diff options
Diffstat (limited to 'source/blender/depsgraph/intern')
13 files changed, 13 insertions, 376 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 64ca5902136..37712296bdf 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -58,7 +58,6 @@ extern "C" { #include "DNA_lightprobe_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" -#include "DNA_sequence_types.h" #include "DNA_sound_types.h" #include "DNA_speaker_types.h" #include "DNA_texture_types.h" @@ -90,8 +89,6 @@ extern "C" { #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_rigidbody.h" -#include "BKE_scene.h" -#include "BKE_sequencer.h" #include "BKE_shader_fx.h" #include "BKE_sound.h" #include "BKE_tracking.h" @@ -1563,42 +1560,12 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound) if (built_map_.checkIsBuiltAndTag(sound)) { return; } - add_id_node(&sound->id); - bSound *sound_cow = get_cow_datablock(sound); - add_operation_node(&sound->id, - NodeType::AUDIO, - OperationCode::SOUND_EVAL, - function_bind(BKE_sound_evaluate, _1, bmain_, sound_cow)); + /* Placeholder so we can add relations and tag ID node for update. */ + add_operation_node(&sound->id, NodeType::AUDIO, OperationCode::SOUND_EVAL); build_animdata(&sound->id); build_parameters(&sound->id); } -void DepsgraphNodeBuilder::build_sequencer(Scene *scene) -{ - if (scene->ed == NULL) { - return; - } - Scene *scene_cow = get_cow_datablock(scene_); - add_operation_node(&scene->id, - NodeType::SEQUENCER, - OperationCode::SEQUENCES_EVAL, - function_bind(BKE_scene_eval_sequencer_sequences, _1, scene_cow)); - /* Make sure data for sequences is in the graph. */ - Sequence *seq; - SEQ_BEGIN (scene->ed, seq) { - if (seq->sound != NULL) { - build_sound(seq->sound); - } - /* TODO(sergey): Movie clip, scene, camera, mask. */ - } - SEQ_END; -} - -void DepsgraphNodeBuilder::build_scene_audio(Scene *scene) -{ - add_operation_node(&scene->id, NodeType::AUDIO, OperationCode::SOUND_EVAL); -} - /* **** ID traversal callbacks functions **** */ void DepsgraphNodeBuilder::modifier_walk(void *user_data, diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h index 9074efefe50..68fb9ab6cc2 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h @@ -208,8 +208,6 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder { void build_lightprobe(LightProbe *probe); void build_speaker(Speaker *speaker); void build_sound(bSound *sound); - void build_sequencer(Scene *scene); - void build_scene_audio(Scene *scene); /* Per-ID information about what was already in the dependency graph. * Allows to re-use certain values, to speed up following evaluation. */ diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc index 1b9524e5832..60b711d76d3 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc @@ -152,11 +152,6 @@ void DepsgraphNodeBuilder::build_view_layer(Scene *scene, build_collection(NULL, fls->group); } } - /* Sequencer. */ - if (linked_state == DEG_ID_LINKED_DIRECTLY) { - build_scene_audio(scene); - build_sequencer(scene); - } /* Collections. */ add_operation_node( &scene->id, diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 4c4bc01a3dd..9fc5dc64a60 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -58,7 +58,6 @@ extern "C" { #include "DNA_object_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" -#include "DNA_sequence_types.h" #include "DNA_sound_types.h" #include "DNA_speaker_types.h" #include "DNA_texture_types.h" @@ -85,7 +84,6 @@ extern "C" { #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_rigidbody.h" -#include "BKE_sequencer.h" #include "BKE_shader_fx.h" #include "BKE_shrinkwrap.h" #include "BKE_sound.h" @@ -2316,35 +2314,6 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound) build_parameters(&sound->id); } -void DepsgraphRelationBuilder::build_sequencer(Scene *scene) -{ - if (scene->ed == NULL) { - return; - } - /* Make