diff options
Diffstat (limited to 'source/blender/depsgraph/intern/depsnode_component.cc')
-rw-r--r-- | source/blender/depsgraph/intern/depsnode_component.cc | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/depsnode_component.cc b/source/blender/depsgraph/intern/depsnode_component.cc new file mode 100644 index 00000000000..969b0891e15 --- /dev/null +++ b/source/blender/depsgraph/intern/depsnode_component.cc @@ -0,0 +1,314 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2013 Blender Foundation. + * All rights reserved. + * + * Original Author: Joshua Leung + * Contributor(s): None Yet + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdio.h> +#include <string.h> + +extern "C" { +#include "BLI_utildefines.h" + +#include "DNA_object_types.h" + +#include "BKE_action.h" +} /* extern "C" */ + +#include "depsnode_component.h" /* own include */ +#include "depsnode_operation.h" +#include "depsgraph_intern.h" + +/* *********** */ +/* Outer Nodes */ + +/* Standard Component Methods ============================= */ + +ComponentDepsNode::ComponentDepsNode() : + entry_operation(NULL), + exit_operation(NULL) +{ +} + +/* Initialize 'component' node - from pointer data given */ +void ComponentDepsNode::init(const ID * /*id*/, + const string & /*subdata*/) +{ + /* hook up eval context? */ + // XXX: maybe this needs a special API? +} + +/* Copy 'component' node */ +void ComponentDepsNode::copy(DepsgraphCopyContext * /*dcc*/, + const ComponentDepsNode * /*src*/) +{ +#if 0 // XXX: remove all this + /* duplicate list of operation nodes */ + this->operations.clear(); + + for (OperationMap::const_iterator it = src->operations.begin(); it != src->operations.end(); ++it) { + const string &pchan_name = it->first; + OperationDepsNode *src_op = it->second; + + /* recursive copy */ + DepsNodeFactory *factory = DEG_node_get_factory(src_op); + OperationDepsNode *dst_op = (OperationDepsNode *)factory->copy_node(dcc, src_op); + this->operations[pchan_name] = dst_op; + + /* fix links... */ + // ... + } + + /* copy evaluation contexts */ + // +#endif + BLI_assert(!"Not expected to be called"); +} + +/* Free 'component' node */ +ComponentDepsNode::~ComponentDepsNode() +{ + clear_operations(); +} + +string ComponentDepsNode::identifier() const +{ + string &idname = this->owner->name; + + char typebuf[7]; + sprintf(typebuf, "(%d)", type); + + return string(typebuf) + name + " : " + idname; +} + +OperationDepsNode *ComponentDepsNode::find_operation(OperationIDKey key) const +{ + OperationMap::const_iterator it = this->operations.find(key); + + if (it != this->operations.end()) { + return it->second; + } + else { + fprintf(stderr, "%s: find_operation(%s) failed\n", + this->identifier().c_str(), key.identifier().c_str()); + BLI_assert(!"Request for non-existing operation, should not happen"); + return NULL; + } +} + +OperationDepsNode *ComponentDepsNode::find_operation(eDepsOperation_Code opcode, const string &name) const +{ + OperationIDKey key(opcode, name); + return find_operation(key); +} + +OperationDepsNode *ComponentDepsNode::has_operation(OperationIDKey key) const +{ + OperationMap::const_iterator it = this->operations.find(key); + if (it != this->operations.end()) { + return it->second; + } + return NULL; +} + +OperationDepsNode *ComponentDepsNode::has_operation(eDepsOperation_Code opcode, + const string &name) const +{ + OperationIDKey key(opcode, name); + return has_operation(key); +} + +OperationDepsNode *ComponentDepsNode::add_operation(eDepsOperation_Type optype, DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &name) +{ + OperationDepsNode *op_node = has_operation(opcode, name); + if (!op_node) { + DepsNodeFactory *factory = DEG_get_node_factory(DEPSNODE_TYPE_OPERATION); + op_node = (OperationDepsNode *)factory->create_node(this->owner->id, "", name); + + /* register opnode in this component's operation set */ + OperationIDKey key(opcode, name); + this->operations[key] = op_node; + + /* set as entry/exit node of component (if appropriate) */ + if (optype == DEPSOP_TYPE_INIT) { + BLI_assert(this->entry_operation == NULL); + this->entry_operation = op_node; + } + else if (optype == DEPSOP_TYPE_POST) { + // XXX: review whether DEPSOP_TYPE_OUT is better than DEPSOP_TYPE_POST, or maybe have both? + BLI_assert(this->exit_operation == NULL); + this->exit_operation = op_node; + } + + /* set backlink */ + op_node->owner = this; + } + else { + fprintf(stderr, "add_operation: Operation already exists - %s has %s at %p\n", + this->identifier().c_str(), op_node->identifier().c_str(), op_node); + BLI_assert(!"Should not happen!"); + } + + /* attach extra data */ + op_node->evaluate = op; + op_node->optype = optype; + op_node->opcode = opcode; + op_node->name = name; + + return op_node; +} + +void ComponentDepsNode::remove_operation(eDepsOperation_Code opcode, const string &name) +{ + OperationDepsNode *op_node = find_operation(opcode, name); + if (op_node) { + /* unregister */ + this->operations.erase(OperationIDKey(opcode, name)); + OBJECT_GUARDED_DELETE(op_node, OperationDepsNode); + } +} + +void ComponentDepsNode::clear_operations() +{ + for (OperationMap::const_iterator it = operations.begin(); it != operations.end(); ++it) { + OperationDepsNode *op_node = it->second; + OBJECT_GUARDED_DELETE(op_node, OperationDepsNode); + } + operations.clear(); +} + +void ComponentDepsNode::tag_update(Depsgraph *graph) +{ + OperationDepsNode *entry_op = get_entry_operation(); + if (entry_op != NULL && entry_op->flag & DEPSOP_FLAG_NEEDS_UPDATE) { + return; + } + for (OperationMap::const_iterator it = operations.begin(); it != operations.end(); ++it) { + OperationDepsNode *op_node = it->second; + op_node->tag_update(graph); + } +} + +OperationDepsNode *ComponentDepsNode::get_entry_operation() +{ + if (entry_operation) + return entry_operation; + else if (operations.size() == 1) + return operations.begin()->second; + return NULL; +} + +OperationDepsNode *ComponentDepsNode::get_exit_operation() +{ + if (exit_operation) + return exit_operation; + else if (operations.size() == 1) + return operations.begin()->second; + return NULL; +} + +/* Parameter Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(ParametersComponentDepsNode, DEPSNODE_TYPE_PARAMETERS, "Parameters Component"); +static DepsNodeFactoryImpl<ParametersComponentDepsNode> DNTI_PARAMETERS; + +/* Animation Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(AnimationComponentDepsNode, DEPSNODE_TYPE_ANIMATION, "Animation Component"); +static DepsNodeFactoryImpl<AnimationComponentDepsNode> DNTI_ANIMATION; + +/* Transform Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(TransformComponentDepsNode, DEPSNODE_TYPE_TRANSFORM, "Transform Component"); +static DepsNodeFactoryImpl<TransformComponentDepsNode> DNTI_TRANSFORM; + +/* Proxy Component Defines ================================ */ + +DEG_DEPSNODE_DEFINE(ProxyComponentDepsNode, DEPSNODE_TYPE_PROXY, "Proxy Component"); +static DepsNodeFactoryImpl<ProxyComponentDepsNode> DNTI_PROXY; + +/* Geometry Component Defines ============================= */ + +DEG_DEPSNODE_DEFINE(GeometryComponentDepsNode, DEPSNODE_TYPE_GEOMETRY, "Geometry Component"); +static DepsNodeFactoryImpl<GeometryComponentDepsNode> DNTI_GEOMETRY; + +/* Sequencer Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(SequencerComponentDepsNode, DEPSNODE_TYPE_SEQUENCER, "Sequencer Component"); +static DepsNodeFactoryImpl<SequencerComponentDepsNode> DNTI_SEQUENCER; + +/* Pose Component ========================================= */ + +DEG_DEPSNODE_DEFINE(PoseComponentDepsNode, DEPSNODE_TYPE_EVAL_POSE, "Pose Eval Component"); +static DepsNodeFactoryImpl<PoseComponentDepsNode> DNTI_EVAL_POSE; + +/* Bone Component ========================================= */ + +/* Initialize 'bone component' node - from pointer data given */ +void BoneComponentDepsNode::init(const ID *id, const string &subdata) +{ + /* generic component-node... */ + ComponentDepsNode::init(id, subdata); + + /* name of component comes is bone name */ + /* TODO(sergey): This sets name to an empty string because subdata is + * empty. Is it a bug? + */ + //this->name = subdata; + + /* bone-specific node data */ + Object *ob = (Object *)id; + this->pchan = BKE_pose_channel_find_name(ob->pose, subdata.c_str()); +} + +DEG_DEPSNODE_DEFINE(BoneComponentDepsNode, DEPSNODE_TYPE_BONE, "Bone Component"); +static DepsNodeFactoryImpl<BoneComponentDepsNode> DNTI_BONE; + +/* Particles Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(ParticlesComponentDepsNode, DEPSNODE_TYPE_EVAL_PARTICLES, "Particles Component"); +static DepsNodeFactoryImpl<ParticlesComponentDepsNode> DNTI_EVAL_PARTICLES; + +/* Shading Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(ShadingComponentDepsNode, DEPSNODE_TYPE_SHADING, "Shading Component"); +static DepsNodeFactoryImpl<ShadingComponentDepsNode> DNTI_SHADING; + + +/* Node Types Register =================================== */ + +void DEG_register_component_depsnodes() +{ + DEG_register_node_typeinfo(&DNTI_PARAMETERS); + DEG_register_node_typeinfo(&DNTI_PROXY); + DEG_register_node_typeinfo(&DNTI_ANIMATION); + DEG_register_node_typeinfo(&DNTI_TRANSFORM); + DEG_register_node_typeinfo(&DNTI_GEOMETRY); + DEG_register_node_typeinfo(&DNTI_SEQUENCER); + + DEG_register_node_typeinfo(&DNTI_EVAL_POSE); + DEG_register_node_typeinfo(&DNTI_BONE); + + DEG_register_node_typeinfo(&DNTI_EVAL_PARTICLES); + DEG_register_node_typeinfo(&DNTI_SHADING); +} |