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Diffstat (limited to 'source/blender/depsgraph/intern/eval/deg_eval.cc')
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diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ *
+ * Original Author: Joshua Leung
+ * Contributor(s): None Yet
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/depsgraph/intern/depsgraph_eval.cc
+ * \ingroup depsgraph
+ *
+ * Evaluation engine entrypoints for Depsgraph Engine.
+ */
+
+#include "intern/eval/deg_eval.h"
+
+#include "PIL_time.h"
+
+extern "C" {
+#include "BLI_utildefines.h"
+#include "BLI_task.h"
+#include "BLI_ghash.h"
+
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+
+#include "DEG_depsgraph.h"
+} /* extern "C" */
+
+#include "atomic_ops.h"
+
+#include "intern/eval/deg_eval_debug.h"
+#include "intern/eval/deg_eval_flush.h"
+#include "intern/nodes/deg_node.h"
+#include "intern/nodes/deg_node_component.h"
+#include "intern/nodes/deg_node_operation.h"
+#include "intern/depsgraph.h"
+#include "util/deg_util_foreach.h"
+
+/* Unfinished and unused, and takes quite some pre-processing time. */
+#undef USE_EVAL_PRIORITY
+
+/* Use integrated debugger to keep track how much each of the nodes was
+ * evaluating.
+ */
+#undef USE_DEBUGGER
+
+namespace DEG {
+
+/* ********************** */
+/* Evaluation Entrypoints */
+
+/* Forward declarations. */
+static void schedule_children(TaskPool *pool,
+ Depsgraph *graph,
+ OperationDepsNode *node,
+ const int layers,
+ const int thread_id);
+
+struct DepsgraphEvalState {
+ EvaluationContext *eval_ctx;
+ Depsgraph *graph;
+ int layers;
+};
+
+static void deg_task_run_func(TaskPool *pool,
+ void *taskdata,
+ int thread_id)
+{
+ DepsgraphEvalState *state =
+ reinterpret_cast<DepsgraphEvalState *>(BLI_task_pool_userdata(pool));
+ OperationDepsNode *node = reinterpret_cast<OperationDepsNode *>(taskdata);
+
+ BLI_assert(!node->is_noop() && "NOOP nodes should not actually be scheduled");
+
+ /* Should only be the case for NOOPs, which never get to this point. */
+ BLI_assert(node->evaluate);
+
+ while (true) {
+ /* Get context. */
+ /* TODO: Who initialises this? "Init" operations aren't able to
+ * initialise it!!!
+ */
+ /* TODO(sergey): We don't use component contexts at this moment. */
+ /* ComponentDepsNode *comp = node->owner; */
+ BLI_assert(node->owner != NULL);
+
+ /* Since we're not leaving the thread for until the graph branches it is
+ * possible to have NO-OP on the way. for which evaluate() will be NULL.
+ * but that's all fine, we'll just scheduler it's children.
+ */
+ if (node->evaluate) {
+ /* Take note of current time. */
+#ifdef USE_DEBUGGER
+ double start_time = PIL_check_seconds_timer();
+ DepsgraphDebug::task_started(state->graph, node);
+#endif
+
+ /* Perform operation. */
+ node->evaluate(state->eval_ctx);
+
+ /* Note how long this took. */
+#ifdef USE_DEBUGGER
+ double end_time = PIL_check_seconds_timer();
+ DepsgraphDebug::task_completed(state->graph,
+ node,
+ end_time - start_time);
+#endif
+ }
+
+ /* If there's only one outgoing link we try to immediately switch to
+ * that node evaluation, without leaving the thread.
+ *
+ * It's only doable if the child don't have extra relations or all they
+ * are satisfied.
+ *
+ * TODO(sergey): Checks here can be de-duplicated with the ones from
+ * schedule_node(), however, how to do it nicely?
+ */
+ if (node->outlinks.size() == 1) {
+ DepsRelation *rel = node->outlinks[0];
+ OperationDepsNode *child = (OperationDepsNode *)rel->to;
+ BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
+ if (!child->scheduled) {
+ int id_layers = child->owner->owner->layers;
+ if (!((child->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0 &&
+ (id_layers & state->layers) != 0))
+ {
+ /* Node does not need an update, so can;t continue with the
+ * chain and need to switch to another one by leaving the
+ * thread.
