diff options
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 173 |
1 files changed, 121 insertions, 52 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index c13c6d2f870..39dad18ff2b 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -27,6 +27,7 @@ #include "DNA_collection_types.h" #include "DNA_constraint_types.h" #include "DNA_curve_types.h" +#include "DNA_curves_types.h" #include "DNA_effect_types.h" #include "DNA_gpencil_types.h" #include "DNA_key_types.h" @@ -238,13 +239,8 @@ DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain, { } -TimeSourceNode *DepsgraphRelationBuilder::get_node(const TimeSourceKey &key) const +TimeSourceNode *DepsgraphRelationBuilder::get_node(const TimeSourceKey & /*key*/) const { - if (key.id) { - /* XXX TODO */ - return nullptr; - } - return graph_->time_source; } @@ -297,12 +293,13 @@ bool DepsgraphRelationBuilder::has_node(const OperationKey &key) const return find_node(key) != nullptr; } -void DepsgraphRelationBuilder::add_modifier_to_transform_relation(const DepsNodeHandle *handle, - const char *description) +void DepsgraphRelationBuilder::add_depends_on_transform_relation(const DepsNodeHandle *handle, + const char *description) { IDNode *id_node = handle->node->owner->owner; ID *id = id_node->id_orig; - ComponentKey geometry_key(id, NodeType::GEOMETRY); + const OperationKey geometry_key( + id, NodeType::GEOMETRY, OperationCode::MODIFIER, handle->node->name.c_str()); /* Wire up the actual relation. */ add_depends_on_transform_relation(id, geometry_key, description); } @@ -692,7 +689,7 @@ void DepsgraphRelationBuilder::build_object(Object *object) const BuilderStack::ScopedEntry stack_entry = stack_.trace(object->id); - /* Object Transforms */ + /* Object Transforms. */ OperationCode base_op = (object->parent) ? OperationCode::TRANSFORM_PARENT : OperationCode::TRANSFORM_LOCAL; OperationKey base_op_key(&object->id, NodeType::TRANSFORM, base_op); @@ -705,9 +702,12 @@ void DepsgraphRelationBuilder::build_object(Object *object) OperationKey final_transform_key( &object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_FINAL); OperationKey ob_eval_key(&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_EVAL); + add_relation(init_transform_key, local_transform_key, "Transform Init"); + /* Various flags, flushing from bases/collections. */ build_object_layer_component_relations(object); + /* Parenting. */ if (object->parent != nullptr) { /* Make sure parent object's relations are built. */ @@ -717,30 +717,31 @@ void DepsgraphRelationBuilder::build_object(Object *object) /* Local -> parent. */ add_relation(local_transform_key, parent_transform_key, "ObLocal -> ObParent"); } + /* Modifiers. */ - if (object->modifiers.first != nullptr) { - BuilderWalkUserData data; - data.builder = this; - BKE_modifiers_foreach_ID_link(object, modifier_walk, &data); - } + build_object_modifiers(object); + /* Grease Pencil Modifiers. */ if (object->greasepencil_modifiers.first != nullptr) { BuilderWalkUserData data; data.builder = this; BKE_gpencil_modifiers_foreach_ID_link(object, modifier_walk, &data); } + /* Shader FX. */ if (object->shader_fx.first != nullptr) { BuilderWalkUserData data; data.builder = this; BKE_shaderfx_foreach_ID_link(object, modifier_walk, &data); } + /* Constraints. */ if (object->constraints.first != nullptr) { BuilderWalkUserData data; data.builder = this; BKE_constraints_id_loop(&object->constraints, constraint_walk, &data); } + /* Object constraints. */ OperationKey object_transform_simulation_init_key( &object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_SIMULATION_INIT); @@ -767,32 +768,48 @@ void DepsgraphRelationBuilder::build_object(Object *object) final_transform_key, "Simulation -> Final Transform"); } + build_idproperties(object->id.properties); + /* Animation data */ build_animdata(&object->id); + /* Object data. */ build_object_data(object); + /* Particle systems. */ if (object->particlesystem.first != nullptr) { build_particle_systems(object); } + /* Force field Texture. */ if ((object->pd != nullptr) && (object->pd->forcefield == PFIELD_TEXTURE) && (object->pd->tex != nullptr)) { build_texture(object->pd->tex); } + /* Object dupligroup. */ if (object->instance_collection != nullptr) { build_collection(nullptr, object, object->instance_collection); } + /* Point caches. */ build_object_pointcache(object); + /* Synchronization back to original object. */ OperationKey synchronize_key( &object->id, NodeType::SYNCHRONIZATION, OperationCode::SYNCHRONIZE_TO_ORIGINAL); add_relation(final_transform_key, synchronize_key, "Synchronize to Original"); + /* Parameters. */ build_parameters(&object->id); + + /* Visibility. + * Evaluate visibility node after the object's base_flags has been updated to the current state + * of collections restrict and object's restrict flags. */ + const ComponentKey object_from_layer_entry_key(&object->id, NodeType::OBJECT_FROM_LAYER); + const ComponentKey visibility_key(&object->id, NodeType::VISIBILITY); + add_relation(object_from_layer_entry_key, visibility_key, "Object Visibility"); } /* NOTE: Implies that the object has base in the current view layer. */ @@ -850,6 +867,63 @@ void DepsgraphRelationBuilder::build_object_layer_component_relations(Object *ob add_relation(object_from_layer_exit_key, synchronize_key, "Synchronize to Original"); } +void DepsgraphRelationBuilder::build_object_modifiers(Object *object) +{ + if (BLI_listbase_is_empty(&object->modifiers)) { + return; + } + + const OperationKey eval_init_key( + &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT); + const OperationKey eval_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL); + + const ComponentKey object_visibility_key(&object->id, NodeType::VISIBILITY); + const OperationKey modifier_visibility_key( + &object->id, NodeType::GEOMETRY, OperationCode::VISIBILITY); + add_relation(modifier_visibility_key, + object_visibility_key, + "modifier -> object visibility", + RELATION_NO_VISIBILITY_CHANGE); + + add_relation(modifier_visibility_key, eval_key, "modifier visibility -> geometry eval"); + + ModifierUpdateDepsgraphContext ctx = {}; + ctx.scene = scene_; + ctx.object = object; + + OperationKey previous_key = eval_init_key; + LISTBASE_FOREACH (ModifierData *, modifier, &object->modifiers) { + const OperationKey modifier_key( + &object->id, NodeType::GEOMETRY, OperationCode::MODIFIER, modifier->name); + + /* Relation for the modifier stack chain. */ + add_relation(previous_key, modifier_key, "Modifier"); + + const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)modifier->type); + if (mti->updateDepsgraph) { + const BuilderStack::ScopedEntry stack_entry = stack_.trace(*modifier); + + DepsNodeHandle handle = create_node_handle(modifier_key); + ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle); + mti->updateDepsgraph(modifier, &ctx); + } + + /* Time dependency. */ + if (BKE_modifier_depends_ontime(scene_, modifier)) { + const TimeSourceKey time_src_key; + add_relation(time_src_key, modifier_key, "Time Source -> Modifier"); + } + + previous_key = modifier_key; + } + add_relation(previous_key, eval_key, "modifier stack order"); + + /* Build IDs referenced by the modifiers. */ + BuilderWalkUserData data; + data.builder = this; + BKE_modifiers_foreach_ID_link(object, modifier_walk, &data); +} + void DepsgraphRelationBuilder::build_object_data(Object *object) { if (object->data == nullptr) { @@ -1791,18 +1865,20 @@ void DepsgraphRelationBuilder::build_driver_id_property(ID *id, const char *rna_ if (RNA_struct_is_a(ptr.type, &RNA_PoseBone)) { const bPoseChannel *pchan = static_cast<const bPoseChannel *>(ptr.data); id_property_key = OperationKey( - id, NodeType::BONE, pchan->name, OperationCode::ID_PROPERTY, prop_identifier); + ptr.owner_id, NodeType::BONE, pchan->name, OperationCode::ID_PROPERTY, prop_identifier); /* Create relation from the parameters component so that tagging armature for parameters update * properly propagates updates to all properties on bones and deeper (if needed). */ - OperationKey parameters_init_key(id, NodeType::PARAMETERS, OperationCode::PARAMETERS_ENTRY); + OperationKey parameters_init_key( + ptr.owner_id, NodeType::PARAMETERS, OperationCode::PARAMETERS_ENTRY); add_relation( parameters_init_key, id_property_key, "Init -> ID Property", RELATION_CHECK_BEFORE_ADD); } else { id_property_key = OperationKey( - id, NodeType::PARAMETERS, OperationCode::ID_PROPERTY, prop_identifier); + ptr.owner_id, NodeType::PARAMETERS, OperationCode::ID_PROPERTY, prop_identifier); } - OperationKey parameters_exit_key(id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT); + OperationKey parameters_exit_key( + ptr.owner_id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT); add_relation( id_property_key, parameters_exit_key, "ID Property -> Done", RELATION_CHECK_BEFORE_ADD); } @@ -1952,7 +2028,6 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene) void DepsgraphRelationBuilder::build_particle_systems(Object *object) { - TimeSourceKey time_src_key; OperationKey obdata_ubereval_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL); OperationKey eval_init_key( &object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_INIT); @@ -2142,7 +2217,7 @@ void DepsgraphRelationBuilder::build_shapekeys(Key *key) * ========================== * * The evaluation of geometry on objects is as follows: - * - The actual evaluated of the derived geometry (e.g. Mesh, DispList) + * - The actual evaluated of the derived geometry (e.g. #Mesh, #Curves, etc.) * occurs in the Geometry component of the object which references this. * This