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Diffstat (limited to 'source/blender/depsgraph/intern/eval/deg_eval_flush.cc')
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc345
1 files changed, 223 insertions, 122 deletions
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 7c6c25bef0d..e7764cf5a27 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -35,18 +35,19 @@
// TODO(sergey): Use some sort of wrapper.
#include <deque>
-extern "C" {
-#include "DNA_object_types.h"
-
#include "BLI_utildefines.h"
#include "BLI_task.h"
#include "BLI_ghash.h"
-#include "DEG_depsgraph.h"
+extern "C" {
+#include "DNA_object_types.h"
} /* extern "C" */
+#include "DEG_depsgraph.h"
+
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_component.h"
+#include "intern/nodes/deg_node_id.h"
#include "intern/nodes/deg_node_operation.h"
#include "intern/depsgraph_intern.h"
@@ -54,158 +55,253 @@ extern "C" {
namespace DEG {
+enum {
+ ID_STATE_NONE = 0,
+ ID_STATE_MODIFIED = 1,
+};
+
+enum {
+ COMPONENT_STATE_NONE = 0,
+ COMPONENT_STATE_SCHEDULED = 1,
+ COMPONENT_STATE_DONE = 2,
+};
+
+typedef std::deque<OperationDepsNode *> FlushQueue;
+
namespace {
// TODO(sergey): De-duplicate with depsgraph_tag,cc
void lib_id_recalc_tag(Main *bmain, ID *id)
{
- id->tag |= LIB_TAG_ID_RECALC;
+ id->recalc |= ID_RECALC;
DEG_id_type_tag(bmain, GS(id->name));
}
void lib_id_recalc_data_tag(Main *bmain, ID *id)
{
- id->tag |= LIB_TAG_ID_RECALC_DATA;
+ id->recalc |= ID_RECALC_DATA;
DEG_id_type_tag(bmain, GS(id->name));
}
-} /* namespace */
-
-typedef std::deque<OperationDepsNode *> FlushQueue;
-
-static void flush_init_func(void *data_v, int i)
+void flush_init_operation_node_func(
+ void *__restrict data_v,
+ const int i,
+ const ParallelRangeTLS *__restrict /*tls*/)
{
- /* ID node's done flag is used to avoid multiple editors update
- * for the same ID.
- */
Depsgraph *graph = (Depsgraph *)data_v;
OperationDepsNode *node = graph->operations[i];
- ComponentDepsNode *comp_node = node->owner;
- IDDepsNode *id_node = comp_node->owner;
- id_node->done = 0;
- comp_node->done = 0;
node->scheduled = false;
}
-/* Flush updates from tagged nodes outwards until all affected nodes
- * are tagged.
- */
-void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
+void flush_init_id_node_func(
+ void *__restrict data_v,
+ const int i,
+ const ParallelRangeTLS *__restrict /*tls*/)
{
- /* Sanity check. */
- if (graph == NULL) {
- return;
- }
+ Depsgraph *graph = (Depsgraph *)data_v;
+ IDDepsNode *id_node = graph->id_nodes[i];
+ id_node->done = ID_STATE_NONE;
+ GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components)
+ comp_node->done = COMPONENT_STATE_NONE;
+ GHASH_FOREACH_END();
+}
- /* Nothing to update, early out. */
- if (BLI_gset_size(graph->entry_tags) == 0) {
- return;
+BLI_INLINE void flush_prepare(Depsgraph *graph)
+{
+ {
+ const int num_operations = graph->operations.size();
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1024;
+ BLI_task_parallel_range(0, num_operations,
+ graph,
+ flush_init_operation_node_func,
+ &settings);
}
+ {
+ const int num_id_nodes = graph->id_nodes.size();
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1024;
+ BLI_task_parallel_range(0, num_id_nodes,
+ graph,
+ flush_init_id_node_func,
+ &settings);
+ }
+}
- /* TODO(sergey): With a bit of flag magic we can get rid of this
- * extra loop.
- */
- const int num_operations = graph->operations.size();
- const bool do_threads = num_operations > 256;
- BLI_task_parallel_range(0,
- num_operations,
- graph,
- flush_init_func,
- do_threads);
-
- FlushQueue queue;
- /* Starting from the tagged "entry" nodes, flush outwards... */
- /* NOTE: Also need to ensure that for each of these, there is a path back to
- * root, or else they won't be done.
- * NOTE: Count how many nodes we need to handle - entry nodes may be
- * component nodes which don't count for this purpose!