+ */
+ break;
+ }
+ if ((rel->flag & DEPSREL_FLAG_CYCLIC) == 0) {
+ BLI_assert(child->num_links_pending > 0);
+ atomic_sub_uint32(&child->num_links_pending, 1);
+ }
+ if (child->num_links_pending == 0) {
+ bool is_scheduled = atomic_fetch_and_or_uint8(
+ (uint8_t *)&child->scheduled, (uint8_t)true);
+ if (!is_scheduled) {
+ /* Node was not scheduled, switch to it! */
+ node = child;
+ }
+ else {
+ /* Someone else scheduled the node, leaving us
+ * unemployed in this thread, we're leaving.
+ */
+ break;
+ }
+ }
+ else {
+ /* There are other dependencies on the child, can't do
+ * anything in the current thread.
+ */
+ break;
+ }
+ }
+ else {
+ /* Happens when having cyclic dependencies.
+ *
+ * Nothing to do here, single child was already scheduled, we
+ * can leave the thread now.
+ */
+ break;
+ }
+ }
+ else {
+ /* TODO(sergey): It's possible to use one of the outgoing relations
+ * as a chain which we'll try to keep alive, but it's a bit more
+ * involved change.
+ */
+ schedule_children(pool, state->graph, node, state->layers, thread_id);
+ break;
+ }
+ }
+}
+
+typedef struct CalculatePengindData {
+ Depsgraph *graph;
+ int layers;
+} CalculatePengindData;
+
+static void calculate_pending_func(void *data_v, int i)
+{
+ CalculatePengindData *data = (CalculatePengindData *)data_v;
+ Depsgraph *graph = data->graph;
+ int layers = data->layers;
+ OperationDepsNode *node = graph->operations[i];
+ IDDepsNode *id_node = node->owner->owner;
+
+ node->num_links_pending = 0;
+ node->scheduled = false;
+
+ /* count number of inputs that need updates */
+ if ((id_node->layers & layers) != 0 &&
+ (node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0)
+ {
+ foreach (DepsRelation *rel, node->inlinks) {
+ if (rel->from->type == DEPSNODE_TYPE_OPERATION &&
+ (rel->flag & DEPSREL_FLAG_CYCLIC) == 0)
+ {
+ OperationDepsNode *from = (OperationDepsNode *)rel->from;
+ IDDepsNode *id_from_node = from->owner->owner;
+ if ((id_from_node->layers & layers) != 0 &&
+ (from->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0)
+ {
+ ++node->num_links_pending;
+ }
+ }
+ }
+ }
+}
+
+static void calculate_pending_parents(Depsgraph *graph, int layers)
+{
+ const int num_operations = graph->operations.size();
+ const bool do_threads = num_operations > 256;
+ CalculatePengindData data;
+ data.graph = graph;
+ data.layers = layers;
+ BLI_task_parallel_range(0,
+ num_operations,
+ &data,
+ calculate_pending_func,
+ do_threads);
+}
+
+#ifdef USE_EVAL_PRIORITY
+static void calculate_eval_priority(OperationDepsNode *node)
+{
+ if (node->done) {
+ return;
+ }
+ node->done = 1;
+
+ if (node->flag & DEPSOP_FLAG_NEEDS_UPDATE) {
+ /* XXX standard cost of a node, could be estimated somewhat later on */
+ const float cost = 1.0f;
+ /* NOOP nodes have no cost */
+ node->eval_priority = node->is_noop() ? cost : 0.0f;
+
+ foreach (DepsRelation *rel, node->outlinks) {
+ OperationDepsNode *to = (OperationDepsNode *)rel->to;
+ BLI_assert(to->type == DEPSNODE_TYPE_OPERATION);
+ calculate_eval_priority(to);
+ node->eval_priority += to->eval_priority;
+ }
+ }
+ else {
+ node->eval_priority = 0.0f;
+ }
+}
+#endif
+
+/* Schedule a node if it needs evaluation.
