine * dy);
- this->m_inputMask->read(inputMask, x, y, sampler);
- this->m_inputValue->read(inputValue, x, y, sampler);
+ this->m_inputMask->readSampled(inputMask, x, y, sampler);
+ this->m_inputValue->readSampled(inputValue, x, y, sampler);
float halfHeight = this->m_data->height / 2.0f;
float halfWidth = this->m_data->width / 2.0f;
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.h b/source/blender/compositor/operations/COM_BoxMaskOperation.h
index f39d74829d4..04dc8a90fd7 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.h
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
index 0613540250c..33e35c3fe3b 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -37,15 +37,15 @@ void BrightnessOperation::initExecution()
this->m_inputContrastProgram = this->getInputSocketReader(2);
}
-void BrightnessOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void BrightnessOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float a, b;
float inputBrightness[4];
float inputContrast[4];
- this->m_inputProgram->read(inputValue, x, y, sampler);
- this->m_inputBrightnessProgram->read(inputBrightness, x, y, sampler);
- this->m_inputContrastProgram->read(inputContrast, x, y, sampler);
+ this->m_inputProgram->readSampled(inputValue, x, y, sampler);
+ this->m_inputBrightnessProgram->readSampled(inputBrightness, x, y, sampler);
+ this->m_inputContrastProgram->readSampled(inputContrast, x, y, sampler);
float brightness = inputBrightness[0];
float contrast = inputContrast[0];
brightness /= 100.0f;
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.h b/source/blender/compositor/operations/COM_BrightnessOperation.h
index 1c8eda63e94..22086ae11e8 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.h
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.h
@@ -40,7 +40,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
index e6e93774685..964f1d64667 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
@@ -39,11 +39,11 @@ void ChangeHSVOperation::deinitExecution()
this->m_inputOperation = NULL;
}
-void ChangeHSVOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ChangeHSVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
- this->m_inputOperation->read(inputColor1, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor1, x, y, sampler);
output[0] = inputColor1[0] + (this->m_hue - 0.5f);
if (output[0] > 1.0f) output[0] -= 1.0f;
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.h b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
index 01852084e41..76025e86b7a 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.h
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.h
@@ -49,7 +49,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void setHue(float hue) { this->m_hue = hue; }
void setSaturation(float saturation) { this->m_saturation = saturation; }
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
index 84cc8aad950..14494841c49 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
@@ -88,7 +88,7 @@ void ChannelMatteOperation::deinitExecution()
this->m_inputImageProgram = NULL;
}
-void ChannelMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ChannelMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inColor[4];
float alpha;
@@ -97,7 +97,7 @@ void ChannelMatteOperation::executePixel(float output[4], float x, float y, Pixe
const float limit_min = this->m_limit_min;
const float limit_range = this->m_limit_range;
- this->m_inputImageProgram->read(inColor, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
/* matte operation */
alpha = inColor[this->m_ids[0]] - max(inColor[this->m_ids[1]], inColor[this->m_ids[2]]);
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.h b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
index efb4f7427ca..58b467e7892 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
@@ -59,7 +59,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
index c2406abaa65..3329093882d 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
@@ -44,7 +44,7 @@ void ChromaMatteOperation::deinitExecution()
this->m_inputKeyProgram = NULL;
}
-void ChromaMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ChromaMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inKey[4];
float inImage[4];
@@ -57,8 +57,8 @@ void ChromaMatteOperation::executePixel(float output[4], float x, float y, Pixel
float theta, beta;
float kfg;
- this->m_inputKeyProgram->read(inKey, x, y, sampler);
- this->m_inputImageProgram->read(inImage, x, y, sampler);
+ this->m_inputKeyProgram->readSampled(inKey, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inImage, x, y, sampler);
/* store matte(alpha) value in [0] to go with
* COM_SetAlphaOperation and the Value output
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.h b/source/blender/compositor/operations/COM_ChromaMatteOperation.h
index 9557faec855..a68790838c0 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.h
@@ -42,7 +42,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
index 1456aaf6a55..2846642570c 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
@@ -49,13 +49,13 @@ void ColorBalanceASCCDLOperation::initExecution()
this->m_inputColorOperation = this->getInputSocketReader(1);
}
-void ColorBalanceASCCDLOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorBalanceASCCDLOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
float value[4];
- this->m_inputValueOperation->read(value, x, y, sampler);
- this->m_inputColorOperation->read(inputColor, x, y, sampler);
+ this->m_inputValueOperation->readSampled(value, x, y, sampler);
+ this->m_inputColorOperation->readSampled(inputColor, x, y, sampler);
float fac = value[0];
fac = min(1.0f, fac);
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
index ee0b89f7f70..bf3495869b0 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
@@ -49,7 +49,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
index 7e9c10df0a9..9588687372e 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
@@ -54,13 +54,13 @@ void ColorBalanceLGGOperation::initExecution()
this->m_inputColorOperation = this->getInputSocketReader(1);
}
-void ColorBalanceLGGOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorBalanceLGGOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
float value[4];
- this->m_inputValueOperation->read(value, x, y, sampler);
- this->m_inputColorOperation->read(inputColor, x, y, sampler);
+ this->m_inputValueOperation->readSampled(value, x, y, sampler);
+ this->m_inputColorOperation->readSampled(inputColor, x, y, sampler);
float fac = value[0];
fac = min(1.0f, fac);
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
index edc824475c2..da3a141e3c2 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
@@ -50,7 +50,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
index b7a3f43237a..19209951005 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
@@ -40,12 +40,12 @@ void ColorCorrectionOperation::initExecution()
this->m_inputMask = this->getInputSocketReader(1);
}
-void ColorCorrectionOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorCorrectionOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputImageColor[4];
float inputMask[4];
- this->m_inputImage->read(inputImageColor, x, y, sampler);
- this->m_inputMask->read(inputMask, x, y, sampler);
+ this->m_inputImage->readSampled(inputImageColor, x, y, sampler);
+ this->m_inputMask->readSampled(inputMask, x, y, sampler);
float level = (inputImageColor[0] + inputImageColor[1] + inputImageColor[2]) / 3.0f;
float contrast = this->m_data->master.contrast;
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
index 018e67b7ada..2b47d6a8034 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
index 2f13a90c072..1115b2ab239 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
@@ -58,7 +58,7 @@ void ColorCurveOperation::initExecution()
}
-void ColorCurveOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorCurveOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
CurveMapping *cumap = this->m_curveMapping;
@@ -70,15 +70,15 @@ void ColorCurveOperation::executePixel(float output[4], float x, float y, PixelS
float white[4];
float bwmul[3];
- this->m_inputBlackProgram->read(black, x, y, sampler);
- this->m_inputWhiteProgram->read(white, x, y, sampler);
+ this->m_inputBlackProgram->readSampled(black, x, y, sampler);
+ this->m_inputWhiteProgram->readSampled(white, x, y, sampler);
/* get our own local bwmul value,
* since we can't be threadsafe and use cumap->bwmul & friends */
curvemapping_set_black_white_ex(black, white, bwmul);
- this->m_inputFacProgram->read(fac, x, y, sampler);
- this->m_inputImageProgram->read(image, x, y, sampler);
+ this->m_inputFacProgram->readSampled(fac, x, y, sampler);
+ this->m_inputImageProgram->readSampled(image, x, y, sampler);
if (*fac >= 1.0f) {
curvemapping_evaluate_premulRGBF_ex(cumap, output, image,
@@ -130,13 +130,13 @@ void ConstantLevelColorCurveOperation::initExecution()
curvemapping_set_black_white(this->m_curveMapping, this->m_black, this->m_white);
}
-void ConstantLevelColorCurveOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConstantLevelColorCurveOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float fac[4];
float image[4];
- this->m_inputFacProgram->read(fac, x, y, sampler);
- this->m_inputImageProgram->read(image, x, y, sampler);
+ this->m_inputFacProgram->readSampled(fac, x, y, sampler);
+ this->m_inputImageProgram->readSampled(image, x, y, sampler);
if (*fac >= 1.0f) {
curvemapping_evaluate_premulRGBF(this->m_curveMapping, output, image);
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.h b/source/blender/compositor/operations/COM_ColorCurveOperation.h
index 7dc1913b85a..1eb77553953 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.h
@@ -41,7 +41,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
@@ -70,7 +70,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
index d73196e42f5..b928141f41d 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
@@ -44,7 +44,7 @@ void ColorMatteOperation::deinitExecution()
this->m_inputKeyProgram = NULL;
}
-void ColorMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inColor[4];
float inKey[4];
@@ -55,8 +55,8 @@ void ColorMatteOperation::executePixel(float output[4], float x, float y, PixelS
float h_wrap;
- this->m_inputImageProgram->read(inColor, x, y, sampler);
- this->m_inputKeyProgram->read(inKey, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
+ this->m_inputKeyProgram->readSampled(inKey, x, y, sampler);
/* store matte(alpha) value in [0] to go with
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.h b/source/blender/compositor/operations/COM_ColorMatteOperation.h
index f065a5f7e89..53bbe8f6466 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.h
@@ -42,7 +42,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.cpp b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
index 1618c83aece..fd3380d594e 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
@@ -43,11 +43,11 @@ void ColorRampOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void ColorRampOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorRampOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float values[4];
- this->m_inputProgram->read(values, x, y, sampler);
+ this->m_inputProgram->readSampled(values, x, y, sampler);
do_colorband(this->m_colorBand, values[0], output);
}
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.h b/source/blender/compositor/operations/COM_ColorRampOperation.h
index 96d9a525e1e..333e6c36d97 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.h
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.h
@@ -38,7 +38,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
index a8e8cb98564..873ec72d9e9 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
@@ -84,12 +84,12 @@ void ColorSpillOperation::deinitExecution()
this->m_inputFacReader = NULL;
}
-void ColorSpillOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ColorSpillOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float fac[4];
float input[4];
- this->m_inputFacReader->read(fac, x, y, sampler);
- this->m_inputImageReader->read(input, x, y, sampler);
+ this->m_inputFacReader->readSampled(fac, x, y, sampler);
+ this->m_inputImageReader->readSampled(input, x, y, sampler);
float rfac = min(1.0f, fac[0]);
float map = calculateMapValue(rfac, input);
if (map > 0.0f) {
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.h b/source/blender/compositor/operations/COM_ColorSpillOperation.h
index 94ff78c37b2..f9dc9ef7e25 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.h
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.h
@@ -46,7 +46,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index 383682b1474..3d4b771fecc 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -188,20 +188,20 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (x = x1; x < x2 && (!breaked); x++) {
int input_x = x + dx, input_y = y + dy;
- this->m_imageInput->read(color, input_x, input_y, COM_PS_NEAREST);
+ this->m_imageInput->readSampled(color, input_x, input_y, COM_PS_NEAREST);
if (this->m_ignoreAlpha) {
color[3] = 1.0f;
}
else {
if (this->m_alphaInput != NULL) {
- this->m_alphaInput->read(&(color[3]), input_x, input_y, COM_PS_NEAREST);
+ this->m_alphaInput->readSampled(&(color[3]), input_x, input_y, COM_PS_NEAREST);
}
}
copy_v4_v4(buffer + offset4, color);
if (this->m_depthInput != NULL) {
- this->m_depthInput->read(color, input_x, input_y, COM_PS_NEAREST);
+ this->m_depthInput->readSampled(color, input_x, input_y, COM_PS_NEAREST);
zbuffer[offset] = color[0];
}
offset4 += COM_NUMBER_OF_CHANNELS;
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
index 79ce149e790..cb269b16bf4 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
@@ -38,10 +38,10 @@ void ConvertColorProfileOperation::initExecution()
this->m_inputOperation = this->getInputSocketReader(0);
}
-void ConvertColorProfileOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertColorProfileOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float color[4];
- this->m_inputOperation->read(color, x, y, sampler);
+ this->m_inputOperation->readSampled(color, x, y, sampler);
