diff options
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_query.cc')
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_query.cc | 300 |
1 files changed, 152 insertions, 148 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index 3b7f19e9916..a653366a588 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -26,7 +26,7 @@ #include "MEM_guardedalloc.h" extern "C" { -#include <string.h> // XXX: memcpy +#include <string.h> // XXX: memcpy #include "BLI_utildefines.h" #include "BKE_customdata.h" @@ -34,7 +34,7 @@ extern "C" { #include "BKE_main.h" #include "BLI_listbase.h" -#include "BKE_action.h" // XXX: BKE_pose_channel_from_name +#include "BKE_action.h" // XXX: BKE_pose_channel_from_name } /* extern "C" */ #include "DNA_object_types.h" @@ -51,211 +51,215 @@ extern "C" { struct Scene *DEG_get_input_scene(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - return deg_graph->scene; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + return deg_graph->scene; } struct ViewLayer *DEG_get_input_view_layer(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - return deg_graph->view_layer; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + return deg_graph->view_layer; } eEvaluationMode DEG_get_mode(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - return deg_graph->mode; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + return deg_graph->mode; } float DEG_get_ctime(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - return deg_graph->ctime; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + return deg_graph->ctime; } - bool DEG_id_type_updated(const Depsgraph *graph, short id_type) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - return deg_graph->id_type_updated[BKE_idcode_to_index(id_type)] != 0; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + return deg_graph->id_type_updated[BKE_idcode_to_index(id_type)] != 0; } bool DEG_id_type_any_updated(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - /* Loop over all ID types. */ - for (int id_type_index = 0; id_type_index < MAX_LIBARRAY; id_type_index++) { - if (deg_graph->id_type_updated[id_type_index]) { - return true; - } - } + /* Loop over all ID types. */ + for (int id_type_index = 0; id_type_index < MAX_LIBARRAY; id_type_index++) { + if (deg_graph->id_type_updated[id_type_index]) { + return true; + } + } - return false; + return false; } uint32_t DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id) { - if (graph == NULL) { - /* Happens when converting objects to mesh from a python script - * after modifying scene graph. - * - * Currently harmless because it's only called for temporary - * objects which are out of the DAG anyway. */ - return 0; - } + if (graph == NULL) { + /* Happens when converting objects to mesh from a python script + * after modifying scene graph. + * + * Currently harmless because it's only called for temporary + * objects which are out of the DAG anyway. */ + return 0; + } - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - const DEG::IDNode *id_node = deg_graph->find_id_node(DEG_get_original_id(id)); - if (id_node == NULL) { - /* TODO(sergey): Does it mean we need to check set scene? */ - return 0; - } + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + const DEG::IDNode *id_node = deg_graph->find_id_node(DEG_get_original_id(id)); + if (id_node == NULL) { + /* TODO(sergey): Does it mean we need to check set scene? */ + return 0; + } - return id_node->eval_flags; + return id_node->eval_flags; } -void DEG_get_customdata_mask_for_object(const Depsgraph *graph, Object *ob, CustomData_MeshMasks *r_mask) +void DEG_get_customdata_mask_for_object(const Depsgraph *graph, + Object *ob, + CustomData_MeshMasks *r_mask) { - if (graph == NULL) { - /* Happens when converting objects to mesh from a python script - * after modifying scene graph. - * - * Currently harmless because it's only called for temporary - * objects which are out of the DAG anyway. */ - return; - } + if (graph == NULL) { + /* Happens when converting objects to mesh from a python script + * after modifying scene graph. + * + * Currently harmless because it's only called for temporary + * objects which are out of the DAG anyway. */ + return; + } - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - const DEG::IDNode *id_node = deg_graph->find_id_node(DEG_get_original_id(&ob->id)); - if (id_node == NULL) { - /* TODO(sergey): Does it mean we need to check set scene? */ - return; - } + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + const DEG::IDNode *id_node = deg_graph->find_id_node(DEG_get_original_id(&ob->id)); + if (id_node == NULL) { + /* TODO(sergey): Does it mean we need to check set scene? */ + return; + } - r_mask->vmask |= id_node->customdata_masks.vert_mask; - r_mask->emask |= id_node->customdata_masks.edge_mask; - r_mask->fmask |= id_node->customdata_masks.face_mask; - r_mask->lmask |= id_node->customdata_masks.loop_mask; - r_mask->pmask |= id_node->customdata_masks.poly_mask; + r_mask->vmask |= id_node->customdata_masks.vert_mask; + r_mask->emask |= id_node->customdata_masks.edge_mask; + r_mask->fmask |= id_node->customdata_masks.face_mask; + r_mask->lmask |= id_node->customdata_masks.loop_mask; + r_mask->pmask |= id_node->customdata_masks.poly_mask; } Scene *DEG_get_evaluated_scene(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = - reinterpret_cast<const DEG::Depsgraph *>(graph); - Scene *scene_cow = deg_graph->scene_cow; - /* TODO(sergey): Shall we expand datablock here? Or is it OK to assume - * that calleer is OK with just a pointer in case scene is not updated - * yet? */ - BLI_assert(scene_cow != NULL && DEG::deg_copy_on_write_is_expanded(&scene_cow->id)); - return scene_cow; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + Scene *scene_cow = deg_graph->scene_cow; + /* TODO(sergey): Shall we expand datablock here? Or is it OK to assume + * that calleer is OK with just a pointer in case scene is not updated + * yet? */ + BLI_assert(scene_cow != NULL && DEG::deg_copy_on_write_is_expanded(&scene_cow->id)); + return scene_cow; } ViewLayer *DEG_get_evaluated_view_layer(const Depsgraph *graph) { - const DEG::Depsgraph *deg_graph = - reinterpret_cast<const DEG::Depsgraph *>(graph); - Scene *scene_cow = DEG_get_evaluated_scene(graph); - if (scene_cow == NULL) { - return NULL; /* Happens with new, not-yet-built/evaluated graphes. */ - } - /* Do name-based lookup. */ - /* TODO(sergey): Can this be optimized? */ - ViewLayer *view_layer_orig = deg_graph->view_layer; - ViewLayer *view_layer_cow = - (ViewLayer *)BLI_findstring(&scene_cow->view_layers, - view_layer_orig->name, - offsetof(ViewLayer, name)); - BLI_assert(view_layer_cow != NULL); - return view_layer_cow; + const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); + Scene *scene_cow = DEG_get_evaluated_scene(graph); + if (scene_cow == NULL) { + return NULL; /* Happens with new, not-yet-built/evaluated graphes. */ + } + /* Do name-based lookup. */ + /* TODO(sergey): Can this be optimized? */ + ViewLayer *view_layer_orig = deg_graph->view_layer; + ViewLayer *view_layer_cow = (ViewLayer *)BLI_findstring( + &scene_cow->view_layers, view_layer_orig->name, offsetof(ViewLayer, name)); + BLI_assert(view_layer_cow != NULL); + return view_layer_cow; } Object *DEG_get_evaluated_object(const Depsgraph *depsgraph, Object *object) { - return (Object *)DEG_get_evaluated_id(depsgraph, &object->id); + return (Object *)DEG_get_evaluated_id(depsgraph, &object->id); } ID *DEG_get_evaluated_id(const Depsgraph *depsgraph, ID *id) { - if (id == NULL) { - return NULL; - } - /* TODO(sergey): This is a duplicate of Depsgraph::get_cow_id(), - * but here we never do assert, since we don't know nature of the - * incoming ID datablock. */ - const DEG::Depsgraph *deg_graph = (const DEG::Depsgraph *)depsgraph; - const DEG::IDNode *id_node = deg_graph->find_id_node(id); - if (id_node == NULL) { - return id; - } - return id_node->id_cow; + if (id == NULL) { + return NULL; + } + /* TODO(sergey): This is a duplicate of Depsgraph::get_cow_id(), + * but here we never do assert, since we don't know nature of the + * incoming ID datablock. */ + const DEG::Depsgraph *deg_graph = (const DEG::Depsgraph *)depsgraph; + const DEG::IDNode *id_node = deg_graph->find_id_node(id); + if (id_node == NULL) { + return id; + } + return id_node->id_cow; } /* Get evaluated version of data pointed to by RNA pointer */ -void