diff options
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 82 |
1 files changed, 70 insertions, 12 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 9ab28331249..2148a3501d8 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -65,6 +65,7 @@ extern "C" { #include "DNA_scene_types.h" #include "DNA_texture_types.h" #include "DNA_world_types.h" +#include "DNA_object_force.h" #include "BKE_action.h" #include "BKE_armature.h" @@ -72,6 +73,7 @@ extern "C" { #include "BKE_constraint.h" #include "BKE_curve.h" #include "BKE_effect.h" +#include "BKE_collision.h" #include "BKE_fcurve.h" #include "BKE_group.h" #include "BKE_key.h" @@ -243,6 +245,69 @@ void DepsgraphRelationBuilder::add_operation_relation( } } +void DepsgraphRelationBuilder::add_collision_relations(const OperationKey &key, Scene *scene, Object *ob, Group *group, int layer, bool dupli, const char *name) +{ + unsigned int numcollobj; + Object **collobjs = get_collisionobjects_ext(scene, ob, group, layer, &numcollobj, eModifierType_Collision, dupli); + + for (unsigned int i = 0; i < numcollobj; i++) + { + Object *ob1 = collobjs[i]; + + ComponentKey trf_key(&ob1->id, DEPSNODE_TYPE_TRANSFORM); + add_relation(trf_key, key, DEPSREL_TYPE_STANDARD, name); + + ComponentKey coll_key(&ob1->id, DEPSNODE_TYPE_GEOMETRY); + add_relation(coll_key, key, DEPSREL_TYPE_STANDARD, name); + } + + if (collobjs) + MEM_freeN(collobjs); +} + +void DepsgraphRelationBuilder::add_forcefield_relations(const OperationKey &key, Scene *scene, Object *ob, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, const char *name) +{ + ListBase *effectors = pdInitEffectors(scene, ob, psys, eff, false); + + if (effectors) { + for (EffectorCache *eff = (EffectorCache *)effectors->first; eff; eff = eff->next) { + if (eff->ob != ob) { + ComponentKey eff_key(&eff->ob->id, DEPSNODE_TYPE_TRANSFORM); + add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name); + } + + if (eff->psys) { + if (eff->ob != ob) { + ComponentKey eff_key(&eff->ob->id, DEPSNODE_TYPE_EVAL_PARTICLES); + add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name); + + /* TODO: remove this when/if EVAL_PARTICLES is sufficient for up to date particles */ + ComponentKey mod_key(&eff->ob->id, DEPSNODE_TYPE_GEOMETRY); + add_relation(mod_key, key, DEPSREL_TYPE_STANDARD, name); + } + else if (eff->psys != psys) { + OperationKey eff_key(&eff->ob->id, DEPSNODE_TYPE_EVAL_PARTICLES, DEG_OPCODE_PSYS_EVAL, eff->psys->name); + add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name); + } + } + + if (eff->pd->forcefield == PFIELD_SMOKEFLOW && eff->pd->f_source) { + ComponentKey trf_key(&eff->pd->f_source->id, DEPSNODE_TYPE_TRANSFORM); + add_relation(trf_key, key, DEPSREL_TYPE_STANDARD, "Smoke Force Domain"); + + ComponentKey eff_key(&eff->pd->f_source->id, DEPSNODE_TYPE_GEOMETRY); + add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, "Smoke Force Domain"); + } + + if (add_absorption && (eff->pd->flag & PFIELD_VISIBILITY)) { + add_collision_relations(key, scene, ob, NULL, eff->ob->lay, true, "Force Absorption"); + } + } + } + + pdEndEffectors(&effectors); +} + /* **** Functions to build relations between entities **** */ void DepsgraphRelationBuilder::build_scene(Main *bmain, Scene *scene) @@ -1137,20 +1202,13 @@ void DepsgraphRelationBuilder::build_particles(Scene *scene, Object *ob) } #endif - /* effectors */ - ListBase *effectors = pdInitEffectors(scene, ob, psys, part->effector_weights, false); - - if (effectors) { - for (EffectorCache *eff = (EffectorCache *)effectors->first; eff; eff = eff->next) { - if (eff->psys) { - // XXX: DAG_RL_DATA_DATA | DAG_RL_OB_DATA - ComponentKey eff_key(&eff->ob->id, DEPSNODE_TYPE_GEOMETRY); // xxx: particles instead? - add_relation(eff_key, psys_key, DEPSREL_TYPE_STANDARD, "Particle Field"); - } - } + /* collisions */ + if (part->type != PART_HAIR) { + add_collision_relations(psys_key, scene, ob, part->collision_group, ob->lay, true, "Particle Collision"); } - pdEndEffectors(&effectors); + /* effectors */ + add_forcefield_relations(psys_key, scene, ob, psys, part->effector_weights, part->type == PART_HAIR, "Particle Field"); /* boids */ if (part->boids) { |