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Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.cc')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc1943
1 files changed, 1043 insertions, 900 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 94cff521edc..066c9868876 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -38,10 +38,10 @@
#include "MEM_guardedalloc.h"
-extern "C" {
-#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -66,7 +66,7 @@ extern "C" {
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
-#include "DNA_object_force.h"
+#include "DNA_object_force_types.h"
#include "BKE_action.h"
#include "BKE_armature.h"
@@ -88,23 +88,24 @@ extern "C" {
#include "BKE_particle.h"
#include "BKE_rigidbody.h"
#include "BKE_sound.h"
-#include "BKE_texture.h"
#include "BKE_tracking.h"
#include "BKE_world.h"
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_build.h"
-
#include "RNA_access.h"
#include "RNA_types.h"
} /* extern "C" */
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
#include "intern/builder/deg_builder.h"
#include "intern/builder/deg_builder_pchanmap.h"
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_component.h"
+#include "intern/nodes/deg_node_id.h"
#include "intern/nodes/deg_node_operation.h"
+#include "intern/nodes/deg_node_time.h"
#include "intern/depsgraph_intern.h"
#include "intern/depsgraph_types.h"
@@ -142,35 +143,42 @@ static bool python_driver_depends_on_time(ChannelDriver *driver)
return false;
}
-/* **** General purpose functions **** */
-
-RNAPathKey::RNAPathKey(ID *id, const char *path) :
- id(id)
+static bool particle_system_depends_on_time(ParticleSystem *psys)
{
- /* create ID pointer for root of path lookup */
- PointerRNA id_ptr;
- RNA_id_pointer_create(id, &id_ptr);
- /* try to resolve path... */
- int index;
- if (!RNA_path_resolve_full(&id_ptr, path, &this->ptr, &this->prop, &index)) {
- this->ptr = PointerRNA_NULL;
- this->prop = NULL;
+ ParticleSettings *part = psys->part;
+ /* Non-hair particles we always consider dependent on time. */
+ if (part->type != PART_HAIR) {
+ return true;
}
+ /* Dynamics always depends on time. */
+ if (psys->flag & PSYS_HAIR_DYNAMICS) {
+ return true;
+ }
+ /* TODO(sergey): Check what else makes hair dependent on time. */
+ return false;
}
-DepsgraphRelationBuilder::DepsgraphRelationBuilder(Depsgraph *graph) :
- m_graph(graph)
+static bool object_particles_depends_on_time(Object *object)
{
+ LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
+ if (particle_system_depends_on_time(psys)) {
+ return true;
+ }
+ }
+ return false;
}
-RootDepsNode *DepsgraphRelationBuilder::find_node(const RootKey &key) const
+/* **** General purpose functions **** */
+
+DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain,
+ Depsgraph *graph)
+ : bmain_(bmain),
+ graph_(graph),
+ scene_(NULL)
{
- (void)key;
- BLI_assert(!"Doesn't seem to be correct");
- return m_graph->root_node;
}
-TimeSourceDepsNode *DepsgraphRelationBuilder::find_node(
+TimeSourceDepsNode *DepsgraphRelationBuilder::get_node(
const TimeSourceKey &key) const
{
if (key.id) {
@@ -178,14 +186,14 @@ TimeSourceDepsNode *DepsgraphRelationBuilder::find_node(
return NULL;
}
else {
- return m_graph->root_node->time_source;
+ return graph_->time_source;
}
}
-ComponentDepsNode *DepsgraphRelationBuilder::find_node(
+ComponentDepsNode *DepsgraphRelationBuilder::get_node(
const ComponentKey &key) const
{
- IDDepsNode *id_node = m_graph->find_id_node(key.id);
+ IDDepsNode *id_node = graph_->find_id_node(key.id);
if (!id_node) {
fprintf(stderr, "find_node component: Could not find ID %s\n",
(key.id != NULL) ? key.id->name : "<null>");
@@ -196,41 +204,26 @@ ComponentDepsNode *DepsgraphRelationBuilder::find_node(
return node;
}
-OperationDepsNode *DepsgraphRelationBuilder::find_node(
+OperationDepsNode *DepsgraphRelationBuilder::get_node(
const OperationKey &key) const
{
- IDDepsNode *id_node = m_graph->find_id_node(key.id);
- if (!id_node) {
- fprintf(stderr, "find_node operation: Could not find ID\n");
- return NULL;
- }
-
- ComponentDepsNode *comp_node = id_node->find_component(key.component_type,
- key.component_name);
- if (!comp_node) {
- fprintf(stderr, "find_node operation: Could not find component\n");
- return NULL;
- }
-
- OperationDepsNode *op_node = comp_node->find_operation(key.opcode,
- key.name,
- key.name_tag);
- if (!op_node) {
+ OperationDepsNode *op_node = find_node(key);
+ if (op_node == NULL) {
fprintf(stderr, "find_node_operation: Failed for (%s, '%s')\n",
DEG_OPNAMES[key.opcode], key.name);
}
return op_node;
}
-DepsNode *DepsgraphRelationBuilder::find_node(const RNAPathKey &key) const
+DepsNode *DepsgraphRelationBuilder::get_node(const RNAPathKey &key) const
{
- return m_graph->find_node_from_pointer(&key.ptr, key.prop);
+ return graph_->find_node_from_pointer(&key.ptr, key.prop);
}
-OperationDepsNode *DepsgraphRelationBuilder::has_node(
+OperationDepsNode *DepsgraphRelationBuilder::find_node(
const OperationKey &key) const
{
- IDDepsNode *id_node = m_graph->find_id_node(key.id);
+ IDDepsNode *id_node = graph_->find_id_node(key.id);
if (!id_node) {
return NULL;
}
@@ -239,97 +232,137 @@ OperationDepsNode *DepsgraphRelationBuilder::has_node(
if (!comp_node) {
return NULL;
}
- return comp_node->has_operation(key.opcode, key.name, key.name_tag);
+ return comp_node->find_operation(key.opcode, key.name, key.name_tag);
+}
+
+bool DepsgraphRelationBuilder::has_node(const OperationKey &key) const
+{
+ return find_node(key) != NULL;
}
-void DepsgraphRelationBuilder::add_time_relation(TimeSourceDepsNode *timesrc,
- DepsNode *node_to,
- const char *description)
+DepsRelation *DepsgraphRelationBuilder::add_time_relation(
+ TimeSourceDepsNode *timesrc,
+ DepsNode *node_to,
+ const char *description,
+ bool check_unique)
{
if (timesrc && node_to) {
- m_graph->add_new_relation(timesrc, node_to, DEPSREL_TYPE_TIME, description);
+ return graph_->add_new_relation(timesrc, node_to, description, check_unique);
}
else {
- DEG_DEBUG_PRINTF("add_time_relation(%p = %s, %p = %s, %s) Failed\n",
+ DEG_DEBUG_PRINTF(BUILD, "add_time_relation(%p = %s, %p = %s, %s) Failed\n",
timesrc, (timesrc) ? timesrc->identifier().c_str() : "<None>",
node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
description);
}
+ return NULL;
}
-void DepsgraphRelationBuilder::add_operation_relation(
+DepsRelation *DepsgraphRelationBuilder::add_operation_relation(
OperationDepsNode *node_from,
OperationDepsNode *node_to,
- eDepsRelation_Type type,
- const char *description)
+ const char *description,
+ bool check_unique)
{
if (node_from && node_to) {
- m_graph->add_new_relation(node_from, node_to, type, description);
+ return graph_->add_new_relation(node_from,
+ node_to,
+ description,
+ check_unique);
}
else {
- DEG_DEBUG_PRINTF("add_operation_relation(%p = %s, %p = %s, %d, %s) Failed\n",
+ DEG_DEBUG_PRINTF(BUILD, "add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
node_from, (node_from) ? node_from->identifier().c_str() : "<None>",
node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
- type, description);
+ description);
}
+ return NULL;
}
-void DepsgraphRelationBuilder::add_collision_relations(const OperationKey &key, Scene *scene, Object *ob, Group *group, int layer, bool dupli, const char *name)
+void DepsgraphRelationBuilder::add_collision_relations(
+ const OperationKey &key,
+ Scene *scene,
+ Object *object,
+ Group *group,
+ int layer,
+ bool dupli,
+ const char *name)
{
unsigned int numcollobj;
- Object **collobjs = get_collisionobjects_ext(scene, ob, group, layer, &numcollobj, eModifierType_Collision, dupli);
-
- for (unsigned int i = 0; i < numcollobj; i++)
- {
+ Object **collobjs = get_collisionobjects_ext(
+ scene,
+ object,
+ group,
+ layer,
+ &numcollobj,
+ eModifierType_Collision,
+ dupli);
+ for (unsigned int i = 0; i < numcollobj; i++) {
Object *ob1 = collobjs[i];
- ComponentKey trf_key(&ob1->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(trf_key, key, DEPSREL_TYPE_STANDARD, name);
+ ComponentKey trf_key(&ob1->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(trf_key, key, name);
- ComponentKey coll_key(&ob1->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(coll_key, key, DEPSREL_TYPE_STANDARD, name);
+ ComponentKey coll_key(&ob1->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(coll_key, key, name);
}
-
- if (collobjs)
+ if (collobjs != NULL) {
MEM_freeN(collobjs);
+ }
}
-void DepsgraphRelationBuilder::add_forcefield_relations(const OperationKey &key, Scene *scene, Object *ob, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, const char *name)
+void DepsgraphRelationBuilder::add_forcefield_relations(
+ const OperationKey &key,
+ Scene *scene,
+ Object *object,
+ ParticleSystem *psys,
+ EffectorWeights *eff,
+ bool add_absorption,
+ const char *name)
{
- ListBase *effectors = pdInitEffectors(scene, ob, psys, eff, false);
-
- if (effectors) {
- for (EffectorCache *eff = (EffectorCache *)effectors->first; eff; eff = eff->next) {
- if (eff->ob != ob) {
- ComponentKey eff_key(&eff->ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name);
+ ListBase *effectors = pdInitEffectors(scene, object, psys, eff, false);
+ if (effectors != NULL) {
+ LISTBASE_FOREACH(EffectorCache *, eff, effectors) {
+ if (eff->ob != object) {
+ ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(eff_key, key, name);
}
+ if (eff->psys != NULL) {
+ if (eff->ob != object) {
+ ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES);
+ add_relation(eff_key, key, name);
- if (eff->psys) {
- if (eff->ob != ob) {
- ComponentKey eff_key(&eff->ob->id, DEPSNODE_TYPE_EVAL_PARTICLES);
- add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name);
-
- /* TODO: remove this when/if EVAL_PARTICLES is sufficient for up to date particles */
- ComponentKey mod_key(&eff->ob->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(mod_key, key, DEPSREL_TYPE_STANDARD, name);
+ /* TODO: remove this when/if EVAL_PARTICLES is sufficient
+ * for up to date particles.
+ */
+ ComponentKey mod_key(&eff->ob->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(mod_key, key, name);
}
else if (eff->psys != psys) {
- OperationKey eff_key(&eff->ob->id, DEPSNODE_TYPE_EVAL_PARTICLES, DEG_OPCODE_PSYS_EVAL, eff->psys->name);
- add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, name);
+ OperationKey eff_key(&eff->ob->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
+ eff->psys->name);
+ add_relation(eff_key, key, name);
}
}
-
if (eff->pd->forcefield == PFIELD_SMOKEFLOW && eff->pd->f_source) {
- ComponentKey trf_key(&eff->pd->f_source->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(trf_key, key, DEPSREL_TYPE_STANDARD, "Smoke Force Domain");
+ ComponentKey trf_key(&eff->pd->f_source->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(trf_key, key, "Smoke Force Domain");
- ComponentKey eff_key(&eff->pd->f_source->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(eff_key, key, DEPSREL_TYPE_STANDARD, "Smoke Force Domain");
+ ComponentKey eff_key(&eff->pd->f_source->id,
+ DEG_NODE_TYPE_GEOMETRY);
+ add_relation(eff_key, key, "Smoke Force Domain");
}
-
if (add_absorption && (eff->pd->flag & PFIELD_VISIBILITY)) {
- add_collision_relations(key, scene, ob, NULL, eff->ob->lay, true, "Force Absorption");
+ add_collision_relations(key,
+ scene,
+ object,
+ NULL,
+ eff->ob->lay,
+ true,
+ "Force Absorption");
}
}
}
@@ -337,199 +370,205 @@ void DepsgraphRelationBuilder::add_forcefield_relations(const OperationKey &key,
pdEndEffectors(&effectors);
}
+Depsgraph *DepsgraphRelationBuilder::getGraph()
+{
+ return graph_;
+}
+
/* **** Functions to build relations between entities **** */
-void DepsgraphRelationBuilder::begin_build(Main *bmain)
+void DepsgraphRelationBuilder::begin_build()
{
- /* LIB_TAG_DOIT is used to indicate whether node for given ID was already
- * created or not.
- */
- BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
- /* XXX nested node trees are notr included in tag-clearing above,
- * so we need to do this manually.
- */
- FOREACH_NODETREE(bmain, nodetree, id) {
- if (id != (ID *)nodetree) {
- nodetree->id.tag &= ~LIB_TAG_DOIT;
- }
- } FOREACH_NODETREE_END
}
-void DepsgraphRelationBuilder::build_group(Main *bmain,
- Scene *scene,
- Object *object,
- Group *group)
+void DepsgraphRelationBuilder::build_group(Object *object, Group *group)
{
- ID *group_id = &group->id;
- bool group_done = (group_id->tag & LIB_TAG_DOIT) != 0;
- OperationKey object_local_transform_key(&object->id,
- DEPSNODE_TYPE_TRANSFORM,
+ const bool group_done = built_map_.checkIsBuiltAndTag(group);
+ OperationKey object_local_transform_key(object != NULL ? &object->id : NULL,
+ DEG_NODE_TYPE_TRANSFORM,
DEG_OPCODE_TRANSFORM_LOCAL);
- LINKLIST_FOREACH (GroupObject *, go, &group->gobject) {
+ LISTBASE_FOREACH (GroupObject *, go, &group->gobject) {
if (!group_done) {
- build_object(bmain, scene, go->ob);
+ build_object(go->ob);
+ }
+ if (object != NULL) {
+ ComponentKey dupli_transform_key(&go->ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(dupli_transform_key, object_local_transform_key, "Dupligroup");
}
- ComponentKey dupli_transform_key(&go->ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(dupli_transform_key,
- object_local_transform_key,
- DEPSREL_TYPE_TRANSFORM,
- "Dupligroup");
}
- group_id->tag |= LIB_TAG_DOIT;
}
-void DepsgraphRelationBuilder::build_object(Main *bmain, Scene *scene, Object *ob)
+void DepsgraphRelationBuilder::build_object(Object *object)
{
- if (ob->id.tag & LIB_TAG_DOIT) {
+ if (built_map_.checkIsBuiltAndTag(object)) {
return;
}
- ob->id.tag |= LIB_TAG_DOIT;
-
/* Object Transforms */
- eDepsOperation_Code base_op = (ob->parent) ? DEG_OPCODE_TRANSFORM_PARENT : DEG_OPCODE_TRANSFORM_LOCAL;
- OperationKey base_op_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, base_op);
-
- OperationKey local_transform_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_LOCAL);
- OperationKey parent_transform_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_PARENT);
- OperationKey final_transform_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_FINAL);
-
- OperationKey ob_ubereval_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_OBJECT_UBEREVAL);
-
- /* parenting */
- if (ob->parent) {
- /* parent relationship */
- build_object_parent(ob);
-
- /* local -> parent */
- add_relation(local_transform_key, parent_transform_key, DEPSREL_TYPE_COMPONENT_ORDER, "[ObLocal -> ObParent]");
- }
-
- /* object constraints */
- if (ob->constraints.first) {
- OperationKey constraint_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_CONSTRAINTS);
-
- /* constraint relations */
- // TODO: provide base op
- // XXX: this is broken
- build_constraints(scene, &ob->id, DEPSNODE_TYPE_TRANSFORM, "", &ob->constraints, NULL);
-
+ eDepsOperation_Code base_op = (object->parent) ? DEG_OPCODE_TRANSFORM_PARENT
+ : DEG_OPCODE_TRANSFORM_LOCAL;
+ OperationKey base_op_key(&object->id, DEG_NODE_TYPE_TRANSFORM, base_op);
+ OperationKey local_transform_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_LOCAL);
+ OperationKey parent_transform_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_PARENT);
+ OperationKey final_transform_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_FINAL);
+ OperationKey ob_ubereval_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
+ /* Parenting. */
+ if (object->parent != NULL) {
+ /* Make sure parent object's relations are built. */
+ build_object(object->parent);
+ /* Parent relationship. */
+ build_object_parent(object);
+ /* Local -> parent. */
+ add_relation(local_transform_key,
+ parent_transform_key,
+ "ObLocal -> ObParent");
+ }
+ /* Modifiers. */
+ if (object->modifiers.first != NULL) {
+ BuilderWalkUserData data;
+ data.builder = this;
+ modifiers_foreachIDLink(object, modifier_walk, &data);
+ }
+ /* Constraints. */
+ if (object->constraints.first != NULL) {
+ BuilderWalkUserData data;
+ data.builder = this;
+ BKE_constraints_id_loop(&object->constraints, constraint_walk, &data);
+ }
+ /* Object constraints. */
+ if (object->constraints.first != NULL) {
+ OperationKey constraint_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_CONSTRAINTS);
+ /* Constraint relations. */
+ build_constraints(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ "",
+ &object->constraints,
+ NULL);
/* operation order */
- add_relation(base_op_key, constraint_key, DEPSREL_TYPE_COMPONENT_ORDER, "[ObBase-> Constraint Stack]");
- add_relation(constraint_key, final_transform_key, DEPSREL_TYPE_COMPONENT_ORDER, "[ObConstraints -> Done]");
-
+ add_relation(base_op_key, constraint_key, "ObBase-> Constraint Stack");
+ add_relation(constraint_key, final_transform_key, "ObConstraints -> Done");
// XXX
- add_relation(constraint_key, ob_ubereval_key, DEPSREL_TYPE_COMPONENT_ORDER, "Temp Ubereval");
- add_relation(ob_ubereval_key, final_transform_key, DEPSREL_TYPE_COMPONENT_ORDER, "Temp Ubereval");
+ add_relation(constraint_key, ob_ubereval_key, "Temp Ubereval");
+ add_relation(ob_ubereval_key, final_transform_key, "Temp Ubereval");
}
else {
/* NOTE: Keep an eye here, we skip some relations here to "streamline"
* dependencies and avoid transitive relations which causes overhead.
* But once we get rid of uber eval node this will need reconsideration.
*/
- if (ob->rigidbody_object == NULL) {
+ if (object->rigidbody_object == NULL) {
/* Rigid body will hook up another node inbetween, so skip
* relation here to avoid transitive relation.
*/
- add_relation(base_op_key,
- ob_ubereval_key,
- DEPSREL_TYPE_COMPONENT_ORDER,
- "Temp Ubereval");
+ add_relation(base_op_key, ob_ubereval_key, "Temp Ubereval");
}
- add_relation(ob_ubereval_key,
- final_transform_key,
- DEPSREL_TYPE_COMPONENT_ORDER,
- "Temp Ubereval");
+ add_relation(ob_ubereval_key, final_transform_key, "Temp Ubereval");
+ }
+ /* Animation data */
+ build_animdata(&object->id);
+ /* Object data. */
+ build_object_data(object);
+ /* Particle systems. */
+ if (object->particlesystem.first != NULL) {
+ build_particles(object);
+ }
+ /* Grease pencil. */
+ if (object->gpd != NULL) {
+ build_gpencil(object->gpd);
+ }
+ /* Object that this is a proxy for. */
+ if (object->proxy != NULL) {
+ object->proxy->proxy_from = object;
+ build_object(object->proxy);
+ /* TODO(sergey): This is an inverted relation, matches old depsgraph
+ * behavior and need to be investigated if it still need to be inverted.
+ */
+ ComponentKey ob_pose_key(&object->id, DEG_NODE_TYPE_EVAL_POSE);
+ ComponentKey proxy_pose_key(&object->proxy->id, DEG_NODE_TYPE_EVAL_POSE);
+ add_relation(ob_pose_key, proxy_pose_key, "Proxy");
}
-
-
- /* AnimData */
- build_animdata(&ob->id);
-
- // XXX: This should be hooked up by the build_animdata code
- if (needs_animdata_node(&ob->id)) {
- ComponentKey adt_key(&ob->id, DEPSNODE_TYPE_ANIMATION);
- add_relation(adt_key, local_transform_key, DEPSREL_TYPE_OPERATION, "Object Animation");
+ /* Object dupligroup. */
+ if (object->dup_group != NULL) {
+ build_group(object, object->dup_group);
}
+}
-
- /* object data */
- if (ob->data) {
- ID *obdata_id = (ID *)ob->data;
-
- /* ob data animation */
- build_animdata(obdata_id);
-
- /* type-specific data... */
- switch (ob->type) {
- case OB_MESH: /* Geometry */
- case OB_CURVE:
- case OB_FONT:
- case OB_SURF:
- case OB_MBALL:
- case OB_LATTICE:
- {
- build_obdata_geom(bmain, scene, ob);
- break;
- }
-
- case OB_ARMATURE: /* Pose */
- if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from != NULL) {
- build_proxy_rig(ob);
- }
- else {
- build_rig(scene, ob);
- }
- break;
-
- case OB_LAMP: /* Lamp */
- build_lamp(ob);
- break;
-
- case OB_CAMERA: /* Camera */
- build_camera(ob);
- break;
- }
-
- Key *key = BKE_key_from_object(ob);
- if (key != NULL) {
- ComponentKey geometry_key((ID *)ob->data, DEPSNODE_TYPE_GEOMETRY);
- ComponentKey key_key(&key->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(key_key, geometry_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Shapekeys");
- }
+void DepsgraphRelationBuilder::build_object_data(Object *object)
+{
+ if (object->data == NULL) {
+ return;
}
-
- /* particle systems */
- if (ob->particlesystem.first) {
- build_particles(scene, ob);
+ ID *obdata_id = (ID *)object->data;
+ /* Object data animation. */
+ build_animdata(obdata_id);
+ /* type-specific data. */
+ switch (object->type) {
+ case OB_MESH:
+ case OB_CURVE:
+ case OB_FONT:
+ case OB_SURF:
+ case OB_MBALL:
+ case OB_LATTICE:
+ {
+ build_obdata_geom(object);
+ break;
+ }
+ case OB_ARMATURE:
+ if (ID_IS_LINKED(object) && object->proxy_from != NULL) {
+ build_proxy_rig(object);
+ }
+ else {
+ build_rig(object);
+ }
+ break;
+ case OB_LAMP:
+ build_lamp(object);
+ break;
+ case OB_CAMERA:
+ build_camera(object);
+ break;
}
-
- /* grease pencil */
- if (ob->gpd) {
- build_gpencil(ob->gpd);
+ Key *key = BKE_key_from_object(object);
+ if (key != NULL) {
+ ComponentKey geometry_key((ID *)object->data, DEG_NODE_TYPE_GEOMETRY);
+ ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(key_key, geometry_key, "Shapekeys");
}
}
-void DepsgraphRelationBuilder::build_object_parent(Object *ob)
+void DepsgraphRelationBuilder::build_object_parent(Object *object)
{
- /* XXX: for now, need to use the component key (not just direct to the parent op), or else the matrix doesn't get reset */
- // XXX: @sergey - it would be good if we got that backwards flushing working when tagging for updates
- //OperationKey ob_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_PARENT);
- ComponentKey ob_key(&ob->id, DEPSNODE_TYPE_TRANSFORM);
+ /* XXX: for now, need to use the component key (not just direct to the parent op),
+ * or else the matrix doesn't get reset/
+ */
+ // XXX: @sergey - it would be good if we got that backwards flushing working
+ // when tagging for updates.
+ //OperationKey ob_key(&object->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_PARENT);
+ ComponentKey ob_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
/* type-specific links */
- switch (ob->partype) {
+ switch (object->partype) {
case PARSKEL: /* Armature Deform (Virtual Modifier) */
{
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_STANDARD, "Armature Deform Parent");
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(parent_key, ob_key, "Armature Deform Parent");
break;
}
case PARVERT1: /* Vertex Parent */
case PARVERT3:
{
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Vertex Parent");
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(parent_key, ob_key, "Vertex Parent");
/* XXX not sure what this is for or how you could be done properly - lukas */
OperationDepsNode *parent_node = find_operation_node(parent_key);
@@ -537,179 +576,210 @@ void DepsgraphRelationBuilder::build_object_parent(Object *ob)
parent_node->customdata_mask |= CD_MASK_ORIGINDEX;
}
- ComponentKey transform_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(transform_key, ob_key, DEPSREL_TYPE_TRANSFORM, "Vertex Parent TFM");
+ ComponentKey transform_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(transform_key, ob_key, "Vertex Parent TFM");
break;
}
case PARBONE: /* Bone Parent */
{
- ComponentKey parent_bone_key(&ob->parent->id,
- DEPSNODE_TYPE_BONE,
- ob->parsubstr);
- OperationKey parent_transform_key(&ob->parent->id,
- DEPSNODE_TYPE_TRANSFORM,
+ ComponentKey parent_bone_key(&object->parent->id,
+ DEG_NODE_TYPE_BONE,
+ object->parsubstr);
+ OperationKey parent_transform_key(&object->parent->id,
+ DEG_NODE_TYPE_TRANSFORM,
DEG_OPCODE_TRANSFORM_FINAL);
- add_relation(parent_bone_key,
- ob_key,
- DEPSREL_TYPE_TRANSFORM,
- "Bone Parent");
- add_relation(parent_transform_key,
- ob_key,
- DEPSREL_TYPE_TRANSFORM,
- "Armature Parent");
+ add_relation(parent_bone_key, ob_key, "Bone Parent");
+ add_relation(parent_transform_key, ob_key, "Armature Parent");
break;
}
default:
{
- if (ob->parent->type == OB_LATTICE) {
+ if (object->parent->type == OB_LATTICE) {
/* Lattice Deform Parent - Virtual Modifier */
// XXX: no virtual modifiers should be left!
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- ComponentKey geom_key(&ob->parent->id, DEPSNODE_TYPE_GEOMETRY);
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ ComponentKey geom_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_STANDARD, "Lattice Deform Parent");
- add_relation(geom_key, ob_key, DEPSREL_TYPE_STANDARD, "Lattice Deform Parent Geom");
+ add_relation(parent_key, ob_key, "Lattice Deform Parent");
+ add_relation(geom_key, ob_key, "Lattice Deform Parent Geom");
}
- else if (ob->parent->type == OB_CURVE) {
- Curve *cu = (Curve *)ob->parent->data;
+ else if (object->parent->type == OB_CURVE) {
+ Curve *cu = (Curve *)object->parent->data;
if (cu->flag & CU_PATH) {
/* Follow Path */
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_TRANSFORM, "Curve Follow Parent");
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(parent_key, ob_key, "Curve Follow Parent");
- ComponentKey transform_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(transform_key, ob_key, DEPSREL_TYPE_TRANSFORM, "Curve Follow TFM");
+ ComponentKey transform_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(transform_key, ob_key, "Curve Follow TFM");
}
else {
/* Standard Parent */
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_TRANSFORM, "Curve Parent");
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(parent_key, ob_key, "Curve Parent");
}
}
else {
/* Standard Parent */
- ComponentKey parent_key(&ob->parent->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(parent_key, ob_key, DEPSREL_TYPE_TRANSFORM, "Parent");
+ ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(parent_key, ob_key, "Parent");
}
break;
}
}
/* exception case: parent is duplivert */
- if ((ob->type == OB_MBALL) && (ob->parent->transflag & OB_DUPLIVERTS)) {
+ if ((object->type == OB_MBALL) && (object->parent->transflag & OB_DUPLIVERTS)) {
//dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Duplivert");
}
}
-void DepsgraphRelationBuilder::build_constraints(Scene *scene, ID *id, eDepsNode_Type component_type, const char *component_subdata,
- ListBase *constraints, RootPChanMap *root_map)
+void DepsgraphRelationBuilder::build_constraints(ID *id,
+ eDepsNode_Type component_type,
+ const char *component_subdata,
+ ListBase *constraints,
+ RootPChanMap *root_map)
{
- OperationKey constraint_op_key(id, component_type, component_subdata,
- (component_type == DEPSNODE_TYPE_BONE) ? DEG_OPCODE_BONE_CONSTRAINTS : DEG_OPCODE_TRANSFORM_CONSTRAINTS);
-
- /* add dependencies for each constraint in turn */
+ OperationKey constraint_op_key(
+ id,
+ component_type,
+ component_subdata,
+ (component_type == DEG_NODE_TYPE_BONE)
+ ? DEG_OPCODE_BONE_CONSTRAINTS
+ : DEG_OPCODE_TRANSFORM_CONSTRAINTS);
+ /* Add dependencies for each constraint in turn. */
for (bConstraint *con = (bConstraint *)constraints->first; con; con = con->next) {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
-
- /* invalid constraint type... */
- if (cti == NULL)
+ /* Invalid constraint type. */
+ if (cti == NULL) {
continue;
-
- /* special case for camera tracking -- it doesn't use targets to define relations */
- // TODO: we can now represent dependencies in a much richer manner, so review how this is done...
- if (ELEM(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER, CONSTRAINT_TYPE_OBJECTSOLVER)) {
+ }
+ /* Special case for camera tracking -- it doesn't use targets to
+ * define relations.
+ */
+ /* TODO: we can now represent dependencies in a much richer manner,
+ * so review how this is done.
+ */
+ if (ELEM(cti->type,
+ CONSTRAINT_TYPE_FOLLOWTRACK,
+ CONSTRAINT_TYPE_CAMERASOLVER,
+ CONSTRAINT_TYPE_OBJECTSOLVER))
+ {
bool depends_on_camera = false;
-
if (cti->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
bFollowTrackConstraint *data = (bFollowTrackConstraint *)con->data;
-
- if (((data->clip) || (data->flag & FOLLOWTRACK_ACTIVECLIP)) && data->track[0])
+ if (((data->clip) ||
+ (data->flag & FOLLOWTRACK_ACTIVECLIP)) && data->track[0])
+ {
depends_on_camera = true;
-
+ }
if (data->depth_ob) {
- // DAG_RL_DATA_OB | DAG_RL_OB_OB
- ComponentKey depth_key(&data->depth_ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(depth_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ ComponentKey depth_transform_key(&data->depth_ob->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ ComponentKey depth_geometry_key(&data->depth_ob->id,
+ DEG_NODE_TYPE_GEOMETRY);
+ add_relation(depth_transform_key, constraint_op_key, cti->name);
+ add_relation(depth_geometry_key, constraint_op_key, cti->name);
}
}
else if (cti->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
depends_on_camera = true;
}
-
- if (depends_on_camera && scene->camera) {
- // DAG_RL_DATA_OB | DAG_RL_OB_OB
- ComponentKey camera_key(&scene->camera->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(camera_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ if (depends_on_camera && scene_->camera != NULL) {
+ ComponentKey camera_key(&scene_->camera->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(camera_key, constraint_op_key, cti->name);
}
-
- /* TODO(sergey): This is more a TimeSource -> MovieClip -> Constraint dependency chain. */
+ /* TODO(sergey): This is more a TimeSource -> MovieClip ->
+ * Constraint dependency chain.
+ */
TimeSourceKey time_src_key;
- add_relation(time_src_key, constraint_op_key, DEPSREL_TYPE_TIME, "[TimeSrc -> Animation]");
+ add_relation(time_src_key, constraint_op_key, "TimeSrc -> Animation");
}
else if (cti->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) {
- /* TODO(kevin): This is more a TimeSource -> CacheFile -> Constraint dependency chain. */
+ /* TODO(kevin): This is more a TimeSource -> CacheFile -> Constraint
+ * dependency chain.
+ */
TimeSourceKey time_src_key;
- add_relation(time_src_key, constraint_op_key, DEPSREL_TYPE_TIME, "[TimeSrc -> Animation]");
-
+ add_relation(time_src_key, constraint_op_key, "TimeSrc -> Animation");
bTransformCacheConstraint *data = (bTransformCacheConstraint *)con->data;
-
if (data->cache_file) {
- ComponentKey cache_key(&data->cache_file->id, DEPSNODE_TYPE_CACHE);
- add_relation(cache_key, constraint_op_key, DEPSREL_TYPE_CACHE, cti->name);
+ ComponentKey cache_key(&data->cache_file->id, DEG_NODE_TYPE_CACHE);
+ add_relation(cache_key, constraint_op_key, cti->name);
}
}
else if (cti->get_constraint_targets) {
ListBase targets = {NULL, NULL};
cti->get_constraint_targets(con, &targets);
-
- LINKLIST_FOREACH (bConstraintTarget *, ct, &targets) {
+ LISTBASE_FOREACH (bConstraintTarget *, ct, &targets) {
if (ct->tar == NULL) {
continue;
}
-
- if (ELEM(con->type, CONSTRAINT_TYPE_KINEMATIC, CONSTRAINT_TYPE_SPLINEIK)) {
- /* ignore IK constraints - these are handled separately (on pose level) */
+ if (ELEM(con->type,
+ CONSTRAINT_TYPE_KINEMATIC,
+ CONSTRAINT_TYPE_SPLINEIK))
+ {
+ /* Ignore IK constraints - these are handled separately
+ * (on pose level).
+ */
}
- else if (ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO)) {
- /* these constraints require path geometry data... */
- ComponentKey target_key(&ct->tar->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_GEOMETRY_EVAL, cti->name); // XXX: type = geom_transform
- // TODO: path dependency
+ else if (ELEM(con->type,
+ CONSTRAINT_TYPE_FOLLOWPATH,
+ CONSTRAINT_TYPE_CLAMPTO))
+ {
+ /* These constraints require path geometry data. */
+ ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(target_key, constraint_op_key, cti->name);
+ ComponentKey target_transform_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(target_transform_key, constraint_op_key, cti->name);
}
else if ((ct->tar->type == OB_ARMATURE) && (ct->subtarget[0])) {
/* bone */
if (&ct->tar->id == id) {
/* same armature */
eDepsOperation_Code target_key_opcode;
-
- /* Using "done" here breaks in-chain deps, while using "ready" here breaks most production rigs instead...
- * So, we do a compromise here, and only do this when an IK chain conflict may occur
+ /* Using "done" here breaks in-chain deps, while using
+ * "ready" here breaks most production rigs instead.
+ * So, we do a compromise here, and only do this when an
+ * IK chain conflict may occur.
*/
- if (root_map->has_common_root(component_subdata, ct->subtarget)) {
+ if (root_map->has_common_root(component_subdata,
+ ct->subtarget))
+ {
target_key_opcode = DEG_OPCODE_BONE_READY;
}
else {
target_key_opcode = DEG_OPCODE_BONE_DONE;
}
-
- OperationKey target_key(&ct->tar->id, DEPSNODE_TYPE_BONE, ct->subtarget, target_key_opcode);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_BONE,
+ ct->subtarget,
+ target_key_opcode);
+ add_relation(target_key, constraint_op_key, cti->name);
}
else {
- /* different armature - we can safely use the result of that */
- OperationKey target_key(&ct->tar->id, DEPSNODE_TYPE_BONE, ct->subtarget, DEG_OPCODE_BONE_DONE);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ /* Different armature - we can safely use the result
+ * of that.
+ */
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_BONE,
+ ct->subtarget,
+ DEG_OPCODE_BONE_DONE);
+ add_relation(target_key, constraint_op_key, cti->name);
}
}
- else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) && (ct->subtarget[0])) {
- /* vertex group */
- /* NOTE: for now, we don't need to represent vertex groups separately... */
- ComponentKey target_key(&ct->tar->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_GEOMETRY_EVAL, cti->name);
-
+ else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) &&
+ (ct->subtarget[0]))
+ {
+ /* Vertex group. */
+ /* NOTE: for now, we don't need to represent vertex groups
+ * separately.
+ */
+ ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(target_key, constraint_op_key, cti->name);
if (ct->tar->type == OB_MESH) {
OperationDepsNode *node2 = find_operation_node(target_key);
if (node2 != NULL) {
@@ -719,39 +789,50 @@ void DepsgraphRelationBuilder::build_constraints(Scene *scene, ID *id, eDepsNode
}
else if (con->type == CONSTRAINT_TYPE_SHRINKWRAP) {
/* Constraints which requires the target object surface. */
- ComponentKey target_key(&ct->tar->id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
-
- /* NOTE: obdata eval now doesn't necessarily depend on the object's transform... */
- ComponentKey target_transform_key(&ct->tar->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(target_transform_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(target_key, constraint_op_key, cti->name);
+ /* NOTE: obdata eval now doesn't necessarily depend on the
+ * object's transform.
+ */
+ ComponentKey target_transform_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(target_transform_key, constraint_op_key, cti->name);
}
else {
- /* standard object relation */
+ /* Standard object relation. */
// TODO: loc vs rot vs scale?
if (&ct->tar->id == id) {
/* Constraint targetting own object:
- * - This case is fine IFF we're dealing with a bone constraint pointing to
- * its own armature. In that case, it's just transform -> bone.
- * - If however it is a real self targetting case, just make it depend on the
- * previous constraint (or the pre-constraint state)...
+ * - This case is fine IFF we're dealing with a bone
+ * constraint pointing to its own armature. In that
+ * case, it's just transform -> bone.
+ * - If however it is a real self targetting case, just
+ * make it depend on the previous constraint (or the
+ * pre-constraint state).
*/
- if ((ct->tar->type == OB_ARMATURE) && (component_type == DEPSNODE_TYPE_BONE)) {
- OperationKey target_key(&ct->tar->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_FINAL);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ if ((ct->tar->type == OB_ARMATURE) &&
+ (component_type == DEG_NODE_TYPE_BONE))
+ {
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_FINAL);
+ add_relation(target_key, constraint_op_key, cti->name);
}
else {
- OperationKey target_key(&ct->tar->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_LOCAL);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_LOCAL);
+ add_relation(target_key, constraint_op_key, cti->name);
}
}
else {
- /* normal object dependency */
- OperationKey target_key(&ct->tar->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_FINAL);
- add_relation(target_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ /* Normal object dependency. */
+ OperationKey target_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_FINAL);
+ add_relation(target_key, constraint_op_key, cti->name);
}
}
-
/* Constraints which needs world's matrix for transform.
* TODO(sergey): More constraints here?
*/
@@ -762,44 +843,130 @@ void DepsgraphRelationBuilder::build_constraints(Scene *scene, ID *id, eDepsNode
CONSTRAINT_TYPE_TRANSLIKE))
{
/* TODO(sergey): Add used space check. */
- ComponentKey target_transform_key(&ct->tar->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(target_transform_key, constraint_op_key, DEPSREL_TYPE_TRANSFORM, cti->name);
+ ComponentKey target_transform_key(&ct->tar->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(target_transform_key, constraint_op_key, cti->name);
}
-
}
-
- if (cti->flush_constraint_targets)
+ if (cti->flush_constraint_targets) {
cti->flush_constraint_targets(con, &targets, 1);
+ }
}
}
}
void DepsgraphRelationBuilder::build_animdata(ID *id)
{
- AnimData *adt = BKE_animdata_from_id(id);
+ /* Animation curves and NLA. */
+ build_animdata_curves(id);
+ /* Drivers. */
+ build_animdata_drivers(id);
+}
- if (adt == NULL)
+void DepsgraphRelationBuilder::build_animdata_curves(ID *id)
+{
+ AnimData *adt = BKE_animdata_from_id(id);
+ if (adt == NULL) {
return;
+ }
+ if (adt->action == NULL && adt->nla_tracks.first == NULL) {
+ return;
+ }
+ /* Wire up dependency to time source. */
+ ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, adt_key, "TimeSrc -> Animation");
+ /* Get source operations. */
+ DepsNode *node_from = get_node(adt_key);
+ BLI_assert(node_from != NULL);
+ if (node_from == NULL) {
+ return;
+ }
+ OperationDepsNode *operation_from = node_from->get_exit_operation();
+ BLI_assert(operation_from != NULL);
+ /* Build relations from animation operation to properties it changes. */
+ if (adt->action != NULL) {
+ build_animdata_curves_targets(id, adt_key,
+ operation_from,
+ &adt->action->curves);
+ }
+ LISTBASE_FOREACH(NlaTrack *, nlt, &adt->nla_tracks) {
+ build_animdata_nlastrip_targets(id, adt_key,
+ operation_from,
+ &nlt->strips);
+ }
+}
- ComponentKey adt_key(id, DEPSNODE_TYPE_ANIMATION);
-
- /* animation */
- if (adt->action || adt->nla_tracks.first) {
- /* wire up dependency to time source */
- TimeSourceKey time_src_key;
- add_relation(time_src_key, adt_key, DEPSREL_TYPE_TIME, "[TimeSrc -> Animation]");
-
- // XXX: Hook up specific update callbacks for special properties which may need it...
+void DepsgraphRelationBuilder::build_animdata_curves_targets(
+ ID *id, ComponentKey &adt_key,
+ OperationDepsNode *operation_from,
+ ListBase *curves)
+{
+ /* Iterate over all curves and build relations. */
+ PointerRNA id_ptr;
+ RNA_id_pointer_create(id, &id_ptr);
+ LISTBASE_FOREACH(FCurve *, fcu, curves) {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+ if (!RNA_path_resolve_full(&id_ptr, fcu->rna_path,
+ &ptr, &prop, &index))
+ {
+ continue;
+ }
+ DepsNode *node_to = graph_->find_node_from_pointer(&ptr, prop);
+ if (node_to == NULL) {
+ continue;
+ }
+ OperationDepsNode *operation_to = node_to->get_entry_operation();
+ /* NOTE: Special case for bones, avoid relation from animation to
+ * each of the bones. Bone evaluation could only start from pose
+ * init anyway.
+ */
+ if (operation_to->opcode == DEG_OPCODE_BONE_LOCAL) {
+ OperationKey pose_init_key(id,
+ DEG_NODE_TYPE_EVAL_POSE,
+ DEG_OPCODE_POSE_INIT);
+ add_relation(adt_key, pose_init_key, "Animation -> Prop", true);
+ continue;
+ }
+ graph_->add_new_relation(operation_from, operation_to,
+ "Animation -> Prop",
+ true);
+ }
+}
- // XXX: animdata "hierarchy" - top-level overrides need to go after lower-down
+void DepsgraphRelationBuilder::build_animdata_nlastrip_targets(
+ ID *id, ComponentKey &adt_key,
+ OperationDepsNode *operation_from,
+ ListBase *strips)
+{
+ LISTBASE_FOREACH(NlaStrip *, strip, strips) {
+ if (strip->act != NULL) {
+ build_animdata_curves_targets(id, adt_key,
+ operation_from,
+ &strip->act->curves);
+ }
+ else if (strip->strips.first != NULL) {
+ build_animdata_nlastrip_targets(id, adt_key,
+ operation_from,
+ &strip->strips);
+ }
}
+}
- /* drivers */
- LINKLIST_FOREACH (FCurve *, fcu, &adt->drivers) {
+void DepsgraphRelationBuilder::build_animdata_drivers(ID *id)
+{
+ AnimData *adt = BKE_animdata_from_id(id);
+ if (adt == NULL) {
+ return;
+ }
+ ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
+ LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
OperationKey driver_key(id,
- DEPSNODE_TYPE_PARAMETERS,
+ DEG_NODE_TYPE_PARAMETERS,
DEG_OPCODE_DRIVER,
- fcu->rna_path,
+ fcu->rna_path ? fcu->rna_path : "",
fcu->array_index);
/* create the driver's relations to targets */
@@ -819,9 +986,10 @@ void DepsgraphRelationBuilder::build_animdata(ID *id)
*/
if (fcu->array_index > 0) {
FCurve *fcu_prev = NULL;
- LINKLIST_FOREACH (FCurve *, fcu_candidate, &adt->drivers) {
+ LISTBASE_FOREACH (FCurve *, fcu_candidate, &adt->drivers) {
/* Writing to different RNA paths is */
- if (!STREQ(fcu_candidate->rna_path, fcu->rna_path)) {
+ const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
+ if (!STREQ(fcu_candidate->rna_path, rna_path)) {
continue;
}
/* We only do relation from previous fcurve to previous one. */
@@ -837,26 +1005,22 @@ void DepsgraphRelationBuilder::build_animdata(ID *id)
}
if (fcu_prev != NULL) {
OperationKey prev_driver_key(id,
- DEPSNODE_TYPE_PARAMETERS,
+ DEG_NODE_TYPE_PARAMETERS,
DEG_OPCODE_DRIVER,
- fcu_prev->rna_path,
+ fcu_prev->rna_path ? fcu_prev->rna_path : "",
fcu_prev->array_index);
OperationKey driver_key(id,
- DEPSNODE_TYPE_PARAMETERS,
+ DEG_NODE_TYPE_PARAMETERS,
DEG_OPCODE_DRIVER,
- fcu->rna_path,
+ fcu->rna_path ? fcu->rna_path : "",
fcu->array_index);
- add_relation(prev_driver_key,
- driver_key,
- DEPSREL_TYPE_OPERATION,
- "[Driver Order]");
+ add_relation(prev_driver_key, driver_key, "Driver Order");
}
}
/* prevent driver from occurring before own animation... */
if (adt->action || adt->nla_tracks.first) {
- add_relation(adt_key, driver_key, DEPSREL_TYPE_OPERATION,
- "[AnimData Before Drivers]");
+ add_relation(adt_key, driver_key, "AnimData Before Drivers");
}
}
}
@@ -865,249 +1029,224 @@ void DepsgraphRelationBuilder::build_driver(ID *id, FCurve *fcu)
{
ChannelDriver *driver = fcu->driver;
OperationKey driver_key(id,
- DEPSNODE_TYPE_PARAMETERS,
+ DEG_NODE_TYPE_PARAMETERS,
DEG_OPCODE_DRIVER,
- fcu->rna_path,
+ fcu->rna_path ? fcu->rna_path : "",
fcu->array_index);
- bPoseChannel *pchan = NULL;
-
- /* create dependency between driver and data affected by it */
- /* - direct property relationship... */
- //RNAPathKey affected_key(id, fcu->rna_path);
- //add_relation(driver_key, affected_key, DEPSREL_TYPE_DRIVER, "[Driver -> Data] DepsRel");
-
- /* driver -> data components (for interleaved evaluation - bones/constraints/modifiers) */
- // XXX: this probably should probably be moved out into a separate function
- if (strstr(fcu->rna_path, "pose.bones[") != NULL) {
- /* interleaved drivers during bone eval */
- // TODO: ideally, if this is for a constraint, it goes to said constraint
- Object *ob = (Object *)id;
- char *bone_name;
-
- bone_name = BLI_str_quoted_substrN(fcu->rna_path, "pose.bones[");
- pchan = BKE_pose_channel_find_name(ob->pose, bone_name);
-
- if (bone_name) {
- MEM_freeN(bone_name);
- bone_name = NULL;
- }
-
- if (pchan) {
- OperationKey bone_key(id, DEPSNODE_TYPE_BONE, pchan->name, DEG_OPCODE_BONE_LOCAL);
- add_relation(driver_key, bone_key, DEPSREL_TYPE_DRIVER, "[Driver -> Bone]");
- }
- else {
- fprintf(stderr,
- "Couldn't find bone name for driver path - '%s'\n",
- fcu->rna_path);
- }
+ /* Driver -> data components (for interleaved evaluation
+ * bones/constraints/modifiers).
+ */
+ build_driver_data(id, fcu);
+ /* Loop over variables to get the target relationships. */
+ build_driver_variables(id, fcu);
+ /* It's quite tricky to detect if the driver actually depends on time or
+ * not, so for now we'll be quite conservative here about optimization and
+ * consider all python drivers to be depending on time.
+ */
+ if ((driver->type == DRIVER_TYPE_PYTHON) &&
+ python_driver_depends_on_time(driver))
+ {
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, driver_key, "TimeSrc -> Driver");
}
- else if (GS(id->name) == ID_AR && strstr(fcu->rna_path, "bones[")) {
- /* drivers on armature-level bone settings (i.e. bbone stuff),
- * which will affect the evaluation of corresponding pose bones
- */
- IDDepsNode *arm_node = m_graph->find_id_node(id);
- char *bone_name = BLI_str_quoted_substrN(fcu->rna_path, "bones[");
+}
+void DepsgraphRelationBuilder::build_driver_data(ID *id, FCurve *fcu)
+{
+ OperationKey driver_key(id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_DRIVER,
+ fcu->rna_path ? fcu->rna_path : "",
+ fcu->array_index);
+ const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
+ const RNAPathKey self_key(id, rna_path);
+ if (GS(id->name) == ID_AR && strstr(rna_path, "bones[")) {
+ /* Drivers on armature-level bone settings (i.e. bbone stuff),
+ * which will affect the evaluation of corresponding pose bones.
+ */
+ IDDepsNode *arm_node = graph_->find_id_node(id);
+ char *bone_name = BLI_str_quoted_substrN(rna_path, "bones[");
if (arm_node && bone_name) {
- /* find objects which use this, and make their eval callbacks depend on this */
+ /* Find objects which use this, and make their eval callbacks
+ * depend on this.
+ */
foreach (DepsRelation *rel, arm_node->outlinks) {
IDDepsNode *to_node = (IDDepsNode *)rel->to;
-
- /* we only care about objects with pose data which use this... */
+ /* We only care about objects with pose data which use this. */
if (GS(to_node->id->name) == ID_OB) {
- Object *ob = (Object *)to_node->id;
- bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bone_name); // NOTE: ob->pose may be NULL
-
- if (pchan) {
- OperationKey bone_key(&ob->id, DEPSNODE_TYPE_BONE, pchan->name, DEG_OPCODE_BONE_LOCAL);
- add_relation(driver_key, bone_key, DEPSREL_TYPE_DRIVER, "[Arm Bone -> Driver -> Bone]");
+ Object *object = (Object *)to_node->id;
+ /* NOTE: object->pose may be NULL. */
+ bPoseChannel *pchan = BKE_pose_channel_find_name(
+ object->pose, bone_name);
+ if (pchan != NULL) {
+ OperationKey bone_key(&object->id,
+ DEG_NODE_TYPE_BONE,
+ pchan->name,
+ DEG_OPCODE_BONE_LOCAL);
+ add_relation(driver_key,
+ bone_key,
+ "Arm Bone -> Driver -> Bone");
}
}
}
-
- /* free temp data */
+ /* Free temp data. */
MEM_freeN(bone_name);
bone_name = NULL;
}
else {
fprintf(stderr,
"Couldn't find armature bone name for driver path - '%s'\n",
- fcu->rna_path);
- }
- }
- else if (GS(id->name) == ID_OB && strstr(fcu->rna_path, "modifiers[")) {
- /* modifier driver - connect directly to the modifier */
- char *modifier_name = BLI_str_quoted_substrN(fcu->rna_path, "modifiers[");
- if (modifier_name) {
- OperationKey modifier_key(id,
- DEPSNODE_TYPE_GEOMETRY,
- DEG_OPCODE_GEOMETRY_MODIFIER,
- modifier_name);
- if (has_node(modifier_key)) {
- add_relation(driver_key, modifier_key, DEPSREL_TYPE_DRIVER, "[Driver -> Modifier]");
- }
- else {
- printf("Unexisting driver RNA path: %s\n", fcu->rna_path);
- }
-
- MEM_freeN(modifier_name);
+ rna_path);
}
}
- else if (GS(id->name) == ID_KE && strstr(fcu->rna_path, "key_blocks[")) {
- /* shape key driver - hook into the base geometry operation */
- // XXX: double check where this points
- Key *shape_key = (Key *)id;
-
- ComponentKey geometry_key(shape_key->from, DEPSNODE_TYPE_GEOMETRY);
- add_relation(driver_key, geometry_key, DEPSREL_TYPE_DRIVER, "[Driver -> ShapeKey Geom]");
- }
- else if (strstr(fcu->rna_path, "key_blocks[")) {
- ComponentKey geometry_key(id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(driver_key, geometry_key, DEPSREL_TYPE_DRIVER, "[Driver -> ShapeKey Geom]");
- }
else {
- if (GS(id->name) == ID_OB) {
- /* assume that driver affects a transform... */
- OperationKey local_transform_key(id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_LOCAL);
- add_relation(driver_key, local_transform_key, DEPSREL_TYPE_OPERATION, "[Driver -> Transform]");
+ RNAPathKey target_key(id, rna_path);
+ if (RNA_pointer_is_null(&target_key.ptr)) {
+ /* TODO(sergey): This would only mean that driver is broken.
+ * so we can't create relation anyway. However, we need to avoid
+ * adding drivers which are known to be buggy to a dependency
+ * graph, in order to save computational power.
+ */
}
- else if (GS(id->name) == ID_KE) {
- ComponentKey geometry_key(id, DEPSNODE_TYPE_GEOMETRY);
- add_relation(driver_key, geometry_key, DEPSREL_TYPE_GEOMETRY_EVAL, "[Driver -> Shapekey Geometry]");
+ else {
+ if (target_key.prop != NULL &&
+ RNA_property_is_idprop(target_key.prop))
+ {
+ OperationKey parameters_key(id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_PARAMETERS_EVAL);
+ add_relation(target_key,
+ parameters_key,
+ "Driver Target -> Properties");
+ }
+ add_relation(driver_key, target_key, "Driver -> Target");
}
}
+}
- /* ensure that affected prop's update callbacks will be triggered once done */
- // TODO: implement this once the functionality to add these links exists in RNA
- // XXX: the data itself could also set this, if it were to be truly initialised later?
+void DepsgraphRelationBuilder::build_driver_variables(ID *id, FCurve *fcu)
+{
+ ChannelDriver *driver = fcu->driver;
+ OperationKey driver_key(id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_DRIVER,
+ fcu->rna_path ? fcu->rna_path : "",
+ fcu->array_index);
+ const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
+ const RNAPathKey self_key(id, rna_path);
- /* loop over variables to get the target relationships */
- LINKLIST_FOREACH (DriverVar *, dvar, &driver->variables) {
- /* only used targets */
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ /* Only used targets. */
DRIVER_TARGETS_USED_LOOPER(dvar)
{
- if (dtar->id == NULL)
+ if (dtar->id == NULL) {
continue;
-
- /* special handling for directly-named bones */
- if ((dtar->flag & DTAR_FLAG_STRUCT_REF) && (dtar->pchan_name[0])) {
- Object *ob = (Object *)dtar->id;
- bPoseChannel *target_pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
- if (target_pchan != NULL) {
- /* get node associated with bone */
- // XXX: watch the space!
- /* Some cases can't use final bone transform, for example:
- * - Driving the bone with itself (addressed here)
- * - Relations inside an IK chain (TODO?)
- */
- if (dtar->id == id &&
- pchan != NULL &&
- STREQ(pchan->name, target_pchan->name))
- {
- continue;
- }
- OperationKey target_key(dtar->id, DEPSNODE_TYPE_BONE, target_pchan->name, DEG_OPCODE_BONE_DONE);
- add_relation(target_key, driver_key, DEPSREL_TYPE_DRIVER_TARGET, "[Bone Target -> Driver]");
+ }
+ /* Special handling for directly-named bones. */
+ if ((dtar->flag & DTAR_FLAG_STRUCT_REF) &&
+ (((Object *)dtar->id)->type == OB_ARMATURE) &&
+ (dtar->pchan_name[0]))
+ {
+ Object *object = (Object *)dtar->id;
+ bPoseChannel *target_pchan =
+ BKE_pose_channel_find_name(object->pose,
+ dtar->pchan_name);
+ if (target_pchan == NULL) {
+ continue;
+ }
+ OperationKey variable_key(dtar->id,
+ DEG_NODE_TYPE_BONE,
+ target_pchan->name,
+ DEG_OPCODE_BONE_DONE);
+ if (is_same_bone_dependency(variable_key, self_key)) {
+ continue;
}
+ add_relation(variable_key, driver_key, "Bone Target -> Driver");
}
else if (dtar->flag & DTAR_FLAG_STRUCT_REF) {
- /* get node associated with the object's transforms */
- OperationKey target_key(dtar->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_FINAL);
- add_relation(target_key, driver_key, DEPSREL_TYPE_DRIVER_TARGET, "[Target -> Driver]");
+ /* Get node associated with the object's transforms. */
+ if (dtar->id == id) {
+ /* Ignore input dependency if we're driving properties of
+ * the same ID, otherwise we'll be ending up in a cyclic
+ * dependency here.
+ */
+ continue;
+ }
+ OperationKey target_key(dtar->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_FINAL);
+ add_relation(target_key, driver_key, "Target -> Driver");
}
- else if (dtar->rna_path && strstr(dtar->rna_path, "pose.bones[")) {
- /* workaround for ensuring that local bone transforms don't end up
- * having to wait for pose eval to finish (to prevent cycles)
- */
- Object *ob = (Object *)dtar->id;
- char *bone_name = BLI_str_quoted_substrN(dtar->rna_path, "pose.bones[");
- bPoseChannel *target_pchan = BKE_pose_channel_find_name(ob->pose, bone_name);
- if (bone_name) {
- MEM_freeN(bone_name);
- bone_name = NULL;
+ else if (dtar->rna_path) {
+ RNAPathKey variable_key(dtar->id, dtar->rna_path);
+ if (RNA_pointer_is_null(&variable_key.ptr)) {
+ continue;
}
- if (target_pchan) {
- if (dtar->id == id &&
- pchan != NULL &&
- STREQ(pchan->name, target_pchan->name))
- {
- continue;
- }
- OperationKey bone_key(dtar->id, DEPSNODE_TYPE_BONE, target_pchan->name, DEG_OPCODE_BONE_LOCAL);
- add_relation(bone_key, driver_key, DEPSREL_TYPE_DRIVER, "[RNA Bone -> Driver]");
+ if (is_same_bone_dependency(variable_key, self_key) ||
+ is_same_nodetree_node_dependency(variable_key, self_key) ||
+ is_same_shapekey_dependency(variable_key, self_key))
+ {
+ continue;
}
+ add_relation(variable_key, driver_key, "RNA Target -> Driver");
}
else {
if (dtar->id == id) {
- /* Ignore input dependency if we're driving properties of the same ID,
- * otherwise we'll be ending up in a cyclic dependency here.
+ /* Ignore input dependency if we're driving properties of
+ * the same ID, otherwise we'll be ending up in a cyclic
+ * dependency here.
*/
continue;
}
- /* resolve path to get node */
- RNAPathKey target_key(dtar->id, dtar->rna_path ? dtar->rna_path : "");
- add_relation(target_key, driver_key, DEPSREL_TYPE_DRIVER_TARGET, "[RNA Target -> Driver]");
+ /* Resolve path to get node. */
+ RNAPathKey target_key(dtar->id,
+ dtar->rna_path ? dtar->rna_path : "");
+ add_relation(target_key, driver_key, "RNA Target -> Driver");
}
}
DRIVER_TARGETS_LOOPER_END
}
-
- /* It's quite tricky to detect if the driver actually depends on time or not,
- * so for now we'll be quite conservative here about optimization and consider
- * all python drivers to be depending on time.
- */
- if ((driver->type == DRIVER_TYPE_PYTHON) &&
- python_driver_depends_on_time(driver))
- {
- TimeSourceKey time_src_key;
- add_relation(time_src_key, driver_key, DEPSREL_TYPE_TIME, "[TimeSrc -> Driver]");
- }
}
void DepsgraphRelationBuilder::build_world(World *world)
{
- ID *world_id = &world->id;
- if (world_id->tag & LIB_TAG_DOIT) {
+ if (built_map_.checkIsBuiltAndTag(world)) {
return;
}
- world_id->tag |= LIB_TAG_DOIT;
-
- build_animdata(world_id);
-
+ build_animdata(&world->id);
/* TODO: other settings? */
-
/* textures */
build_texture_stack(world->mtex);
-
/* world's nodetree */
- build_nodetree(world->nodetree);
+ if (world->nodetree != NULL) {
+ build_nodetree(world->nodetree);
+ ComponentKey ntree_key(&world->nodetree->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey world_key(&world->id, DEG_NODE_TYPE_PARAMETERS);
+ add_relation(ntree_key, world_key, "NTree->World Parameters");
+ }
}
void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
{
RigidBodyWorld *rbw = scene->rigidbody_world;
- OperationKey init_key(&scene->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_REBUILD);
- OperationKey sim_key(&scene->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_SIM);
+ OperationKey init_key(&scene->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_REBUILD);
+ OperationKey sim_key(&scene->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_SIM);
/* rel between the two sim-nodes */
- add_relation(init_key, sim_key, DEPSREL_TYPE_OPERATION, "Rigidbody [Init -> SimStep]");
+ add_relation(init_key, sim_key, "Rigidbody [Init -> SimStep]");
/* set up dependencies between these operations and other builtin nodes --------------- */
/* time dependency */
TimeSourceKey time_src_key;
- add_relation(time_src_key,
- init_key,
- DEPSREL_TYPE_TIME,
- "TimeSrc -> Rigidbody Reset/Rebuild (Optional)");
+ add_relation(time_src_key, init_key, "TimeSrc -> Rigidbody Reset/Rebuild (Optional)");
/* objects - simulation participants */
if (rbw->group) {
- LINKLIST_FOREACH (GroupObject *, go, &rbw->group->gobject) {
- Object *ob = go->ob;
- if (ob == NULL || ob->type != OB_MESH) {
+ LISTBASE_FOREACH (GroupObject *, go, &rbw->group->gobject) {
+ Object *object = go->ob;
+ if (object == NULL || object->type != OB_MESH) {
continue;
}
@@ -1119,12 +1258,12 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
* XXX: there's probably a difference between passive and active
* - passive don't change, so may need to know full transform...
*/
- OperationKey rbo_key(&ob->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_RIGIDBODY);
+ OperationKey rbo_key(&object->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
- eDepsOperation_Code trans_opcode = ob->parent ? DEG_OPCODE_TRANSFORM_PARENT : DEG_OPCODE_TRANSFORM_LOCAL;
- OperationKey trans_op(&ob->id, DEPSNODE_TYPE_TRANSFORM, trans_opcode);
+ eDepsOperation_Code trans_opcode = object->parent ? DEG_OPCODE_TRANSFORM_PARENT : DEG_OPCODE_TRANSFORM_LOCAL;
+ OperationKey trans_op(&object->id, DEG_NODE_TYPE_TRANSFORM, trans_opcode);
- add_relation(sim_key, rbo_key, DEPSREL_TYPE_COMPONENT_ORDER, "Rigidbody Sim Eval -> RBO Sync");
+ add_relation(sim_key, rbo_key, "Rigidbody Sim Eval -> RBO Sync");
/* if constraints exist, those depend on the result of the rigidbody sim
* - This allows constraints to modify the result of the sim (i.e. clamping)
@@ -1134,14 +1273,11 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
* - Later, it might be good to include a constraint in the stack allowing us
* to control whether rigidbody eval gets interleaved into the constraint stack
*/
- if (ob->constraints.first) {
- OperationKey constraint_key(&ob->id,
- DEPSNODE_TYPE_TRANSFORM,
+ if (object->constraints.first) {
+ OperationKey constraint_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
DEG_OPCODE_TRANSFORM_CONSTRAINTS);
- add_relation(rbo_key,
- constraint_key,
- DEPSREL_TYPE_COMPONENT_ORDER,
- "RBO Sync -> Ob Constraints");
+ add_relation(rbo_key, constraint_key, "RBO Sync -> Ob Constraints");
}
else {
/* Final object transform depends on rigidbody.
@@ -1149,150 +1285,140 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
* NOTE: Currently we consider final here an ubereval node.
* If it is gone we'll need to reconsider relation here.
*/
- OperationKey uber_key(&ob->id,
- DEPSNODE_TYPE_TRANSFORM,
- DEG_OPCODE_OBJECT_UBEREVAL);
- add_relation(rbo_key,
- uber_key,
- DEPSREL_TYPE_COMPONENT_ORDER,
- "RBO Sync -> Uber (Temp)");
+ OperationKey uber_key(&object->id,
+ DEG_NODE_TYPE_TRANSFORM,
+ DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
+ add_relation(rbo_key, uber_key, "RBO Sync -> Uber (Temp)");
}
/* Needed to get correct base values. */
- add_relation(trans_op,
- sim_key,
- DEPSREL_TYPE_OPERATION,
- "Base Ob Transform -> Rigidbody Sim Eval");
+ add_relation(trans_op, sim_key, "Base Ob Transform -> Rigidbody Sim Eval");
}
}
/* constraints */
if (rbw->constraints) {
- LINKLIST_FOREACH (GroupObject *, go, &rbw->constraints->gobject) {
- Object *ob = go->ob;
- if (ob == NULL || !ob->rigidbody_constraint) {
+ LISTBASE_FOREACH (GroupObject *, go, &rbw->constraints->gobject) {
+ Object *object = go->ob;
+ if (object == NULL || !object->rigidbody_constraint) {
continue;
}
- RigidBodyCon *rbc = ob->rigidbody_constraint;
+ RigidBodyCon *rbc = object->rigidbody_constraint;
/* final result of the constraint object's transform controls how the
* constraint affects the physics sim for these objects
*/
- ComponentKey trans_key(&ob->id, DEPSNODE_TYPE_TRANSFORM);
- OperationKey ob1_key(&rbc->ob1->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_RIGIDBODY);
- OperationKey ob2_key(&rbc->ob2->id, DEPSNODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_RIGIDBODY);
+ ComponentKey trans_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
+ OperationKey ob1_key(&rbc->ob1->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
+ OperationKey ob2_key(&rbc->ob2->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
/* - constrained-objects sync depends on the constraint-holder */
- add_relation(trans_key, ob1_key, DEPSREL_TYPE_TRANSFORM, "RigidBodyConstraint -> RBC.Object_1");
- add_relation(trans_key, ob2_key, DEPSREL_TYPE_TRANSFORM, "RigidBodyConstraint -> RBC.Object_2");
+ add_relation(trans_key, ob1_key, "RigidBodyConstraint -> RBC.Object_1");
+ add_relation(trans_key, ob2_key, "RigidBodyConstraint -> RBC.Object_2");
/* - ensure that sim depends on this constraint's transform */
- add_relation(trans_key, sim_key, DEPSREL_TYPE_TRANSFORM, "RigidBodyConstraint Transform -> RB Simulation");
+ add_relation(trans_key, sim_key, "RigidBodyConstraint Transform -> RB Simulation");
}
}
}
-void DepsgraphRelationBuilder::build_particles(Scene *scene, Object *ob)
+void DepsgraphRelationBuilder::build_particles(Object *object)
{
TimeSourceKey time_src_key;
- OperationKey obdata_ubereval_key(&ob->id,
- DEPSNODE_TYPE_GEOMETRY,
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
DEG_OPCODE_GEOMETRY_UBEREVAL);
+ OperationKey eval_init_key(&object->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL_INIT);
- /* particle systems */
- LINKLIST_FOREACH (ParticleSystem *, psys, &ob->particlesystem) {
+ /* Particle systems. */
+ LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
ParticleSettings *part = psys->part;
-
- /* particle settings */
+ /* Animation of particle settings, */
build_animdata(&part->id);
-
- /* this particle system */
- OperationKey psys_key(&ob->id, DEPSNODE_TYPE_EVAL_PARTICLES, DEG_OPCODE_PSYS_EVAL, psys->name);
-
- /* XXX: if particle system is later re-enabled, we must do full rebuild? */
- if (!psys_check_enabled(ob, psys, G.is_rendering))
- continue;
-
- /* TODO(sergey): Are all particle systems depends on time?
- * Hair without dynamics i.e.
- */
- add_relation(time_src_key, psys_key,
- DEPSREL_TYPE_TIME,
- "TimeSrc -> PSys");
-
+ /* This particle system. */
+ OperationKey psys_key(&object->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
+ psys->name);
+ add_relation(eval_init_key, psys_key, "Init -> PSys");
/* TODO(sergey): Currently particle update is just a placeholder,
* hook it to the ubereval node so particle system is getting updated
* on playback.
*/
- add_relation(psys_key,
- obdata_ubereval_key,
- DEPSREL_TYPE_OPERATION,
- "PSys -> UberEval");
-
-#if 0
- if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) {
- LINKLIST_FOREACH (ParticleTarget *, pt, &psys->targets) {
- if (pt->ob && BLI_findlink(&pt->ob->particlesystem, pt->psys - 1)) {
- node2 = dag_get_node(dag, pt->ob);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Particle Targets");
- }
- }
- }
-
- if (part->ren_as == PART_DRAW_OB && part->dup_ob) {
- node2 = dag_get_node(dag, part->dup_ob);
- /* note that this relation actually runs in the wrong direction, the problem
- * is that dupli system all have this (due to parenting), and the render
- * engine instancing assumes particular ordering of objects in list */
- dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualization");
- if (part->dup_ob->type == OB_MBALL)
- dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA, "Particle Object Visualization");
- }
-
- if (part->ren_as == PART_DRAW_GR && part->dup_group) {
- LINKLIST_FOREACH (GroupObject *, go, &part->dup_group->gobject) {
- node2 = dag_get_node(dag, go->ob);
- dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualization");
- }
- }
-#endif
-
- /* collisions */
+ add_relation(psys_key, obdata_ubereval_key, "PSys -> UberEval");
+ /* Collisions */
if (part->type != PART_HAIR) {
- add_collision_relations(psys_key, scene, ob, part->collision_group, ob->lay, true, "Particle Collision");
+ add_collision_relations(psys_key,
+ scene_,
+ object,
+ part->collision_group,
+ object->lay,
+ true,
+ "Particle Collision");
}
- else if ((psys->flag & PSYS_HAIR_DYNAMICS) && psys->clmd && psys->clmd->coll_parms) {
- add_collision_relations(psys_key, scene, ob, psys->clmd->coll_parms->group, ob->lay | scene->lay, true, "Hair Collision");
+ else if ((psys->flag & PSYS_HAIR_DYNAMICS) &&
+ psys->clmd && psys->clmd->coll_parms)
+ {
+ add_collision_relations(psys_key,
+ scene_,
+ object,
+ psys->clmd->coll_parms->group,
+ object->lay | scene_->lay,
+ true,
+ "Hair Collision");
}
-
- /* effectors */
- add_forcefield_relations(psys_key, scene, ob, psys, part->effector_weights, part->type == PART_HAIR, "Particle Field");
-
- /* boids */
+ /* Effectors. */
+ add_forcefield_relations(psys_key,
+ scene_,
+ object,
+ psys,
+ part->effector_weights,
+ part->type == PART_HAIR,
+ "Particle Field");
+ /* Boids. */
if (part->boids) {
- LINKLIST_FOREACH (BoidState *, state, &part->boids->states) {
- LINKLIST_FOREACH (BoidRule *, rule, &state->rules) {
+ LISTBASE_FOREACH (BoidState *, state, &part->boids->states) {
+ LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
Object *ruleob = NULL;
- if (rule->type == eBoidRuleType_Avoid)
+ if (rule->type == eBoidRuleType_Avoid) {
ruleob = ((BoidRuleGoalAvoid *)rule)->ob;
- else if (rule->type == eBoidRuleType_FollowLeader)
+ }
+ else if (rule->type == eBoidRuleType_FollowLeader) {
ruleob = ((BoidRuleFollowLeader *)rule)->ob;
-
+ }
if (ruleob) {
- ComponentKey ruleob_key(&ruleob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(ruleob_key, psys_key, DEPSREL_TYPE_TRANSFORM, "Boid Rule");
+ ComponentKey ruleob_key(&ruleob->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(ruleob_key, psys_key, "Boid Rule");
}
}
}
}
- if (part->ren_as == PART_DRAW_OB && part->dup_ob) {
- ComponentKey dup_ob_key(&part->dup_ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(dup_ob_key,
- psys_key,
- DEPSREL_TYPE_TRANSFORM,
- "Particle Object Visualization");
+ switch (part->ren_as) {
+ case PART_DRAW_OB:
+ if (part->dup_ob != NULL) {
+ /* Make sure object's relations are all built. */
+ build_object(part->dup_ob);
+ /* Build relation for the particle visualization. */
+ build_particles_visualization_object(object,
+ psys,
+ part->dup_ob);
+ }
+ break;
+ case PART_DRAW_GR:
+ if (part->dup_group != NULL) {
+ build_group(NULL, part->dup_group);
+ LISTBASE_FOREACH (GroupObject *, go, &part->dup_group->gobject) {
+ build_particles_visualization_object(object,
+ psys,
+ go->ob);
+ }
+ }
+ break;
}
}
@@ -1302,20 +1428,52 @@ void DepsgraphRelationBuilder::build_particles(Scene *scene, Object *ob)
* TODO(sergey): This relation should be altered once real granular update
* is implemented.
*/
- ComponentKey transform_key(&ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(transform_key,
- obdata_ubereval_key,
- DEPSREL_TYPE_GEOMETRY_EVAL,
- "Partcile Eval");
+ ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(transform_key, obdata_ubereval_key, "Partcile Eval");
/* pointcache */
// TODO...
}
+void DepsgraphRelationBuilder::build_particles_visualization_object(
+ Object *object,
+ ParticleSystem *psys,
+ Object *draw_object)
+{
+ OperationKey psys_key(&object->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
+ psys->name);
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ ComponentKey dup_ob_key(&draw_object->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(dup_ob_key, psys_key, "Particle Object Visualization");
+ if (draw_object->type == OB_MBALL) {
+ ComponentKey dup_geometry_key(&draw_object->id, DEG_NODE_TYPE_GEOMETRY);
+ add_relation(obdata_ubereval_key,
+ dup_geometry_key,
+ "Particle MBall Visualization");
+ }
+}
+
+void DepsgraphRelationBuilder::build_cloth(Object *object,
+ ModifierData * /*md*/)
+{
+ OperationKey cache_key(&object->id,
+ DEG_NODE_TYPE_CACHE,
+ DEG_OPCODE_GEOMETRY_CLOTH_MODIFIER);
+ /* Cache component affects on modifier. */
+ OperationKey modifier_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ add_relation(cache_key, modifier_key, "Cloth Cache -> Cloth");
+}
+
/* Shapekeys */
void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
{
- ComponentKey obdata_key(obdata, DEPSNODE_TYPE_GEOMETRY);
+ ComponentKey obdata_key(obdata, DEG_NODE_TYPE_GEOMETRY);
/* attach animdata to geometry */
build_animdata(&key->id);
@@ -1323,8 +1481,8 @@ void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
if (key->adt) {
// TODO: this should really be handled in build_animdata, since many of these cases will need it
if (key->adt->action || key->adt->nla_tracks.first) {
- ComponentKey adt_key(&key->id, DEPSNODE_TYPE_ANIMATION);
- add_relation(adt_key, obdata_key, DEPSREL_TYPE_OPERATION, "Animation");
+ ComponentKey adt_key(&key->id, DEG_NODE_TYPE_ANIMATION);
+ add_relation(adt_key, obdata_key, "Animation");
}
/* NOTE: individual shapekey drivers are handled above already */
@@ -1332,8 +1490,8 @@ void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
/* attach to geometry */
// XXX: aren't shapekeys now done as a pseudo-modifier on object?
- //ComponentKey key_key(&key->id, DEPSNODE_TYPE_GEOMETRY); // FIXME: this doesn't exist
- //add_relation(key_key, obdata_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Shapekeys");
+ //ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY); // FIXME: this doesn't exist
+ //add_relation(key_key, obdata_key, "Shapekeys");
}
/**
@@ -1356,86 +1514,58 @@ void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
* re-evaluation of the individual instances of this geometry.
*/
// TODO: Materials and lighting should probably get their own component, instead of being lumped under geometry?
-void DepsgraphRelationBuilder::build_obdata_geom(Main *bmain, Scene *scene, Object *ob)
+void DepsgraphRelationBuilder::build_obdata_geom(Object *object)
{
- ID *obdata = (ID *)ob->data;
+ ID *obdata = (ID *)object->data;
/* Init operation of object-level geometry evaluation. */
- OperationKey geom_init_key(&ob->id, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Init");
+ OperationKey geom_init_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Init");
/* get nodes for result of obdata's evaluation, and geometry evaluation on object */
- ComponentKey obdata_geom_key(obdata, DEPSNODE_TYPE_GEOMETRY);
- ComponentKey geom_key(&ob->id, DEPSNODE_TYPE_GEOMETRY);
+ ComponentKey obdata_geom_key(obdata, DEG_NODE_TYPE_GEOMETRY);
+ ComponentKey geom_key(&object->id, DEG_NODE_TYPE_GEOMETRY);
/* link components to each other */
- add_relation(obdata_geom_key, geom_key, DEPSREL_TYPE_DATABLOCK, "Object Geometry Base Data");
+ add_relation(obdata_geom_key, geom_key, "Object Geometry Base Data");
/* Modifiers */
- if (ob->modifiers.first) {
- OperationKey prev_mod_key;
-
- LINKLIST_FOREACH (ModifierData *, md, &ob->modifiers) {
+ if (object->modifiers.first != NULL) {
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ ModifierUpdateDepsgraphContext ctx = {};
+ ctx.scene = scene_;
+ ctx.object = object;
+
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
const ModifierTypeInfo *mti = modifierType_getInfo((ModifierType)md->type);
- OperationKey mod_key(&ob->id, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_MODIFIER, md->name);
-
- if (md->prev) {
- /* Stack relation: modifier depends on previous modifier in the stack */
- add_relation(prev_mod_key, mod_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Modifier Stack");
- }
- else {
- /* Stack relation: first modifier depends on the geometry. */
- add_relation(geom_init_key, mod_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Modifier Stack");
- }
-
if (mti->updateDepsgraph) {
- DepsNodeHandle handle = create_node_handle(mod_key);
- mti->updateDepsgraph(
- md,
- bmain,
- scene,
- ob,
- reinterpret_cast< ::DepsNodeHandle* >(&handle));
+ DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ ctx.node = reinterpret_cast< ::DepsNodeHandle* >(&handle);
+ mti->updateDepsgraph(md, &ctx);
}
-
- if (BKE_object_modifier_use_time(ob, md)) {
+ if (BKE_object_modifier_use_time(object, md)) {
TimeSourceKey time_src_key;
- add_relation(time_src_key, mod_key, DEPSREL_TYPE_TIME, "Time Source");
-
- /* Hacky fix for T45633 (Animated modifiers aren't updated)
- *
- * This check works because BKE_object_modifier_use_time() tests
- * for either the modifier needing time, or that it is animated.
- */
- /* XXX: Remove this hack when these links are added as part of build_animdata() instead */
- if (modifier_dependsOnTime(md) == false && needs_animdata_node(&ob->id)) {
- ComponentKey animation_key(&ob->id, DEPSNODE_TYPE_ANIMATION);
- add_relation(animation_key, mod_key, DEPSREL_TYPE_OPERATION, "Modifier Animation");
- }
+ add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ }
+ if (md->type == eModifierType_Cloth) {
+ build_cloth(object, md);
}
-
- prev_mod_key = mod_key;
}
}
/* materials */
- if (ob->totcol != 0) {
- ComponentKey object_shading_key(&ob->id, DEPSNODE_TYPE_SHADING);
- for (int a = 1; a <= ob->totcol; a++) {
- Material *ma = give_current_material(ob, a);
+ if (object->totcol) {
+ for (int a = 1; a <= object->totcol; a++) {
+ Material *ma = give_current_material(object, a);
if (ma != NULL) {
build_material(ma);
- ComponentKey material_shading_key(&ma->id,
- DEPSNODE_TYPE_SHADING);
- add_relation(material_shading_key,
- object_shading_key,
- DEPSREL_TYPE_UPDATE,
- "Object Shading");
}
}
}
/* geometry collision */
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_LATTICE)) {
+ if (ELEM(object->type, OB_MESH, OB_CURVE, OB_LATTICE)) {
// add geometry collider relations
}
@@ -1443,45 +1573,57 @@ void DepsgraphRelationBuilder::build_obdata_geom(Main *bmain, Scene *scene, Obje
*
* TODO(sergey): Get rid of this node.
*/
- if (ob->type != OB_ARMATURE) {
+ if (object->type != OB_ARMATURE) {
/* Armatures does no longer require uber node. */
- OperationKey obdata_ubereval_key(&ob->id, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_UBEREVAL);
- if (ob->modifiers.last) {
- ModifierData *md = (ModifierData *)ob->modifiers.last;
- OperationKey mod_key(&ob->id, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_MODIFIER, md->name);
- add_relation(mod_key, obdata_ubereval_key, DEPSREL_TYPE_OPERATION, "Object Geometry UberEval");
- }
- else {
- add_relation(geom_init_key, obdata_ubereval_key, DEPSREL_TYPE_OPERATION, "Object Geometry UberEval");
- }
+ OperationKey obdata_ubereval_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_UBEREVAL);
+ add_relation(geom_init_key, obdata_ubereval_key, "Object Geometry UberEval");
}
- if (obdata->tag & LIB_TAG_DOIT) {
+ if (built_map_.checkIsBuiltAndTag(obdata)) {
return;
}
- obdata->tag |= LIB_TAG_DOIT;
/* Link object data evaluation node to exit operation. */
- OperationKey obdata_geom_eval_key(obdata, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Geometry Eval");
- OperationKey obdata_geom_done_key(obdata, DEPSNODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Done");
- add_relation(obdata_geom_eval_key, obdata_geom_done_key, DEPSREL_TYPE_DATABLOCK, "ObData Geom Eval Done");
+ OperationKey obdata_geom_eval_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Geometry Eval");
+ OperationKey obdata_geom_done_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Done");
+ add_relation(obdata_geom_eval_key, obdata_geom_done_key, "ObData Geom Eval Done");
/* type-specific node/links */
- switch (ob->type) {
+ switch (object->type) {
case OB_MESH:
+ /* NOTE: This is compatibility code to support particle systems
+ *
+ * for viewport being properly rendered in final render mode.
+ * This relation is similar to what dag_object_time_update_flags()
+ * was doing for mesh objects with particle system.
+ *
+ * Ideally we need to get rid of this relation.
+ */
+ if (object_particles_depends_on_time(object)) {
+ TimeSourceKey time_key;
+ OperationKey obdata_ubereval_key(&object->id,
+ DEG_NODE_TYPE_GEOMETRY,
+ DEG_OPCODE_GEOMETRY_UBEREVAL);
+ add_relation(time_key, obdata_ubereval_key, "Legacy particle time");
+ }
break;
case OB_MBALL:
{
- Object *mom = BKE_mball_basis_find(scene, ob);
-
+ Object *mom = BKE_mball_basis_find(scene_, object);
+ ComponentKey mom_geom_key(&mom->id, DEG_NODE_TYPE_GEOMETRY);
/* motherball - mom depends on children! */
- if (mom != ob) {
- /* non-motherball -> cannot be directly evaluated! */
- ComponentKey mom_key(&mom->id, DEPSNODE_TYPE_GEOMETRY);
- ComponentKey transform_key(&ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(geom_key, mom_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Metaball Motherball");
- add_relation(transform_key, mom_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Metaball Motherball");
+ if (mom == object) {
+ ComponentKey mom_transform_key(&mom->id,
+ DEG_NODE_TYPE_TRANSFORM);
+ add_relation(mom_transform_key,
+ mom_geom_key,
+ "Metaball Motherball Transform -> Geometry");
+ }
+ else {
+ ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(geom_key, mom_geom_key, "Metaball Motherball");
+ add_relation(transform_key, mom_geom_key, "Metaball Motherball");
}
break;
}
@@ -1494,20 +1636,20 @@ void DepsgraphRelationBuilder::build_obdata_geom(Main *bmain, Scene *scene, Obje
/* curve's dependencies */
// XXX: these needs geom data, but where is geom stored?
if (cu->bevobj) {
- ComponentKey bevob_key(&cu->bevobj->id, DEPSNODE_TYPE_GEOMETRY);
- build_object(bmain, scene, cu->bevobj);
- add_relation(bevob_key, geom_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Curve Bevel");
+ ComponentKey bevob_key(&cu->bevobj->id, DEG_NODE_TYPE_GEOMETRY);
+ build_object(cu->bevobj);
+ add_relation(bevob_key, geom_key, "Curve Bevel");
}
if (cu->taperobj) {
- ComponentKey taperob_key(&cu->taperobj->id, DEPSNODE_TYPE_GEOMETRY);
- build_object(bmain, scene, cu->taperobj);
- add_relation(taperob_key, geom_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Curve Taper");
+ ComponentKey taperob_key(&cu->taperobj->id, DEG_NODE_TYPE_GEOMETRY);
+ build_object(cu->taperobj);
+ add_relation(taperob_key, geom_key, "Curve Taper");
}
- if (ob->type == OB_FONT) {
+ if (object->type == OB_FONT) {
if (cu->textoncurve) {
- ComponentKey textoncurve_key(&cu->textoncurve->id, DEPSNODE_TYPE_GEOMETRY);
- build_object(bmain, scene, cu->textoncurve);
- add_relation(textoncurve_key, geom_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Text on Curve");
+ ComponentKey textoncurve_key(&cu->textoncurve->id, DEG_NODE_TYPE_GEOMETRY);
+ build_object(cu->textoncurve);
+ add_relation(textoncurve_key, geom_key, "Text on Curve");
}
}
break;
@@ -1525,180 +1667,140 @@ void DepsgraphRelationBuilder::build_obdata_geom(Main *bmain, Scene *scene, Obje
}
/* ShapeKeys */
- Key *key = BKE_key_from_object(ob);
+ Key *key = BKE_key_from_object(object);
if (key) {
build_shapekeys(obdata, key);
}
-
- if (needs_animdata_node(obdata)) {
- ComponentKey animation_key(obdata, DEPSNODE_TYPE_ANIMATION);
- ComponentKey parameters_key(obdata, DEPSNODE_TYPE_PARAMETERS);
- add_relation(animation_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "Geom Parameters");
- /* Evaluation usually depends on animation.
- * TODO(sergey): Need to re-hook it after granular update is implemented..
- */
- add_relation(animation_key, obdata_geom_eval_key, DEPSREL_TYPE_GEOMETRY_EVAL, "Animation");
- }
}
/* Cameras */
// TODO: Link scene-camera links in somehow...
-void DepsgraphRelationBuilder::build_camera(Object *ob)
+void DepsgraphRelationBuilder::build_camera(Object *object)
{
- Camera *cam = (Camera *)ob->data;
- ID *camera_id = &cam->id;
- if (camera_id->tag & LIB_TAG_DOIT) {
+ Camera *camera = (Camera *)object->data;
+ if (built_map_.checkIsBuiltAndTag(camera)) {
return;
}
- camera_id->tag |= LIB_TAG_DOIT;
-
- ComponentKey parameters_key(camera_id, DEPSNODE_TYPE_PARAMETERS);
-
- if (needs_animdata_node(camera_id)) {
- ComponentKey animation_key(camera_id, DEPSNODE_TYPE_ANIMATION);
- add_relation(animation_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "Camera Parameters");
- }
-
/* DOF */
- if (cam->dof_ob) {
- ComponentKey ob_param_key(&ob->id, DEPSNODE_TYPE_PARAMETERS);
- ComponentKey dof_ob_key(&cam->dof_ob->id, DEPSNODE_TYPE_TRANSFORM);
- add_relation(dof_ob_key, ob_param_key, DEPSREL_TYPE_TRANSFORM, "Camera DOF");
+ if (camera->dof_ob) {
+ ComponentKey ob_param_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey dof_ob_key(&camera->dof_ob->id, DEG_NODE_TYPE_TRANSFORM);
+ add_relation(dof_ob_key, ob_param_key, "Camera DOF");
}
}
/* Lamps */
-void DepsgraphRelationBuilder::build_lamp(Object *ob)
+void DepsgraphRelationBuilder::build_lamp(Object *object)
{
- Lamp *la = (Lamp *)ob->data;
- ID *lamp_id = &la->id;
- if (lamp_id->tag & LIB_TAG_DOIT) {
+ Lamp *lamp = (Lamp *)object->data;
+ if (built_map_.checkIsBuiltAndTag(lamp)) {
return;
}
- lamp_id->tag |= LIB_TAG_DOIT;
-
- ComponentKey parameters_key(lamp_id, DEPSNODE_TYPE_PARAMETERS);
-
- if (needs_animdata_node(lamp_id)) {
- ComponentKey animation_key(lamp_id, DEPSNODE_TYPE_ANIMATION);
- add_relation(animation_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "Lamp Parameters");
- }
-
/* lamp's nodetree */
- if (la->nodetree) {
- build_nodetree(la->nodetree);
- ComponentKey nodetree_key(&la->nodetree->id, DEPSNODE_TYPE_PARAMETERS);
- add_relation(nodetree_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "NTree->Lamp Parameters");
+ if (lamp->nodetree != NULL) {
+ build_nodetree(lamp->nodetree);
+ ComponentKey parameters_key(&lamp->id, DEG_NODE_TYPE_PARAMETERS);
+ ComponentKey nodetree_key(&lamp->nodetree->id, DEG_NODE_TYPE_PARAMETERS);
+ add_relation(nodetree_key, parameters_key, "NTree->Lamp Parameters");
}
-
/* textures */
- build_texture_stack(la->mtex);
+ build_texture_stack(lamp->mtex);
}
void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
{
- if (!ntree)
+ if (ntree == NULL) {
return;
-
- ID *ntree_id = &ntree->id;
-
- build_animdata(ntree_id);
-
- OperationKey parameters_key(ntree_id,
- DEPSNODE_TYPE_PARAMETERS,
- DEG_OPCODE_PLACEHOLDER,
- "Parameters Eval");
-
+ }
+ if (built_map_.checkIsBuiltAndTag(ntree)) {
+ return;
+ }
+ build_animdata(&ntree->id);
+ OperationKey parameters_key(&ntree->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_PARAMETERS_EVAL);
/* nodetree's nodes... */
- LINKLIST_FOREACH (bNode *, bnode, &ntree->nodes) {
- if (bnode->id) {
- if (GS(bnode->id->name) == ID_MA) {
- build_material((Material *)bnode->id);
- }
- else if (bnode->type == ID_TE) {
- build_texture((Tex *)bnode->id);
- }
- else if (bnode->type == NODE_GROUP) {
- bNodeTree *group_ntree = (bNodeTree *)bnode->id;
- if ((group_ntree->id.tag & LIB_TAG_DOIT) == 0) {
- build_nodetree(group_ntree);
- group_ntree->id.tag |= LIB_TAG_DOIT;
- }
- OperationKey group_parameters_key(&group_ntree->id,
- DEPSNODE_TYPE_PARAMETERS,
- DEG_OPCODE_PLACEHOLDER,
- "Parameters Eval");
- add_relation(group_parameters_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "Group Node");
- }
+ LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
+ ID *id = bnode->id;
+ if (id == NULL) {
+ continue;
+ }
+ ID_Type id_type = GS(id->name);
+ if (id_type == ID_MA) {
+ build_material((Material *)bnode->id);
+ }
+ else if (id_type == ID_TE) {
+ build_texture((Tex *)bnode->id);
+ }
+ else if (id_type == ID_IM) {
+ /* nothing for now. */
+ }
+ else if (id_type == ID_OB) {
+ build_object((Object *)id);
+ }
+ else if (id_type == ID_SCE) {
+ /* Scenes are used by compositor trees, and handled by render
+ * pipeline. No need to build dependencies for them here.
+ */
+ }
+ else if (id_type == ID_TXT) {
+ /* Ignore script nodes. */
+ }
+ else if (bnode->type == NODE_GROUP) {
+ bNodeTree *group_ntree = (bNodeTree *)id;
+ build_nodetree(group_ntree);
+ OperationKey group_parameters_key(&group_ntree->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_PARAMETERS_EVAL);
+ add_relation(group_parameters_key, parameters_key, "Group Node");
+ }
+ else {
+ BLI_assert(!"Unknown ID type used for node");
}
- }
-
- if (needs_animdata_node(ntree_id)) {
- ComponentKey animation_key(ntree_id, DEPSNODE_TYPE_ANIMATION);
- add_relation(animation_key, parameters_key,
- DEPSREL_TYPE_COMPONENT_ORDER, "NTree Parameters");
}
}
/* Recursively build graph for material */
-void DepsgraphRelationBuilder::build_material(Material *ma)
+void DepsgraphRelationBuilder::build_material(Material *material)
{
- ID *ma_id = &ma->id;
- if (ma_id->tag & LIB_TAG_DOIT) {
+ if (built_map_.checkIsBuiltAndTag(material)) {
return;
}
- ma_id->tag |= LIB_TAG_DOIT;
-
/* animation */
- build_animdata(ma_id);
-
+ build_animdata(&material->id);
/* textures */
- build_texture_stack(ma->mtex);
-
+ build_texture_stack(material->mtex);
/* material's nodetree */
- if (ma->nodetree != NULL) {
- build_nodetree(ma->nodetree);
- OperationKey ntree_key(&ma->nodetree->id,
- DEPSNODE_TYPE_PARAMETERS,
- DEG_OPCODE_PLACEHOLDER,
- "Parameters Eval");
- OperationKey material_key(&ma->id,
- DEPSNODE_TYPE_SHADING,
+ if (material->nodetree != NULL) {
+ build_nodetree(material->nodetree);
+ OperationKey ntree_key(&material->nodetree->id,
+ DEG_NODE_TYPE_PARAMETERS,
+ DEG_OPCODE_PARAMETERS_EVAL);
+ OperationKey material_key(&material->id,
+ DEG_NODE_TYPE_SHADING,
DEG_OPCODE_PLACEHOLDER,
"Material Update");
- add_relation(ntree_key, material_key,
- DEPSREL_TYPE_UPDATE, "Material's NTree");
+ add_relation(ntree_key, material_key, "Material's NTree");
}
}
/* Recursively build graph for texture */
-void DepsgraphRelationBuilder::build_texture(Tex *tex)
+void DepsgraphRelationBuilder::build_texture(Tex *texture)
{
- ID *tex_id = &tex->id;
- if (tex_id->tag & LIB_TAG_DOIT) {
+ if (built_map_.checkIsBuiltAndTag(texture)) {
return;
}
- tex_id->tag |= LIB_TAG_DOIT;
-
/* texture itself */
- build_animdata(tex_id);
-
+ build_animdata(&texture->id);
/* texture's nodetree */
- build_nodetree(tex->nodetree);
+ build_nodetree(texture->nodetree);
}
/* Texture-stack attached to some shading datablock */
void DepsgraphRelationBuilder::build_texture_stack(MTex **texture_stack)
{
- int i;
-
/* for now assume that all texture-stacks have same number of max items */
- for (i = 0; i < MAX_MTEX; i++) {
+ for (int i = 0; i < MAX_MTEX; i++) {
MTex *mtex = texture_stack[i];
if (mtex && mtex->tex)
build_texture(mtex->tex);
@@ -1719,24 +1821,26 @@ void DepsgraphRelationBuilder::build_gpencil(bGPdata *gpd)
// TODO: parent object (when that feature is implemented)
}
-bool DepsgraphRelationBuilder::needs_animdata_node(ID *id)
+void DepsgraphRelationBuilder::build_cachefile(CacheFile *cache_file)
{
- AnimData *adt = BKE_animdata_from_id(id);
- if (adt != NULL) {
- return (adt->action != NULL) || (adt->nla_tracks.first != NULL);
- }
- return false;
-}
-
-void DepsgraphRelationBuilder::build_cachefile(CacheFile *cache_file) {
/* Animation. */
build_animdata(&cache_file->id);
}
void DepsgraphRelationBuilder::build_mask(Mask *mask)
{
- /* Animation. */
- build_animdata(&mask->id);
+ ID *mask_id = &mask->id;
+ /* F-Curve animation. */
+ build_animdata(mask_id);
+ /* Own mask animation. */
+ OperationKey mask_animation_key(mask_id,
+ DEG_NODE_TYPE_ANIMATION,
+ DEG_OPCODE_MASK_ANIMATION);
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, mask_animation_key, "TimeSrc -> Mask Animation");
+ /* Final mask evaluation. */
+ ComponentKey parameters_key(mask_id, DEG_NODE_TYPE_PARAMETERS);
+ add_relation(mask_animation_key, parameters_key, "Mask Animation -> Mask Eval");
}
void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip)
@@ -1745,4 +1849,43 @@ void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip)
build_animdata(&clip->id);
}
+/* **** ID traversal callbacks functions **** */
+
+void DepsgraphRelationBuilder::modifier_walk(void *user_data,
+ struct Object * /*object*/,
+ struct ID **idpoin,
+ int /*cb_flag*/)
+{
+ BuilderWalkUserData *data = (BuilderWalkUserData *)user_data;
+ ID *id = *idpoin;
+ if (id == NULL) {
+ return;
+ }
+ switch (GS(id->name)) {
+ case ID_OB:
+ data->builder->build_object((Object *)id);
+ break;
+ case ID_TE:
+ data->builder->build_texture((Tex *)id);
+ break;
+ default:
+ /* pass */
+ break;
+ }
+}
+
+void DepsgraphRelationBuilder::constraint_walk(bConstraint * /*con*/,
+ ID **idpoin,
+ bool /*is_reference*/,
+ void *user_data)
+{
+ BuilderWalkUserData *data = (BuilderWalkUserData *)user_data;
+ if (*idpoin) {
+ ID *id = *idpoin;
+ if (GS(id->name) == ID_OB) {
+ data->builder->build_object((Object *)id);
+ }
+ }
+}
+
} // namespace DEG