DEG_get_evaluated_rna_pointer(const Depsgraph *depsgraph, PointerRNA *ptr, PointerRNA *r_ptr_eval) +void DEG_get_evaluated_rna_pointer(const Depsgraph *depsgraph, + PointerRNA *ptr, + PointerRNA *r_ptr_eval) { - if ((ptr == NULL) || (r_ptr_eval == NULL)) { - return; - } - ID *orig_id = (ID *)ptr->id.data; - ID *cow_id = DEG_get_evaluated_id(depsgraph, orig_id); - if (ptr->id.data == ptr->data) { - /* For ID pointers, it's easy... */ - r_ptr_eval->id.data = (void *)cow_id; - r_ptr_eval->data = (void *)cow_id; - r_ptr_eval->type = ptr->type; - } - else if (ptr->type == &RNA_PoseBone) { - /* HACK: Since bone keyframing is quite commonly used, - * speed things up for this case by doing a special lookup - * for bones */ - const Object *ob_eval = (Object *)cow_id; - bPoseChannel *pchan = (bPoseChannel *)ptr->data; - const bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name); - r_ptr_eval->id.data = (void *)cow_id; - r_ptr_eval->data = (void *)pchan_eval; - r_ptr_eval->type = ptr->type; - } - else { - /* For everything else, try to get RNA Path of the BMain-pointer, - * then use that to look up what the COW-domain one should be - * given the COW ID pointer as the new lookup point */ - /* TODO: Find a faster alternative, or implement support for other - * common types too above (e.g. modifiers) */ - char *path = RNA_path_from_ID_to_struct(ptr); - if (path) { - PointerRNA cow_id_ptr; - RNA_id_pointer_create(cow_id, &cow_id_ptr); - if (!RNA_path_resolve(&cow_id_ptr, path, r_ptr_eval, NULL)) { - /* Couldn't find COW copy of data */ - fprintf(stderr, - "%s: Couldn't resolve RNA path ('%s') relative to COW ID (%p) for '%s'\n", - __func__, path, (void *)cow_id, orig_id->name); - } - } - else { - /* Path resolution failed - XXX: Hide this behind a debug flag */ - fprintf(stderr, - "%s: Couldn't get RNA path for %s relative to %s\n", - __func__, RNA_struct_identifier(ptr->type), orig_id->name); - } - } + if ((ptr == NULL) || (r_ptr_eval == NULL)) { + return; + } + ID *orig_id = (ID *)ptr->id.data; + ID *cow_id = DEG_get_evaluated_id(depsgraph, orig_id); + if (ptr->id.data == ptr->data) { + /* For ID pointers, it's easy... */ + r_ptr_eval->id.data = (void *)cow_id; + r_ptr_eval->data = (void *)cow_id; + r_ptr_eval->type = ptr->type; + } + else if (ptr->type == &RNA_PoseBone) { + /* HACK: Since bone keyframing is quite commonly used, + * speed things up for this case by doing a special lookup + * for bones */ + const Object *ob_eval = (Object *)cow_id; + bPoseChannel *pchan = (bPoseChannel *)ptr->data; + const bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name); + r_ptr_eval->id.data = (void *)cow_id; + r_ptr_eval->data = (void *)pchan_eval; + r_ptr_eval->type = ptr->type; + } + else { + /* For everything else, try to get RNA Path of the BMain-pointer, + * then use that to look up what the COW-domain one should be + * given the COW ID pointer as the new lookup point */ + /* TODO: Find a faster alternative, or implement support for other + * common types too above (e.g. modifiers) */ + char *path = RNA_path_from_ID_to_struct(ptr); + if (path) { + PointerRNA cow_id_ptr; + RNA_id_pointer_create(cow_id, &cow_id_ptr); + if (!RNA_path_resolve(&cow_id_ptr, path, r_ptr_eval, NULL)) { + /* Couldn't find COW copy of data */ + fprintf(stderr, + "%s: Couldn't resolve RNA path ('%s') relative to COW ID (%p) for '%s'\n", + __func__, + path, + (void *)cow_id, + orig_id->name); + } + } + else { + /* Path resolution failed - XXX: Hide this behind a debug flag */ + fprintf(stderr, + "%s: Couldn't get RNA path for %s relative to %s\n", + __func__, + RNA_struct_identifier(ptr->type), + orig_id->name); + } + } } Object *DEG_get_original_object(Object *object) { - return (Object *)DEG_get_original_id(&object->id); + return (Object *)DEG_get_original_id(&object->id); } ID *DEG_get_original_id(ID *id) { - if (id == NULL) { - return NULL; - } - if (id->orig_id == NULL) { - return id; - } - BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) != 0); - return (ID *)id->orig_id; + if (id == NULL) { + return NULL; + } + if (id->orig_id == NULL) { + return id; + } + BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) != 0); + return (ID *)id->orig_id; } |