- */
- GSET_FOREACH_BEGIN(OperationDepsNode *, node, graph->entry_tags)
+BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
+{
+ GSET_FOREACH_BEGIN(OperationDepsNode *, op_node, graph->entry_tags)
{
- queue.push_back(node);
- node->scheduled = true;
+ queue->push_back(op_node);
+ op_node->scheduled = true;
}
GSET_FOREACH_END();
+}
- int num_flushed_objects = 0;
- while (!queue.empty()) {
- OperationDepsNode *node = queue.front();
- queue.pop_front();
-
- for (;;) {
- node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
-
- ComponentDepsNode *comp_node = node->owner;
- IDDepsNode *id_node = comp_node->owner;
-
- ID *id = id_node->id;
- if(id_node->done == 0) {
- deg_editors_id_update(bmain, id);
- lib_id_recalc_tag(bmain, id);
- /* TODO(sergey): For until we've got proper data nodes in the graph. */
- lib_id_recalc_data_tag(bmain, id);
- }
+BLI_INLINE void flush_handle_id_node(IDDepsNode *id_node)
+{
+ id_node->done = ID_STATE_MODIFIED;
+}
- if(comp_node->done == 0) {
- Object *object = NULL;
- if (GS(id->name) == ID_OB) {
- object = (Object *)id;
- if(id_node->done == 0) {
- ++num_flushed_objects;
- }
- }
- foreach (OperationDepsNode *op, comp_node->operations) {
- op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
- }
- if (object != NULL) {
- /* This code is used to preserve those areas which does
- * direct object update,
- *
- * Plus it ensures visibility changes and relations and
- * layers visibility update has proper flags to work with.
- */
- if (comp_node->type == DEPSNODE_TYPE_ANIMATION) {
- object->recalc |= OB_RECALC_TIME;
- }
- else if (comp_node->type == DEPSNODE_TYPE_TRANSFORM) {
- object->recalc |= OB_RECALC_OB;
- }
- else {
- object->recalc |= OB_RECALC_DATA;
- }
- }
- }
+/* TODO(sergey): We can reduce number of arguments here. */
+BLI_INLINE void flush_handle_component_node(Depsgraph * /*graph*/,
+ IDDepsNode *id_node,
+ ComponentDepsNode *comp_node,
+ FlushQueue *queue)
+{
+ /* We only handle component once. */
+ if (comp_node->done == COMPONENT_STATE_DONE) {
+ return;
+ }
+ comp_node->done = COMPONENT_STATE_DONE;
+ /* Tag all required operations in component for update. */
+ foreach (OperationDepsNode *op, comp_node->operations) {
+ op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
+ }
+ if (GS(id_node->id->name) == ID_OB) {
+ Object *object = (Object *)id_node->id;
+ /* This code is used to preserve those areas which does
+ * direct object update,
+ *
+ * Plus it ensures visibility changes and relations and
+ * layers visibility update has proper flags to work with.
+ */
+ switch (comp_node->type) {
+ case DEG_NODE_TYPE_UNDEFINED:
+ case DEG_NODE_TYPE_OPERATION:
+ case DEG_NODE_TYPE_TIMESOURCE:
+ case DEG_NODE_TYPE_ID_REF:
+ case DEG_NODE_TYPE_SEQUENCER:
+ case NUM_DEG_NODE_TYPES:
+ /* Ignore, does not translate to object component. */
+ BLI_assert(!"This should never happen!");
+ break;
+ case DEG_NODE_TYPE_ANIMATION:
+ object->recalc |= OB_RECALC_TIME;
+ break;
+ case DEG_NODE_TYPE_TRANSFORM:
+ object->recalc |= OB_RECALC_OB;
+ break;
+ case DEG_NODE_TYPE_GEOMETRY:
+ case DEG_NODE_TYPE_EVAL_POSE:
+ case DEG_NODE_TYPE_BONE:
+ case DEG_NODE_TYPE_EVAL_PARTICLES:
+ case DEG_NODE_TYPE_SHADING:
+ case DEG_NODE_TYPE_CACHE:
+ case DEG_NODE_TYPE_PROXY:
+ object->recalc |= OB_RECALC_DATA;
+ break;
+ case DEG_NODE_TYPE_PARAMETERS:
+ break;
+ }
+ }
+ /* When some target changes bone, we might need to re-run the
+ * whole IK solver, otherwise result might be unpredictable.
