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Diffstat (limited to 'source/blender/depsgraph/intern/nodes/deg_node_id.h')
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_id.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_id.h b/source/blender/depsgraph/intern/nodes/deg_node_id.h
index 55022916c4d..12dbc16b4fa 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_id.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node_id.h
@@ -47,7 +47,11 @@ struct IDDepsNode : public DepsNode {
};
void init(const ID *id, const char *subdata);
+ void init_copy_on_write(ID *id_cow_hint = NULL);
~IDDepsNode();
+ void destroy();
+
+ virtual string identifier() const;
ComponentDepsNode *find_component(eDepsNode_Type type,
const char *name = "") const;
@@ -56,23 +60,23 @@ struct IDDepsNode : public DepsNode {
void tag_update(Depsgraph *graph);
- void finalize_build();
+ void finalize_build(Depsgraph *graph);
/* ID Block referenced. */
- ID *id;
+ ID *id_orig;
+ ID *id_cow;
/* Hash to make it faster to look up components. */
GHash *components;
- /* Layers of this node with accumulated layers of it's output relations. */
- unsigned int layers;
-
/* Additional flags needed for scene evaluation.
* TODO(sergey): Only needed for until really granular updates
* of all the entities.
*/
int eval_flags;
+ eDepsNode_LinkedState_Type linked_state;
+
DEG_DEPSNODE_DECLARE;
};