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Diffstat (limited to 'source/blender/depsgraph/intern/builder')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc19
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h1
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc21
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc10
6 files changed, 58 insertions, 3 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index d46eb8d04cb..563edafcb0e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -58,6 +58,7 @@ extern "C" {
#include "DNA_lightprobe_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -89,6 +90,7 @@ extern "C" {
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
#include "BKE_sound.h"
#include "BKE_tracking.h"
@@ -1566,6 +1568,23 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphNodeBuilder::build_sequencer(Scene *scene)
+{
+ if (scene->ed == NULL) {
+ return;
+ }
+ add_operation_node(&scene->id, NodeType::SEQUENCER, OperationCode::SEQUENCES_EVAL);
+ /* Make sure data for sequences is in the graph. */
+ Sequence *seq;
+ SEQ_BEGIN (scene->ed, seq) {
+ if (seq->sound != NULL) {
+ build_sound(seq->sound);
+ }
+ /* TODO(sergey): Movie clip, scene, camera, mask. */
+ }
+ SEQ_END;
+}
+
/* **** ID traversal callbacks functions **** */
void DepsgraphNodeBuilder::modifier_walk(void *user_data,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 68fb9ab6cc2..9805bd97b08 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -208,6 +208,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
void build_lightprobe(LightProbe *probe);
void build_speaker(Speaker *speaker);
void build_sound(bSound *sound);
+ void build_sequencer(Scene *scene);
/* Per-ID information about what was already in the dependency graph.
* Allows to re-use certain values, to speed up following evaluation. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
index 60b711d76d3..c03416e956e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
@@ -152,6 +152,10 @@ void DepsgraphNodeBuilder::build_view_layer(Scene *scene,
build_collection(NULL, fls->group);
}
}
+ /* Sequencer. */
+ if (linked_state == DEG_ID_LINKED_DIRECTLY) {
+ build_sequencer(scene);
+ }
/* Collections. */
add_operation_node(
&scene->id,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 242b78f1b8f..46d565ad190 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -58,6 +58,7 @@ extern "C" {
#include "DNA_object_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -84,6 +85,7 @@ extern "C" {
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
#include "BKE_shrinkwrap.h"
#include "BKE_sound.h"
@@ -2297,6 +2299,25 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphRelationBuilder::build_sequencer(Scene *scene)
+{
+ if (scene->ed == NULL) {
+ return;
+ }
+ /* Make sure dependnecies from sequences data goes to the sequencer evaluation. */
+ ComponentKey sequencer_key(&scene->id, NodeType::SEQUENCER);
+ Sequence *seq;
+ SEQ_BEGIN (scene->ed, seq) {
+ if (seq->sound != NULL) {
+ build_sound(seq->sound);
+ ComponentKey sound_key(&seq->sound->id, NodeType::AUDIO);
+ add_relation(sound_key, sequencer_key, "Sound -> Sequencer");
+ }
+ /* TODO(sergey): Movie clip, scene, camera, mask. */
+ }
+ SEQ_END;
+}
+
void DepsgraphRelationBuilder::build_copy_on_write_relations()
{
for (IDNode *id_node : graph_->id_nodes) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index e84bd857090..190b4064481 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -41,6 +41,7 @@
#include "intern/builder/deg_builder_rna.h"
#include "intern/depsgraph.h"
#include "intern/node/deg_node.h"
+#include "intern/node/deg_node_id.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_operation.h"
@@ -195,7 +196,9 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_id(ID *id);
void build_layer_collections(ListBase *lb);
- void build_view_layer(Scene *scene, ViewLayer *view_layer);
+ void build_view_layer(Scene *scene,
+ ViewLayer *view_layer,
+ eDepsNode_LinkedState_Type linked_state);
void build_collection(LayerCollection *from_layer_collection,
Object *object,
Collection *collection);
@@ -266,6 +269,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_lightprobe(LightProbe *probe);
void build_speaker(Speaker *speaker);
void build_sound(bSound *sound);
+ void build_sequencer(Scene *scene);
void build_nested_datablock(ID *owner, ID *id);
void build_nested_nodetree(ID *owner, bNodeTree *ntree);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
index a325544e046..8a23e4b9b6e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
@@ -75,7 +75,9 @@ void DepsgraphRelationBuilder::build_layer_collections(ListBase *lb)
}
}
-void DepsgraphRelationBuilder::build_view_layer(Scene *scene, ViewLayer *view_layer)
+void DepsgraphRelationBuilder::build_view_layer(Scene *scene,
+ ViewLayer *view_layer,
+ eDepsNode_LinkedState_Type linked_state)
{
/* Setup currently building context. */
scene_ = scene;
@@ -128,10 +130,14 @@ void DepsgraphRelationBuilder::build_view_layer(Scene *scene, ViewLayer *view_la
build_collection(NULL, NULL, fls->group);
}
}
+ /* Sequencer. */
+ if (linked_state == DEG_ID_LINKED_DIRECTLY) {
+ build_sequencer(scene);
+ }
/* Build all set scenes. */
if (scene->set != NULL) {
ViewLayer *set_view_layer = BKE_view_layer_default_render(scene->set);
- build_view_layer(scene->set, set_view_layer);
+ build_view_layer(scene->set, set_view_layer, DEG_ID_LINKED_VIA_SET);
}
}