diff options
Diffstat (limited to 'source/blender/depsgraph/intern/node/deg_node_component.cc')
-rw-r--r-- | source/blender/depsgraph/intern/node/deg_node_component.cc | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc new file mode 100644 index 00000000000..b0246295dbb --- /dev/null +++ b/source/blender/depsgraph/intern/node/deg_node_component.cc @@ -0,0 +1,431 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2013 Blender Foundation. + * All rights reserved. + * + * Original Author: Joshua Leung + * Contributor(s): None Yet + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/depsgraph/intern/node/deg_node_component.cc + * \ingroup depsgraph + */ + +#include "intern/node/deg_node_component.h" + +#include <stdio.h> +#include <cstring> /* required for STREQ later on. */ + +#include "BLI_utildefines.h" +#include "BLI_ghash.h" + +extern "C" { +#include "DNA_object_types.h" + +#include "BKE_action.h" +} /* extern "C" */ + +#include "intern/node/deg_node_id.h" +#include "intern/node/deg_node_factory.h" +#include "intern/node/deg_node_operation.h" + +namespace DEG { + +/* *********** */ +/* Outer Nodes */ + +/* Standard Component Methods ============================= */ + +ComponentNode::OperationIDKey::OperationIDKey() + : opcode(OperationCode::OPERATION), + name(""), + name_tag(-1) +{ +} + +ComponentNode::OperationIDKey::OperationIDKey(OperationCode opcode) + : opcode(opcode), + name(""), + name_tag(-1) +{ +} + +ComponentNode::OperationIDKey::OperationIDKey(OperationCode opcode, + const char *name, + int name_tag) + : opcode(opcode), + name(name), + name_tag(name_tag) +{ +} + +string ComponentNode::OperationIDKey::identifier() const +{ + const string codebuf = to_string(static_cast<int>(opcode)); + return "OperationIDKey(" + codebuf + ", " + name + ")"; +} + +bool ComponentNode::OperationIDKey::operator==( + const OperationIDKey &other) const +{ + return (opcode == other.opcode) && + (STREQ(name, other.name)) && + (name_tag == other.name_tag); +} + +static unsigned int comp_node_hash_key(const void *key_v) +{ + const ComponentNode::OperationIDKey *key = + reinterpret_cast<const ComponentNode::OperationIDKey *>(key_v); + int opcode_as_int = static_cast<int>(key->opcode); + return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int), + BLI_ghashutil_strhash_p(key->name)); +} + +static bool comp_node_hash_key_cmp(const void *a, const void *b) +{ + const ComponentNode::OperationIDKey *key_a = + reinterpret_cast<const ComponentNode::OperationIDKey *>(a); + const ComponentNode::OperationIDKey *key_b = + reinterpret_cast<const ComponentNode::OperationIDKey *>(b); + return !(*key_a == *key_b); +} + +static void comp_node_hash_key_free(void *key_v) +{ + typedef ComponentNode::OperationIDKey OperationIDKey; + OperationIDKey *key = reinterpret_cast<OperationIDKey *>(key_v); + OBJECT_GUARDED_DELETE(key, OperationIDKey); +} + +static void comp_node_hash_value_free(void *value_v) +{ + OperationNode *op_node = reinterpret_cast<OperationNode *>(value_v); + OBJECT_GUARDED_DELETE(op_node, OperationNode); +} + +ComponentNode::ComponentNode() : + entry_operation(NULL), + exit_operation(NULL), + affects_directly_visible(false) +{ + operations_map = BLI_ghash_new(comp_node_hash_key, + comp_node_hash_key_cmp, + "Depsgraph id hash"); +} + +/* Initialize 'component' node - from pointer data given */ +void ComponentNode::init(const ID * /*id*/, + const char * /*subdata*/) +{ + /* hook up eval context? */ + // XXX: maybe this needs a special API? +} + +/* Free 'component' node */ +ComponentNode::~ComponentNode() +{ + clear_operations(); + if (operations_map != NULL) { + BLI_ghash_free(operations_map, + comp_node_hash_key_free, + comp_node_hash_value_free); + } +} + +string ComponentNode::identifier() const +{ + const string idname = this->owner->name; + const string typebuf = "" + to_string(static_cast<int>(type)) + ")"; + return typebuf + name + " : " + idname + + "( affects_directly_visible: " + + (affects_directly_visible ? "true" + : "false") + ")"; +; +} + +OperationNode *ComponentNode::find_operation(OperationIDKey key) const +{ + OperationNode *node = NULL; + if (operations_map != NULL) { + node = (OperationNode *)BLI_ghash_lookup(operations_map, &key); + } + else { + for (OperationNode *op_node : operations) { + if (op_node->opcode == key.opcode && + op_node->name_tag == key.name_tag && + STREQ(op_node->name, key.name)) + { + node = op_node; + break; + } + } + } + return node; +} + +OperationNode *ComponentNode::find_operation(OperationCode opcode, + const char *name, + int name_tag) const +{ + OperationIDKey key(opcode, name, name_tag); + return find_operation(key); +} + +OperationNode *ComponentNode::get_operation(OperationIDKey key) const +{ + OperationNode *node = find_operation(key); + if (node == NULL) { + fprintf(stderr, "%s: find_operation(%s) failed\n", + this->identifier().c_str(), key.identifier().c_str()); + BLI_assert(!"Request for non-existing operation, should not happen"); + return NULL; + } + return node; +} + +OperationNode *ComponentNode::get_operation(OperationCode opcode, + const char *name, + int name_tag) const +{ + OperationIDKey key(opcode, name, name_tag); + return get_operation(key); +} + +bool ComponentNode::has_operation(OperationIDKey key) const +{ + return find_operation(key) != NULL; +} + +bool ComponentNode::has_operation(OperationCode opcode, + const char *name, + int name_tag) const +{ + OperationIDKey key(opcode, name, name_tag); + return has_operation(key); +} + +OperationNode *ComponentNode::add_operation(const DepsEvalOperationCb& op, + OperationCode opcode, + const char *name, + int name_tag) +{ + OperationNode *op_node = find_operation(opcode, name, name_tag); + if (!op_node) { + DepsNodeFactory *factory = type_get_factory(NodeType::OPERATION); + op_node = (OperationNode *)factory->create_node(this->owner->id_orig, "", name); + + /* register opnode in this component's operation set */ + OperationIDKey *key = OBJECT_GUARDED_NEW(OperationIDKey, opcode, name, name_tag); + BLI_ghash_insert(operations_map, key, op_node); + + /* set backlink */ + op_node->owner = this; + } + else { + fprintf(stderr, "add_operation: Operation already exists - %s has %s at %p\n", + this->identifier().c_str(), op_node->identifier().c_str(), op_node); + BLI_assert(!"Should not happen!"); + } + + /* attach extra data */ + op_node->evaluate = op; + op_node->opcode = opcode; + op_node->name = name; + op_node->name_tag = name_tag; + + return op_node; +} + +void ComponentNode::set_entry_operation(OperationNode *op_node) +{ + BLI_assert(entry_operation == NULL); + entry_operation = op_node; +} + +void ComponentNode::set_exit_operation(OperationNode *op_node) +{ + BLI_assert(exit_operation == NULL); + exit_operation = op_node; +} + +void ComponentNode::clear_operations() +{ + if (operations_map != NULL) { + BLI_ghash_clear(operations_map, + comp_node_hash_key_free, + comp_node_hash_value_free); + } + for (OperationNode *op_node : operations) { + OBJECT_GUARDED_DELETE(op_node, OperationNode); + } + operations.clear(); +} + +void ComponentNode::tag_update(Depsgraph *graph, eUpdateSource source) +{ + OperationNode *entry_op = get_entry_operation(); + if (entry_op != NULL && entry_op->flag & DEPSOP_FLAG_NEEDS_UPDATE) { + return; + } + for (OperationNode *op_node : operations) { + op_node->tag_update(graph, source); + } + // It is possible that tag happens before finalization. + if (operations_map != NULL) { + GHASH_FOREACH_BEGIN(OperationNode *, op_node, operations_map) + { + op_node->tag_update(graph, source); + } + GHASH_FOREACH_END(); + } +} + +OperationNode *ComponentNode::get_entry_operation() +{ + if (entry_operation) { + return entry_operation; + } + else if (operations_map != NULL && BLI_ghash_len(operations_map) == 1) { + OperationNode *op_node = NULL; + /* TODO(sergey): This is somewhat slow. */ + GHASH_FOREACH_BEGIN(OperationNode *, tmp, operations_map) + { + op_node = tmp; + } + GHASH_FOREACH_END(); + /* Cache for the subsequent usage. */ + entry_operation = op_node; + return op_node; + } + else if (operations.size() == 1) { + return