IMB_buffer_float_from_float(output, color, 4, this->m_toProfile, this->m_fromProfile, this->m_predivided, 1, 1, 0, 0);
}
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
index a8cbc613fb8..e68a9bdf7c1 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.h
@@ -59,7 +59,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
index f39a28b87a8..ea1443598a9 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
@@ -72,12 +72,12 @@ void ConvertDepthToRadiusOperation::initExecution()
}
}
-void ConvertDepthToRadiusOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertDepthToRadiusOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float z;
float radius;
- this->m_inputOperation->read(inputValue, x, y, sampler);
+ this->m_inputOperation->readSampled(inputValue, x, y, sampler);
z = inputValue[0];
if (z != 0.f) {
float iZ = (1.f / z);
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
index d5a1fd72cbf..b92eb65d01e 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.h
@@ -54,7 +54,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cpp b/source/blender/compositor/operations/COM_ConvertOperation.cpp
index d72aabb078e..6b3e4067b18 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertOperation.cpp
@@ -47,10 +47,10 @@ ConvertValueToColorOperation::ConvertValueToColorOperation() : ConvertBaseOperat
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertValueToColorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertValueToColorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
- this->m_inputOperation->read(inputValue, x, y, sampler);
+ this->m_inputOperation->readSampled(inputValue, x, y, sampler);
output[0] = output[1] = output[2] = inputValue[0];
output[3] = 1.0f;
}
@@ -64,10 +64,10 @@ ConvertColorToValueOperation::ConvertColorToValueOperation() : ConvertBaseOperat
this->addOutputSocket(COM_DT_VALUE);
}
-void ConvertColorToValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertColorToValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
output[0] = (inputColor[0] + inputColor[1] + inputColor[2]) / 3.0f;
}
@@ -80,10 +80,10 @@ ConvertColorToBWOperation::ConvertColorToBWOperation() : ConvertBaseOperation()
this->addOutputSocket(COM_DT_VALUE);
}
-void ConvertColorToBWOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertColorToBWOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
output[0] = rgb_to_bw(inputColor);
}
@@ -96,9 +96,9 @@ ConvertColorToVectorOperation::ConvertColorToVectorOperation() : ConvertBaseOper
this->addOutputSocket(COM_DT_VECTOR);
}
-void ConvertColorToVectorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertColorToVectorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- this->m_inputOperation->read(output, x, y, sampler);
+ this->m_inputOperation->readSampled(output, x, y, sampler);
}
@@ -110,10 +110,10 @@ ConvertValueToVectorOperation::ConvertValueToVectorOperation() : ConvertBaseOper
this->addOutputSocket(COM_DT_VECTOR);
}
-void ConvertValueToVectorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertValueToVectorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
- this->m_inputOperation->read(input, x, y, sampler);
+ this->m_inputOperation->readSampled(input, x, y, sampler);
output[0] = input[0];
output[1] = input[0];
output[2] = input[0];
@@ -129,9 +129,9 @@ ConvertVectorToColorOperation::ConvertVectorToColorOperation() : ConvertBaseOper
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertVectorToColorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertVectorToColorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- this->m_inputOperation->read(output, x, y, sampler);
+ this->m_inputOperation->readSampled(output, x, y, sampler);
output[3] = 1.0f;
}
@@ -144,10 +144,10 @@ ConvertVectorToValueOperation::ConvertVectorToValueOperation() : ConvertBaseOper
this->addOutputSocket(COM_DT_VALUE);
}
-void ConvertVectorToValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertVectorToValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
- this->m_inputOperation->read(input, x, y, sampler);
+ this->m_inputOperation->readSampled(input, x, y, sampler);
output[0] = (input[0] + input[1] + input[2]) / 3.0f;
}
@@ -176,12 +176,12 @@ void ConvertRGBToYCCOperation::setMode(int mode)
}
}
-void ConvertRGBToYCCOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertRGBToYCCOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
float color[3];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
rgb_to_ycc(inputColor[0], inputColor[1], inputColor[2], &color[0], &color[1], &color[2], this->m_mode);
/* divided by 255 to normalize for viewing in */
@@ -214,10 +214,10 @@ void ConvertYCCToRGBOperation::setMode(int mode)
}
}
-void ConvertYCCToRGBOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertYCCToRGBOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
/* need to un-normalize the data */
/* R,G,B --> Y,Cb,Cr */
@@ -236,10 +236,10 @@ ConvertRGBToYUVOperation::ConvertRGBToYUVOperation() : ConvertBaseOperation()
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertRGBToYUVOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertRGBToYUVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
rgb_to_yuv(inputColor[0], inputColor[1], inputColor[2], &output[0], &output[1], &output[2]);
output[3] = inputColor[3];
}
@@ -253,10 +253,10 @@ ConvertYUVToRGBOperation::ConvertYUVToRGBOperation() : ConvertBaseOperation()
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertYUVToRGBOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertYUVToRGBOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
yuv_to_rgb(inputColor[0], inputColor[1], inputColor[2], &output[0], &output[1], &output[2]);
output[3] = inputColor[3];
}
@@ -270,10 +270,10 @@ ConvertRGBToHSVOperation::ConvertRGBToHSVOperation() : ConvertBaseOperation()
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertRGBToHSVOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertRGBToHSVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
rgb_to_hsv_v(inputColor, output);
output[3] = inputColor[3];
}
@@ -287,10 +287,10 @@ ConvertHSVToRGBOperation::ConvertHSVToRGBOperation() : ConvertBaseOperation()
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertHSVToRGBOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertHSVToRGBOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputOperation->read(inputColor, x, y, sampler);
+ this->m_inputOperation->readSampled(inputColor, x, y, sampler);
hsv_to_rgb_v(inputColor, output);
output[3] = inputColor[3];
}
@@ -304,12 +304,12 @@ ConvertPremulToStraightOperation::ConvertPremulToStraightOperation() : ConvertBa
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertPremulToStraightOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertPremulToStraightOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float alpha;
- this->m_inputOperation->read(inputValue, x, y, sampler);
+ this->m_inputOperation->readSampled(inputValue, x, y, sampler);
alpha = inputValue[3];
if (fabsf(alpha) < 1e-5f) {
@@ -332,12 +332,12 @@ ConvertStraightToPremulOperation::ConvertStraightToPremulOperation() : ConvertBa
this->addOutputSocket(COM_DT_COLOR);
}
-void ConvertStraightToPremulOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertStraightToPremulOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float alpha;
- this->m_inputOperation->read(inputValue, x, y, sampler);
+ this->m_inputOperation->readSampled(inputValue, x, y, sampler);
alpha = inputValue[3];
mul_v3_v3fl(output, inputValue, alpha);
@@ -366,10 +366,10 @@ void SeparateChannelOperation::deinitExecution()
}
-void SeparateChannelOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SeparateChannelOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
- this->m_inputOperation->read(input, x, y, sampler);
+ this->m_inputOperation->readSampled(input, x, y, sampler);
output[0] = input[this->m_channel];
}
@@ -407,23 +407,23 @@ void CombineChannelsOperation::deinitExecution()
}
-void CombineChannelsOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void CombineChannelsOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
if (this->m_inputChannel1Operation) {
- this->m_inputChannel1Operation->read(input, x, y, sampler);
+ this->m_inputChannel1Operation->readSampled(input, x, y, sampler);
output[0] = input[0];
}
if (this->m_inputChannel2Operation) {
- this->m_inputChannel2Operation->read(input, x, y, sampler);
+ this->m_inputChannel2Operation->readSampled(input, x, y, sampler);
output[1] = input[0];
}
if (this->m_inputChannel3Operation) {
- this->m_inputChannel3Operation->read(input, x, y, sampler);
+ this->m_inputChannel3Operation->readSampled(input, x, y, sampler);
output[2] = input[0];
}
if (this->m_inputChannel4Operation) {
- this->m_inputChannel4Operation->read(input, x, y, sampler);
+ this->m_inputChannel4Operation->readSampled(input, x, y, sampler);
output[3] = input[0];
}
}
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.h b/source/blender/compositor/operations/COM_ConvertOperation.h
index 06aeb2e52d7..957df812a2e 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertOperation.h
@@ -42,7 +42,7 @@ class ConvertValueToColorOperation : public ConvertBaseOperation {
public:
ConvertValueToColorOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -50,7 +50,7 @@ class ConvertColorToValueOperation : public ConvertBaseOperation {
public:
ConvertColorToValueOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -58,7 +58,7 @@ class ConvertColorToBWOperation : public ConvertBaseOperation {
public:
ConvertColorToBWOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -66,7 +66,7 @@ class ConvertColorToVectorOperation : public ConvertBaseOperation {
public:
ConvertColorToVectorOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -74,7 +74,7 @@ class ConvertValueToVectorOperation : public ConvertBaseOperation {
public:
ConvertValueToVectorOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -82,7 +82,7 @@ class ConvertVectorToColorOperation : public ConvertBaseOperation {
public:
ConvertVectorToColorOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -90,7 +90,7 @@ class ConvertVectorToValueOperation : public ConvertBaseOperation {
public:
ConvertVectorToValueOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -101,7 +101,7 @@ private:
public:
ConvertRGBToYCCOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/** Set the YCC mode */
void setMode(int mode);
@@ -115,7 +115,7 @@ private:
public:
ConvertYCCToRGBOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/** Set the YCC mode */
void setMode(int mode);
@@ -126,7 +126,7 @@ class ConvertRGBToYUVOperation : public ConvertBaseOperation {
public:
ConvertRGBToYUVOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -134,7 +134,7 @@ class ConvertYUVToRGBOperation : public ConvertBaseOperation {
public:
ConvertYUVToRGBOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -142,7 +142,7 @@ class ConvertRGBToHSVOperation : public ConvertBaseOperation {
public:
ConvertRGBToHSVOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -150,7 +150,7 @@ class ConvertHSVToRGBOperation : public ConvertBaseOperation {
public:
ConvertHSVToRGBOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -158,7 +158,7 @@ class ConvertPremulToStraightOperation : public ConvertBaseOperation {
public:
ConvertPremulToStraightOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -166,7 +166,7 @@ class ConvertStraightToPremulOperation : public ConvertBaseOperation {
public:
ConvertStraightToPremulOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
@@ -176,7 +176,7 @@ private:
int m_channel;
public:
SeparateChannelOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
@@ -193,7 +193,7 @@ private:
SocketReader *m_inputChannel4Operation;
public:
CombineChannelsOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp
index 844d23db2ac..c514b576dcf 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cpp
@@ -82,10 +82,10 @@ CropOperation::CropOperation() : CropBaseOperation()
/* pass */
}
-void CropOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void CropOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if ((x < this->m_xmax && x >= this->m_xmin) && (y < this->m_ymax && y >= this->m_ymin)) {
- this->m_inputOperation->read(output, x, y, sampler);
+ this->m_inputOperation->readSampled(output, x, y, sampler);
}
else {
zero_v4(output);
@@ -117,10 +117,10 @@ void CropImageOperation::determineResolution(unsigned int resolution[2], unsigne
resolution[1] = this->m_ymax - this->m_ymin;
}
-void CropImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void CropImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (x >= 0 && x < getWidth() && y >= 0 && y < getHeight()) {
- this->m_inputOperation->read(output, (x + this->m_xmin), (y + this->m_ymin), sampler);
+ this->m_inputOperation->readSampled(output, (x + this->m_xmin), (y + this->m_ymin), sampler);
}
else {
zero_v4(output);
diff --git a/source/blender/compositor/operations/COM_CropOperation.h b/source/blender/compositor/operations/COM_CropOperation.h
index d2f2b15aa36..4890ede18a9 100644
--- a/source/blender/compositor/operations/COM_CropOperation.h
+++ b/source/blender/compositor/operations/COM_CropOperation.h
@@ -48,7 +48,7 @@ class CropOperation : public CropBaseOperation {
private:
public:
CropOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class CropImageOperation : public CropBaseOperation {
@@ -57,7 +57,7 @@ public:
CropImageOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void determineResolution(unsigned int resolution[2], unsigned int preferedResolution[2]);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
index e23eb26f527..325ef83a529 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
@@ -44,7 +44,7 @@ void DifferenceMatteOperation::deinitExecution()
this->m_inputImage2Program = NULL;
}
-void DifferenceMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void DifferenceMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inColor1[4];
float inColor2[4];
@@ -54,8 +54,8 @@ void DifferenceMatteOperation::executePixel(float output[4], float x, float y, P
float difference;
float alpha;
- this->m_inputImage1Program->read(inColor1, x, y, sampler);
