diff options
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index e968ad1ea5d..4caea4b8aee 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -78,6 +78,7 @@ extern "C" { #include "BKE_effect.h" #include "BKE_fcurve.h" #include "BKE_gpencil_modifier.h" +#include "BKE_idprop.h" #include "BKE_image.h" #include "BKE_key.h" #include "BKE_layer.h" @@ -565,6 +566,18 @@ void DepsgraphRelationBuilder::build_id(ID *id) } } +static void build_idproperties_callback(IDProperty *id_property, void *user_data) +{ + DepsgraphRelationBuilder *builder = reinterpret_cast<DepsgraphRelationBuilder *>(user_data); + BLI_assert(id_property->type == IDP_ID); + builder->build_id(reinterpret_cast<ID *>(id_property->data.pointer)); +} + +void DepsgraphRelationBuilder::build_idproperties(IDProperty *id_property) +{ + IDP_foreach_property(id_property, IDP_TYPE_FILTER_ID, build_idproperties_callback, this); +} + void DepsgraphRelationBuilder::build_collection(LayerCollection *from_layer_collection, Object *object, Collection *collection) @@ -578,6 +591,7 @@ void DepsgraphRelationBuilder::build_collection(LayerCollection *from_layer_coll * recurses into all the nested objects and collections. */ return; } + build_idproperties(collection->id.properties); const bool group_done = built_map_.checkIsBuiltAndTag(collection); OperationKey object_transform_final_key(object != nullptr ? &object->id : nullptr, NodeType::TRANSFORM, @@ -691,6 +705,7 @@ void DepsgraphRelationBuilder::build_object(Base *base, Object *object) final_transform_key, "Simulation -> Final Transform"); } + build_idproperties(object->id.properties); /* Animation data */ build_animdata(&object->id); /* Object data. */ @@ -1367,6 +1382,7 @@ void DepsgraphRelationBuilder::build_action(bAction *action) if (built_map_.checkIsBuiltAndTag(action)) { return; } + build_idproperties(action->id.properties); if (!BLI_listbase_is_empty(&action->curves)) { TimeSourceKey time_src_key; ComponentKey animation_key(&action->id, NodeType::ANIMATION); @@ -1612,6 +1628,7 @@ void DepsgraphRelationBuilder::build_world(World *world) if (built_map_.checkIsBuiltAndTag(world)) { return; } + build_idproperties(world->id.properties); /* animation */ build_animdata(&world->id); build_parameters(&world->id); @@ -1890,6 +1907,7 @@ void DepsgraphRelationBuilder::build_shapekeys(Key *key) if (built_map_.checkIsBuiltAndTag(key)) { return; } + build_idproperties(key->id.properties); /* Attach animdata to geometry. */ build_animdata(&key->id); build_parameters(&key->id); @@ -2069,6 +2087,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry_datablock(ID *obdata) if (built_map_.checkIsBuiltAndTag(obdata)) { return; } + build_idproperties(obdata->properties); /* Animation. */ build_animdata(obdata); build_parameters(obdata); @@ -2181,8 +2200,18 @@ void DepsgraphRelationBuilder::build_armature(bArmature *armature) if (built_map_.checkIsBuiltAndTag(armature)) { return; } + build_idproperties(armature->id.properties); build_animdata(&armature->id); build_parameters(&armature->id); + build_armature_bones(&armature->bonebase); +} + +void DepsgraphRelationBuilder::build_armature_bones(ListBase *bones) +{ + LISTBASE_FOREACH (Bone *, bone, bones) { + build_idproperties(bone->prop); + build_armature_bones(&bone->childbase); + } } void DepsgraphRelationBuilder::build_camera(Camera *camera) @@ -2190,6 +2219,7 @@ void DepsgraphRelationBuilder::build_camera(Camera *camera) if (built_map_.checkIsBuiltAndTag(camera)) { return; } + build_idproperties(camera->id.properties); build_animdata(&camera->id); build_parameters(&camera->id); if (camera->dof.focus_object != nullptr) { @@ -2206,6 +2236,7 @@ void DepsgraphRelationBuilder::build_light(Light *lamp) if (built_map_.checkIsBuiltAndTag(lamp)) { return; } + build_idproperties(lamp->id.properties); build_animdata(&lamp->id); build_parameters(&lamp->id); /* light's nodetree */ @@ -2226,11 +2257,20 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree) if (built_map_.checkIsBuiltAndTag(ntree)) { return; } + build_idproperties(ntree->id.properties); build_animdata(&ntree->id); build_parameters(&ntree->id); ComponentKey shading_key(&ntree->id, NodeType::SHADING); /* nodetree's nodes... */ LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) { + build_idproperties(bnode->prop); + LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->inputs) { + build_idproperties(socket->prop); + } + LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->outputs) { + build_idproperties(socket->prop); + } + ID *id = bnode->id; if (id == nullptr) { continue; @@ -2295,6 +2335,13 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree) } } + LISTBASE_FOREACH (bNodeSocket *, socket, &ntree->inputs) { + build_idproperties(socket->prop); + } + LISTBASE_FOREACH (bNodeSocket *, socket, &ntree->outputs) { + build_idproperties(socket->prop); + } + OperationKey shading_update_key(&ntree->id, NodeType::SHADING, OperationCode::MATERIAL_UPDATE); OperationKey shading_parameters_key( &ntree->id, NodeType::SHADING_PARAMETERS, OperationCode::MATERIAL_UPDATE); @@ -2314,6 +2361,7 @@ void DepsgraphRelationBuilder::build_material(Material *material) if (built_map_.checkIsBuiltAndTag(material)) { return; } + build_idproperties(material->id.properties); /* animation */ build_animdata(&material->id); build_parameters(&material->id); @@ -2345,6 +2393,7 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture) return; } /* texture itself */ + build_idproperties(texture->id.properties); build_animdata(&texture->id); build_parameters(&texture->id); /* texture's nodetree */ @@ -2368,6 +2417,7 @@ void DepsgraphRelationBuilder::build_image(Image *image) if (built_map_.checkIsBuiltAndTag(image)) { return; } + build_idproperties(image->id.properties); build_parameters(&image->id); } @@ -2388,6 +2438,7 @@ void DepsgraphRelationBuilder::build_cachefile(CacheFile *cache_file) if (built_map_.checkIsBuiltAndTag(cache_file)) { return; } + build_idproperties(cache_file->id.properties); /* Animation. */ build_animdata(&cache_file->id); build_parameters(&cache_file->id); @@ -2417,6 +2468,7 @@ void DepsgraphRelationBuilder::build_mask(Mask *mask) return; } ID *mask_id = &mask->id; + build_idproperties(mask_id->properties); /* F-Curve animation. */ build_animdata(mask_id); build_parameters(mask_id); @@ -2455,6 +2507,7 @@ void DepsgraphRelationBuilder::build_freestyle_linestyle(FreestyleLineStyle *lin ID *linestyle_id = &linestyle->id; build_parameters(linestyle_id); + build_idproperties(linestyle_id->properties); build_animdata(linestyle_id); build_nodetree(linestyle->nodetree); } @@ -2465,6 +2518,7 @@ void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip) return; } /* Animation. */ + build_idproperties(clip->id.properties); build_animdata(&clip->id); build_parameters(&clip->id); } @@ -2474,6 +2528,7 @@ void DepsgraphRelationBuilder::build_lightprobe(LightProbe *probe) if (built_map_.checkIsBuiltAndTag(probe)) { return; } + build_idproperties(probe->id.properties); build_animdata(&probe->id); build_parameters(&probe->id); } @@ -2483,6 +2538,7 @@ void DepsgraphRelationBuilder::build_speaker(Speaker *speaker) if (built_map_.checkIsBuiltAndTag(speaker)) { return; } + build_idproperties(speaker->id.properties); build_animdata(&speaker->id); build_parameters(&speaker->id); if (speaker->sound != nullptr) { @@ -2498,6 +2554,7 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound) if (built_map_.checkIsBuiltAndTag(sound)) { return; } + build_idproperties(sound->id.properties); build_animdata(&sound->id); build_parameters(&sound->id); } @@ -2514,6 +2571,7 @@ void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene) Sequence *seq; bool has_audio_strips = false; SEQ_BEGIN (scene->ed, seq) { + build_idproperties(seq->prop); if (seq->sound != nullptr) { build_sound(seq->sound); ComponentKey sound_key(&seq->sound->id, NodeType::AUDIO); |