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Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph.h')
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ *
+ * Original Author: Joshua Leung
+ * Contributor(s): Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/depsgraph/intern/depsgraph.h
+ * \ingroup depsgraph
+ *
+ * Datatypes for internal use in the Depsgraph
+ *
+ * All of these datatypes are only really used within the "core" depsgraph.
+ * In particular, node types declared here form the structure of operations
+ * in the graph.
+ */
+
+#ifndef __DEPSGRAPH_H__
+#define __DEPSGRAPH_H__
+
+#include "BLI_threads.h" /* for SpinLock */
+
+#include "depsgraph_types.h"
+
+#include "depsgraph_util_map.h"
+#include "depsgraph_util_set.h"
+
+struct PointerRNA;
+struct PropertyRNA;
+
+struct DepsNode;
+struct RootDepsNode;
+struct TimeSourceDepsNode;
+struct IDDepsNode;
+struct SubgraphDepsNode;
+struct ComponentDepsNode;
+struct OperationDepsNode;
+
+/* *************************** */
+/* Relationships Between Nodes */
+
+/* Settings/Tags on Relationship */
+typedef enum eDepsRelation_Flag {
+ /* "touched" tag is used when filtering, to know which to collect */
+ DEPSREL_FLAG_TEMP_TAG = (1 << 0),
+
+ /* "cyclic" link - when detecting cycles, this relationship was the one
+ * which triggers a cyclic relationship to exist in the graph
+ */
+ DEPSREL_FLAG_CYCLIC = (1 << 1),
+} eDepsRelation_Flag;
+
+/* B depends on A (A -> B) */
+struct DepsRelation {
+ /* the nodes in the relationship (since this is shared between the nodes) */
+ DepsNode *from; /* A */
+ DepsNode *to; /* B */
+
+ /* relationship attributes */
+ const char *name; /* label for debugging */
+
+ eDepsRelation_Type type; /* type */
+ int flag; /* (eDepsRelation_Flag) */
+
+ DepsRelation(DepsNode *from,
+ DepsNode *to,
+ eDepsRelation_Type type,
+ const char *description);
+
+ ~DepsRelation();
+};
+
+/* ********* */
+/* Depsgraph */
+
+/* Dependency Graph object */
+struct Depsgraph {
+ typedef unordered_map<const ID *, IDDepsNode *> IDNodeMap;
+ typedef unordered_set<SubgraphDepsNode *> Subgraphs;
+ typedef unordered_set<OperationDepsNode *> EntryTags;
+ typedef vector<OperationDepsNode *> OperationNodes;
+
+ Depsgraph();
+ ~Depsgraph();
+
+ /**
+ * Find node which matches the specified description.
+ *
+ * \param id: ID block that is associated with this
+ * \param subdata: identifier used for sub-ID data (e.g. bone)
+ * \param type: type of node we're dealing with
+ * \param name: custom identifier assigned to node
+ *
+ * \return A node matching the required characteristics if it exists
+ * or NULL if no such node exists in the graph.
+ */
+ DepsNode *find_node(const ID *id,
+ eDepsNode_Type type,
+ const string &subdata,
+ const string &name);
+
+ /**
+ * Convenience wrapper to find node given just pointer + property.
+ *
+ * \param ptr: pointer to the data that node will represent
+ * \param prop: optional property affected - providing this effectively results in inner nodes being returned
+ *
+ * \return A node matching the required characteristics if it exists
+ * or NULL if no such node exists in the graph
+ */
+ DepsNode *find_node_from_pointer(const PointerRNA *ptr, const PropertyRNA *prop) const;
+
+ RootDepsNode *add_root_node();
+
+ TimeSourceDepsNode *find_time_source(const ID *id = NULL) const;
+
+ SubgraphDepsNode *add_subgraph_node(const ID *id);
+ void remove_subgraph_node(SubgraphDepsNode *subgraph_node);
+ void clear_subgraph_nodes();
+
+ IDDepsNode *find_id_node(const ID *id) const;
+ IDDepsNode *add_id_node(ID *id, const string &name = "");
+ void remove_id_node(const ID *id);
+ void clear_id_nodes();
+
+ /* Add new relationship between two nodes. */
+ DepsRelation *add_new_relation(OperationDepsNode *from,
+ OperationDepsNode *to,
+ eDepsRelation_Type type,
+ const char *description);
+
+ DepsRelation *add_new_relation(DepsNode *from,
+ DepsNode *to,
+ eDepsRelation_Type type,
+ const char *description);
+
+ /* Tag a specific node as needing updates. */
+ void add_entry_tag(OperationDepsNode *node);
+
+ /* Clear storage used by all nodes. */
+ void clear_all_nodes();
+
+ /* Core Graph Functionality ........... */
+
+ /* <ID : IDDepsNode> mapping from ID blocks to nodes representing these blocks
+ * (for quick lookups). */
+ IDNodeMap id_hash;
+
+ /* "root" node - the one where all evaluation enters from. */
+ RootDepsNode *root_node;
+
+ /* Subgraphs referenced in tree. */
+ Subgraphs subgraphs;
+
+ /* Indicates whether relations needs to be updated. */
+ bool need_update;
+
+ /* Quick-Access Temp Data ............. */
+
+ /* Nodes which have been tagged as "directly modified". */
+ EntryTags entry_tags;
+
+ /* Convenience Data ................... */
+
+ /* XXX: should be collected after building (if actually needed?) */
+ /* All operation nodes, sorted in order of single-thread traversal order. */
+ OperationNodes operations;
+
+ /* Spin lock for threading-critical operations.
+ * Mainly used by graph evaluation.
+ */
+ SpinLock lock;
+
+ /* Layers Visibility .................. */
+
+ /* Visible layers bitfield, used for skipping invisible objects updates. */
+ int layers;
+
+ // XXX: additional stuff like eval contexts, mempools for allocating nodes from, etc.
+};
+
+/**
+ * Helper macros for iterating over set of relationship links
+ * incident on each node.
+ *
+ * \note it is safe to perform removal operations here...
+ *
+ * relations_set[in]: (DepsNode::Relations) set of relationships (in/out links)
+ * relation[out]: (DepsRelation *) identifier where DepsRelation that we're
+ * currently accessing comes up
+ */
+#define DEPSNODE_RELATIONS_ITER_BEGIN(relations_set_, relation_) \
+ { \
+ OperationDepsNode::Relations::const_iterator __rel_iter = relations_set_.begin(); \
+ while (__rel_iter != relations_set_.end()) { \
+ DepsRelation *relation_ = *__rel_iter; \
+ ++__rel_iter; \
+
+ /* ... code for iterator body can be written here ... */
+
+#define DEPSNODE_RELATIONS_ITER_END \
+ } \
+ } ((void)0)
+
+#endif /* __DEPSGRAPH_H__ */