- this->m_inputImage2Program->read(inColor2, x, y, sampler);
+ this->m_inputImage1Program->readSampled(inColor1, x, y, sampler);
+ this->m_inputImage2Program->readSampled(inColor2, x, y, sampler);
difference = (fabsf(inColor2[0] - inColor1[0]) +
fabsf(inColor2[1] - inColor1[1]) +
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.h b/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
index e0a38f703ed..a3647e1e5db 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.h
@@ -43,7 +43,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
index 23289429bfd..d6c25574d01 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
@@ -71,7 +71,7 @@ void DirectionalBlurOperation::executePixel(float output[4], int x, int y, void
const int iterations = pow(2.0f, this->m_data->iter);
float col[4] = {0, 0, 0, 0};
float col2[4] = {0, 0, 0, 0};
- this->m_inputProgram->read(col2, x, y, COM_PS_NEAREST);
+ this->m_inputProgram->readSampled(col2, x, y, COM_PS_NEAREST);
float ltx = this->m_tx;
float lty = this->m_ty;
float lsc = this->m_sc;
@@ -84,7 +84,7 @@ void DirectionalBlurOperation::executePixel(float output[4], int x, int y, void
const float v = isc * (y - this->m_center_y_pix) + lty;
const float u = isc * (x - this->m_center_x_pix) + ltx;
- this->m_inputProgram->read(col,
+ this->m_inputProgram->readSampled(col,
cs * u + ss * v + this->m_center_x_pix,
cs * v - ss * u + this->m_center_y_pix,
COM_PS_NEAREST);
diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.cpp b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
index 1723da11f21..17692bd18ef 100644
--- a/source/blender/compositor/operations/COM_DisplaceOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceOperation.cpp
@@ -64,9 +64,9 @@ void DisplaceOperation::executePixel(float output[4], int x, int y, void *data)
float dxt, dyt;
float u, v;
- this->m_inputScaleXProgram->read(inScale, x, y, COM_PS_NEAREST);
+ this->m_inputScaleXProgram->readSampled(inScale, x, y, COM_PS_NEAREST);
float xs = inScale[0];
- this->m_inputScaleYProgram->read(inScale, x, y, COM_PS_NEAREST);
+ this->m_inputScaleYProgram->readSampled(inScale, x, y, COM_PS_NEAREST);
float ys = inScale[0];
/* clamp x and y displacement to triple image resolution -
@@ -74,7 +74,7 @@ void DisplaceOperation::executePixel(float output[4], int x, int y, void *data)
CLAMP(xs, -this->m_width_x4, this->m_width_x4);
CLAMP(ys, -this->m_height_x4, this->m_height_x4);
- this->m_inputVectorProgram->read(inVector, x, y, COM_PS_NEAREST);
+ this->m_inputVectorProgram->readSampled(inVector, x, y, COM_PS_NEAREST);
p_dx = inVector[0] * xs;
p_dy = inVector[1] * ys;
@@ -83,9 +83,9 @@ void DisplaceOperation::executePixel(float output[4], int x, int y, void *data)
v = y - p_dy + 0.5f;
/* calc derivatives */
- this->m_inputVectorProgram->read(inVector, x + 1, y, COM_PS_NEAREST);
+ this->m_inputVectorProgram->readSampled(inVector, x + 1, y, COM_PS_NEAREST);
d_dx = inVector[0] * xs;
- this->m_inputVectorProgram->read(inVector, x, y + 1, COM_PS_NEAREST);
+ this->m_inputVectorProgram->readSampled(inVector, x, y + 1, COM_PS_NEAREST);
d_dy = inVector[1] * ys;
/* clamp derivatives to minimum displacement distance in UV space */
@@ -96,7 +96,7 @@ void DisplaceOperation::executePixel(float output[4], int x, int y, void *data)
dyt = signf(dyt) * max_ff(fabsf(dyt), DISPLACE_EPSILON) / this->getHeight();
/* EWA filtering (without nearest it gets blurry with NO distortion) */
- this->m_inputColorProgram->read(output, u, v, dxt, dyt, COM_PS_NEAREST);
+ this->m_inputColorProgram->readFiltered(output, u, v, dxt, dyt, COM_PS_NEAREST);
}
void DisplaceOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
index c8ebb845bb6..48160d5db2c 100644
--- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
@@ -53,7 +53,7 @@ void DisplaceSimpleOperation::initExecution()
* in order to take effect */
// #define DISPLACE_EPSILON 0.01f
-void DisplaceSimpleOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void DisplaceSimpleOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inVector[4];
float inScale[4];
@@ -61,9 +61,9 @@ void DisplaceSimpleOperation::executePixel(float output[4], float x, float y, Pi
float p_dx, p_dy; /* main displacement in pixel space */
float u, v;
- this->m_inputScaleXProgram->read(inScale, x, y, sampler);
+ this->m_inputScaleXProgram->readSampled(inScale, x, y, sampler);
float xs = inScale[0];
- this->m_inputScaleYProgram->read(inScale, x, y, sampler);
+ this->m_inputScaleYProgram->readSampled(inScale, x, y, sampler);
float ys = inScale[0];
/* clamp x and y displacement to triple image resolution -
@@ -71,7 +71,7 @@ void DisplaceSimpleOperation::executePixel(float output[4], float x, float y, Pi
CLAMP(xs, -this->m_width_x4, this->m_width_x4);
CLAMP(ys, -this->m_height_x4, this->m_height_x4);
- this->m_inputVectorProgram->read(inVector, x, y, sampler);
+ this->m_inputVectorProgram->readSampled(inVector, x, y, sampler);
p_dx = inVector[0] * xs;
p_dy = inVector[1] * ys;
@@ -82,7 +82,7 @@ void DisplaceSimpleOperation::executePixel(float output[4], float x, float y, Pi
CLAMP(u, 0.f, this->getWidth() - 1.f);
CLAMP(v, 0.f, this->getHeight() - 1.f);
- this->m_inputColorProgram->read(output, u, v, sampler);
+ this->m_inputColorProgram->readSampled(output, u, v, sampler);
}
void DisplaceSimpleOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
index 989cf8a1f67..6e52dfe86e9 100644
--- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
+++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.h
@@ -48,7 +48,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp
index d3309e0c978..072ca1022e7 100644
--- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp
@@ -49,7 +49,7 @@ float DistanceRGBMatteOperation::calculateDistance(float key[4], float image[4])
return len_v3v3(key, image);
}
-void DistanceRGBMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void DistanceRGBMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inKey[4];
float inImage[4];
@@ -60,8 +60,8 @@ void DistanceRGBMatteOperation::executePixel(float output[4], float x, float y,
float distance;
float alpha;
- this->m_inputKeyProgram->read(inKey, x, y, sampler);
- this->m_inputImageProgram->read(inImage, x, y, sampler);
+ this->m_inputKeyProgram->readSampled(inKey, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inImage, x, y, sampler);
distance = this->calculateDistance(inKey, inImage);
diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h
index 43299486f60..a815caa5ef5 100644
--- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h
+++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_DotproductOperation.cpp b/source/blender/compositor/operations/COM_DotproductOperation.cpp
index 1439dfa404a..368db185adc 100644
--- a/source/blender/compositor/operations/COM_DotproductOperation.cpp
+++ b/source/blender/compositor/operations/COM_DotproductOperation.cpp
@@ -45,11 +45,11 @@ void DotproductOperation::deinitExecution()
/** @todo: current implementation is the inverse of a dotproduct. not 'logically' correct
*/
-void DotproductOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void DotproductOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input1[4];
float input2[4];
- this->m_input1Operation->read(input1, x, y, sampler);
- this->m_input2Operation->read(input2, x, y, sampler);
+ this->m_input1Operation->readSampled(input1, x, y, sampler);
+ this->m_input2Operation->readSampled(input2, x, y, sampler);
output[0] = -(input1[0] * input2[0] + input1[1] * input2[1] + input1[2] * input2[2]);
}
diff --git a/source/blender/compositor/operations/COM_DotproductOperation.h b/source/blender/compositor/operations/COM_DotproductOperation.h
index 31588207504..4378e280d17 100644
--- a/source/blender/compositor/operations/COM_DotproductOperation.h
+++ b/source/blender/compositor/operations/COM_DotproductOperation.h
@@ -31,7 +31,7 @@ private:
SocketReader *m_input2Operation;
public:
DotproductOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
index 9ab21e2d5bd..d7cc2ec9272 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
@@ -44,7 +44,7 @@ void EllipseMaskOperation::initExecution()
this->m_aspectRatio = ((float)this->getWidth()) / this->getHeight();
}
-void EllipseMaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void EllipseMaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputMask[4];
float inputValue[4];
@@ -57,8 +57,8 @@ void EllipseMaskOperation::executePixel(float output[4], float x, float y, Pixel
rx = this->m_data->x + (this->m_cosine * dx + this->m_sine * dy);
ry = this->m_data->y + (-this->m_sine * dx + this->m_cosine * dy);
- this->m_inputMask->read(inputMask, x, y, sampler);
- this->m_inputValue->read(inputValue, x, y, sampler);
+ this->m_inputMask->readSampled(inputMask, x, y, sampler);
+ this->m_inputValue->readSampled(inputValue, x, y, sampler);
const float halfHeight = (this->m_data->height) / 2.0f;
const float halfWidth = this->m_data->width / 2.0f;
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.h b/source/blender/compositor/operations/COM_EllipseMaskOperation.h
index ed74e6b43db..753615df370 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.h
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cpp
index 526eba34d86..3de2ae9dabc 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.cpp
+++ b/source/blender/compositor/operations/COM_FlipOperation.cpp
@@ -42,12 +42,12 @@ void FlipOperation::deinitExecution()
}
-void FlipOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void FlipOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float nx = this->m_flipX ? this->getWidth() - 1 - x : x;
float ny = this->m_flipY ? this->getHeight() - 1 - y : y;
- this->m_inputOperation->read(output, nx, ny, sampler);
+ this->m_inputOperation->readSampled(output, nx, ny, sampler);
}
bool FlipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
diff --git a/source/blender/compositor/operations/COM_FlipOperation.h b/source/blender/compositor/operations/COM_FlipOperation.h
index 018617cea8a..a1fcde19876 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.h
+++ b/source/blender/compositor/operations/COM_FlipOperation.h
@@ -33,7 +33,7 @@ private:
public:
FlipOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
index 8f92dc02a57..357677d6832 100644
--- a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
@@ -34,10 +34,10 @@ void GammaCorrectOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void GammaCorrectOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void GammaCorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputProgram->read(inputColor, x, y, sampler);
+ this->m_inputProgram->readSampled(inputColor, x, y, sampler);
if (inputColor[3] > 0.0f) {
inputColor[0] /= inputColor[3];
inputColor[1] /= inputColor[3];
@@ -73,10 +73,10 @@ void GammaUncorrectOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void GammaUncorrectOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void GammaUncorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor[4];
- this->m_inputProgram->read(inputColor, x, y, sampler);
+ this->m_inputProgram->readSampled(inputColor, x, y, sampler);
if (inputColor[3] > 0.0f) {
inputColor[0] /= inputColor[3];
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.h b/source/blender/compositor/operations/COM_GammaCorrectOperation.h
index 514855b4f56..68eaab83c99 100644
--- a/source/blender/compositor/operations/COM_GammaCorrectOperation.h
+++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.h
@@ -38,7 +38,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
@@ -64,7 +64,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_GammaOperation.cpp b/source/blender/compositor/operations/COM_GammaOperation.cpp
index 326031c5984..d98f2c4663f 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaOperation.cpp
@@ -37,13 +37,13 @@ void GammaOperation::initExecution()
this->m_inputGammaProgram = this->getInputSocketReader(1);
}
-void GammaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void GammaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float inputGamma[4];
- this->m_inputProgram->read(inputValue, x, y, sampler);
- this->m_inputGammaProgram->read(inputGamma, x, y, sampler);
+ this->m_inputProgram->readSampled(inputValue, x, y, sampler);
+ this->m_inputGammaProgram->readSampled(inputGamma, x, y, sampler);
const float gamma = inputGamma[0];
/* check for negative to avoid nan's */
output[0] = inputValue[0] > 0.0f ? powf(inputValue[0], gamma) : inputValue[0];
diff --git a/source/blender/compositor/operations/COM_GammaOperation.h b/source/blender/compositor/operations/COM_GammaOperation.h
index 4482f7be34a..d8e08457812 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.h
+++ b/source/blender/compositor/operations/COM_GammaOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
index 1c7d2659c39..78e1e80cafc 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
@@ -42,11 +42,11 @@ void GlareThresholdOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void GlareThresholdOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void GlareThresholdOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
const float threshold = this->m_settings->threshold;
- this->m_inputProgram->read(output, x, y, sampler);
+ this->m_inputProgram->readSampled(output, x, y, sampler);
if (rgb_to_luma_y(output) >= threshold) {
output[0] -= threshold, output[1] -= threshold, output[2] -= threshold;
output[0] = max(output[0], 0.0f);
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.h b/source/blender/compositor/operations/COM_GlareThresholdOperation.h
index 44f9db6a483..7760a19251b 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.h
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.h
@@ -42,7 +42,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
index 8f58942fbe2..6bbaac8e303 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
@@ -45,11 +45,11 @@ void HueSaturationValueCorrectOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void HueSaturationValueCorrectOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void HueSaturationValueCorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float hsv[4], f;
- this->m_inputProgram->read(hsv, x, y, sampler);
