Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/depsgraph/intern/builder')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc37
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc5
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc35
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h7
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc11
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.cc2
9 files changed, 104 insertions, 7 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 93e5dd14ae0..9bdc815518d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -58,6 +58,7 @@ extern "C" {
#include "DNA_lightprobe_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -89,6 +90,8 @@ extern "C" {
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
+#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
#include "BKE_sound.h"
#include "BKE_tracking.h"
@@ -1564,12 +1567,42 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound)
if (built_map_.checkIsBuiltAndTag(sound)) {
return;
}
- /* Placeholder so we can add relations and tag ID node for update. */
- add_operation_node(&sound->id, NodeType::AUDIO, OperationCode::SOUND_EVAL);
+ add_id_node(&sound->id);
+ bSound *sound_cow = get_cow_datablock(sound);
+ add_operation_node(&sound->id,
+ NodeType::AUDIO,
+ OperationCode::SOUND_EVAL,
+ function_bind(BKE_sound_evaluate, _1, bmain_, sound_cow));
build_animdata(&sound->id);
build_parameters(&sound->id);
}
+void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene)
+{
+ if (scene->ed == NULL) {
+ return;
+ }
+ Scene *scene_cow = get_cow_datablock(scene_);
+ add_operation_node(&scene->id,
+ NodeType::SEQUENCER,
+ OperationCode::SEQUENCES_EVAL,
+ function_bind(BKE_scene_eval_sequencer_sequences, _1, scene_cow));
+ /* Make sure data for sequences is in the graph. */
+ Sequence *seq;
+ SEQ_BEGIN (scene->ed, seq) {
+ if (seq->sound != NULL) {
+ build_sound(seq->sound);
+ }
+ /* TODO(sergey): Movie clip, scene, camera, mask. */
+ }
+ SEQ_END;
+}
+
+void DepsgraphNodeBuilder::build_scene_audio(Scene *scene)
+{
+ add_operation_node(&scene->id, NodeType::AUDIO, OperationCode::SOUND_EVAL);
+}
+
/* **** ID traversal callbacks functions **** */
void DepsgraphNodeBuilder::modifier_walk(void *user_data,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index c3a04a9ad88..896854870de 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -212,6 +212,8 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
void build_lightprobe(LightProbe *probe);
void build_speaker(Speaker *speaker);
void build_sound(bSound *sound);
+ void build_scene_sequencer(Scene *scene);
+ void build_scene_audio(Scene *scene);
/* Per-ID information about what was already in the dependency graph.
* Allows to re-use certain values, to speed up following evaluation. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
index 64f841d56fc..ef73de517e8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
@@ -31,13 +31,19 @@ void DepsgraphNodeBuilder::build_scene_render(Scene *scene)
{
scene_ = scene;
const bool build_compositor = (scene->r.scemode & R_DOCOMP);
+ const bool build_sequencer = (scene->r.scemode & R_DOSEQ);
IDNode *id_node = add_id_node(&scene->id);
id_node->linked_state = DEG_ID_LINKED_DIRECTLY;
add_time_source();
+ build_animdata(&scene->id);
build_scene_parameters(scene);
+ build_scene_audio(scene);
if (build_compositor) {
build_scene_compositor(scene);
}
+ if (build_sequencer) {
+ build_scene_sequencer(scene);
+ }
}
void DepsgraphNodeBuilder::build_scene_parameters(Scene *scene)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
index 4e3fdfc6c19..2f6b8c0ba6b 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
@@ -146,6 +146,11 @@ void DepsgraphNodeBuilder::build_view_layer(Scene *scene,
build_collection(NULL, fls->group);
}
}
+ /* Sequencer. */
+ if (linked_state == DEG_ID_LINKED_DIRECTLY) {
+ build_scene_audio(scene);
+ build_scene_sequencer(scene);
+ }
/* Collections. */
add_operation_node(
&scene->id,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 54d5223497e..a1f8c59f936 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -58,6 +58,7 @@ extern "C" {
#include "DNA_object_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -84,6 +85,7 @@ extern "C" {
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
#include "BKE_shrinkwrap.h"
#include "BKE_sound.h"
@@ -2324,6 +2326,35 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
+{
+ if (scene->ed == NULL) {
+ return;
+ }
+ /* Make sure dependencies from sequences data goes to the sequencer evaluation. */
+ ComponentKey sequencer_key(&scene->id, NodeType::SEQUENCER);
+ Sequence *seq;
+ bool has_audio_strips = false;
