diff options
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 8a02228146a..c269ad16824 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -220,7 +220,7 @@ OperationCode bone_target_opcode(ID *target, const char *component_subdata, RootPChanMap *root_map) { - /* Same armature. */ + /* Same armature. */ if (target == id) { /* Using "done" here breaks in-chain deps, while using * "ready" here breaks most production rigs instead. @@ -240,7 +240,7 @@ bool object_have_geometry_component(const Object *object) } // namespace -/* **** General purpose functions **** */ +/* **** General purpose functions **** */ DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain, Depsgraph *graph, @@ -1148,7 +1148,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id, /* Special case for camera tracking -- it doesn't use targets to * define relations. */ /* TODO: we can now represent dependencies in a much richer manner, - * so review how this is done. */ + * so review how this is done. */ if (ELEM(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER, @@ -1911,7 +1911,7 @@ void DepsgraphRelationBuilder::build_particle_systems(Object *object) /* Effectors. */ add_particle_forcefield_relations( psys_key, object, psys, part->effector_weights, part->type == PART_HAIR, "Particle Field"); - /* Boids .*/ + /* Boids. */ if (part->boids != nullptr) { LISTBASE_FOREACH (BoidState *, state, &part->boids->states) { LISTBASE_FOREACH (BoidRule *, rule, &state->rules) { @@ -1947,7 +1947,7 @@ void DepsgraphRelationBuilder::build_particle_systems(Object *object) switch (part->ren_as) { case PART_DRAW_OB: if (part->instance_object != nullptr) { - /* Make sure object's relations are all built. */ + /* Make sure object's relations are all built. */ build_object(part->instance_object); /* Build relation for the particle visualization. */ build_particle_system_visualization_object(object, psys, part->instance_object); |