+ this->m_inputProgram->readSampled(hsv, x, y, sampler);
/* adjust hue, scaling returned default 0.5 up to 1 */
f = curvemapping_evaluateF(this->m_curveMapping, 0, hsv[0]);
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
index 5e57d09a51e..0a0e82bf168 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.h
@@ -37,7 +37,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cpp b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
index 4b9bcb118e7..a021f07d2a7 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.cpp
@@ -33,11 +33,11 @@ void IDMaskOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void IDMaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void IDMaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
- this->m_inputProgram->read(inputValue, x, y, sampler);
+ this->m_inputProgram->readSampled(inputValue, x, y, sampler);
const float a = (inputValue[0] == this->m_objectIndex) ? 1.0f : 0.0f;
output[0] = a;
}
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.h b/source/blender/compositor/operations/COM_IDMaskOperation.h
index 68c5cf4c1dc..dfddc489ca4 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.h
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.h
@@ -39,7 +39,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index cface29fdca..adc325de377 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -146,7 +146,7 @@ static void sampleImageAtLocation(ImBuf *ibuf, float x, float y, PixelSampler sa
}
}
-void ImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if ((this->m_imageFloatBuffer == NULL && this->m_imageByteBuffer == NULL) || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
zero_v4(output);
@@ -156,7 +156,7 @@ void ImageOperation::executePixel(float output[4], float x, float y, PixelSample
}
}
-void ImageAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ImageAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float tempcolor[4];
@@ -170,7 +170,7 @@ void ImageAlphaOperation::executePixel(float output[4], float x, float y, PixelS
}
}
-void ImageDepthOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ImageDepthOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (this->m_depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
output[0] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_ImageOperation.h b/source/blender/compositor/operations/COM_ImageOperation.h
index b51f11edd04..a9e2ed9ff64 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.h
+++ b/source/blender/compositor/operations/COM_ImageOperation.h
@@ -73,7 +73,7 @@ public:
* Constructor
*/
ImageOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ImageAlphaOperation : public BaseImageOperation {
public:
@@ -81,7 +81,7 @@ public:
* Constructor
*/
ImageAlphaOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ImageDepthOperation : public BaseImageOperation {
public:
@@ -89,6 +89,6 @@ public:
* Constructor
*/
ImageDepthOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cpp
index 9c2dd825709..dc5a2653129 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_InvertOperation.cpp
@@ -39,12 +39,12 @@ void InvertOperation::initExecution()
this->m_inputColorProgram = this->getInputSocketReader(1);
}
-void InvertOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void InvertOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float inputColor[4];
- this->m_inputValueProgram->read(inputValue, x, y, sampler);
- this->m_inputColorProgram->read(inputColor, x, y, sampler);
+ this->m_inputValueProgram->readSampled(inputValue, x, y, sampler);
+ this->m_inputColorProgram->readSampled(inputColor, x, y, sampler);
const float value = inputValue[0];
const float invertedValue = 1.0f - value;
diff --git a/source/blender/compositor/operations/COM_InvertOperation.h b/source/blender/compositor/operations/COM_InvertOperation.h
index 7fded7bb1e4..be1e933f1e9 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.h
+++ b/source/blender/compositor/operations/COM_InvertOperation.h
@@ -42,7 +42,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
index 01f5c032730..c4b821f998f 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
@@ -53,13 +53,13 @@ void KeyingDespillOperation::deinitExecution()
this->m_screenReader = NULL;
}
-void KeyingDespillOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void KeyingDespillOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float pixelColor[4];
float screenColor[4];
- this->m_pixelReader->read(pixelColor, x, y, sampler);
- this->m_screenReader->read(screenColor, x, y, sampler);
+ this->m_pixelReader->readSampled(pixelColor, x, y, sampler);
+ this->m_screenReader->readSampled(screenColor, x, y, sampler);
const int screen_primary_channel = max_axis_v3(screenColor);
const int other_1 = (screen_primary_channel + 1) % 3;
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.h b/source/blender/compositor/operations/COM_KeyingDespillOperation.h
index 18e771b14f1..da9924d5b4b 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.h
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.h
@@ -45,7 +45,7 @@ public:
void setDespillFactor(float value) {this->m_despillFactor = value;}
void setColorBalance(float value) {this->m_colorBalance = value;}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_KeyingOperation.cpp b/source/blender/compositor/operations/COM_KeyingOperation.cpp
index baeacb56744..e2566d2f4f0 100644
--- a/source/blender/compositor/operations/COM_KeyingOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingOperation.cpp
@@ -65,13 +65,13 @@ void KeyingOperation::deinitExecution()
this->m_screenReader = NULL;
}
-void KeyingOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void KeyingOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float pixelColor[4];
float screenColor[4];
- this->m_pixelReader->read(pixelColor, x, y, sampler);
- this->m_screenReader->read(screenColor, x, y, sampler);
+ this->m_pixelReader->readSampled(pixelColor, x, y, sampler);
+ this->m_screenReader->readSampled(screenColor, x, y, sampler);
const int primary_channel = max_axis_v3(screenColor);
diff --git a/source/blender/compositor/operations/COM_KeyingOperation.h b/source/blender/compositor/operations/COM_KeyingOperation.h
index fcff9243dfc..e4542e2c6dd 100644
--- a/source/blender/compositor/operations/COM_KeyingOperation.h
+++ b/source/blender/compositor/operations/COM_KeyingOperation.h
@@ -49,7 +49,7 @@ public:
void setScreenBalance(float value) {this->m_screenBalance = value;}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
index 4c65113ee70..0e48d5963c6 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
@@ -40,7 +40,7 @@ void LuminanceMatteOperation::deinitExecution()
this->m_inputImageProgram = NULL;
}
-void LuminanceMatteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void LuminanceMatteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inColor[4];
@@ -49,7 +49,7 @@ void LuminanceMatteOperation::executePixel(float output[4], float x, float y, Pi
float alpha;
- this->m_inputImageProgram->read(inColor, x, y, sampler);
+ this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
/* one line thread-friend algorithm:
* output[0] = max(inputValue[3], min(high, max(low, ((inColor[0]-low)/(high-low))))
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.h b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
index cb8cc01efea..93051f52228 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.h
@@ -41,7 +41,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.cpp b/source/blender/compositor/operations/COM_MapRangeOperation.cpp
index 1fe74ade0fc..2e80d4f1ba3 100644
--- a/source/blender/compositor/operations/COM_MapRangeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapRangeOperation.cpp
@@ -46,18 +46,18 @@ void MapRangeOperation::initExecution()
/* The code below assumes all data is inside range +- this, and that input buffer is single channel */
#define BLENDER_ZMAX 10000.0f
-void MapRangeOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MapRangeOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputs[8]; /* includes the 5 inputs + 3 pads */
float value;
float source_min, source_max;
float dest_min, dest_max;
- this->m_inputOperation->read(inputs, x, y, sampler);
- this->m_sourceMinOperation->read(inputs + 1, x, y, sampler);
- this->m_sourceMaxOperation->read(inputs + 2, x, y, sampler);
- this->m_destMinOperation->read(inputs + 3, x, y, sampler);
- this->m_destMaxOperation->read(inputs + 4, x, y, sampler);
+ this->m_inputOperation->readSampled(inputs, x, y, sampler);
+ this->m_sourceMinOperation->readSampled(inputs + 1, x, y, sampler);
+ this->m_sourceMaxOperation->readSampled(inputs + 2, x, y, sampler);
+ this->m_destMinOperation->readSampled(inputs + 3, x, y, sampler);
+ this->m_destMaxOperation->readSampled(inputs + 4, x, y, sampler);
value = inputs[0];
source_min = inputs[1];
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.h b/source/blender/compositor/operations/COM_MapRangeOperation.h
index 00dfc68168c..a232f89ea9d 100644
--- a/source/blender/compositor/operations/COM_MapRangeOperation.h
+++ b/source/blender/compositor/operations/COM_MapRangeOperation.h
@@ -50,7 +50,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cpp
index a9b6ad3edc1..289b447dec7 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cpp
@@ -40,7 +40,7 @@ void MapUVOperation::initExecution()
this->m_inputUVProgram = this->getInputSocketReader(1);
}
-void MapUVOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MapUVOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputUV[4];
float uv_a[4], uv_b[4];
@@ -50,22 +50,22 @@ void MapUVOperation::executePixel(float output[4], float x, float y, PixelSample
float uv_l, uv_r;
float uv_u, uv_d;
- this->m_inputUVProgram->read(inputUV, x, y, sampler);
+ this->m_inputUVProgram->readSampled(inputUV, x, y, sampler);
if (inputUV[2] == 0.f) {
zero_v4(output);
return;
}
/* adaptive sampling, red (U) channel */
- this->m_inputUVProgram->read(uv_a, x - 1, y, COM_PS_NEAREST);
- this->m_inputUVProgram->read(uv_b, x + 1, y, COM_PS_NEAREST);
+ this->m_inputUVProgram->readSampled(uv_a, x - 1, y, COM_PS_NEAREST);
+ this->m_inputUVProgram->readSampled(uv_b, x + 1, y, COM_PS_NEAREST);
uv_l = uv_a[2] != 0.f ? fabsf(inputUV[0] - uv_a[0]) : 0.f;
uv_r = uv_b[2] != 0.f ? fabsf(inputUV[0] - uv_b[0]) : 0.f;
dx = 0.5f * (uv_l + uv_r);
/* adaptive sampling, green (V) channel */
- this->m_inputUVProgram->read(uv_a, x, y - 1, COM_PS_NEAREST);
- this->m_inputUVProgram->read(uv_b, x, y + 1, COM_PS_NEAREST);
+ this->m_inputUVProgram->readSampled(uv_a, x, y - 1, COM_PS_NEAREST);
+ this->m_inputUVProgram->readSampled(uv_b, x, y + 1, COM_PS_NEAREST);
uv_u = uv_a[2] != 0.f ? fabsf(inputUV[1] - uv_a[1]) : 0.f;
uv_d = uv_b[2] != 0.f ? fabsf(inputUV[1] - uv_b[1]) : 0.f;
@@ -81,7 +81,7 @@ void MapUVOperation::executePixel(float output[4], float x, float y, PixelSample
u = inputUV[0] * this->m_inputColorProgram->getWidth();
v = inputUV[1] * this->m_inputColorProgram->getHeight();
- this->m_inputColorProgram->read(output, u, v, dx, dy, COM_PS_NEAREST);
+ this->m_inputColorProgram->readFiltered(output, u, v, dx, dy, COM_PS_NEAREST);
/* "premul" */
if (alpha < 1.0f) {
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.h b/source/blender/compositor/operations/COM_MapUVOperation.h
index c8356c1a7ad..fe8bfd2a9ac 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.h
+++ b/source/blender/compositor/operations/COM_MapUVOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.cpp b/source/blender/compositor/operations/COM_MapValueOperation.cpp
index 7acc431f7b5..d6aaf560fce 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapValueOperation.cpp
@@ -34,10 +34,10 @@ void MapValueOperation::initExecution()
this->m_inputOperation = this->getInputSocketReader(0);
}
-void MapValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MapValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float src[4];
- this->m_inputOperation->read(src, x, y, sampler);
+ this->m_inputOperation->readSampled(src, x, y, sampler);
TexMapping *texmap = this->m_settings;
float value = (src[0] + texmap->loc[0]) * texmap->size[0];
if (texmap->flag & TEXMAP_CLIP_MIN)
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.h b/source/blender/compositor/operations/COM_MapValueOperation.h
index 418d6d9bf4d..a9a59d6633a 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.h
+++ b/source/blender/compositor/operations/COM_MapValueOperation.h
@@ -45,7 +45,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp
index 85df691ee29..a5b1987d4b3 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_MaskOperation.cpp
@@ -127,7 +127,7 @@ void MaskOperation::determineResolution(unsigned int resolution[2], unsigned int
}
}
-void MaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
const float xy[2] = {x * this->m_maskWidthInv,
y * this->m_maskHeightInv};
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
index 2de71afcfa7..18d7e594104 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.h
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -83,7 +83,7 @@ public:
void setMotionBlurSamples(int samples) { this->m_rasterMaskHandleTot = min(max(1, samples), CMP_NODE_MASK_MBLUR_SAMPLES_MAX); }
void setMotionBlurShutter(float shutter) { this->m_frame_shutter = shutter; }
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index fa0c480eb70..cc7511bb9fc 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -72,52 +72,52 @@ void MathBaseOperation::clampIfNeeded(float *color)
}
}
-void MathAddOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathAddOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = inputValue1[0] + inputValue2[0];
clampIfNeeded(output);
}
-void MathSubtractOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathSubtractOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = inputValue1[0] - inputValue2[0];
clampIfNeeded(output);
}
-void MathMultiplyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathMultiplyOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = inputValue1[0] * inputValue2[0];
clampIfNeeded(output);
}