+ SEQ_BEGIN (scene->ed, seq) {
+ if (seq->sound != NULL) {
+ build_sound(seq->sound);
+ ComponentKey sound_key(&seq->sound->id, NodeType::AUDIO);
+ add_relation(sound_key, sequencer_key, "Sound -> Sequencer");
+ has_audio_strips = true;
+ }
+ /* TODO(sergey): Movie clip, scene, camera, mask. */
+ }
+ SEQ_END;
+ if (has_audio_strips) {
+ ComponentKey scene_audio_key(&scene->id, NodeType::AUDIO);
+ add_relation(sequencer_key, scene_audio_key, "Sequencer -> Audio");
+ }
+}
+
+void DepsgraphRelationBuilder::build_scene_audio(Scene * /*scene*/)
+{
+}
+
void DepsgraphRelationBuilder::build_copy_on_write_relations()
{
for (IDNode *id_node : graph_->id_nodes) {
@@ -2387,6 +2418,10 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
(id_type == ID_CF && comp_node->type == NodeType::CACHE)) {
rel_flag &= ~RELATION_FLAG_NO_FLUSH;
}
+ /* TODO(sergey): Needs better solution for this. */
+ if (id_type == ID_SO) {
+ rel_flag &= ~RELATION_FLAG_NO_FLUSH;
+ }
/* Notes on exceptions:
* - Parameters component is where drivers are living. Changing any
* of the (custom) properties in the original datablock (even the
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 7d302092119..55295c8b075 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -41,6 +41,7 @@
#include "intern/builder/deg_builder_rna.h"
#include "intern/depsgraph.h"
#include "intern/node/deg_node.h"
+#include "intern/node/deg_node_id.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_operation.h"
@@ -200,7 +201,9 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_scene_compositor(Scene *scene);
void build_layer_collections(ListBase *lb);
- void build_view_layer(Scene *scene, ViewLayer *view_layer);
+ void build_view_layer(Scene *scene,
+ ViewLayer *view_layer,
+ eDepsNode_LinkedState_Type linked_state);
void build_collection(LayerCollection *from_layer_collection,
Object *object,
Collection *collection);
@@ -270,6 +273,8 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_lightprobe(LightProbe *probe);
void build_speaker(Speaker *speaker);
void build_sound(bSound *sound);
+ void build_scene_sequencer(Scene *scene);
+ void build_scene_audio(Scene *scene);
void build_nested_datablock(ID *owner, ID *id);
void build_nested_nodetree(ID *owner, bNodeTree *ntree);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc
index 26bb1bd3d2a..46e8b8e7acc 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc
@@ -31,10 +31,16 @@ void DepsgraphRelationBuilder::build_scene_render(Scene *scene)
{
scene_ = scene;
const bool build_compositor = (scene->r.scemode & R_DOCOMP);
+ const bool build_sequencer = (scene->r.scemode & R_DOSEQ);
build_scene_parameters(scene);
+ build_animdata(&scene->id);
+ build_scene_audio(scene);
if (build_compositor) {
build_scene_compositor(scene);
}
+ if (build_sequencer) {
+ build_scene_sequencer(scene);
+ }
}
void DepsgraphRelationBuilder::build_scene_parameters(Scene *scene)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
index b832473bde9..4c55e4a137a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
@@ -75,7 +75,9 @@ void DepsgraphRelationBuilder::build_layer_collections(ListBase *lb)
}
}
-void DepsgraphRelationBuilder::build_view_layer(Scene *scene, ViewLayer *view_layer)
+void DepsgraphRelationBuilder::build_view_layer(Scene *scene,
+ ViewLayer *view_layer,
+ eDepsNode_LinkedState_Type linked_state)
{
/* Setup currently building context. */
scene_ = scene;
@@ -132,10 +134,15 @@ void DepsgraphRelationBuilder::build_view_layer(Scene *scene, ViewLayer *view_la
&scene->id, NodeType::LAYER_COLLECTIONS, OperationCode::VIEW_LAYER_EVAL);
OperationKey scene_eval_key(&scene->id, NodeType::PARAMETERS, OperationCode::SCENE_EVAL);
add_relation(scene_view_layer_key, scene_eval_key, "View Layer -> Scene Eval");
+ /* Sequencer. */
+ if (linked_state == DEG_ID_LINKED_DIRECTLY) {
+ build_scene_audio(scene);
+ build_scene_sequencer(scene);
+ }
/* Build all set scenes. */
if (scene->set != NULL) {
ViewLayer *set_view_layer = BKE_view_layer_default_render(scene->set);
- build_view_layer(scene->set, set_view_layer);
+ build_view_layer(scene->set, set_view_layer, DEG_ID_LINKED_VIA_SET);
}
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 403c9cfc778..b7efdc0fa3f 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -329,10 +329,8 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
return node_identifier;
}
else if (RNA_struct_is_a(ptr->type, &RNA_Sequence)) {
- const Sequence *seq = static_cast<Sequence *>(ptr->data);
/* Sequencer strip */
node_identifier.type = NodeType::SEQUENCER;
- node_identifier.component_name = seq->name;
return node_identifier;
}
else if (RNA_struct_is_a(ptr->type, &RNA_NodeSocket)) {