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Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph.h')
-rw-r--r-- | source/blender/depsgraph/DEG_depsgraph.h | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h new file mode 100644 index 00000000000..9fc50476e47 --- /dev/null +++ b/source/blender/depsgraph/DEG_depsgraph.h @@ -0,0 +1,210 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2013 Blender Foundation. + * All rights reserved. + * + * Original Author: Joshua Leung + * Contributor(s): None Yet + * + * ***** END GPL LICENSE BLOCK ***** + * + * Public API for Depsgraph + */ + +#ifndef __DEG_DEPSGRAPH_H__ +#define __DEG_DEPSGRAPH_H__ + +/* Dependency Graph + * + * The dependency graph tracks relations between various pieces of data in + * a Blender file, but mainly just those which make up scene data. It is used + * to determine the set of operations need to ensure that all data has been + * correctly evaluated in response to changes, based on dependencies and visibility + * of affected data. + * + * + * Evaluation Engine + * + * The evaluation takes the operation-nodes the Depsgraph has tagged for updating, + * and schedules them up for being evaluated/executed such that the all dependency + * relationship constraints are satisfied. + */ + +/* ************************************************* */ +/* Forward-defined typedefs for core types + * - These are used in all depsgraph code and by all callers of Depsgraph API... + */ + +/* Dependency Graph */ +typedef struct Depsgraph Depsgraph; + +/* ------------------------------------------------ */ + +struct EvaluationContext; +struct Main; + +struct PointerRNA; +struct PropertyRNA; + +#ifdef __cplusplus +extern "C" { +#endif + +bool DEG_depsgraph_use_legacy(void); +void DEG_depsgraph_switch_to_legacy(void); +void DEG_depsgraph_switch_to_new(void); + +/* ************************************************ */ +/* Depsgraph API */ + +/* CRUD ------------------------------------------- */ + +// Get main depsgraph instance from context! + +/* Create new Depsgraph instance */ +// TODO: what args are needed here? What's the building-graph entry point? +Depsgraph *DEG_graph_new(void); + +/* Free Depsgraph itself and all its data */ +void DEG_graph_free(Depsgraph *graph); + +/* Node Types Registry ---------------------------- */ + +/* Register all node types */ +void DEG_register_node_types(void); + +/* Free node type registry on exit */ +void DEG_free_node_types(void); + +/* Update Tagging -------------------------------- */ + +/* Tag node(s) associated with states such as time and visibility */ +void DEG_scene_update_flags(Depsgraph *graph, const bool do_time); + +/* Update dependency graph when visible scenes/layers changes. */ +void DEG_graph_on_visible_update(struct Main *bmain, struct Scene *scene); + +/* Update all dependency graphs when visible scenes/layers changes. */ +void DEG_on_visible_update(struct Main *bmain, const bool do_time); + +/* Tag node(s) associated with changed data for later updates */ +void DEG_graph_id_tag_update(struct Main *bmain, + Depsgraph *graph, + struct ID *id); +void DEG_graph_data_tag_update(Depsgraph *graph, const struct PointerRNA *ptr); +void DEG_graph_property_tag_update(Depsgraph *graph, const struct PointerRNA *ptr, const struct PropertyRNA *prop); + +/* Tag given ID for an update in all the dependency graphs. */ +void DEG_id_tag_update(struct ID *id, short flag); +void DEG_id_tag_update_ex(struct Main *bmain, + struct ID *id, + short flag); + +/* Tag given ID type for update. + * + * Used by all sort of render engines to quickly check if + * IDs of a given type need to be checked for update. + */ +void DEG_id_type_tag(struct Main *bmain, short idtype); + +void DEG_ids_clear_recalc(struct Main *bmain); + +/* Update Flushing ------------------------------- */ + +/* Flush updates */ +void DEG_graph_flush_updates(struct Main *bmain, Depsgraph *graph); + +/* Flush updates for all IDs */ +void DEG_ids_flush_tagged(struct Main *bmain); + +/* Check if something was changed in the database and inform + * editors about this. + */ +void DEG_ids_check_recalc(struct Main *bmain, + struct Scene *scene, + bool time); + +/* Clear all update tags + * - For aborted updates, or after successful evaluation + */ +void DEG_graph_clear_tags(Depsgraph *graph); + +/* ************************************************ */ +/* Evaluation Engine API */ + +/* Evaluation Context ---------------------------- */ + +/* Create new evaluation context. */ +struct EvaluationContext *DEG_evaluation_context_new(int mode); + +/* Initialize evaluation context. + * Used by the areas which currently overrides the context or doesn't have + * access to a proper one. + */ +void DEG_evaluation_context_init(struct EvaluationContext *eval_ctx, int mode); + +/* Free evaluation context. */ +void DEG_evaluation_context_free(struct EvaluationContext *eval_ctx); + +/* Graph Evaluation ----------------------------- */ + +/* Frame changed recalculation entry point + * < context_type: context to perform evaluation for + * < ctime: (frame) new frame to evaluate values on + */ +void DEG_evaluate_on_framechange(struct EvaluationContext *eval_ctx, + struct Main *bmain, + Depsgraph *graph, + float ctime, + const int layer); + +/* Data changed recalculation entry point. + * < context_type: context to perform evaluation for + * < layers: visible layers bitmask to update the graph for + */ +void DEG_evaluate_on_refresh_ex(struct EvaluationContext *eval_ctx, + Depsgraph *graph, + const int layers); + +/* Data changed recalculation entry point. + * < context_type: context to perform evaluation for + */ +void DEG_evaluate_on_refresh(struct EvaluationContext *eval_ctx, + Depsgraph *graph, + struct Scene *scene); + +/* Editors Integration -------------------------- */ + +/* Mechanism to allow editors to be informed of depsgraph updates, + * to do their own updates based on changes. + */ + +typedef void (*DEG_EditorUpdateIDCb)(struct Main *bmain, struct ID *id); +typedef void (*DEG_EditorUpdateSceneCb)(struct Main *bmain, + struct Scene *scene, + int updated); + +/* Set callbacks which are being called when depsgraph changes. */ +void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, + DEG_EditorUpdateSceneCb scene_func); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* __DEG_DEPSGRAPH_H__ */ |