-void MathDivideOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathDivideOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue2[0] == 0) /* We don't want to divide by zero. */
output[0] = 0.0;
@@ -127,52 +127,52 @@ void MathDivideOperation::executePixel(float output[4], float x, float y, PixelS
clampIfNeeded(output);
}
-void MathSineOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathSineOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = sin(inputValue1[0]);
clampIfNeeded(output);
}
-void MathCosineOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathCosineOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = cos(inputValue1[0]);
clampIfNeeded(output);
}
-void MathTangentOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathTangentOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = tan(inputValue1[0]);
clampIfNeeded(output);
}
-void MathArcSineOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathArcSineOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue1[0] <= 1 && inputValue1[0] >= -1)
output[0] = asin(inputValue1[0]);
@@ -182,13 +182,13 @@ void MathArcSineOperation::executePixel(float output[4], float x, float y, Pixel
clampIfNeeded(output);
}
-void MathArcCosineOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathArcCosineOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue1[0] <= 1 && inputValue1[0] >= -1)
output[0] = acos(inputValue1[0]);
@@ -198,26 +198,26 @@ void MathArcCosineOperation::executePixel(float output[4], float x, float y, Pix
clampIfNeeded(output);
}
-void MathArcTangentOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathArcTangentOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = atan(inputValue1[0]);
clampIfNeeded(output);
}
-void MathPowerOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathPowerOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue1[0] >= 0) {
output[0] = pow(inputValue1[0], inputValue2[0]);
@@ -236,13 +236,13 @@ void MathPowerOperation::executePixel(float output[4], float x, float y, PixelSa
clampIfNeeded(output);
}
-void MathLogarithmOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathLogarithmOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue1[0] > 0 && inputValue2[0] > 0)
output[0] = log(inputValue1[0]) / log(inputValue2[0]);
@@ -252,78 +252,78 @@ void MathLogarithmOperation::executePixel(float output[4], float x, float y, Pix
clampIfNeeded(output);
}
-void MathMinimumOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathMinimumOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = min(inputValue1[0], inputValue2[0]);
clampIfNeeded(output);
}
-void MathMaximumOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathMaximumOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = max(inputValue1[0], inputValue2[0]);
clampIfNeeded(output);
}
-void MathRoundOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathRoundOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = round(inputValue1[0]);
clampIfNeeded(output);
}
-void MathLessThanOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathLessThanOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = inputValue1[0] < inputValue2[0] ? 1.0f : 0.0f;
clampIfNeeded(output);
}
-void MathGreaterThanOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathGreaterThanOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
output[0] = inputValue1[0] > inputValue2[0] ? 1.0f : 0.0f;
clampIfNeeded(output);
}
-void MathModuloOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MathModuloOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue1[4];
float inputValue2[4];
- this->m_inputValue1Operation->read(inputValue1, x, y, sampler);
- this->m_inputValue2Operation->read(inputValue2, x, y, sampler);
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+ this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
if (inputValue2[0] == 0)
output[0] = 0.0;
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h
index 649a9688037..4ea7c43a67d 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.h
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.h
@@ -50,7 +50,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler) = 0;
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) = 0;
/**
* Initialize the execution
@@ -73,94 +73,94 @@ public:
class MathAddOperation : public MathBaseOperation {
public:
MathAddOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathSubtractOperation : public MathBaseOperation {
public:
MathSubtractOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathMultiplyOperation : public MathBaseOperation {
public:
MathMultiplyOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathDivideOperation : public MathBaseOperation {
public:
MathDivideOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathSineOperation : public MathBaseOperation {
public:
MathSineOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathCosineOperation : public MathBaseOperation {
public:
MathCosineOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathTangentOperation : public MathBaseOperation {
public:
MathTangentOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathArcSineOperation : public MathBaseOperation {
public:
MathArcSineOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathArcCosineOperation : public MathBaseOperation {
public:
MathArcCosineOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathArcTangentOperation : public MathBaseOperation {
public:
MathArcTangentOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathPowerOperation : public MathBaseOperation {
public:
MathPowerOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathLogarithmOperation : public MathBaseOperation {
public:
MathLogarithmOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathMinimumOperation : public MathBaseOperation {
public:
MathMinimumOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathMaximumOperation : public MathBaseOperation {
public:
MathMaximumOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathRoundOperation : public MathBaseOperation {
public:
MathRoundOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathLessThanOperation : public MathBaseOperation {
public:
MathLessThanOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathGreaterThanOperation : public MathBaseOperation {
public:
MathGreaterThanOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MathModuloOperation : public MathBaseOperation {
public:
MathModuloOperation() : MathBaseOperation() {}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MixOperation.cpp b/source/blender/compositor/operations/COM_MixOperation.cpp
index f094e93f147..9781cb4e162 100644
--- a/source/blender/compositor/operations/COM_MixOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOperation.cpp
@@ -48,15 +48,15 @@ void MixBaseOperation::initExecution()
this->m_inputColor2Operation = this->getInputSocketReader(2);
}
-void MixBaseOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixBaseOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -107,15 +107,15 @@ MixAddOperation::MixAddOperation() : MixBaseOperation()
/* pass */
}
-void MixAddOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixAddOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -136,16 +136,16 @@ MixBlendOperation::MixBlendOperation() : MixBaseOperation()
/* pass */
}
-void MixBlendOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixBlendOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
float value;
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -167,16 +167,16 @@ MixBurnOperation::MixBurnOperation() : MixBaseOperation()
/* pass */
}
-void MixBurnOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixBurnOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
float tmp;
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -235,15 +235,15 @@ MixColorOperation::MixColorOperation() : MixBaseOperation()
/* pass */
}
-void MixColorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixColorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -277,15 +277,15 @@ MixDarkenOperation::MixDarkenOperation() : MixBaseOperation()
/* pass */
}
-void MixDarkenOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixDarkenOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -315,15 +315,15 @@ MixDifferenceOperation::MixDifferenceOperation() : MixBaseOperation()
/* pass */
}
-void MixDifferenceOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixDifferenceOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -345,15 +345,15 @@ MixDivideOperation::MixDivideOperation() : MixBaseOperation()
/* pass */
}
-void MixDivideOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixDivideOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -386,16 +386,16 @@ MixDodgeOperation::MixDodgeOperation() : MixBaseOperation()
/* pass */
}
-void MixDodgeOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixDodgeOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
float tmp;
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -459,16 +459,16 @@ MixGlareOperation::MixGlareOperation() : MixBaseOperation()
/* pass */
}
-void MixGlareOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixGlareOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
float value;
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
value = inputValue[0];
float mf = 2.f - 2.f * fabsf(value - 0.5f);
@@ -491,15 +491,15 @@ MixHueOperation::MixHueOperation() : MixBaseOperation()
/* pass */
}
-void MixHueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixHueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -533,15 +533,15 @@ MixLightenOperation::MixLightenOperation() : MixBaseOperation()
/* pass */
}
-void MixLightenOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixLightenOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -569,15 +569,15 @@ MixLinearLightOperation::MixLinearLightOperation() : MixBaseOperation()
/* pass */
}
-void MixLinearLightOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixLinearLightOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -608,15 +608,15 @@ MixMultiplyOperation::MixMultiplyOperation() : MixBaseOperation()
/* pass */
}
-void MixMultiplyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixMultiplyOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -638,15 +638,15 @@ MixOverlayOperation::MixOverlayOperation() : MixBaseOperation()
/* pass */
}
-void MixOverlayOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixOverlayOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -685,15 +685,15 @@ MixSaturationOperation::MixSaturationOperation() : MixBaseOperation()
/* pass */
}
-void MixSaturationOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixSaturationOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -724,15 +724,15 @@ MixScreenOperation::MixScreenOperation() : MixBaseOperation()
/* pass */
}
-void MixScreenOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixScreenOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -755,15 +755,15 @@ MixSoftLightOperation::MixSoftLightOperation() : MixBaseOperation()
/* pass */
}
-void MixSoftLightOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) \
+void MixSoftLightOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) \
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -792,15 +792,15 @@ MixSubtractOperation::MixSubtractOperation() : MixBaseOperation()
/* pass */
}
-void MixSubtractOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixSubtractOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
@@ -821,15 +821,15 @@ MixValueOperation::MixValueOperation() : MixBaseOperation()
/* pass */
}
-void MixValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MixValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float inputColor1[4];
float inputColor2[4];
float inputValue[4];
- this->m_inputValueOperation->read(inputValue, x, y, sampler);
- this->m_inputColor1Operation->read(inputColor1, x, y, sampler);
- this->m_inputColor2Operation->read(inputColor2, x, y, sampler);
+ this->m_inputValueOperation->readSampled(inputValue, x, y, sampler);
+ this->m_inputColor1Operation->readSampled(inputColor1, x, y, sampler);
+ this->m_inputColor2Operation->readSampled(inputColor2, x, y, sampler);
float value = inputValue[0];
if (this->useValueAlphaMultiply()) {
diff --git a/source/blender/compositor/operations/COM_MixOperation.h b/source/blender/compositor/operations/COM_MixOperation.h
index 93dbe6f36a6..479ce161eea 100644
--- a/source/blender/compositor/operations/COM_MixOperation.h
+++ b/source/blender/compositor/operations/COM_MixOperation.h
@@ -60,7 +60,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
@@ -83,115 +83,115 @@ public:
class MixAddOperation : public MixBaseOperation {
public:
MixAddOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixBlendOperation : public MixBaseOperation {
public:
MixBlendOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixBurnOperation : public MixBaseOperation {
public:
MixBurnOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixColorOperation : public MixBaseOperation {
public:
MixColorOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixDarkenOperation : public MixBaseOperation {
public:
MixDarkenOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixDifferenceOperation : public MixBaseOperation {
public:
MixDifferenceOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixDivideOperation : public MixBaseOperation {
public:
MixDivideOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixDodgeOperation : public MixBaseOperation {
public:
MixDodgeOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixGlareOperation : public MixBaseOperation {
public:
MixGlareOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixHueOperation : public MixBaseOperation {
public:
MixHueOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixLightenOperation : public MixBaseOperation {
public:
MixLightenOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixLinearLightOperation : public MixBaseOperation {
public:
MixLinearLightOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixMultiplyOperation : public MixBaseOperation {
public:
MixMultiplyOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixOverlayOperation : public MixBaseOperation {
public:
MixOverlayOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixSaturationOperation : public MixBaseOperation {
public:
MixSaturationOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixScreenOperation : public MixBaseOperation {
public:
MixScreenOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixSoftLightOperation : public MixBaseOperation {
public:
MixSoftLightOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixSubtractOperation : public MixBaseOperation {
public:
MixSubtractOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MixValueOperation : public MixBaseOperation {
public:
MixValueOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
index 0d2de47bc4f..fbbfa8fd65e 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
@@ -33,7 +33,7 @@ MovieClipAttributeOperation::MovieClipAttributeOperation() : NodeOperation()
this->m_attribute = MCA_X;
}
-void MovieClipAttributeOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MovieClipAttributeOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (!this->m_valueSet) {
float loc[2], scale, angle;
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
index f894626d534..49c86c7fafc 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
@@ -51,7 +51,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void setMovieClip(MovieClip *clip) { this->m_clip = clip; }
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
index 76dc093035c..5b75113e7f3 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
@@ -86,7 +86,7 @@ void MovieClipBaseOperation::determineResolution(unsigned int resolution[2], uns
}
}
-void MovieClipBaseOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MovieClipBaseOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
ImBuf *ibuf = this->m_movieClipBuffer;
@@ -122,9 +122,9 @@ MovieClipAlphaOperation::MovieClipAlphaOperation() : MovieClipBaseOperation()
this->addOutputSocket(COM_DT_VALUE);
}
-void MovieClipAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MovieClipAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- MovieClipBaseOperation::executePixel(output, x, y, sampler);
+ MovieClipBaseOperation::executePixelSampled(output, x, y, sampler);
output[0] = output[3];
output[1] = 0.0f;
output[2] = 0.0f;
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.h b/source/blender/compositor/operations/COM_MovieClipOperation.h
index a368dca423c..c16262cbd02 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.h
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.h
@@ -57,7 +57,7 @@ public:
void setCacheFrame(bool value) { this->m_cacheFrame = value; }
void setFramenumber(int framenumber) { this->m_framenumber = framenumber; }
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MovieClipOperation : public MovieClipBaseOperation {
@@ -68,7 +68,7 @@ public:
class MovieClipAlphaOperation : public MovieClipBaseOperation {
public:
MovieClipAlphaOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index 863a404ba67..a8c7728160d 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -122,16 +122,16 @@ void MovieDistortionOperation::deinitExecution()
}
-void MovieDistortionOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MovieDistortionOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (this->m_cache != NULL) {
float u, v;
this->m_cache->getUV(&this->m_movieClip->tracking, x, y, &u, &v);
- this->m_inputOperation->read(output, u, v, COM_PS_BILINEAR);
+ this->m_inputOperation->readSampled(output, u, v, COM_PS_BILINEAR);
}
else {
- this->m_inputOperation->read(output, x, y, COM_PS_BILINEAR);
+ this->m_inputOperation->readSampled(output, x, y, COM_PS_BILINEAR);
}
}
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.h b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
index c9629451992..42c4a84f9b2 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
@@ -156,7 +156,7 @@ protected:
public:
MovieDistortionOperation(bool distortion);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index e2a95b2e33b..84c1fdfb6f5 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -42,7 +42,7 @@ ImBuf *MultilayerBaseOperation::getImBuf()
return NULL;
}
-void MultilayerColorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MultilayerColorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int yi = y;
int xi = x;
@@ -70,7 +70,7 @@ void MultilayerColorOperation::executePixel(float output[4], float x, float y, P
}
}
-void MultilayerValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MultilayerValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int yi = y;
int xi = x;
@@ -83,7 +83,7 @@ void MultilayerValueOperation::executePixel(float output[4], float x, float y, P
}
}
-void MultilayerVectorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void MultilayerVectorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int yi = y;
int xi = x;
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.h b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
index 065bcc7da1e..37bee1b6a8c 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.h
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
@@ -46,7 +46,7 @@ public:
MultilayerColorOperation(int passindex) : MultilayerBaseOperation(passindex) {
this->addOutputSocket(COM_DT_COLOR);
}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MultilayerValueOperation : public MultilayerBaseOperation {
@@ -54,7 +54,7 @@ public:
MultilayerValueOperation(int passindex) : MultilayerBaseOperation(passindex) {
this->addOutputSocket(COM_DT_VALUE);
}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MultilayerVectorOperation : public MultilayerBaseOperation {
@@ -62,7 +62,7 @@ public:
MultilayerVectorOperation(int passindex) : MultilayerBaseOperation(passindex) {
this->addOutputSocket(COM_DT_VECTOR);
}
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index a5be993f241..c94387337c3 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -79,7 +79,7 @@ static void write_buffer_rect(rcti *rect, const bNodeTree *tree,
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2 && (!breaked); x++) {
- reader->read(color, x, y, COM_PS_NEAREST);
+ reader->readSampled(color, x, y, COM_PS_NEAREST);
for (i = 0; i < size; ++i)
buffer[offset + i] = color[i];
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.cpp b/source/blender/compositor/operations/COM_PixelateOperation.cpp
index 89e7f0093a1..eed6d1d01b9 100644
--- a/source/blender/compositor/operations/COM_PixelateOperation.cpp
+++ b/source/blender/compositor/operations/COM_PixelateOperation.cpp
@@ -40,10 +40,10 @@ void PixelateOperation::deinitExecution()
this->m_inputOperation = NULL;
}
-void PixelateOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void PixelateOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float nx = round(x);
float ny = round(y);
- this->m_inputOperation->read(output, nx, ny, sampler);
+ this->m_inputOperation->readSampled(output, nx, ny, sampler);
}
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.h b/source/blender/compositor/operations/COM_PixelateOperation.h
index 83603a59331..8e60baf7f05 100644
--- a/source/blender/compositor/operations/COM_PixelateOperation.h
+++ b/source/blender/compositor/operations/COM_PixelateOperation.h
@@ -62,7 +62,7 @@ public:
* @param y y-coordinate
* @param sampler sampler
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp
index 8aa1324d8e2..58fa4bd08dc 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp
@@ -50,7 +50,7 @@ void PlaneTrackMaskOperation::initExecution()
BLI_jitter_init(this->m_jitter[0], this->m_osa);
}
-void PlaneTrackMaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void PlaneTrackMaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float point[2];
diff --git a/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.h b/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.h
index db32f9830e0..7f763954079 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.h
+++ b/source/blender/compositor/operations/COM_PlaneTrackMaskOperation.h
@@ -43,7 +43,7 @@ public:
void initExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif
diff --git a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp
index df487a766f3..e3788f89b2d 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp
@@ -125,7 +125,7 @@ void PlaneTrackWarpImageOperation::deinitExecution()
this->m_pixelReader = NULL;
}
-void PlaneTrackWarpImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void PlaneTrackWarpImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float color_accum[4];
@@ -142,7 +142,7 @@ void PlaneTrackWarpImageOperation::executePixel(float output[4], float x, float
u *= this->m_pixelReader->getWidth();
v *= this->m_pixelReader->getHeight();
- this->m_pixelReader->read(current_color, u, v, dx, dy, COM_PS_NEAREST);
+ this->m_pixelReader->readFiltered(current_color, u, v, dx, dy, COM_PS_NEAREST);
add_v4_v4(color_accum, current_color);
}
}
diff --git a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.h b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.h
index a92ff3f9ddf..4d73a01cad0 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.h
+++ b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.h
@@ -45,7 +45,7 @@ public:
void initExecution();
void deinitExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
};
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index ba158fb2509..add9e8b959e 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -104,7 +104,7 @@ void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber)
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 1.0f;
- this->m_input->read(color, rx, ry, COM_PS_NEAREST);
+ this->m_input->readSampled(color, rx, ry, COM_PS_NEAREST);
IMB_colormanagement_processor_apply_v4(cm_processor, color);
F4TOCHAR4(color, this->m_outputBuffer + offset);
offset += 4;
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
index e8b900b9a85..7f6079c55aa 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
@@ -102,7 +102,7 @@ void ProjectorLensDistortionOperation::updateDispersion()
this->lockMutex();
if (!this->m_dispersionAvailable) {
float result[4];
- this->getInputSocketReader(1)->read(result, 1, 1, COM_PS_NEAREST);
+ this->getInputSocketReader(1)->readSampled(result, 1, 1, COM_PS_NEAREST);
this->m_dispersion = result[0];
this->m_kr = 0.25f * max_ff(min_ff(this->m_dispersion, 1.0f), 0.0f);
this->m_kr2 = this->m_kr * 20;
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
index 3aeef6bf409..b93e338ad6c 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
@@ -52,7 +52,7 @@ void ReadBufferOperation::determineResolution(unsigned int resolution[2], unsign
m_single_value = operation->isSingleValue();
}
}
-void ReadBufferOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ReadBufferOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (m_single_value) {
/* write buffer has a single value stored at (0,0) */
@@ -81,7 +81,7 @@ void ReadBufferOperation::executePixelExtend(float output[4], float x, float y,
}
}
-void ReadBufferOperation::executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler)
+void ReadBufferOperation::executePixelFiltered(float output[4], float x, float y, float dx, float dy, PixelSampler sampler)
{
if (m_single_value) {
/* write buffer has a single value stored at (0,0) */
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.h b/source/blender/compositor/operations/COM_ReadBufferOperation.h
index 7a67056eda6..cdc6e50f6d4 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.h
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.h
@@ -40,10 +40,10 @@ public:
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void *initializeTileData(rcti *rect);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void executePixelExtend(float output[4], float x, float y, PixelSampler sampler,
MemoryBufferExtend extend_x, MemoryBufferExtend extend_y);
- void executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler);
+ void executePixelFiltered(float output[4], float x, float y, float dx, float dy, PixelSampler sampler);
const bool isReadBufferOperation() const { return true; }
void setOffset(unsigned int offset) { this->m_offset = offset; }
unsigned int getOffset() const { return this->m_offset; }
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
index a8382dd1746..2c2a4c6f180 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
@@ -112,7 +112,7 @@ void RenderLayersBaseProg::doInterpolation(float output[4], float x, float y, Pi
}
}
-void RenderLayersBaseProg::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void RenderLayersBaseProg::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
#if 0
const RenderData *rd = this->m_rd;
@@ -192,7 +192,7 @@ RenderLayersAlphaProg::RenderLayersAlphaProg() : RenderLayersBaseProg(SCE_PASS_C
this->addOutputSocket(COM_DT_VALUE);
}
-void RenderLayersAlphaProg::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void RenderLayersAlphaProg::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int ix = x;
int iy = y;
@@ -234,7 +234,7 @@ RenderLayersDepthProg::RenderLayersDepthProg() : RenderLayersBaseProg(SCE_PASS_Z
this->addOutputSocket(COM_DT_VALUE);
}
-void RenderLayersDepthProg::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void RenderLayersDepthProg::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int ix = x;
int iy = y;
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h
index 04861174387..b76a8621b19 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.h
@@ -99,7 +99,7 @@ public:
short getLayerId() { return this->m_layerId; }
void initExecution();
void deinitExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class RenderLayersAOOperation : public RenderLayersBaseProg {
@@ -110,7 +110,7 @@ public:
class RenderLayersAlphaProg : public RenderLayersBaseProg {
public:
RenderLayersAlphaProg();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class RenderLayersColorOperation : public RenderLayersBaseProg {
@@ -126,7 +126,7 @@ public:
class RenderLayersDepthProg : public RenderLayersBaseProg {
public:
RenderLayersDepthProg();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class RenderLayersDiffuseOperation : public RenderLayersBaseProg {
diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cpp
index 422c5b93484..c6ad87bbf97 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.cpp
+++ b/source/blender/compositor/operations/COM_RotateOperation.cpp
@@ -52,7 +52,7 @@ inline void RotateOperation::ensureDegree()
{
if (!this->m_isDegreeSet) {
float degree[4];
- this->m_degreeSocket->read(degree, 0, 0, COM_PS_NEAREST);
+ this->m_degreeSocket->readSampled(degree, 0, 0, COM_PS_NEAREST);
double rad;
if (this->m_doDegree2RadConversion) {
rad = DEG2RAD((double)degree[0]);
@@ -68,14 +68,14 @@ inline void RotateOperation::ensureDegree()
}
-void RotateOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void RotateOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
ensureDegree();
const float dy = y - this->m_centerY;
const float dx = x - this->m_centerX;
const float nx = this->m_centerX + (this->m_cosine * dx + this->m_sine * dy);
const float ny = this->m_centerY + (-this->m_sine * dx + this->m_cosine * dy);
- this->m_imageSocket->read(output, nx, ny, sampler);
+ this->m_imageSocket->readSampled(output, nx, ny, sampler);
}
bool RotateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
diff --git a/source/blender/compositor/operations/COM_RotateOperation.h b/source/blender/compositor/operations/COM_RotateOperation.h
index 292f0743a44..40acad1abe6 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.h
+++ b/source/blender/compositor/operations/COM_RotateOperation.h
@@ -38,7 +38,7 @@ private:
public:
RotateOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
void setDoDegree2RadConversion(bool abool) { this->m_doDegree2RadConversion = abool; }
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.cpp b/source/blender/compositor/operations/COM_ScaleOperation.cpp
index 9e8f5af0ef0..452765a5ab7 100644
--- a/source/blender/compositor/operations/COM_ScaleOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScaleOperation.cpp
@@ -66,22 +66,22 @@ void ScaleOperation::deinitExecution()
}
-void ScaleOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ScaleOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
PixelSampler effective_sampler = getEffectiveSampler(sampler);
float scaleX[4];
float scaleY[4];
- this->m_inputXOperation->read(scaleX, x, y, effective_sampler);
- this->m_inputYOperation->read(scaleY, x, y, effective_sampler);
+ this->m_inputXOperation->readSampled(scaleX, x, y, effective_sampler);
+ this->m_inputYOperation->readSampled(scaleY, x, y, effective_sampler);
const float scx = scaleX[0];
const float scy = scaleY[0];
float nx = this->m_centerX + (x - this->m_centerX) / scx;
float ny = this->m_centerY + (y - this->m_centerY) / scy;
- this->m_inputOperation->read(output, nx, ny, effective_sampler);
+ this->m_inputOperation->readSampled(output, nx, ny, effective_sampler);
}
bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@@ -90,8 +90,8 @@ bool ScaleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOpe
float scaleX[4];
float scaleY[4];
- this->m_inputXOperation->read(scaleX, 0, 0, COM_PS_NEAREST);
- this->m_inputYOperation->read(scaleY, 0, 0, COM_PS_NEAREST);
+ this->m_inputXOperation->readSampled(scaleX, 0, 0, COM_PS_NEAREST);
+ this->m_inputYOperation->readSampled(scaleY, 0, 0, COM_PS_NEAREST);
const float scx = scaleX[0];
const float scy = scaleY[0];
@@ -134,15 +134,15 @@ void ScaleAbsoluteOperation::deinitExecution()
}
-void ScaleAbsoluteOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ScaleAbsoluteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
PixelSampler effective_sampler = getEffectiveSampler(sampler);
float scaleX[4];
float scaleY[4];
- this->m_inputXOperation->read(scaleX, x, y, effective_sampler);
- this->m_inputYOperation->read(scaleY, x, y, effective_sampler);
+ this->m_inputXOperation->readSampled(scaleX, x, y, effective_sampler);
+ this->m_inputYOperation->readSampled(scaleY, x, y, effective_sampler);
const float scx = scaleX[0]; // target absolute scale
const float scy = scaleY[0]; // target absolute scale
@@ -156,7 +156,7 @@ void ScaleAbsoluteOperation::executePixel(float output[4], float x, float y, Pix
float nx = this->m_centerX + (x - this->m_centerX) / relativeXScale;
float ny = this->m_centerY + (y - this->m_centerY) / relativeYScale;
- this->m_inputOperation->read(output, nx, ny, effective_sampler);
+ this->m_inputOperation->readSampled(output, nx, ny, effective_sampler);
}
bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@@ -165,8 +165,8 @@ bool ScaleAbsoluteOperation::determineDependingAreaOfInterest(rcti *input, ReadB
float scaleX[4];
float scaleY[4];
- this->m_inputXOperation->read(scaleX, 0, 0, COM_PS_NEAREST);
- this->m_inputYOperation->read(scaleY, 0, 0, COM_PS_NEAREST);
+ this->m_inputXOperation->readSampled(scaleX, 0, 0, COM_PS_NEAREST);
+ this->m_inputYOperation->readSampled(scaleY, 0, 0, COM_PS_NEAREST);
const float scx = scaleX[0];
const float scy = scaleY[0];
@@ -253,17 +253,17 @@ void ScaleFixedSizeOperation::deinitExecution()
}
-void ScaleFixedSizeOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ScaleFixedSizeOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
PixelSampler effective_sampler = getEffectiveSampler(sampler);
if (this->m_is_offset) {
float nx = ((x - this->m_offsetX) * this->m_relX);
float ny = ((y - this->m_offsetY) * this->m_relY);
- this->m_inputOperation->read(output, nx, ny, effective_sampler);
+ this->m_inputOperation->readSampled(output, nx, ny, effective_sampler);
}
else {
- this->m_inputOperation->read(output, x * this->m_relX, y * this->m_relY, effective_sampler);
+ this->m_inputOperation->readSampled(output, x * this->m_relX, y * this->m_relY, effective_sampler);
}
}
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.h b/source/blender/compositor/operations/COM_ScaleOperation.h
index f42cdbd78ed..706a5898027 100644
--- a/source/blender/compositor/operations/COM_ScaleOperation.h
+++ b/source/blender/compositor/operations/COM_ScaleOperation.h
@@ -47,7 +47,7 @@ private:
public:
ScaleOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
@@ -63,7 +63,7 @@ class ScaleAbsoluteOperation : public BaseScaleOperation {
public:
ScaleAbsoluteOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
@@ -88,7 +88,7 @@ public:
ScaleFixedSizeOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index d1060224444..5d2977d361b 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -291,9 +291,9 @@ void ScreenLensDistortionOperation::updateDispersionAndDistortion()
this->lockMutex();
if (!this->m_valuesAvailable) {
float result[4];
- this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST);
+ this->getInputSocketReader(1)->readSampled(result, 0, 0, COM_PS_NEAREST);
this->m_distortion = result[0];
- this->getInputSocketReader(2)->read(result, 0, 0, COM_PS_NEAREST);
+ this->getInputSocketReader(2)->readSampled(result, 0, 0, COM_PS_NEAREST);
this->m_dispersion = result[0];
updateVariables(this->m_distortion, this->m_dispersion);
this->m_valuesAvailable = true;
diff --git a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
index fc6cfa455f3..efdc844704a 100644
--- a/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetAlphaOperation.cpp
@@ -38,12 +38,12 @@ void SetAlphaOperation::initExecution()
this->m_inputAlpha = getInputSocketReader(1);
}
-void SetAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SetAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float alphaInput[4];
- this->m_inputColor->read(output, x, y, sampler);
- this->m_inputAlpha->read(alphaInput, x, y, sampler);
+ this->m_inputColor->readSampled(output, x, y, sampler);
+ this->m_inputAlpha->readSampled(alphaInput, x, y, sampler);
output[3] = alphaInput[0];
}
diff --git a/source/blender/compositor/operations/COM_SetAlphaOperation.h b/source/blender/compositor/operations/COM_SetAlphaOperation.h
index 1ec4a7aeacf..a0869ec90b2 100644
--- a/source/blender/compositor/operations/COM_SetAlphaOperation.h
+++ b/source/blender/compositor/operations/COM_SetAlphaOperation.h
@@ -43,7 +43,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cpp b/source/blender/compositor/operations/COM_SetColorOperation.cpp
index 44c29b3befd..94a863e628b 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetColorOperation.cpp
@@ -27,7 +27,7 @@ SetColorOperation::SetColorOperation() : NodeOperation()
this->addOutputSocket(COM_DT_COLOR);
}
-void SetColorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SetColorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
copy_v4_v4(output, this->m_color);
}
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.h b/source/blender/compositor/operations/COM_SetColorOperation.h
index 8377decdd7b..7dfed6b570b 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.h
+++ b/source/blender/compositor/operations/COM_SetColorOperation.h
@@ -55,7 +55,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
bool isSetOperation() const { return true; }
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
index 343b5973f7e..be72ffd0336 100644
--- a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
@@ -37,7 +37,7 @@ void SetSamplerOperation::deinitExecution()
this->m_reader = NULL;
}
-void SetSamplerOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SetSamplerOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- this->m_reader->read(output, x, y, this->m_sampler);
+ this->m_reader->readSampled(output, x, y, this->m_sampler);
}
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.h b/source/blender/compositor/operations/COM_SetSamplerOperation.h
index c94e174fc81..145d82bd407 100644
--- a/source/blender/compositor/operations/COM_SetSamplerOperation.h
+++ b/source/blender/compositor/operations/COM_SetSamplerOperation.h
@@ -44,7 +44,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
};
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.cpp b/source/blender/compositor/operations/COM_SetValueOperation.cpp
index c5ce3e4c09c..51e09a63051 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetValueOperation.cpp
@@ -27,7 +27,7 @@ SetValueOperation::SetValueOperation() : NodeOperation()
this->addOutputSocket(COM_DT_VALUE);
}
-void SetValueOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SetValueOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
output[0] = this->m_value;
}
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.h b/source/blender/compositor/operations/COM_SetValueOperation.h
index b88b85d66f2..7cb914ffa48 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.h
+++ b/source/blender/compositor/operations/COM_SetValueOperation.h
@@ -46,7 +46,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
bool isSetOperation() const { return true; }
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cpp b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
index d5c665e81f5..17212d78e15 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.cpp
@@ -28,7 +28,7 @@ SetVectorOperation::SetVectorOperation() : NodeOperation()
this->addOutputSocket(COM_DT_VECTOR);
}
-void SetVectorOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SetVectorOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
output[0] = this->m_x;
output[1] = this->m_y;
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h
index d15da58e58e..6fd1b9768fc 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.h
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.h
@@ -54,7 +54,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
bool isSetOperation() const { return true; }
diff --git a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
index ac2cee8eb44..d047198ac93 100644
--- a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
+++ b/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
@@ -39,9 +39,9 @@ void SocketProxyOperation::deinitExecution()
this->m_inputOperation = NULL;
}
-void SocketProxyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SocketProxyOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
if (this->m_inputOperation) {
- this->m_inputOperation->read(output, x, y, sampler);
+ this->m_inputOperation->readSampled(output, x, y, sampler);
}
}
diff --git a/source/blender/compositor/operations/COM_SocketProxyOperation.h b/source/blender/compositor/operations/COM_SocketProxyOperation.h
index a37384455ca..6a6a0b351b0 100644
--- a/source/blender/compositor/operations/COM_SocketProxyOperation.h
+++ b/source/blender/compositor/operations/COM_SocketProxyOperation.h
@@ -30,7 +30,7 @@ private:
SocketReader *m_inputOperation;
public:
SocketProxyOperation(DataType type);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
diff --git a/source/blender/compositor/operations/COM_SplitOperation.cpp b/source/blender/compositor/operations/COM_SplitOperation.cpp
index a7dbccfc2f7..210095f3bf1 100644
--- a/source/blender/compositor/operations/COM_SplitOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitOperation.cpp
@@ -57,15 +57,15 @@ void SplitOperation::deinitExecution()
this->m_image2Input = NULL;
}
-void SplitOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void SplitOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
int perc = this->m_xSplit ? this->m_splitPercentage * this->getWidth() / 100.0f : this->m_splitPercentage * this->getHeight() / 100.0f;
bool image1 = this->m_xSplit ? x > perc : y > perc;
if (image1) {
- this->m_image1Input->read(output, x, y, COM_PS_NEAREST);
+ this->m_image1Input->readSampled(output, x, y, COM_PS_NEAREST);
}
else {
- this->m_image2Input->read(output, x, y, COM_PS_NEAREST);
+ this->m_image2Input->readSampled(output, x, y, COM_PS_NEAREST);
}
}
diff --git a/source/blender/compositor/operations/COM_SplitOperation.h b/source/blender/compositor/operations/COM_SplitOperation.h
index 5a042b789d8..2853c845d03 100644
--- a/source/blender/compositor/operations/COM_SplitOperation.h
+++ b/source/blender/compositor/operations/COM_SplitOperation.h
@@ -35,7 +35,7 @@ public:
SplitOperation();
void initExecution();
void deinitExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void setSplitPercentage(float splitPercentage) { this->m_splitPercentage = splitPercentage; }
void setXSplit(bool xsplit) { this->m_xSplit = xsplit; }