+ * dec_parents: Decrement pending parents count, true when child nodes are
+ * scheduled after a task has been completed.
+ */
+static void schedule_node(TaskPool *pool, Depsgraph *graph, int layers,
+ OperationDepsNode *node, bool dec_parents,
+ const int thread_id)
+{
+ int id_layers = node->owner->owner->layers;
+
+ if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0 &&
+ (id_layers & layers) != 0)
+ {
+ if (dec_parents) {
+ BLI_assert(node->num_links_pending > 0);
+ atomic_sub_uint32(&node->num_links_pending, 1);
+ }
+
+ if (node->num_links_pending == 0) {
+ bool is_scheduled = atomic_fetch_and_or_uint8(
+ (uint8_t *)&node->scheduled, (uint8_t)true);
+ if (!is_scheduled) {
+ if (node->is_noop()) {
+ /* skip NOOP node, schedule children right away */
+ schedule_children(pool, graph, node, layers, thread_id);
+ }
+ else {
+ /* children are scheduled once this task is completed */
+ BLI_task_pool_push_from_thread(pool,
+ deg_task_run_func,
+ node,
+ false,
+ TASK_PRIORITY_LOW,
+ thread_id);
+ }
+ }
+ }
+ }
+}
+
+static void schedule_graph(TaskPool *pool,
+ Depsgraph *graph,
+ const int layers)
+{
+ foreach (OperationDepsNode *node, graph->operations) {
+ schedule_node(pool, graph, layers, node, false, 0);
+ }
+}
+
+static void schedule_children(TaskPool *pool,
+ Depsgraph *graph,
+ OperationDepsNode *node,
+ const int layers,
+ const int thread_id)
+{
+ foreach (DepsRelation *rel, node->outlinks) {
+ OperationDepsNode *child = (OperationDepsNode *)rel->to;
+ BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
+ if (child->scheduled) {
+ /* Happens when having cyclic dependencies. */
+ continue;
+ }
+ schedule_node(pool,
+ graph,
+ layers,
+ child,
+ (rel->flag & DEPSREL_FLAG_CYCLIC) == 0,
+ thread_id);
+ }
+}
+
+/**
+ * Evaluate all nodes tagged for updating,
+ * \warning This is usually done as part of main loop, but may also be
+ * called from frame-change update.
+ *
+ * \note Time sources should be all valid!
+ */
+void deg_evaluate_on_refresh(EvaluationContext *eval_ctx,
+ Depsgraph *graph,
+ const int layers)
+{
+ /* Generate base evaluation context, upon which all the others are derived. */
+ // TODO: this needs both main and scene access...
+
+ /* Nothing to update, early out. */
+ if (BLI_gset_size(graph->entry_tags) == 0) {
+ return;
+ }
+
+ /* Set time for the current graph evaluation context. */
+ TimeSourceDepsNode *time_src = graph->find_time_source();
+ eval_ctx->ctime = time_src->cfra;
+
+ /* XXX could use a separate pool for each eval context */
+ DepsgraphEvalState state;
+ state.eval_ctx = eval_ctx;
+ state.graph = graph;
+ state.layers = layers;
+
+ TaskScheduler *task_scheduler = BLI_task_scheduler_get();
+ TaskPool *task_pool = BLI_task_pool_create(task_scheduler, &state);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
+ BLI_pool_set_num_threads(task_pool, 1);
+ }
+
+ calculate_pending_parents(graph, layers);
+
+ /* Clear tags. */
+ foreach (OperationDepsNode *node, graph->operations) {
+ node->done = 0;
+ }
+
+ /* Calculate priority for operation nodes. */
+#ifdef USE_EVAL_PRIORITY
+ foreach (OperationDepsNode *node, graph->operations) {
+ calculate_eval_priority(node);
+ }
+#endif
+
+ DepsgraphDebug::eval_begin(eval_ctx);
+
+ schedule_graph(task_pool, graph, layers);
+
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
+
+ DepsgraphDebug::eval_end(eval_ctx);
+
+ /* Clear any uncleared tags - just in case. */
+ deg_graph_clear_tags(graph);
+}
+
+} // namespace DEG