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Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc1298
1 files changed, 963 insertions, 335 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index a3eac1120db..28e06339c64 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -47,11 +47,11 @@ extern "C" {
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_cachefile_types.h"
+#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
#include "DNA_effect_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_group_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
@@ -61,9 +61,11 @@ extern "C" {
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
#include "DNA_particle_types.h"
+#include "DNA_lightprobe_types.h"
#include "DNA_object_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
#include "DNA_object_force_types.h"
@@ -71,22 +73,23 @@ extern "C" {
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_animsys.h"
+#include "BKE_collection.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
#include "BKE_collision.h"
#include "BKE_fcurve.h"
-#include "BKE_group.h"
#include "BKE_key.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
+#include "BKE_gpencil_modifier.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_rigidbody.h"
+#include "BKE_shader_fx.h"
+#include "BKE_shrinkwrap.h"
#include "BKE_sound.h"
#include "BKE_tracking.h"
#include "BKE_world.h"
@@ -160,6 +163,9 @@ static bool particle_system_depends_on_time(ParticleSystem *psys)
static bool object_particles_depends_on_time(Object *object)
{
+ if (object->type != OB_MESH) {
+ return false;
+ }
LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
if (particle_system_depends_on_time(psys)) {
return true;
@@ -168,6 +174,33 @@ static bool object_particles_depends_on_time(Object *object)
return false;
}
+static bool check_id_has_anim_component(ID *id)
+{
+ AnimData *adt = BKE_animdata_from_id(id);
+ if (adt == NULL) {
+ return false;
+ }
+ return (adt->action != NULL) ||
+ (!BLI_listbase_is_empty(&adt->nla_tracks));
+}
+
+static eDepsOperation_Code bone_target_opcode(ID *target, const char *subtarget, ID *id, const char *component_subdata, RootPChanMap *root_map)
+{
+ /* same armature */
+ if (target == id) {
+ /* Using "done" here breaks in-chain deps, while using
+ * "ready" here breaks most production rigs instead.
+ * So, we do a compromise here, and only do this when an
+ * IK chain conflict may occur.
+ */
+ if (root_map->has_common_root(component_subdata, subtarget)) {
+ return DEG_OPCODE_BONE_READY;
+ }
+ }
+
+ return DEG_OPCODE_BONE_DONE;
+}
+
/* **** General purpose functions **** */
DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain,
@@ -210,7 +243,7 @@ OperationDepsNode *DepsgraphRelationBuilder::get_node(
OperationDepsNode *op_node = find_node(key);
if (op_node == NULL) {
fprintf(stderr, "find_node_operation: Failed for (%s, '%s')\n",
- DEG_OPNAMES[key.opcode], key.name);
+ operationCodeAsString(key.opcode), key.name);
}
return op_node;
}
@@ -240,6 +273,28 @@ bool DepsgraphRelationBuilder::has_node(const OperationKey &key) const
return find_node(key) != NULL;
}
+void DepsgraphRelationBuilder::add_customdata_mask(const ComponentKey &key, uint64_t mask)
+{
+ if (mask != 0) {
+ OperationDepsNode *node = find_operation_node(key);
+
+ if (node != NULL) {
+ node->customdata_mask |= mask;
+ }
+ }
+}
+
+void DepsgraphRelationBuilder::add_special_eval_flag(ID *id, uint32_t flag)
+{
+ DEG::IDDepsNode *id_node = graph_->find_id_node(id);
+ if (id_node == NULL) {
+ BLI_assert(!"ID should always be valid");
+ }
+ else {
+ id_node->eval_flags |= flag;
+ }
+}
+
DepsRelation *DepsgraphRelationBuilder::add_time_relation(
TimeSourceDepsNode *timesrc,
DepsNode *node_to,
@@ -250,7 +305,8 @@ DepsRelation *DepsgraphRelationBuilder::add_time_relation(
return graph_->add_new_relation(timesrc, node_to, description, check_unique);
}
else {
- DEG_DEBUG_PRINTF(BUILD, "add_time_relation(%p = %s, %p = %s, %s) Failed\n",
+ DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
+ BUILD, "add_time_relation(%p = %s, %p = %s, %s) Failed\n",
timesrc, (timesrc) ? timesrc->identifier().c_str() : "<None>",
node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
description);
@@ -271,7 +327,8 @@ DepsRelation *DepsgraphRelationBuilder::add_operation_relation(
check_unique);
}
else {
- DEG_DEBUG_PRINTF(BUILD, "add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
+ DEG_DEBUG_PRINTF((::Depsgraph *)graph_,
+ BUILD, "add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
node_from, (node_from) ? node_from->identifier().c_str() : "<None>",
node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
description);
@@ -281,93 +338,72 @@ DepsRelation *DepsgraphRelationBuilder::add_operation_relation(
void DepsgraphRelationBuilder::add_collision_relations(
const OperationKey &key,
- Scene *scene,
Object *object,
- Group *group,
- int layer,
- bool dupli,
+ Collection *collection,
const char *name)
{
- unsigned int numcollobj;
- Object **collobjs = get_collisionobjects_ext(
- scene,
- object,
- group,
- layer,
- &numcollobj,
- eModifierType_Collision,
- dupli);
- for (unsigned int i = 0; i < numcollobj; i++) {
- Object *ob1 = collobjs[i];
+ ListBase *relations = deg_build_collision_relations(graph_, collection, eModifierType_Collision);
- ComponentKey trf_key(&ob1->id, DEG_NODE_TYPE_TRANSFORM);
- add_relation(trf_key, key, name);
+ LISTBASE_FOREACH (CollisionRelation *, relation, relations) {
+ if (relation->ob != object) {
+ ComponentKey trf_key(&relation->ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(trf_key, key, name);
- ComponentKey coll_key(&ob1->id, DEG_NODE_TYPE_GEOMETRY);
- add_relation(coll_key, key, name);
- }
- if (collobjs != NULL) {
- MEM_freeN(collobjs);
+ ComponentKey coll_key(&relation->ob->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(coll_key, key, name);
+ }
}
}
void DepsgraphRelationBuilder::add_forcefield_relations(
const OperationKey &key,
- Scene *scene,
Object *object,
ParticleSystem *psys,
EffectorWeights *eff,
bool add_absorption,
const char *name)
{
- ListBase *effectors = pdInitEffectors(scene, object, psys, eff, false);
- if (effectors != NULL) {
- LISTBASE_FOREACH(EffectorCache *, eff, effectors) {
- if (eff->ob != object) {
- ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_TRANSFORM);
- add_relation(eff_key, key, name);
- }
- if (eff->psys != NULL) {
- if (eff->ob != object) {
- ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES);
- add_relation(eff_key, key, name);
+ ListBase *relations = deg_build_effector_relations(graph_, eff->group);
- /* TODO: remove this when/if EVAL_PARTICLES is sufficient
- * for up to date particles.
- */
- ComponentKey mod_key(&eff->ob->id, DEG_NODE_TYPE_GEOMETRY);
- add_relation(mod_key, key, name);
- }
- else if (eff->psys != psys) {
- OperationKey eff_key(&eff->ob->id,
- DEG_NODE_TYPE_EVAL_PARTICLES,
- DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
- eff->psys->name);
- add_relation(eff_key, key, name);
- }
- }
- if (eff->pd->forcefield == PFIELD_SMOKEFLOW && eff->pd->f_source) {
- ComponentKey trf_key(&eff->pd->f_source->id,
+ LISTBASE_FOREACH (EffectorRelation *, relation, relations) {
+ if (relation->ob != object) {
+ ComponentKey eff_key(&relation->ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(eff_key, key, name);
+
+ if (relation->pd->forcefield == PFIELD_SMOKEFLOW && relation->pd->f_source) {
+ ComponentKey trf_key(&relation->pd->f_source->id,
DEG_NODE_TYPE_TRANSFORM);
add_relation(trf_key, key, "Smoke Force Domain");
-
- ComponentKey eff_key(&eff->pd->f_source->id,
+ ComponentKey eff_key(&relation->pd->f_source->id,
DEG_NODE_TYPE_GEOMETRY);
add_relation(eff_key, key, "Smoke Force Domain");
}
- if (add_absorption && (eff->pd->flag & PFIELD_VISIBILITY)) {
+ if (add_absorption && (relation->pd->flag & PFIELD_VISIBILITY)) {
add_collision_relations(key,
- scene,
object,
NULL,
- eff->ob->lay,
- true,
"Force Absorption");
}
}
+ if (relation->psys) {
+ if (relation->ob != object) {
+ ComponentKey eff_key(&relation->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES);
+ add_relation(eff_key, key, name);
+ /* TODO: remove this when/if EVAL_PARTICLES is sufficient
+ * for up to date particles.
