diff options
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc index 7a05ae36ea4..ab0a5c13321 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc @@ -34,7 +34,6 @@ #include "BLI_string.h" #include "BLI_utildefines.h" -extern "C" { #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_constraint_types.h" @@ -44,7 +43,6 @@ extern "C" { #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_constraint.h" -} /* extern "C" */ #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" @@ -143,8 +141,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object, bool is_object_visible) Scene *scene_cow = get_cow_datablock(scene_); Object *object_cow = get_cow_datablock(object); OperationNode *op_node; - /* Animation and/or drivers linking posebones to base-armature used to - * define them. + /* Animation and/or drivers linking pose-bones to base-armature used to define them. * * NOTE: AnimData here is really used to control animated deform properties, * which ideally should be able to be unique across different |