+ */
+ if (comp_node->type == DEG_NODE_TYPE_BONE) {
+ ComponentDepsNode *pose_comp =
+ id_node->find_component(DEG_NODE_TYPE_EVAL_POSE);
+ BLI_assert(pose_comp != NULL);
+ if (pose_comp->done == COMPONENT_STATE_NONE) {
+ queue->push_front(pose_comp->get_entry_operation());
+ pose_comp->done = COMPONENT_STATE_SCHEDULED;
+ }
+ }
+}
- id_node->done = 1;
- comp_node->done = 1;
-
- /* Flush to nodes along links... */
- if (node->outlinks.size() == 1) {
- OperationDepsNode *to_node = (OperationDepsNode *)node->outlinks[0]->to;
- if (to_node->scheduled == false) {
- to_node->scheduled = true;
- node = to_node;
- }
- else {
- break;
- }
+/* Schedule children of the given operation node for traversal.
+ *
+ * One of the children will by-pass the queue and will be returned as a function
+ * return value, so it can start being handled right away, without building too
+ * much of a queue.
+ */
+BLI_INLINE OperationDepsNode *flush_schedule_children(
+ OperationDepsNode *op_node,
+ FlushQueue *queue)
+{
+ OperationDepsNode *result = NULL;
+ foreach (DepsRelation *rel, op_node->outlinks) {
+ if (rel->flag & DEPSREL_FLAG_NO_FLUSH) {
+ continue;
+ }
+ OperationDepsNode *to_node = (OperationDepsNode *)rel->to;
+ if (to_node->scheduled == false) {
+ if (result != NULL) {
+ queue->push_front(to_node);
}
else {
- foreach (DepsRelation *rel, node->outlinks) {
- OperationDepsNode *to_node = (OperationDepsNode *)rel->to;
- if (to_node->scheduled == false) {
- queue.push_front(to_node);
- to_node->scheduled = true;
- }
- }
- break;
+ result = to_node;
}
+ to_node->scheduled = true;
}
}
- DEG_DEBUG_PRINTF("Update flushed to %d objects\n", num_flushed_objects);
+ return result;
}
-static void graph_clear_func(void *data_v, int i)
+BLI_INLINE void flush_editors_id_update(Main *bmain,
+ Depsgraph *graph)
+{
+ foreach (IDDepsNode *id_node, graph->id_nodes) {
+ if (id_node->done != ID_STATE_MODIFIED) {
+ continue;
+ }
+ /* TODO(sergey): Do we need to pass original or evaluated ID here? */
+ ID *id = id_node->id;
+ deg_editors_id_update(bmain, id);
+ lib_id_recalc_tag(bmain, id);
+ /* TODO(sergey): For until we've got proper data nodes in the graph. */
+ lib_id_recalc_data_tag(bmain, id);
+ }
+}
+
+} // namespace
+
+/* Flush updates from tagged nodes outwards until all affected nodes
+ * are tagged.
+ */
+void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
+{
+ /* Sanity checks. */
+ BLI_assert(bmain != NULL);
+ BLI_assert(graph != NULL);
+ /* Nothing to update, early out. */
+ if (BLI_gset_len(graph->entry_tags) == 0) {
+ return;
+ }
+ /* Reset all flags, get ready for the flush. */
+ flush_prepare(graph);
+ /* Starting from the tagged "entry" nodes, flush outwards. */
+ FlushQueue queue;
+ flush_schedule_entrypoints(graph, &queue);
+ /* Do actual flush. */
+ while (!queue.empty()) {
+ OperationDepsNode *op_node = queue.front();
+ queue.pop_front();
+ while (op_node != NULL) {
+ /* Tag operation as required for update. */
+ op_node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
+ /* Inform corresponding ID and component nodes about the change. */
+ ComponentDepsNode *comp_node = op_node->owner;
+ IDDepsNode *id_node = comp_node->owner;
+ flush_handle_id_node(id_node);
+ flush_handle_component_node(graph,
+ id_node,
+ comp_node,
+ &queue);
+ /* Flush to nodes along links. */
+ op_node = flush_schedule_children(op_node, &queue);
+ }
+ }
+ /* Inform editors about all changes. */
+ flush_editors_id_update(bmain, graph);
+}
+
+static void graph_clear_func(
+ void *__restrict data_v,
+ const int i,
+ const ParallelRangeTLS *__restrict /*tls*/)
{
Depsgraph *graph = (Depsgraph *)data_v;
OperationDepsNode *node = graph->operations[i];
@@ -218,8 +314,13 @@ void deg_graph_clear_tags(Depsgraph *graph)
{
/* Go over all operation nodes, clearing tags. */
const int num_operations = graph->operations.size();
- const bool do_threads = num_operations > 256;
- BLI_task_parallel_range(0, num_operations, graph, graph_clear_func, do_threads);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1024;
+ BLI_task_parallel_range(0, num_operations,
+ graph,
+ graph_clear_func,
+ &settings);
/* Clear any entry tags which haven't been flushed. */
BLI_gset_clear(graph->entry_tags, NULL);
}