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Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph_physics.h')
-rw-r--r-- | source/blender/depsgraph/DEG_depsgraph_physics.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_physics.h b/source/blender/depsgraph/DEG_depsgraph_physics.h new file mode 100644 index 00000000000..fd35a7fb2c0 --- /dev/null +++ b/source/blender/depsgraph/DEG_depsgraph_physics.h @@ -0,0 +1,85 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2018 Blender Foundation. + * All rights reserved. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/depsgraph/DEG_depsgraph_physics.h + * \ingroup depsgraph + * + * Physics utilities for effectors and collision. + */ + +#ifndef __DEG_DEPSGRAPH_PHYSICS_H__ +#define __DEG_DEPSGRAPH_PHYSICS_H__ + +#include "DEG_depsgraph.h" + +struct Colllection; +struct Depsgraph; +struct DepsNodeHandle; +struct EffectorWeights; +struct ListBase; +struct Object; + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum ePhysicsRelationType { + DEG_PHYSICS_EFFECTOR = 0, + DEG_PHYSICS_COLLISION = 1, + DEG_PHYSICS_SMOKE_COLLISION = 2, + DEG_PHYSICS_DYNAMIC_BRUSH = 3, + DEG_PHYSICS_RELATIONS_NUM = 4 +} ePhysicsRelationType; + +/* Get collision/effector relations from collection or entire scene. These + * created during depsgraph relations building and should only be accessed + * during evaluation. */ +struct ListBase *DEG_get_effector_relations(const struct Depsgraph *depsgraph, + struct Collection *collection); +struct ListBase *DEG_get_collision_relations(const struct Depsgraph *depsgraph, + struct Collection *collection, + unsigned int modifier_type); + + +/* Build collision/effector relations for depsgraph. */ +typedef bool (*DEG_CollobjFilterFunction)(struct Object *obj, + struct ModifierData *md); + +void DEG_add_collision_relations(struct DepsNodeHandle *handle, + struct Object *object, + struct Collection *collection, + unsigned int modifier_type, + DEG_CollobjFilterFunction fn, + const char *name); +void DEG_add_forcefield_relations(struct DepsNodeHandle *handle, + struct Object *object, + struct EffectorWeights *eff, + bool add_absorption, + int skip_forcefield, + const char *name); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* __DEG_DEPSGRAPH_PHYSICS_H__ */ |