+ */
+ ComponentKey mod_key(&relation->ob->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(mod_key, key, name);
+ }
+ else if (relation->psys != psys) {
+ OperationKey eff_key(&relation->ob->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
+ relation->psys->name);
+ add_relation(eff_key, key, name);
+ }
+ }
}
-
- pdEndEffectors(&effectors);
}
Depsgraph *DepsgraphRelationBuilder::getGraph()
@@ -381,26 +417,119 @@ void DepsgraphRelationBuilder::begin_build()
{
}
-void DepsgraphRelationBuilder::build_group(Object *object, Group *group)
+void DepsgraphRelationBuilder::build_id(ID *id)
{
- const bool group_done = built_map_.checkIsBuiltAndTag(group);
- OperationKey object_local_transform_key(object != NULL ? &object->id : NULL,
+ if (id == NULL) {
+ return;
+ }
+ switch (GS(id->name)) {
+ case ID_AR:
+ build_armature((bArmature *)id);
+ break;
+ case ID_CA:
+ build_camera((Camera *)id);
+ break;
+ case ID_GR:
+ build_collection(NULL, (Collection *)id);
+ break;
+ case ID_OB:
+ build_object(NULL, (Object *)id);
+ break;
+ case ID_KE:
+ build_shapekeys((Key *)id);
+ break;
+ case ID_LA:
+ build_lamp((Lamp *)id);
+ break;
+ case ID_LP:
+ build_lightprobe((LightProbe *)id);
+ break;
+ case ID_NT:
+ build_nodetree((bNodeTree *)id);
+ break;
+ case ID_MA:
+ build_material((Material *)id);
+ break;
+ case ID_TE:
+ build_texture((Tex *)id);
+ break;
+ case ID_WO:
+ build_world((World *)id);
+ break;
+ case ID_MSK:
+ build_mask((Mask *)id);
+ break;
+ case ID_MC:
+ build_movieclip((MovieClip *)id);
+ break;
+ case ID_ME:
+ case ID_CU:
+ case ID_MB:
+ case ID_LT:
+ build_object_data_geometry_datablock(id);
+ break;
+ case ID_SPK:
+ build_speaker((Speaker *)id);
+ break;
+ case ID_TXT:
+ /* Not a part of dependency graph. */
+ break;
+ default:
+ fprintf(stderr, "Unhandled ID %s\n", id->name);
+ BLI_assert(!"Should never happen");
+ break;
+ }
+}
+
+void DepsgraphRelationBuilder::build_collection(
+ Object *object,
+ Collection *collection)
+{
+ const bool group_done = built_map_.checkIsBuiltAndTag(collection);
+ OperationKey object_transform_final_key(object != NULL ? &object->id : NULL,
DEG_NODE_TYPE_TRANSFORM,
- DEG_OPCODE_TRANSFORM_LOCAL);
- LISTBASE_FOREACH (GroupObject *, go, &group->gobject) {
- if (!group_done) {
- build_object(go->ob);
+ DEG_OPCODE_TRANSFORM_FINAL);
+ ComponentKey duplicator_key(object != NULL ? &object->id : NULL,
+ DEG_NODE_TYPE_DUPLI);
+ if (!group_done) {
+ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
+ build_object(NULL, cob->ob);
+ }
+ LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
+ build_collection(NULL, child->collection);
}
- if (object != NULL) {
- ComponentKey dupli_transform_key(&go->ob->id, DEG_NODE_TYPE_TRANSFORM);
- add_relation(dupli_transform_key, object_local_transform_key, "Dupligroup");
+ }
+ if (object != NULL) {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN(collection, ob, graph_->mode)
+ {
+ ComponentKey dupli_transform_key(&ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(dupli_transform_key,
+ object_transform_final_key,
+ "Dupligroup");
+ /* Hook to special component, to ensure proper visibility/evaluation
+ * optimizations.
+ */
+ add_relation(dupli_transform_key, duplicator_key, "Dupligroup");
+ const eDepsNode_Type dupli_geometry_component_type =
+ deg_geometry_tag_to_component(&ob->id);
+ if (dupli_geometry_component_type != DEG_NODE_TYPE_UNDEFINED) {
+ ComponentKey dupli_geometry_component_key(
+ &ob->id, dupli_geometry_component_type);
+ add_relation(dupli_geometry_component_key,
+ duplicator_key,
+ "Dupligroup");
+ }
}
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
}
}
-void DepsgraphRelationBuilder::build_object(Object *object)
+void DepsgraphRelationBuilder::build_object(Base *base, Object *object)
{
if (built_map_.checkIsBuiltAndTag(object)) {
+ if (base != NULL) {
+ build_object_flags(base, object);
+ }
return;
}
/* Object Transforms */
@@ -419,10 +548,12 @@ void DepsgraphRelationBuilder::build_object(Object *object)
OperationKey ob_ubereval_key(&object->id,
DEG_NODE_TYPE_TRANSFORM,
DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
+ /* Various flags, flushing from bases/collections. */
+ build_object_flags(base, object);
/* Parenting. */
if (object->parent != NULL) {
/* Make sure parent object's relations are built. */
- build_object(object->parent);
+ build_object(NULL, object->parent);
/* Parent relationship. */
build_object_parent(object);
/* Local -> parent. */
@@ -436,6 +567,18 @@ void DepsgraphRelationBuilder::build_object(Object *object)
data.builder = this;
modifiers_foreachIDLink(object, modifier_walk, &data);
}
+ /* Grease Pencil Modifiers. */
+ if (object->greasepencil_modifiers.first != NULL) {
+ BuilderWalkUserData data;
+ data.builder = this;
+ BKE_gpencil_modifiers_foreachIDLink(object, modifier_walk, &data);
+ }
+ /* Shader FX. */
+ if (object->shader_fx.first != NULL) {
+ BuilderWalkUserData data;
+ data.builder = this;
+ BKE_shaderfx_foreachIDLink(object, modifier_walk, &data);
+ }
/* Constraints. */
if (object->constraints.first != NULL) {
BuilderWalkUserData data;
@@ -481,27 +624,40 @@ void DepsgraphRelationBuilder::build_object(Object *object)
if (object->particlesystem.first != NULL) {
build_particles(object);
}
- /* Grease pencil. */
- if (object->gpd != NULL) {
- build_gpencil(object->gpd);
+ /* Proxy object to copy from. */
+ if (object->proxy_from != NULL) {
+ build_object(NULL, object->proxy_from);
+ ComponentKey ob_transform_key(&object->proxy_from->id, DEG_NODE_TYPE_TRANSFORM);
+ ComponentKey proxy_transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(ob_transform_key, proxy_transform_key, "Proxy Transform");
}
- /* Object that this is a proxy for. */
- if (object->proxy != NULL) {
- object->proxy->proxy_from = object;
- build_object(object->proxy);
- /* TODO(sergey): This is an inverted relation, matches old depsgraph
- * behavior and need to be investigated if it still need to be inverted.
- */
- ComponentKey ob_pose_key(&object->id, DEG_NODE_TYPE_EVAL_POSE);
- ComponentKey proxy_pose_key(&object->proxy->id, DEG_NODE_TYPE_EVAL_POSE);
- add_relation(ob_pose_key, proxy_pose_key, "Proxy");
+ if (object->proxy_group != NULL) {
+ build_object(NULL, object->proxy_group);
+ OperationKey proxy_group_ubereval_key(&object->proxy_group->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
+ add_relation(proxy_group_ubereval_key, final_transform_key, "Proxy Group Transform");
}
/* Object dupligroup. */
if (object->dup_group != NULL) {
- build_group(object, object->dup_group);
+ build_collection(object, object->dup_group);
}
}
+void DepsgraphRelationBuilder::build_object_flags(Base *base, Object *object)
+{
+ if (base == NULL) {
+ return;
+ }
+ OperationKey view_layer_done_key(&scene_->id,
+ DEG_NODE_TYPE_LAYER_COLLECTIONS,
+ DEG_OPCODE_VIEW_LAYER_EVAL);
+ OperationKey object_flags_key(&object->id,
+ DEG_NODE_TYPE_OBJECT_FROM_LAYER,
+ DEG_OPCODE_OBJECT_BASE_FLAGS);
+ add_relation(view_layer_done_key, object_flags_key, "Base flags flush");
+}
+
void DepsgraphRelationBuilder::build_object_data(Object *object)
{
if (object->data == NULL) {
@@ -520,8 +676,18 @@ void DepsgraphRelationBuilder::build_object_data(Object *object)
case OB_SURF:
case OB_MBALL:
case OB_LATTICE:
+ case OB_GPENCIL:
{
- build_obdata_geom(object);
+ build_object_data_geometry(object);
+ /* TODO(sergey): Only for until we support granular
+ * update of curves.