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index bbb7c8b5289..96aea56050f 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -75,16 +75,16 @@ void TextureBaseOperation::determineResolution(unsigned int resolution[2], unsig
}
}
-void TextureAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void TextureAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- TextureBaseOperation::executePixel(output, x, y, sampler);
+ TextureBaseOperation::executePixelSampled(output, x, y, sampler);
output[0] = output[3];
output[1] = 0.0f;
output[2] = 0.0f;
output[3] = 0.0f;
}
-void TextureBaseOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void TextureBaseOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
TexResult texres = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
float textureSize[4];
@@ -96,8 +96,8 @@ void TextureBaseOperation::executePixel(float output[4], float x, float y, Pixel
const float u = (x - cx) / this->getWidth() * 2;
const float v = (y - cy) / this->getHeight() * 2;
- this->m_inputSize->read(textureSize, x, y, sampler);
- this->m_inputOffset->read(textureOffset, x, y, sampler);
+ this->m_inputSize->readSampled(textureSize, x, y, sampler);
+ this->m_inputOffset->readSampled(textureOffset, x, y, sampler);
vec[0] = textureSize[0] * (u + textureOffset[0]);
vec[1] = textureSize[1] * (v + textureOffset[1]);
@@ -136,7 +136,7 @@ MemoryBuffer *TextureBaseOperation::createMemoryBuffer(rcti *rect2)
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++, data += 4) {
- this->executePixel(data, x, y, COM_PS_NEAREST);
+ this->executePixelSampled(data, x, y, COM_PS_NEAREST);
}
}
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h
index b776f6f2493..064e63c025a 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.h
+++ b/source/blender/compositor/operations/COM_TextureOperation.h
@@ -62,7 +62,7 @@ protected:
MemoryBuffer *createMemoryBuffer(rcti *rect2);
public:
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void setTexture(Tex *texture) { this->m_texture = texture; }
void initExecution();
@@ -79,7 +79,7 @@ public:
class TextureAlphaOperation : public TextureBaseOperation {
public:
TextureAlphaOperation();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
diff --git a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
index 4f00358633a..721b17bcff0 100644
--- a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
+++ b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
@@ -102,7 +102,7 @@ void TrackPositionOperation::initExecution()
}
}
-void TrackPositionOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void TrackPositionOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
output[0] = this->m_markerPos[this->m_axis] - this->m_relativePos[this->m_axis];
diff --git a/source/blender/compositor/operations/COM_TrackPositionOperation.h b/source/blender/compositor/operations/COM_TrackPositionOperation.h
index 7a4ce9f9213..10dbaf96646 100644
--- a/source/blender/compositor/operations/COM_TrackPositionOperation.h
+++ b/source/blender/compositor/operations/COM_TrackPositionOperation.h
@@ -70,7 +70,7 @@ public:
void initExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
bool isSetOperation() const { return true; }
};
diff --git a/source/blender/compositor/operations/COM_TranslateOperation.cpp b/source/blender/compositor/operations/COM_TranslateOperation.cpp
index e2582c3b67b..64da954a2e1 100644
--- a/source/blender/compositor/operations/COM_TranslateOperation.cpp
+++ b/source/blender/compositor/operations/COM_TranslateOperation.cpp
@@ -52,14 +52,14 @@ void TranslateOperation::deinitExecution()
}
-void TranslateOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void TranslateOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
ensureDelta();
float originalXPos = x - this->getDeltaX();
float originalYPos = y - this->getDeltaY();
- this->m_inputOperation->read(output, originalXPos, originalYPos, sampler);
+ this->m_inputOperation->readSampled(output, originalXPos, originalYPos, sampler);
}
bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
diff --git a/source/blender/compositor/operations/COM_TranslateOperation.h b/source/blender/compositor/operations/COM_TranslateOperation.h
index a638ae7ce69..f2ae976e2ef 100644
--- a/source/blender/compositor/operations/COM_TranslateOperation.h
+++ b/source/blender/compositor/operations/COM_TranslateOperation.h
@@ -38,7 +38,7 @@ private:
public:
TranslateOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
@@ -49,9 +49,9 @@ public:
inline void ensureDelta() {
if (!this->m_isDeltaSet) {
float tempDelta[4];
- this->m_inputXOperation->read(tempDelta, 0, 0, COM_PS_NEAREST);
+ this->m_inputXOperation->readSampled(tempDelta, 0, 0, COM_PS_NEAREST);
this->m_deltaX = tempDelta[0];
- this->m_inputYOperation->read(tempDelta, 0, 0, COM_PS_NEAREST);
+ this->m_inputYOperation->readSampled(tempDelta, 0, 0, COM_PS_NEAREST);
this->m_deltaY = tempDelta[0];
this->m_isDeltaSet = true;
}
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index 03031e0f764..8bdaa0f486e 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -338,7 +338,7 @@ voi *InverseSearchRadiusOperation::initializeTileData(rcti *rect)
return data;
}
-void InverseSearchRadiusOperation::executePixel(float output[4], int x, int y, void *data)
+void InverseSearchRadiusOperation::executePixelChunk(float output[4], int x, int y, void *data)
{
MemoryBuffer *buffer = (MemoryBuffer *)data;
buffer->readNoCheck(color, x, y);
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
index 7ba8df16795..cab38698296 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
@@ -85,7 +85,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], int x, int y, MemoryBuffer *inputBuffers[], void *data);
+ void executePixelChunk(float output[4], int x, int y, void *data);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
index 6450b0716a3..204b0f2011b 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
@@ -43,12 +43,12 @@ void VectorCurveOperation::initExecution()
this->m_inputProgram = this->getInputSocketReader(0);
}
-void VectorCurveOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void VectorCurveOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
- this->m_inputProgram->read(input, x, y, sampler);
+ this->m_inputProgram->readSampled(input, x, y, sampler);
curvemapping_evaluate_premulRGBF(this->m_curveMapping, output, input);
output[3] = input[3];
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.h b/source/blender/compositor/operations/COM_VectorCurveOperation.h
index 6a1f916c60b..677af77b05e 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.h
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.h
@@ -37,7 +37,7 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
/**
* Initialize the execution
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index 97be44e2be0..13b50910b50 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -101,18 +101,18 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2; x++) {
- this->m_imageInput->read(&(buffer[offset4]), x, y, COM_PS_NEAREST);
+ this->m_imageInput->readSampled(&(buffer[offset4]), x, y, COM_PS_NEAREST);
if (this->m_ignoreAlpha) {
buffer[offset4 + 3] = 1.0f;
}
else {
if (this->m_alphaInput != NULL) {
- this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST);
+ this->m_alphaInput->readSampled(alpha, x, y, COM_PS_NEAREST);
buffer[offset4 + 3] = alpha[0];
}
}
if (m_depthInput) {
- this->m_depthInput->read(depth, x, y, COM_PS_NEAREST);
+ this->m_depthInput->readSampled(depth, x, y, COM_PS_NEAREST);
depthbuffer[offset] = depth[0];
}
diff --git a/source/blender/compositor/operations/COM_WrapOperation.cpp b/source/blender/compositor/operations/COM_WrapOperation.cpp
index ea19952f60c..e6cde05eae2 100644
--- a/source/blender/compositor/operations/COM_WrapOperation.cpp
+++ b/source/blender/compositor/operations/COM_WrapOperation.cpp
@@ -42,7 +42,7 @@ inline float WrapOperation::getWrappedOriginalYPos(float y)
return fmodf(y, this->getHeight());
}
-void WrapOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void WrapOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float nx, ny;
nx = x;
diff --git a/source/blender/compositor/operations/COM_WrapOperation.h b/source/blender/compositor/operations/COM_WrapOperation.h
index ddd5fa8032d..33ea1280564 100644
--- a/source/blender/compositor/operations/COM_WrapOperation.h
+++ b/source/blender/compositor/operations/COM_WrapOperation.h
@@ -31,7 +31,7 @@ private:
public:
WrapOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void setWrapping(int wrapping_type);
float getWrappedOriginalXPos(float x);
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
index c73cb3ae325..832864b399d 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
@@ -40,9 +40,9 @@ WriteBufferOperation::~WriteBufferOperation()
}
}
-void WriteBufferOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void WriteBufferOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
- this->m_input->read(output, x, y, sampler);
+ this->m_input->readSampled(output, x, y, sampler);
}
void WriteBufferOperation::initExecution()
@@ -98,7 +98,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber)
for (y = y1; y < y2 && (!breaked); y++) {
int offset4 = (y * memoryBuffer->getWidth() + x1) * COM_NUMBER_OF_CHANNELS;
for (x = x1; x < x2; x++) {
- this->m_input->read(&(buffer[offset4]), x, y, COM_PS_NEAREST);
+ this->m_input->readSampled(&(buffer[offset4]), x, y, COM_PS_NEAREST);
offset4 += COM_NUMBER_OF_CHANNELS;
}
if (isBreaked()) {
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.h b/source/blender/compositor/operations/COM_WriteBufferOperation.h
index 157543fcb72..1f1f58b18f1 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.h
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.h
@@ -39,7 +39,7 @@ public:
~WriteBufferOperation();
int isBufferOperation() { return true; }
MemoryProxy *getMemoryProxy() { return this->m_memoryProxy; }
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
const bool isWriteBufferOperation() const { return true; }
bool isSingleValue() const { return m_single_value; }
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cpp b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
index 7db91a40fb7..6cb88919b1b 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.cpp
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.cpp
@@ -46,36 +46,36 @@ void ZCombineOperation::initExecution()
this->m_depth2Reader = this->getInputSocketReader(3);
}
-void ZCombineOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ZCombineOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float depth1[4];
float depth2[4];
- this->m_depth1Reader->read(depth1, x, y, sampler);
- this->m_depth2Reader->read(depth2, x, y, sampler);
+ this->m_depth1Reader->readSampled(depth1, x, y, sampler);
+ this->m_depth2Reader->readSampled(depth2, x, y, sampler);
if (depth1[0] < depth2[0]) {
- this->m_image1Reader->read(output, x, y, sampler);
+ this->m_image1Reader->readSampled(output, x, y, sampler);
}
else {
- this->m_image2Reader->read(output, x, y, sampler);
+ this->m_image2Reader->readSampled(output, x, y, sampler);
}
}
-void ZCombineAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ZCombineAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float depth1[4];
float depth2[4];
float color1[4];
float color2[4];
- this->m_depth1Reader->read(depth1, x, y, sampler);
- this->m_depth2Reader->read(depth2, x, y, sampler);
+ this->m_depth1Reader->readSampled(depth1, x, y, sampler);
+ this->m_depth2Reader->readSampled(depth2, x, y, sampler);
if (depth1[0] <= depth2[0]) {
- this->m_image1Reader->read(color1, x, y, sampler);
- this->m_image2Reader->read(color2, x, y, sampler);
+ this->m_image1Reader->readSampled(color1, x, y, sampler);
+ this->m_image2Reader->readSampled(color2, x, y, sampler);
}
else {
- this->m_image1Reader->read(color2, x, y, sampler);
- this->m_image2Reader->read(color1, x, y, sampler);
+ this->m_image1Reader->readSampled(color2, x, y, sampler);
+ this->m_image2Reader->readSampled(color1, x, y, sampler);
}
float fac = color1[3];
float ifac = 1.0f - fac;
@@ -113,28 +113,28 @@ void ZCombineMaskOperation::initExecution()
this->m_image2Reader = this->getInputSocketReader(2);
}
-void ZCombineMaskOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ZCombineMaskOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float mask[4];
float color1[4];
float color2[4];
- this->m_maskReader->read(mask, x, y, sampler);
- this->m_image1Reader->read(color1, x, y, sampler);
- this->m_image2Reader->read(color2, x, y, sampler);
+ this->m_maskReader->readSampled(mask, x, y, sampler);
+ this->m_image1Reader->readSampled(color1, x, y, sampler);
+ this->m_image2Reader->readSampled(color2, x, y, sampler);
interp_v4_v4v4(output, color1, color2, 1.0f - mask[0]);
}
-void ZCombineMaskAlphaOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ZCombineMaskAlphaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float mask[4];
float color1[4];
float color2[4];
- this->m_maskReader->read(mask, x, y, sampler);
- this->m_image1Reader->read(color1, x, y, sampler);
- this->m_image2Reader->read(color2, x, y, sampler);
+ this->m_maskReader->readSampled(mask, x, y, sampler);
+ this->m_image1Reader->readSampled(color1, x, y, sampler);
+ this->m_image2Reader->readSampled(color2, x, y, sampler);
float fac = (1.0f - mask[0]) * (1.0f - color1[3]) + mask[0] * color2[3];
float mfac = 1.0f - fac;
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.h b/source/blender/compositor/operations/COM_ZCombineOperation.h
index eeeb29d330f..199120fa3be 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.h
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.h
@@ -47,11 +47,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineAlphaOperation : public ZCombineOperation {
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineMaskOperation : public NodeOperation {
@@ -64,10 +64,10 @@ public:
void initExecution();
void deinitExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineMaskAlphaOperation : public ZCombineMaskOperation {
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif