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Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations_layer_collection.cc')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_layer_collection.cc124
1 files changed, 124 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_layer_collection.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_layer_collection.cc
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ *
+ * Original Author: Joshua Leung
+ * Contributor(s): Based on original depsgraph.c code - Blender Foundation (2005-2013)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/depsgraph/intern/builder/deg_builder_relations_layer_collection.cc
+ * \ingroup depsgraph
+ *
+ * Methods for constructing depsgraph
+ */
+
+#include "intern/builder/deg_builder_relations.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <cstring> /* required for STREQ later on. */
+
+#include "MEM_guardedalloc.h"
+
+extern "C" {
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_layer.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+} /* extern "C" */
+
+#include "intern/builder/deg_builder.h"
+#include "intern/builder/deg_builder_pchanmap.h"
+
+#include "intern/nodes/deg_node.h"
+#include "intern/nodes/deg_node_component.h"
+#include "intern/nodes/deg_node_operation.h"
+
+#include "intern/depsgraph_intern.h"
+#include "intern/depsgraph_types.h"
+
+#include "util/deg_util_foreach.h"
+
+namespace DEG {
+
+void DepsgraphRelationBuilder::build_layer_collection(
+ ID *owner_id,
+ LayerCollection *layer_collection,
+ LayerCollectionState *state)
+{
+ OperationKey layer_key(owner_id,
+ DEG_NODE_TYPE_LAYER_COLLECTIONS,
+ DEG_OPCODE_VIEW_LAYER_EVAL,
+ layer_collection->scene_collection->name,
+ state->index);
+ add_relation(state->prev_key, layer_key, "Layer collection order");
+
+ ++state->index;
+ state->prev_key = layer_key;
+
+ /* Recurs into nested layer collections. */
+ build_layer_collections(owner_id, &layer_collection->layer_collections, state);
+}
+
+void DepsgraphRelationBuilder::build_layer_collections(
+ ID *owner_id,
+ ListBase *layer_collections,
+ LayerCollectionState *state)
+{
+ BLI_LISTBASE_FOREACH (LayerCollection *, layer_collection, layer_collections) {
+ /* Recurs into the layer. */
+ build_layer_collection(owner_id, layer_collection, state);
+ }
+}
+
+void DepsgraphRelationBuilder::build_view_layer_collections(
+ ID *owner_id,
+ ViewLayer *view_layer)
+{
+ LayerCollectionState state;
+ state.index = 0;
+
+ OperationKey init_key(owner_id,
+ DEG_NODE_TYPE_LAYER_COLLECTIONS,
+ DEG_OPCODE_VIEW_LAYER_INIT);
+ OperationKey done_key(owner_id,
+ DEG_NODE_TYPE_LAYER_COLLECTIONS,
+ DEG_OPCODE_VIEW_LAYER_DONE);
+
+ state.init_key = init_key;
+ state.done_key = done_key;
+ state.prev_key = init_key;
+
+ build_layer_collections(owner_id, &view_layer->layer_collections, &state);
+
+ add_relation(state.prev_key, done_key, "Layer collection order");
+}
+
+} // namespace DEG