+ */
+ if (object->type == OB_FONT) {
+ Curve *curve = (Curve *)object->data;
+ if (curve->textoncurve) {
+ add_special_eval_flag(&curve->textoncurve->id, DAG_EVAL_NEED_CURVE_PATH);
+ }
+ }
break;
}
case OB_ARMATURE:
@@ -533,10 +699,16 @@ void DepsgraphRelationBuilder::build_object_data(Object *object)
}
break;
case OB_LAMP:
- build_lamp(object);
+ build_object_data_lamp(object);
break;
case OB_CAMERA:
- build_camera(object);
+ build_object_data_camera(object);
+ break;
+ case OB_LIGHTPROBE:
+ build_object_data_lightprobe(object);
+ break;
+ case OB_SPEAKER:
+ build_object_data_speaker(object);
break;
}
Key *key = BKE_key_from_object(object);
@@ -544,9 +716,54 @@ void DepsgraphRelationBuilder::build_object_data(Object *object)
ComponentKey geometry_key((ID *)object->data, DEG_NODE_TYPE_GEOMETRY);
ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY);
add_relation(key_key, geometry_key, "Shapekeys");
+ build_nested_shapekey(&object->id, key);
}
}
+void DepsgraphRelationBuilder::build_object_data_camera(Object *object)
+{
+ Camera *camera = (Camera *)object->data;
+ build_camera(camera);
+ ComponentKey object_parameters_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey camera_parameters_key(&camera->id, DEG_NODE_TYPE_PARAMETERS);
+ add_relation(camera_parameters_key, object_parameters_key, "Camera -> Object");
+}
+
+void DepsgraphRelationBuilder::build_object_data_lamp(Object *object)
+{
+ Lamp *lamp = (Lamp *)object->data;
+ build_lamp(lamp);
+ ComponentKey object_parameters_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey lamp_parameters_key(&lamp->id, DEG_NODE_TYPE_PARAMETERS);
+ add_relation(lamp_parameters_key, object_parameters_key, "Light -> Object");
+}
+
+void DepsgraphRelationBuilder::build_object_data_lightprobe(Object *object)
+{
+ LightProbe *probe = (LightProbe *)object->data;
+ build_lightprobe(probe);
+ OperationKey probe_key(&probe->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_LIGHT_PROBE_EVAL);
+ OperationKey object_key(&object->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_LIGHT_PROBE_EVAL);
+ add_relation(probe_key, object_key, "LightProbe Update");
+}
+
+void DepsgraphRelationBuilder::build_object_data_speaker(Object *object)
+{
+ Speaker *speaker = (Speaker *)object->data;
+ build_speaker(speaker);
+ OperationKey probe_key(&speaker->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_SPEAKER_EVAL);
+ OperationKey object_key(&object->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_SPEAKER_EVAL);
+ add_relation(probe_key, object_key, "Speaker Update");
+}
+
void DepsgraphRelationBuilder::build_object_parent(Object *object)
{
/* XXX: for now, need to use the component key (not just direct to the parent op),
@@ -573,10 +790,7 @@ void DepsgraphRelationBuilder::build_object_parent(Object *object)
add_relation(parent_key, ob_key, "Vertex Parent");
/* XXX not sure what this is for or how you could be done properly - lukas */
- OperationDepsNode *parent_node = find_operation_node(parent_key);
- if (parent_node != NULL) {
- parent_node->customdata_mask |= CD_MASK_ORIGINDEX;
- }
+ add_customdata_mask(parent_key, CD_MASK_ORIGINDEX);
ComponentKey transform_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
add_relation(transform_key, ob_key, "Vertex Parent TFM");
@@ -739,38 +953,42 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
add_relation(target_transform_key, constraint_op_key, cti->name);
}
else if ((ct->tar->type == OB_ARMATURE) && (ct->subtarget[0])) {
- /* bone */
- if (&ct->tar->id == id) {
- /* same armature */
- eDepsOperation_Code target_key_opcode;
- /* Using "done" here breaks in-chain deps, while using
- * "ready" here breaks most production rigs instead.
- * So, we do a compromise here, and only do this when an
- * IK chain conflict may occur.
- */
- if (root_map->has_common_root(component_subdata,
- ct->subtarget))
- {
- target_key_opcode = DEG_OPCODE_BONE_READY;
- }
- else {
- target_key_opcode = DEG_OPCODE_BONE_DONE;
+ eDepsOperation_Code opcode;
+ /* relation to bone */
+ opcode = bone_target_opcode(&ct->tar->id, ct->subtarget,
+ id, component_subdata, root_map);
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_BONE,
+ ct->subtarget,
+ opcode);
+ add_relation(target_key, constraint_op_key, cti->name);
+ /* if needs bbone shape, also reference handles */
+ if (BKE_constraint_target_uses_bbone(con, ct)) {
+ bPoseChannel *pchan = BKE_pose_channel_find_name(ct->tar->pose, ct->subtarget);
+ /* actually a bbone */
+ if (pchan && pchan->bone && pchan->bone->segments > 1) {
+ bPoseChannel *prev, *next;
+ BKE_pchan_get_bbone_handles(pchan, &prev, &next);
+ /* add handle links */
+ if (prev) {
+ opcode = bone_target_opcode(&ct->tar->id, prev->name,
+ id, component_subdata, root_map);
+ OperationKey prev_key(&ct->tar->id,
+ DEG_NODE_TYPE_BONE,
+ prev->name,
+ opcode);
+ add_relation(prev_key, constraint_op_key, cti->name);
+ }
+ if (next) {
+ opcode = bone_target_opcode(&ct->tar->id, next->name,
+ id, component_subdata, root_map);
+ OperationKey next_key(&ct->tar->id,
+ DEG_NODE_TYPE_BONE,
+ next->name,
+ opcode);
+ add_relation(next_key, constraint_op_key, cti->name);
+ }
}
- OperationKey target_key(&ct->tar->id,
- DEG_NODE_TYPE_BONE,
- ct->subtarget,
- target_key_opcode);
- add_relation(target_key, constraint_op_key, cti->name);
- }
- else {
- /* Different armature - we can safely use the result
- * of that.
- */
- OperationKey target_key(&ct->tar->id,
- DEG_NODE_TYPE_BONE,
- ct->subtarget,
- DEG_OPCODE_BONE_DONE);
- add_relation(target_key, constraint_op_key, cti->name);
}
}
else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) &&
@@ -783,16 +1001,27 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
add_relation(target_key, constraint_op_key, cti->name);
if (ct->tar->type == OB_MESH) {
- OperationDepsNode *node2 = find_operation_node(target_key);
- if (node2 != NULL) {
- node2->customdata_mask |= CD_MASK_MDEFORMVERT;
- }
+ add_customdata_mask(target_key, CD_MASK_MDEFORMVERT);
}
}
else if (con->type == CONSTRAINT_TYPE_SHRINKWRAP) {
+ bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data;
+
/* Constraints which requires the target object surface. */
ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
add_relation(target_key, constraint_op_key, cti->name);
+
+ /* Add dependency on normal layers if necessary. */
+ if (ct->tar->type == OB_MESH && scon->shrinkType != MOD_SHRINKWRAP_NEAREST_VERTEX) {
+ bool track = (scon->flag & CON_SHRINKWRAP_TRACK_NORMAL) != 0;
+ if (track || BKE_shrinkwrap_needs_normals(scon->shrinkType, scon->shrinkMode)) {
+ add_customdata_mask(target_key, CD_MASK_NORMAL | CD_MASK_CUSTOMLOOPNORMAL);
+ }
+ if (scon->shrinkType == MOD_SHRINKWRAP_TARGET_PROJECT) {
+ add_special_eval_flag(&ct->tar->id, DAG_EVAL_NEED_SHRINKWRAP_BOUNDARY);
+ }
+ }
+
/* NOTE: obdata eval now doesn't necessarily depend on the
* object's transform.
*/
@@ -871,13 +1100,19 @@ void DepsgraphRelationBuilder::build_animdata_curves(ID *id)
if (adt == NULL) {
return;
}
+ if (adt->action != NULL) {
+ build_action(adt->action);
+ }
if (adt->action == NULL && adt->nla_tracks.first == NULL) {
return;
}
/* Wire up dependency to time source. */
ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
- TimeSourceKey time_src_key;
- add_relation(time_src_key, adt_key, "TimeSrc -> Animation");
+ /* Relation from action itself. */
+ if (adt->action != NULL) {
+ ComponentKey action_key(&adt->action->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(action_key, adt_key, "Action -> Animation");
+ }
/* Get source operations. */
DepsNode *node_from = get_node(adt_key);
BLI_assert(node_from != NULL);
@@ -935,6 +1170,16 @@ void DepsgraphRelationBuilder::build_animdata_curves_targets(
graph_->add_new_relation(operation_from, operation_to,
"Animation -> Prop",
true);
+ /* It is possible that animation is writing to a nested ID datablock,
+ * need to make sure animation is evaluated after target ID is copied.
+ */
+ const IDDepsNode *id_node_from = operation_from->owner->owner;
+ const IDDepsNode *id_node_to = operation_to->owner->owner;
+ if (id_node_from != id_node_to) {
+ ComponentKey cow_key(id_node_to->id_orig,
+ DEG_NODE_TYPE_COPY_ON_WRITE);
+ add_relation(cow_key, adt_key, "Target CoW -> Animation", true);
+ }
}
}
@@ -945,6 +1190,11 @@ void DepsgraphRelationBuilder::build_animdata_nlastrip_targets(
{
LISTBASE_FOREACH(NlaStrip *, strip, strips) {
if (strip->act != NULL) {
+ build_action(strip->act);
+
+ ComponentKey action_key(&strip->act->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(action_key, adt_key, "Action -> Animation");
+
build_animdata_curves_targets(id, adt_key,
operation_from,
&strip->act->curves);
@@ -973,7 +1223,6 @@ void DepsgraphRelationBuilder::build_animdata_drivers(ID *id)
/* create the driver's relations to targets */
build_driver(id, fcu);
-
/* Special case for array drivers: we can not multithread them because
* of the way how they work internally: animation system will write the
* whole array back to RNA even when changing individual array value.
@@ -1027,6 +1276,16 @@ void DepsgraphRelationBuilder::build_animdata_drivers(ID *id)
}
}
+void DepsgraphRelationBuilder::build_action(bAction *action)
+{
+ if (built_map_.checkIsBuiltAndTag(action)) {
+ return;
+ }
+ TimeSourceKey time_src_key;
+ ComponentKey animation_key(&action->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(time_src_key, animation_key, "TimeSrc -> Animation");
+}
+
void DepsgraphRelationBuilder::build_driver(ID *id, FCurve *fcu)
{
ChannelDriver *driver = fcu->driver;
@@ -1068,18 +1327,18 @@ void DepsgraphRelationBuilder::build_driver_data(ID *id, FCurve *fcu)
*/
IDDepsNode *arm_node = graph_->find_id_node(id);
char *bone_name = BLI_str_quoted_substrN(rna_path, "bones[");
- if (arm_node && bone_name) {
+ if (arm_node != NULL && bone_name != NULL) {
/* Find objects which use this, and make their eval callbacks
* depend on this.
*/
foreach (DepsRelation *rel, arm_node->outlinks) {
IDDepsNode *to_node = (IDDepsNode *)rel->to;
/* We only care about objects with pose data which use this. */
- if (GS(to_node->id->name) == ID_OB) {
- Object *object = (Object *)to_node->id;
- /* NOTE: object->pose may be NULL. */
- bPoseChannel *pchan = BKE_pose_channel_find_name(
- object->pose, bone_name);
+ if (GS(to_node->id_orig->name) == ID_OB) {
+ Object *object = (Object *)to_node->id_orig;
+ // NOTE: object->pose may be NULL
+ bPoseChannel *pchan = BKE_pose_channel_find_name(object->pose,
+ bone_name);
if (pchan != NULL) {
OperationKey bone_key(&object->id,
DEG_NODE_TYPE_BONE,
@@ -1103,6 +1362,26 @@ void DepsgraphRelationBuilder::build_driver_data(ID *id, FCurve *fcu)
}
else {
RNAPathKey target_key(id, rna_path);
+ add_relation(driver_key, target_key, "Driver -> Target");
+ /* Similar to the case with f-curves, driver might drive a nested
+ * datablock, which means driver execution should wait for that
+ * datablock to be copied.
+ */
+ {
+ PointerRNA id_ptr;
+ PointerRNA ptr;
+ RNA_id_pointer_create(id, &id_ptr);
+ if (RNA_path_resolve_full(&id_ptr, fcu->rna_path, &ptr, NULL, NULL)) {
+ if (id_ptr.id.data != ptr.id.data) {
+ ComponentKey cow_key((ID *)ptr.id.data,
+ DEG_NODE_TYPE_COPY_ON_WRITE);
+ add_relation(cow_key,
+ driver_key,
+ "Target CoW -> Driver",
+ true);
+ }
+ }
+ }
if (RNA_pointer_is_null(&target_key.ptr)) {
/* TODO(sergey): This would only mean that driver is broken.
* so we can't create relation anyway. However, we need to avoid
@@ -1144,6 +1423,15 @@ void DepsgraphRelationBuilder::build_driver_variables(ID *id, FCurve *fcu)
if (dtar->id == NULL) {
continue;
}
+ build_id(dtar->id);
+ /* Initialize relations coming to proxy_from. */
+ Object *proxy_from = NULL;
+ if ((GS(dtar->id->name) == ID_OB) &&
+ (((Object *)dtar->id)->proxy_from != NULL))
+ {
+ proxy_from = ((Object *)dtar->id)->proxy_from;
+ build_id(&proxy_from->id);
+ }
/* Special handling for directly-named bones. */
if ((dtar->flag & DTAR_FLAG_STRUCT_REF) &&
(((Object *)dtar->id)->type == OB_ARMATURE) &&
@@ -1191,6 +1479,13 @@ void DepsgraphRelationBuilder::build_driver_variables(ID *id, FCurve *fcu)
continue;
}
add_relation(variable_key, driver_key, "RNA Target -> Driver");
+ if (proxy_from != NULL) {
+ RNAPathKey proxy_from_variable_key(&proxy_from->id,
+ dtar->rna_path);
+ add_relation(proxy_from_variable_key,
+ variable_key,
+ "Proxy From -> Variable");
+ }
}
else {
if (dtar->id == id) {
@@ -1215,16 +1510,19 @@ void DepsgraphRelationBuilder::build_world(World *world)
if (built_map_.checkIsBuiltAndTag(world)) {
return;
}
+ /* animation */
build_animdata(&world->id);
- /* TODO: other settings? */
- /* textures */
- build_texture_stack(world->mtex);
/* world's nodetree */
if (world->nodetree != NULL) {
build_nodetree(world->nodetree);
- ComponentKey ntree_key(&world->nodetree->id, DEG_NODE_TYPE_PARAMETERS);
- ComponentKey world_key(&world->id, DEG_NODE_TYPE_PARAMETERS);
- add_relation(ntree_key, world_key, "NTree->World Parameters");
+ OperationKey ntree_key(&world->nodetree->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_MATERIAL_UPDATE);
+ OperationKey world_key(&world->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_WORLD_UPDATE);
+ add_relation(ntree_key, world_key, "World's NTree");
+ build_nested_nodetree(&world->id, world->nodetree);
}
}
@@ -1246,9 +1544,11 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
/* objects - simulation participants */
if (rbw->group) {
- LISTBASE_FOREACH (GroupObject *, go, &rbw->group->gobject) {
- Object *object = go->ob;
- if (object == NULL || object->type != OB_MESH) {
+ build_collection(NULL, rbw->group);
+
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(rbw->group, object)
+ {
+ if (object->type != OB_MESH) {
continue;
}
@@ -1267,6 +1567,13 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
add_relation(sim_key, rbo_key, "Rigidbody Sim Eval -> RBO Sync");
+ /* Geometry must be known to create the rigid body. RBO_MESH_BASE uses the non-evaluated
+ * mesh, so then the evaluation is unnecessary. */
+ if (object->rigidbody_object->mesh_source != RBO_MESH_BASE) {
+ ComponentKey geom_key(&object->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(geom_key, init_key, "Object Geom Eval -> Rigidbody Rebuild");
+ }
+
/* if constraints exist, those depend on the result of the rigidbody sim
* - This allows constraints to modify the result of the sim (i.e. clamping)
* while still allowing the sim to depend on some changes to the objects.
@@ -1296,18 +1603,19 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
/* Needed to get correct base values. */
add_relation(trans_op, sim_key, "Base Ob Transform -> Rigidbody Sim Eval");
}
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
/* constraints */
if (rbw->constraints) {
- LISTBASE_FOREACH (GroupObject *, go, &rbw->constraints->gobject) {
- Object *object = go->ob;
- if (object == NULL || !object->rigidbody_constraint) {
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(rbw->constraints, object)
+ {
+ RigidBodyCon *rbc = object->rigidbody_constraint;
+ if (rbc == NULL || rbc->ob1 == NULL || rbc->ob2 == NULL) {
+ /* When either ob1 or ob2 is NULL, the constraint doesn't work. */
continue;
}
- RigidBodyCon *rbc = object->rigidbody_constraint;
-
/* final result of the constraint object's transform controls how the
* constraint affects the physics sim for these objects
*/
@@ -1322,6 +1630,7 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
/* - ensure that sim depends on this constraint's transform */
add_relation(trans_key, sim_key, "RigidBodyConstraint Transform -> RB Simulation");
}
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
}
@@ -1338,13 +1647,24 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
/* Particle systems. */
LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
ParticleSettings *part = psys->part;
- /* Animation of particle settings, */
- build_animdata(&part->id);
+
+ /* Build particle settings relations.
+ *
+ * NOTE: The call itself ensures settings are only build once.
+ */
+ build_particle_settings(part);
+
/* This particle system. */
OperationKey psys_key(&object->id,
DEG_NODE_TYPE_EVAL_PARTICLES,
DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
psys->name);
+
+ /* Update particle system when settings changes. */
+ OperationKey particle_settings_key(&part->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_PARTICLE_SETTINGS_EVAL);
+ add_relation(particle_settings_key, eval_init_key, "Particle Settings Change");
add_relation(eval_init_key, psys_key, "Init -> PSys");
/* TODO(sergey): Currently particle update is just a placeholder,
* hook it to the ubereval node so particle system is getting updated
@@ -1354,33 +1674,27 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
/* Collisions */
if (part->type != PART_HAIR) {
add_collision_relations(psys_key,
- scene_,
object,
part->collision_group,
- object->lay,
- true,
"Particle Collision");
}
else if ((psys->flag & PSYS_HAIR_DYNAMICS) &&
- psys->clmd && psys->clmd->coll_parms)
+ psys->clmd != NULL &&
+ psys->clmd->coll_parms != NULL)
{
add_collision_relations(psys_key,
- scene_,
object,
psys->clmd->coll_parms->group,
- object->lay | scene_->lay,
- true,
"Hair Collision");
}
/* Effectors. */
add_forcefield_relations(psys_key,
- scene_,
object,
psys,
part->effector_weights,
part->type == PART_HAIR,
"Particle Field");
- /* Boids. */
+ /* Boids .*/
if (part->boids) {
LISTBASE_FOREACH (BoidState *, state, &part->boids->states) {
LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
@@ -1399,12 +1713,11 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
}
}
}
-
switch (part->ren_as) {
case PART_DRAW_OB:
if (part->dup_ob != NULL) {
/* Make sure object's relations are all built. */
- build_object(part->dup_ob);
+ build_object(NULL, part->dup_ob);
/* Build relation for the particle visualization. */
build_particles_visualization_object(object,
psys,
@@ -1413,8 +1726,8 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
break;
case PART_DRAW_GR:
if (part->dup_group != NULL) {
- build_group(NULL, part->dup_group);
- LISTBASE_FOREACH (GroupObject *, go, &part->dup_group->gobject) {
+ build_collection(NULL, part->dup_group);
+ LISTBASE_FOREACH (CollectionObject *, go, &part->dup_group->gobject) {
build_particles_visualization_object(object,
psys,
go->ob);
@@ -1433,8 +1746,20 @@ void DepsgraphRelationBuilder::build_particles(Object *object)
ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
add_relation(transform_key, obdata_ubereval_key, "Partcile Eval");
- /* pointcache */
- // TODO...
+ OperationKey point_cache_reset_key(&object->id,
+ DEG_NODE_TYPE_CACHE,
+ DEG_OPCODE_POINT_CACHE_RESET);
+ add_relation(transform_key, point_cache_reset_key, "Object Transform -> Point Cache Reset");
+ add_relation(point_cache_reset_key, obdata_ubereval_key, "Point Cache Reset -> UberEval");
+}
+
+void DepsgraphRelationBuilder::build_particle_settings(ParticleSettings *part)
+{
+ if (built_map_.checkIsBuiltAndTag(part)) {
+ return;
+ }
+ /* Animation data relations. */
+ build_animdata(&part->id);
}
void DepsgraphRelationBuilder::build_particles_visualization_object(
@@ -1473,27 +1798,13 @@ void DepsgraphRelationBuilder::build_cloth(Object *object,
}
/* Shapekeys */
-void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
+void DepsgraphRelationBuilder::build_shapekeys(Key *key)
{
- ComponentKey obdata_key(obdata, DEG_NODE_TYPE_GEOMETRY);
-
+ if (built_map_.checkIsBuiltAndTag(key)) {
+ return;
+ }
/* attach animdata to geometry */
build_animdata(&key->id);
-
- if (key->adt) {
- // TODO: this should really be handled in build_animdata, since many of these cases will need it
- if (key->adt->action || key->adt->nla_tracks.first) {
- ComponentKey adt_key(&key->id, DEG_NODE_TYPE_ANIMATION);
- add_relation(adt_key, obdata_key, "Animation");
- }
-
- /* NOTE: individual shapekey drivers are handled above already */
- }
-
- /* attach to geometry */
- // XXX: aren't shapekeys now done as a pseudo-modifier on object?
- //ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY); // FIXME: this doesn't exist
- //add_relation(key_key, obdata_key, "Shapekeys");
}
/**
@@ -1501,44 +1812,53 @@ void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
* ==========================
*
* The evaluation of geometry on objects is as follows:
- * - The actual evaluated of the derived geometry (e.g. DerivedMesh, DispList, etc.)
- * occurs in the Geometry component of the object which references this. This includes
- * modifiers, and the temporary "ubereval" for geometry.
- * - Therefore, each user of a piece of shared geometry data ends up evaluating its own
- * version of the stuff, complete with whatever modifiers it may use.
+ * - The actual evaluated of the derived geometry (e.g. Mesh, DispList)
+ * occurs in the Geometry component of the object which references this.
+ * This includes modifiers, and the temporary "ubereval" for geometry.
+ * Therefore, each user of a piece of shared geometry data ends up evaluating
+ * its own version of the stuff, complete with whatever modifiers it may use.
*
- * - The datablocks for the geometry data - "obdata" (e.g. ID_ME, ID_CU, ID_LT, etc.) are used for
+ * - The datablocks for the geometry data - "obdata" (e.g. ID_ME, ID_CU, ID_LT.)
+ * are used for
* 1) calculating the bounding boxes of the geometry data,
- * 2) aggregating inward links from other objects (e.g. for text on curve, etc.)
+ * 2) aggregating inward links from other objects (e.g. for text on curve)
* and also for the links coming from the shapekey datablocks
- * - Animation/Drivers affecting the parameters of the geometry are made to trigger
- * updates on the obdata geometry component, which then trigger downstream
- * re-evaluation of the individual instances of this geometry.
+ * - Animation/Drivers affecting the parameters of the geometry are made to
+ * trigger updates on the obdata geometry component, which then trigger
+ * downstream re-evaluation of the individual instances of this geometry.
*/
-// TODO: Materials and lighting should probably get their own component, instead of being lumped under geometry?
-void DepsgraphRelationBuilder::build_obdata_geom(Object *object)
+void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
{
ID *obdata = (ID *)object->data;
-
/* Init operation of object-level geometry evaluation. */
- OperationKey geom_init_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Init");
-
- /* get nodes for result of obdata's evaluation, and geometry evaluation on object */
+ OperationKey geom_init_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_PLACEHOLDER,
+ "Eval Init");
+ /* Get nodes for result of obdata's evaluation, and geometry evaluation
+ * on object.
+ */
ComponentKey obdata_geom_key(obdata, DEG_NODE_TYPE_GEOMETRY);
ComponentKey geom_key(&object->id, DEG_NODE_TYPE_GEOMETRY);
-
- /* link components to each other */
+ /* Link components to each other. */
add_relation(obdata_geom_key, geom_key, "Object Geometry Base Data");
-
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ /* Special case: modifiers evaluation queries scene for various things like
+ * data mask to be used. We add relation here to ensure object is never
+ * evaluated prior to Scene's CoW is ready.
+ */
+ OperationKey scene_key(&scene_->id,
+ DEG_NODE_TYPE_LAYER_COLLECTIONS,
+ DEG_OPCODE_VIEW_LAYER_EVAL);
+ DepsRelation *rel = add_relation(scene_key, obdata_ubereval_key, "CoW Relation");
+ rel->flag |= DEPSREL_FLAG_NO_FLUSH;
/* Modifiers */
if (object->modifiers.first != NULL) {
- OperationKey obdata_ubereval_key(&object->id,
- DEG_NODE_TYPE_GEOMETRY,
- DEG_OPCODE_GEOMETRY_UBEREVAL);
ModifierUpdateDepsgraphContext ctx = {};
ctx.scene = scene_;
ctx.object = object;
-
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
const ModifierTypeInfo *mti = modifierType_getInfo((ModifierType)md->type);
if (mti->updateDepsgraph) {
@@ -1555,158 +1875,269 @@ void DepsgraphRelationBuilder::build_obdata_geom(Object *object)
}
}
}
-
- /* materials */
+ /* Grease Pencil Modifiers */
+ if (object->greasepencil_modifiers.first != NULL) {
+ ModifierUpdateDepsgraphContext ctx = {};
+ ctx.scene = scene_;
+ ctx.object = object;
+ LISTBASE_FOREACH(GpencilModifierData *, md, &object->greasepencil_modifiers) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo((GpencilModifierType)md->type);
+ if (mti->updateDepsgraph) {
+ DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ ctx.node = reinterpret_cast< ::DepsNodeHandle* >(&handle);
+ mti->updateDepsgraph(md, &ctx);
+ }
+ if (BKE_object_modifier_gpencil_use_time(object, md)) {
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ }
+ }
+ }
+ /* Shader FX */
+ if (object->shader_fx.first != NULL) {
+ ModifierUpdateDepsgraphContext ctx = {};
+ ctx.scene = scene_;
+ ctx.object = object;
+ LISTBASE_FOREACH(ShaderFxData *, fx, &object->shader_fx) {
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo((ShaderFxType)fx->type);
+ if (fxi->updateDepsgraph) {
+ DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ ctx.node = reinterpret_cast< ::DepsNodeHandle* >(&handle);
+ fxi->updateDepsgraph(fx, &ctx);
+ }
+ if (BKE_object_shaderfx_use_time(object, fx)) {
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ }
+ }
+ }
+ /* Materials. */
if (object->totcol) {
for (int a = 1; a <= object->totcol; a++) {
Material *ma = give_current_material(object, a);
if (ma != NULL) {
build_material(ma);
+
+ if (object->type == OB_MESH) {
+ OperationKey material_key(&ma->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_MATERIAL_UPDATE);
+ OperationKey shading_key(&object->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_SHADING);
+ add_relation(material_key, shading_key, "Material Update");
+ }
}
}
}
-
- /* geometry collision */
+ /* Geometry collision. */
if (ELEM(object->type, OB_MESH, OB_CURVE, OB_LATTICE)) {
// add geometry collider relations
}
-
/* Make sure uber update is the last in the dependencies.
*
* TODO(sergey): Get rid of this node.
*/
if (object->type != OB_ARMATURE) {
/* Armatures does no longer require uber node. */
- OperationKey obdata_ubereval_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_UBEREVAL);
- add_relation(geom_init_key, obdata_ubereval_key, "Object Geometry UberEval");
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ add_relation(geom_init_key,
+ obdata_ubereval_key,
+ "Object Geometry UberEval");
+ if (object->totcol != 0 && object->type == OB_MESH) {
+ ComponentKey object_shading_key(&object->id, DEG_NODE_TYPE_SHADING);
+ DepsRelation *rel = add_relation(obdata_ubereval_key,
+ object_shading_key,
+ "Object Geometry batch Update");
+ rel->flag |= DEPSREL_FLAG_NO_FLUSH;
+ }
+ }
+ if (object->type == OB_MBALL) {
+ Object *mom = BKE_mball_basis_find(scene_, object);
+ ComponentKey mom_geom_key(&mom->id, DEG_NODE_TYPE_GEOMETRY);
+ /* motherball - mom depends on children! */
+ if (mom == object) {
+ ComponentKey mom_transform_key(&mom->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(mom_transform_key,
+ mom_geom_key,
+ "Metaball Motherball Transform -> Geometry");
+ }
+ else {
+ ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(geom_key, mom_geom_key, "Metaball Motherball");
+ add_relation(transform_key, mom_geom_key, "Metaball Motherball");
+ }
+ }
+ /* NOTE: This is compatibility code to support particle systems
+ *
+ * for viewport being properly rendered in final render mode.
+ * This relation is similar to what dag_object_time_update_flags()
+ * was doing for mesh objects with particle system.
+ *
+ * Ideally we need to get rid of this relation.
+ */
+ if (object_particles_depends_on_time(object)) {
+ TimeSourceKey time_key;
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ add_relation(time_key, obdata_ubereval_key, "Legacy particle time");
+ }
+ /* Object data datablock. */
+ build_object_data_geometry_datablock((ID *)object->data);
+ Key *key = BKE_key_from_object(object);
+ if (key != NULL) {
+ if (key->adt != NULL) {
+ if (key->adt->action || key->adt->nla_tracks.first) {
+ ComponentKey obdata_key((ID *)object->data,
+ DEG_NODE_TYPE_GEOMETRY);
+ ComponentKey adt_key(&key->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(adt_key, obdata_key, "Animation");
+ }
+ }
}
+}
+void DepsgraphRelationBuilder::build_object_data_geometry_datablock(ID *obdata)
+{
if (built_map_.checkIsBuiltAndTag(obdata)) {
return;
}
-
+ /* Animation. */
+ build_animdata(obdata);
+ /* ShapeKeys. */
+ Key *key = BKE_key_from_id(obdata);
+ if (key != NULL) {
+ build_shapekeys(key);
+ }
/* Link object data evaluation node to exit operation. */
- OperationKey obdata_geom_eval_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Geometry Eval");
- OperationKey obdata_geom_done_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Done");
- add_relation(obdata_geom_eval_key, obdata_geom_done_key, "ObData Geom Eval Done");
-
- /* type-specific node/links */
- switch (object->type) {
- case OB_MESH:
- /* NOTE: This is compatibility code to support particle systems
- *
- * for viewport being properly rendered in final render mode.
- * This relation is similar to what dag_object_time_update_flags()
- * was doing for mesh objects with particle system.
- *
- * Ideally we need to get rid of this relation.
- */
- if (object_particles_depends_on_time(object)) {
- TimeSourceKey time_key;
- OperationKey obdata_ubereval_key(&object->id,
- DEG_NODE_TYPE_GEOMETRY,
- DEG_OPCODE_GEOMETRY_UBEREVAL);
- add_relation(time_key, obdata_ubereval_key, "Legacy particle time");
- }
+ OperationKey obdata_geom_eval_key(obdata,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_PLACEHOLDER,
+ "Geometry Eval");
+ OperationKey obdata_geom_done_key(obdata,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_PLACEHOLDER,
+ "Eval Done");
+ add_relation(obdata_geom_eval_key,
+ obdata_geom_done_key,
+ "ObData Geom Eval Done");
+ /* Type-specific links. */
+ const ID_Type id_type = GS(obdata->name);
+ switch (id_type) {
+ case ID_ME:
break;
-
- case OB_MBALL:
- {
- Object *mom = BKE_mball_basis_find(bmain_, bmain_->eval_ctx, scene_, object);
- ComponentKey mom_geom_key(&mom->id, DEG_NODE_TYPE_GEOMETRY);
- /* motherball - mom depends on children! */
- if (mom == object) {
- ComponentKey mom_transform_key(&mom->id,
- DEG_NODE_TYPE_TRANSFORM);
- add_relation(mom_transform_key,
- mom_geom_key,
- "Metaball Motherball Transform -> Geometry");
- }
- else {
- ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
- add_relation(geom_key, mom_geom_key, "Metaball Motherball");
- add_relation(transform_key, mom_geom_key, "Metaball Motherball");
- }
+ case ID_MB:
break;
- }
-
- case OB_CURVE:
- case OB_FONT:
+ case ID_CU:
{
Curve *cu = (Curve *)obdata;
-
- /* curve's dependencies */
- // XXX: these needs geom data, but where is geom stored?