operations[0]; + } + return NULL; +} + +OperationNode *ComponentNode::get_exit_operation() +{ + if (exit_operation) { + return exit_operation; + } + else if (operations_map != NULL && BLI_ghash_len(operations_map) == 1) { + OperationNode *op_node = NULL; + /* TODO(sergey): This is somewhat slow. */ + GHASH_FOREACH_BEGIN(OperationNode *, tmp, operations_map) + { + op_node = tmp; + } + GHASH_FOREACH_END(); + /* Cache for the subsequent usage. */ + exit_operation = op_node; + return op_node; + } + else if (operations.size() == 1) { + return operations[0]; + } + return NULL; +} + +void ComponentNode::finalize_build(Depsgraph * /*graph*/) +{ + operations.reserve(BLI_ghash_len(operations_map)); + GHASH_FOREACH_BEGIN(OperationNode *, op_node, operations_map) + { + operations.push_back(op_node); + } + GHASH_FOREACH_END(); + BLI_ghash_free(operations_map, + comp_node_hash_key_free, + NULL); + operations_map = NULL; +} + +/* Bone Component ========================================= */ + +/* Initialize 'bone component' node - from pointer data given */ +void BoneComponentNode::init(const ID *id, const char *subdata) +{ + /* generic component-node... */ + ComponentNode::init(id, subdata); + + /* name of component comes is bone name */ + /* TODO(sergey): This sets name to an empty string because subdata is + * empty. Is it a bug? */ + //this->name = subdata; + + /* bone-specific node data */ + Object *object = (Object *)id; + this->pchan = BKE_pose_channel_find_name(object->pose, subdata); +} + +/* Register all components. =============================== */ + +DEG_COMPONENT_NODE_DEFINE(Animation, ANIMATION, ID_RECALC_ANIMATION); +/* TODO(sergey): Is this a correct tag? */ +DEG_COMPONENT_NODE_DEFINE(BatchCache, BATCH_CACHE, ID_RECALC_SHADING); +DEG_COMPONENT_NODE_DEFINE(Bone, BONE, ID_RECALC_GEOMETRY); +DEG_COMPONENT_NODE_DEFINE(Cache, CACHE, 0); +DEG_COMPONENT_NODE_DEFINE(CopyOnWrite, COPY_ON_WRITE, ID_RECALC_COPY_ON_WRITE); +DEG_COMPONENT_NODE_DEFINE(Geometry, GEOMETRY, ID_RECALC_GEOMETRY); +DEG_COMPONENT_NODE_DEFINE(LayerCollections, LAYER_COLLECTIONS, 0); +DEG_COMPONENT_NODE_DEFINE(Parameters, PARAMETERS, 0); +DEG_COMPONENT_NODE_DEFINE(Particles, PARTICLE_SYSTEM, ID_RECALC_GEOMETRY); +DEG_COMPONENT_NODE_DEFINE(ParticleSettings, PARTICLE_SETTINGS, 0); +DEG_COMPONENT_NODE_DEFINE(PointCache, POINT_CACHE, 0); +DEG_COMPONENT_NODE_DEFINE(Pose, EVAL_POSE, ID_RECALC_GEOMETRY); +DEG_COMPONENT_NODE_DEFINE(Proxy, PROXY, ID_RECALC_GEOMETRY); +DEG_COMPONENT_NODE_DEFINE(Sequencer, SEQUENCER, 0); +DEG_COMPONENT_NODE_DEFINE(Shading, SHADING, ID_RECALC_SHADING); +DEG_COMPONENT_NODE_DEFINE(ShadingParameters, SHADING_PARAMETERS, ID_RECALC_SHADING); +DEG_COMPONENT_NODE_DEFINE(Transform, TRANSFORM, ID_RECALC_TRANSFORM); +DEG_COMPONENT_NODE_DEFINE(ObjectFromLayer, OBJECT_FROM_LAYER, 0); +DEG_COMPONENT_NODE_DEFINE(Dupli, DUPLI, 0); +DEG_COMPONENT_NODE_DEFINE(Synchronize, SYNCHRONIZE, 0); +DEG_COMPONENT_NODE_DEFINE(GenericDatablock, GENERIC_DATABLOCK, 0); + +/* Node Types Register =================================== */ + +void deg_register_component_depsnodes() +{ + register_node_typeinfo(&DNTI_ANIMATION); + register_node_typeinfo(&DNTI_BONE); + register_node_typeinfo(&DNTI_CACHE); + register_node_typeinfo(&DNTI_BATCH_CACHE); + register_node_typeinfo(&DNTI_COPY_ON_WRITE); + register_node_typeinfo(&DNTI_GEOMETRY); + register_node_typeinfo(&DNTI_LAYER_COLLECTIONS); + register_node_typeinfo(&DNTI_PARAMETERS); + register_node_typeinfo(&DNTI_PARTICLE_SYSTEM); + register_node_typeinfo(&DNTI_PARTICLE_SETTINGS); + register_node_typeinfo(&DNTI_POINT_CACHE); + register_node_typeinfo(&DNTI_PROXY); + register_node_typeinfo(&DNTI_EVAL_POSE); + register_node_typeinfo(&DNTI_SEQUENCER); + register_node_typeinfo(&DNTI_SHADING); + register_node_typeinfo(&DNTI_SHADING_PARAMETERS); + register_node_typeinfo(&DNTI_TRANSFORM); + register_node_typeinfo(&DNTI_OBJECT_FROM_LAYER); + register_node_typeinfo(&DNTI_DUPLI); + register_node_typeinfo(&DNTI_SYNCHRONIZE); + register_node_typeinfo(&DNTI_GENERIC_DATABLOCK); +} + +} // namespace DEG |