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Diffstat (limited to 'source/blender/depsgraph/intern/builder/pipeline_from_ids.h')
-rw-r--r-- | source/blender/depsgraph/intern/builder/pipeline_from_ids.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/pipeline_from_ids.h b/source/blender/depsgraph/intern/builder/pipeline_from_ids.h new file mode 100644 index 00000000000..4a507f2c728 --- /dev/null +++ b/source/blender/depsgraph/intern/builder/pipeline_from_ids.h @@ -0,0 +1,62 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2020 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup depsgraph + */ + +#pragma once + +#include "pipeline.h" + +namespace blender { +namespace deg { + +/* Optimized builders for dependency graph built from a given set of IDs. + * + * General notes: + * + * - We pull in all bases if their objects are in the set of IDs. This allows to have proper + * visibility and other flags assigned to the objects. + * All other bases (the ones which points to object which is outside of the set of IDs) are + * completely ignored. + * + * - Proxy groups pointing to objects which are outside of the IDs set are also ignored. + * This way we avoid high-poly character body pulled into the dependency graph when it's coming + * from a library into an animation file and the dependency graph constructed for a proxy rig. */ + +class FromIDsBuilderPipeline : public AbstractBuilderPipeline { + public: + FromIDsBuilderPipeline( + ::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer, ID **ids, int num_ids); + + protected: + virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override; + virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override; + + virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override; + virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override; + + private: + ID **ids_; + const int num_ids_; +}; + +} // namespace deg +} // namespace blender |