- if (cu->bevobj) {
- ComponentKey bevob_key(&cu->bevobj->id, DEG_NODE_TYPE_GEOMETRY);
- build_object(cu->bevobj);
- add_relation(bevob_key, geom_key, "Curve Bevel");
+ if (cu->bevobj != NULL) {
+ ComponentKey bevob_geom_key(&cu->bevobj->id,
+ DEG_NODE_TYPE_GEOMETRY);
+ add_relation(bevob_geom_key,
+ obdata_geom_eval_key,
+ "Curve Bevel Geometry");
+ ComponentKey bevob_key(&cu->bevobj->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(bevob_key,
+ obdata_geom_eval_key,
+ "Curve Bevel Transform");
+ build_object(NULL, cu->bevobj);
}
- if (cu->taperobj) {
- ComponentKey taperob_key(&cu->taperobj->id, DEG_NODE_TYPE_GEOMETRY);
- build_object(cu->taperobj);
- add_relation(taperob_key, geom_key, "Curve Taper");
+ if (cu->taperobj != NULL) {
+ ComponentKey taperob_key(&cu->taperobj->id,
+ DEG_NODE_TYPE_GEOMETRY);
+ add_relation(taperob_key, obdata_geom_eval_key, "Curve Taper");
+ build_object(NULL, cu->taperobj);
}
- if (object->type == OB_FONT) {
- if (cu->textoncurve) {
- ComponentKey textoncurve_key(&cu->textoncurve->id, DEG_NODE_TYPE_GEOMETRY);
- build_object(cu->textoncurve);
- add_relation(textoncurve_key, geom_key, "Text on Curve");
- }
+ if (cu->textoncurve != NULL) {
+ ComponentKey textoncurve_key(&cu->textoncurve->id,
+ DEG_NODE_TYPE_GEOMETRY);
+ add_relation(textoncurve_key,
+ obdata_geom_eval_key,
+ "Text on Curve");
+ build_object(NULL, cu->textoncurve);
}
break;
}
-
- case OB_SURF: /* Nurbs Surface */
- {
+ case ID_LT:
break;
- }
-
- case OB_LATTICE: /* Lattice */
+ case ID_GD: /* Grease Pencil */
{
+ bGPdata *gpd = (bGPdata *)obdata;
+
+ /* Geometry cache needs to be recalculated on frame change
+ * (e.g. to fix crashes after scrubbing the timeline when
+ * onion skinning is enabled, since the ghosts need to be
+ * re-added to the cache once scrubbing ends)
+ */
+ TimeSourceKey time_key;
+ ComponentKey geometry_key(obdata, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(time_key,
+ geometry_key,
+ "GP Frame Change");
+
+ /* Geometry cache also needs to be recalculated when Material
+ * settings change (e.g. when fill.opacity changes on/off,
+ * we need to rebuild the bGPDstroke->triangles caches)
+ */
+ for (int i = 0; i < gpd->totcol; i++) {
+ Material *ma = gpd->mat[i];
+ if ((ma != NULL) && (ma->gp_style != NULL)) {
+ OperationKey material_key(&ma->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_MATERIAL_UPDATE);
+ add_relation(material_key,
+ geometry_key,
+ "Material -> GP Data");
+ }
+ }
break;
}
+ default:
+ BLI_assert(!"Should not happen");
+ break;
}
+}
- /* ShapeKeys */
- Key *key = BKE_key_from_object(object);
- if (key) {
- build_shapekeys(obdata, key);
+void DepsgraphRelationBuilder::build_armature(bArmature *armature)
+{
+ if (built_map_.checkIsBuiltAndTag(armature)) {
+ return;
}
+ build_animdata(&armature->id);
}
-/* Cameras */
-// TODO: Link scene-camera links in somehow...
-void DepsgraphRelationBuilder::build_camera(Object *object)
+void DepsgraphRelationBuilder::build_camera(Camera *camera)
{
- Camera *camera = (Camera *)object->data;
if (built_map_.checkIsBuiltAndTag(camera)) {
return;
}
- /* DOF */
- if (camera->dof_ob) {
- ComponentKey ob_param_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
+ if (camera->dof_ob != NULL) {
+ ComponentKey camera_parameters_key(&camera->id, DEG_NODE_TYPE_PARAMETERS);
ComponentKey dof_ob_key(&camera->dof_ob->id, DEG_NODE_TYPE_TRANSFORM);
- add_relation(dof_ob_key, ob_param_key, "Camera DOF");
+ add_relation(dof_ob_key, camera_parameters_key, "Camera DOF");
}
}
/* Lamps */
-void DepsgraphRelationBuilder::build_lamp(Object *object)
+void DepsgraphRelationBuilder::build_lamp(Lamp *lamp)
{
- Lamp *lamp = (Lamp *)object->data;
if (built_map_.checkIsBuiltAndTag(lamp)) {
return;
}
/* lamp's nodetree */
if (lamp->nodetree != NULL) {
build_nodetree(lamp->nodetree);
- ComponentKey parameters_key(&lamp->id, DEG_NODE_TYPE_PARAMETERS);
- ComponentKey nodetree_key(&lamp->nodetree->id, DEG_NODE_TYPE_PARAMETERS);
- add_relation(nodetree_key, parameters_key, "NTree->Lamp Parameters");
+ ComponentKey lamp_parameters_key(&lamp->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey nodetree_key(&lamp->nodetree->id, DEG_NODE_TYPE_SHADING);
+ add_relation(nodetree_key, lamp_parameters_key, "NTree->Light Parameters");
+ build_nested_nodetree(&lamp->id, lamp->nodetree);
}
- /* textures */
- build_texture_stack(lamp->mtex);
}
void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
@@ -1718,9 +2149,7 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
return;
}
build_animdata(&ntree->id);
- OperationKey parameters_key(&ntree->id,
- DEG_NODE_TYPE_PARAMETERS,
- DEG_OPCODE_PARAMETERS_EVAL);
+ ComponentKey shading_key(&ntree->id, DEG_NODE_TYPE_SHADING);
/* nodetree's nodes... */
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
ID *id = bnode->id;
@@ -1738,7 +2167,7 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
/* nothing for now. */
}
else if (id_type == ID_OB) {
- build_object((Object *)id);
+ build_object(NULL, (Object *)id);
}
else if (id_type == ID_SCE) {
/* Scenes are used by compositor trees, and handled by render
@@ -1748,18 +2177,36 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
else if (id_type == ID_TXT) {
/* Ignore script nodes. */
}
+ else if (id_type == ID_MSK) {
+ build_mask((Mask *)id);
+ }
+ else if (id_type == ID_MC) {
+ build_movieclip((MovieClip *)id);
+ }
else if (bnode->type == NODE_GROUP) {
bNodeTree *group_ntree = (bNodeTree *)id;
build_nodetree(group_ntree);
- OperationKey group_parameters_key(&group_ntree->id,
- DEG_NODE_TYPE_PARAMETERS,
- DEG_OPCODE_PARAMETERS_EVAL);
- add_relation(group_parameters_key, parameters_key, "Group Node");
+ ComponentKey group_shading_key(&group_ntree->id,
+ DEG_NODE_TYPE_SHADING);
+ add_relation(group_shading_key, shading_key, "Group Node");
}
else {
BLI_assert(!"Unknown ID type used for node");
}
}
+
+ OperationKey shading_update_key(&ntree->id,
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_MATERIAL_UPDATE);
+ OperationKey shading_parameters_key(&ntree->id,
+ DEG_NODE_TYPE_SHADING_PARAMETERS,
+ DEG_OPCODE_MATERIAL_UPDATE);
+ add_relation(shading_parameters_key, shading_update_key, "NTree Shading Parameters");
+
+ if (check_id_has_anim_component(&ntree->id)) {
+ ComponentKey animation_key(&ntree->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(animation_key, shading_parameters_key, "NTree Shading Parameters");
+ }
}
/* Recursively build graph for material */
@@ -1770,19 +2217,17 @@ void DepsgraphRelationBuilder::build_material(Material *material)
}
/* animation */
build_animdata(&material->id);
- /* textures */
- build_texture_stack(material->mtex);
/* material's nodetree */
if (material->nodetree != NULL) {
build_nodetree(material->nodetree);
OperationKey ntree_key(&material->nodetree->id,
- DEG_NODE_TYPE_PARAMETERS,
- DEG_OPCODE_PARAMETERS_EVAL);
+ DEG_NODE_TYPE_SHADING,
+ DEG_OPCODE_MATERIAL_UPDATE);
OperationKey material_key(&material->id,
DEG_NODE_TYPE_SHADING,
- DEG_OPCODE_PLACEHOLDER,
- "Material Update");
+ DEG_OPCODE_MATERIAL_UPDATE);
add_relation(ntree_key, material_key, "Material's NTree");
+ build_nested_nodetree(&material->id, material->nodetree);
}
}
@@ -1796,17 +2241,7 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture)
build_animdata(&texture->id);
/* texture's nodetree */
build_nodetree(texture->nodetree);
-}
-
-/* Texture-stack attached to some shading datablock */
-void DepsgraphRelationBuilder::build_texture_stack(MTex **texture_stack)
-{
- /* for now assume that all texture-stacks have same number of max items */
- for (int i = 0; i < MAX_MTEX; i++) {
- MTex *mtex = texture_stack[i];
- if (mtex && mtex->tex)
- build_texture(mtex->tex);
- }
+ build_nested_nodetree(&texture->id, texture->nodetree);
}
void DepsgraphRelationBuilder::build_compositor(Scene *scene)
@@ -1817,6 +2252,9 @@ void DepsgraphRelationBuilder::build_compositor(Scene *scene)
void DepsgraphRelationBuilder::build_gpencil(bGPdata *gpd)
{
+ if (built_map_.checkIsBuiltAndTag(gpd)) {
+ return;
+ }
/* animation */
build_animdata(&gpd->id);
@@ -1825,12 +2263,18 @@ void DepsgraphRelationBuilder::build_gpencil(bGPdata *gpd)
void DepsgraphRelationBuilder::build_cachefile(CacheFile *cache_file)
{
+ if (built_map_.checkIsBuiltAndTag(cache_file)) {
+ return;
+ }
/* Animation. */
build_animdata(&cache_file->id);
}
void DepsgraphRelationBuilder::build_mask(Mask *mask)
{
+ if (built_map_.checkIsBuiltAndTag(mask)) {
+ return;
+ }
ID *mask_id = &mask->id;
/* F-Curve animation. */
build_animdata(mask_id);
@@ -1847,10 +2291,194 @@ void DepsgraphRelationBuilder::build_mask(Mask *mask)
void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip)
{
+ if (built_map_.checkIsBuiltAndTag(clip)) {
+ return;
+ }
/* Animation. */
build_animdata(&clip->id);
}
+void DepsgraphRelationBuilder::build_lightprobe(LightProbe *probe)
+{
+ if (built_map_.checkIsBuiltAndTag(probe)) {
+ return;
+ }
+ build_animdata(&probe->id);
+}
+
+void DepsgraphRelationBuilder::build_speaker(Speaker *speaker)
+{
+ if (built_map_.checkIsBuiltAndTag(speaker)) {
+ return;
+ }
+ build_animdata(&speaker->id);
+}
+
+void DepsgraphRelationBuilder::build_copy_on_write_relations()
+{
+ foreach (IDDepsNode *id_node, graph_->id_nodes) {
+ build_copy_on_write_relations(id_node);
+ }
+}
+
+/* Nested datablocks (node trees, shape keys) requires special relation to
+ * ensure owner's datablock remapping happens after node tree itself is ready.