includes modifiers, and the temporary "ubereval" for geometry. * Therefore, each user of a piece of shared geometry data ends up evaluating @@ -2173,28 +2248,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object) * data mask to be used. We add relation here to ensure object is never * evaluated prior to Scene's CoW is ready. */ OperationKey scene_key(&scene_->id, NodeType::PARAMETERS, OperationCode::SCENE_EVAL); - Relation *rel = add_relation(scene_key, obdata_ubereval_key, "CoW Relation"); - rel->flag |= RELATION_FLAG_NO_FLUSH; - /* Modifiers */ - if (object->modifiers.first != nullptr) { - ModifierUpdateDepsgraphContext ctx = {}; - ctx.scene = scene_; - ctx.object = object; - LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) { - const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type); - if (mti->updateDepsgraph) { - const BuilderStack::ScopedEntry stack_entry = stack_.trace(*md); - - DepsNodeHandle handle = create_node_handle(obdata_ubereval_key); - ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle); - mti->updateDepsgraph(md, &ctx); - } - if (BKE_object_modifier_use_time(scene_, object, md)) { - TimeSourceKey time_src_key; - add_relation(time_src_key, obdata_ubereval_key, "Time Source"); - } - } - } + add_relation(scene_key, obdata_ubereval_key, "CoW Relation", RELATION_FLAG_NO_FLUSH); /* Grease Pencil Modifiers. */ if (object->greasepencil_modifiers.first != nullptr) { ModifierUpdateDepsgraphContext ctx = {}; @@ -2208,7 +2262,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object) ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle); mti->updateDepsgraph(md, &ctx, graph_->mode); } - if (BKE_object_modifier_gpencil_use_time(object, md)) { + if (BKE_gpencil_modifier_depends_ontime(md)) { TimeSourceKey time_src_key; add_relation(time_src_key, obdata_ubereval_key, "Time Source"); } @@ -2226,7 +2280,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object) ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle); fxi->updateDepsgraph(fx, &ctx); } - if (BKE_object_shaderfx_use_time(object, fx)) { + if (BKE_shaderfx_depends_ontime(fx)) { TimeSourceKey time_src_key; add_relation(time_src_key, obdata_ubereval_key, "Time Source"); } @@ -2238,9 +2292,9 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object) if (ELEM(object->type, OB_MESH, OB_CURVES_LEGACY, OB_LATTICE)) { // add geometry collider relations } - /* Make sure uber update is the last in the dependencies. */ - if (object->type != OB_ARMATURE) { - /* Armatures does no longer require uber node. */ + /* Make sure uber update is the last in the dependencies. + * Only do it here unless there are modifiers. This avoids transitive relations. */ + if (BLI_listbase_is_empty(&object->modifiers)) { OperationKey obdata_ubereval_key( &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL); add_relation(geom_init_key, obdata_ubereval_key, "Object Geometry UberEval"); @@ -2402,8 +2456,16 @@ void DepsgraphRelationBuilder::build_object_data_geometry_datablock(ID *obdata) } break; } - case ID_CV: + case ID_CV: { + Curves *curves_id = reinterpret_cast<Curves *>(obdata); + if (curves_id->surface != nullptr) { + build_object(curves_id->surface); + + /* The relations between the surface and the curves are handled as part of the modifier + * stack building. */ + } break; + } case ID_PT: break; case ID_VO: { @@ -2459,6 +2521,13 @@ void DepsgraphRelationBuilder::build_camera(Camera *camera) ComponentKey camera_parameters_key(&camera->id, NodeType::PARAMETERS); ComponentKey dof_ob_key(&camera->dof.focus_object->id, NodeType::TRANSFORM); add_relation(dof_ob_key, camera_parameters_key, "Camera DOF"); + if (camera->dof.focus_subtarget[0]) { + OperationKey target_key(&camera->dof.focus_object->id, + NodeType::BONE, + camera->dof.focus_subtarget, + OperationCode::BONE_DONE); + add_relation(target_key, camera_parameters_key, "Camera DOF subtarget"); + } } } @@ -2981,9 +3050,10 @@ void DepsgraphRelationBuilder::build_scene_audio(Scene *scene) } } -void DepsgraphRelationBuilder::build_scene_speakers(Scene * /*scene*/, ViewLayer *view_layer) +void DepsgraphRelationBuilder::build_scene_speakers(Scene *scene, ViewLayer *view_layer) { - LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { + BKE_view_layer_synced_ensure(scene, view_layer); + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { Object *object = base->object; if (object->type != OB_SPEAKER || !need_pull_base_into_graph(base)) { continue; @@ -3058,7 +3128,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node) return; } - TimeSourceKey time_source_key; OperationKey copy_on_write_key(id_orig, NodeType::COPY_ON_WRITE, OperationCode::COPY_ON_WRITE); /* XXX: This is a quick hack to make Alt-A to work. */ // add_relation(time_source_key, copy_on_write_key, "Fluxgate capacitor hack"); |