+ *
+ * This is similar to what happens in ntree_hack_remap_pointers().
+ */
+void DepsgraphRelationBuilder::build_nested_datablock(ID *owner, ID *id)
+{
+ OperationKey owner_copy_on_write_key(owner,
+ DEG_NODE_TYPE_COPY_ON_WRITE,
+ DEG_OPCODE_COPY_ON_WRITE);
+ OperationKey id_copy_on_write_key(id,
+ DEG_NODE_TYPE_COPY_ON_WRITE,
+ DEG_OPCODE_COPY_ON_WRITE);
+ add_relation(id_copy_on_write_key,
+ owner_copy_on_write_key,
+ "Eval Order");
+}
+
+void DepsgraphRelationBuilder::build_nested_nodetree(ID *owner,
+ bNodeTree *ntree)
+{
+ if (ntree == NULL) {
+ return;
+ }
+ build_nested_datablock(owner, &ntree->id);
+}
+
+void DepsgraphRelationBuilder::build_nested_shapekey(ID *owner, Key *key)
+{
+ if (key == NULL) {
+ return;
+ }
+ build_nested_datablock(owner, &key->id);
+}
+
+void DepsgraphRelationBuilder::build_copy_on_write_relations(IDDepsNode *id_node)
+{
+ ID *id_orig = id_node->id_orig;
+ const ID_Type id_type = GS(id_orig->name);
+ TimeSourceKey time_source_key;
+ OperationKey copy_on_write_key(id_orig,
+ DEG_NODE_TYPE_COPY_ON_WRITE,
+ DEG_OPCODE_COPY_ON_WRITE);
+ /* XXX: This is a quick hack to make Alt-A to work. */
+ // add_relation(time_source_key, copy_on_write_key, "Fluxgate capacitor hack");
+ /* Resat of code is using rather low level trickery, so need to get some
+ * explicit pointers.
+ */
+ DepsNode *node_cow = find_node(copy_on_write_key);
+ OperationDepsNode *op_cow = node_cow->get_exit_operation();
+ /* Plug any other components to this one. */
+ GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components)
+ {
+ if (comp_node->type == DEG_NODE_TYPE_COPY_ON_WRITE) {
+ /* Copy-on-write component never depends on itself. */
+ continue;
+ }
+ if (!comp_node->depends_on_cow()) {
+ /* Component explicitly requests to not add relation. */
+ continue;
+ }
+ int rel_flag = DEPSREL_FLAG_NO_FLUSH;
+ if (id_type == ID_ME && comp_node->type == DEG_NODE_TYPE_GEOMETRY) {
+ rel_flag &= ~DEPSREL_FLAG_NO_FLUSH;
+ }
+ /* materials need update grease pencil objects */
+ if (id_type == ID_MA) {
+ rel_flag &= ~DEPSREL_FLAG_NO_FLUSH;
+ }
+
+ /* Notes on exceptions:
+ * - Parameters component is where drivers are living. Changing any
+ * of the (custom) properties in the original datablock (even the
+ * ones which do not imply other component update) need to make
+ * sure drivers are properly updated.
+ * This way, for example, changing ID property will properly poke
+ * all drivers to be updated.
+ *
+ * - View layers have cached array of bases in them, which is not
+ * copied by copy-on-write, and not preserved. PROBABLY it is better
+ * to preserve that cache in copy-on-write, but for the time being
+ * we allow flush to layer collections component which will ensure
+ * that cached array fo bases exists and is up-to-date.
+ */
+ if (comp_node->type == DEG_NODE_TYPE_PARAMETERS ||
+ comp_node->type == DEG_NODE_TYPE_LAYER_COLLECTIONS)
+ {
+ rel_flag &= ~DEPSREL_FLAG_NO_FLUSH;
+ }
+ /* All entry operations of each component should wait for a proper
+ * copy of ID.
+ */
+ OperationDepsNode *op_entry = comp_node->get_entry_operation();
+ if (op_entry != NULL) {
+ DepsRelation *rel = graph_->add_new_relation(
+ op_cow, op_entry, "CoW Dependency");
+ rel->flag |= rel_flag;
+ }
+ /* All dangling operations should also be executed after copy-on-write. */
+ GHASH_FOREACH_BEGIN(OperationDepsNode *, op_node, comp_node->operations_map)
+ {
+ if (op_node == op_entry) {
+ continue;
+ }
+ if (op_node->inlinks.size() == 0) {
+ DepsRelation *rel = graph_->add_new_relation(
+ op_cow, op_node, "CoW Dependency");
+ rel->flag |= rel_flag;
+ }
+ else {
+ bool has_same_comp_dependency = false;
+ foreach (DepsRelation *rel_current, op_node->inlinks) {
+ if (rel_current->from->type != DEG_NODE_TYPE_OPERATION) {
+ continue;
+ }
+ OperationDepsNode *op_node_from =
+ (OperationDepsNode *)rel_current->from;
+ if (op_node_from->owner == op_node->owner) {
+ has_same_comp_dependency = true;
+ break;
+ }
+ }
+ if (!has_same_comp_dependency) {
+ DepsRelation *rel = graph_->add_new_relation(
+ op_cow, op_node, "CoW Dependency");
+ rel->flag |= rel_flag;
+ }
+ }
+ }
+ GHASH_FOREACH_END();
+ /* NOTE: We currently ignore implicit relations to an external
+ * datablocks for copy-on-write operations. This means, for example,
+ * copy-on-write component of Object will not wait for copy-on-write
+ * component of it's Mesh. This is because pointers are all known
+ * already so remapping will happen all correct. And then If some object
+ * evaluation step needs geometry, it will have transitive dependency
+ * to Mesh copy-on-write already.
+ */
+ }
+ GHASH_FOREACH_END();
+ /* TODO(sergey): This solves crash for now, but causes too many
+ * updates potentially.
+ */
+ if (GS(id_orig->name) == ID_OB) {
+ Object *object = (Object *)id_orig;
+ ID *object_data_id = (ID *)object->data;
+ if (object_data_id != NULL) {
+ OperationKey data_copy_on_write_key(object_data_id,
+ DEG_NODE_TYPE_COPY_ON_WRITE,
+ DEG_OPCODE_COPY_ON_WRITE);
+ add_relation(data_copy_on_write_key, copy_on_write_key, "Eval Order");
+ }
+ else {
+ BLI_assert(object->type == OB_EMPTY);
+ }
+ }
+}
+
/* **** ID traversal callbacks functions **** */
void DepsgraphRelationBuilder::modifier_walk(void *user_data,
@@ -1865,7 +2493,7 @@ void DepsgraphRelationBuilder::modifier_walk(void *user_data,
}
switch (GS(id->name)) {
case ID_OB:
- data->builder->build_object((Object *)id);
+ data->builder->build_object(NULL, (Object *)id);
break;
case ID_TE:
data->builder->build_texture((Tex *)id);
@@ -1885,7 +2513,7 @@ void DepsgraphRelationBuilder::constraint_walk(bConstraint * /*con*/,
if (*idpoin) {
ID *id = *idpoin;
if (GS(id->name) == ID_OB) {
- data->builder->build_object((Object *)id);
+ data->builder->build_object(NULL, (Object *)id);
}
}
}