sure dependencies from sequences data goes to the sequencer evaluation. */ - ComponentKey sequencer_key(&scene->id, NodeType::SEQUENCER); - Sequence *seq; - bool has_audio_strips = false; - SEQ_BEGIN (scene->ed, seq) { - if (seq->sound != NULL) { - build_sound(seq->sound); - ComponentKey sound_key(&seq->sound->id, NodeType::AUDIO); - add_relation(sound_key, sequencer_key, "Sound -> Sequencer"); - has_audio_strips = true; - } - /* TODO(sergey): Movie clip, scene, camera, mask. */ - } - SEQ_END; - if (has_audio_strips) { - ComponentKey scene_audio_key(&scene->id, NodeType::AUDIO); - add_relation(sequencer_key, scene_audio_key, "Sequencer -> Audio"); - } -} - -void DepsgraphRelationBuilder::build_scene_audio(Scene * /*scene*/) -{ -} - void DepsgraphRelationBuilder::build_copy_on_write_relations() { for (IDNode *id_node : graph_->id_nodes) { @@ -2408,10 +2377,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node) (id_type == ID_CF && comp_node->type == NodeType::CACHE)) { rel_flag &= ~RELATION_FLAG_NO_FLUSH; } - /* TODO(sergey): Needs better solution for this. */ - if (id_type == ID_SO) { - rel_flag &= ~RELATION_FLAG_NO_FLUSH; - } /* Notes on exceptions: * - Parameters component is where drivers are living. Changing any * of the (custom) properties in the original datablock (even the diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h index 30fbe5bcf6b..e84bd857090 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h @@ -41,7 +41,6 @@ #include "intern/builder/deg_builder_rna.h" #include "intern/depsgraph.h" #include "intern/node/deg_node.h" -#include "intern/node/deg_node_id.h" #include "intern/node/deg_node_component.h" #include "intern/node/deg_node_operation.h" @@ -196,9 +195,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder { void build_id(ID *id); void build_layer_collections(ListBase *lb); - void build_view_layer(Scene *scene, - ViewLayer *view_layer, - eDepsNode_LinkedState_Type linked_state); + void build_view_layer(Scene *scene, ViewLayer *view_layer); void build_collection(LayerCollection *from_layer_collection, Object *object, Collection *collection); @@ -269,8 +266,6 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder { void build_lightprobe(LightProbe *probe); void build_speaker(Speaker *speaker); void build_sound(bSound *sound); - void build_sequencer(Scene *scene); - void build_scene_audio(Scene *scene); void build_nested_datablock(ID *owner, ID *id); void build_nested_nodetree(ID *owner, bNodeTree *ntree); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc index cadb4ab3611..a325544e046 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc @@ -75,9 +75,7 @@ void DepsgraphRelationBuilder::build_layer_collections(ListBase *lb) } } -void DepsgraphRelationBuilder::build_view_layer(Scene *scene, - ViewLayer *view_layer, - eDepsNode_LinkedState_Type linked_state) +void DepsgraphRelationBuilder::build_view_layer(Scene *scene, ViewLayer *view_layer) { /* Setup currently building context. */ scene_ = scene; @@ -130,15 +128,10 @@ void DepsgraphRelationBuilder::build_view_layer(Scene *scene, build_collection(NULL, NULL, fls->group); } } - /* Sequencer. */ - if (linked_state == DEG_ID_LINKED_DIRECTLY) { - build_scene_audio(scene); - build_sequencer(scene); - } /* Build all set scenes. */ if (scene->set != NULL) { ViewLayer *set_view_layer = BKE_view_layer_default_render(scene->set); - build_view_layer(scene->set, set_view_layer, DEG_ID_LINKED_VIA_SET); + build_view_layer(scene->set, set_view_layer); } } diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc index ca60e4370cd..ea5f86a31a8 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc @@ -309,8 +309,10 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr, return node_identifier; } else if (RNA_struct_is_a(ptr->type, &RNA_Sequence)) { + const Sequence *seq = static_cast<Sequence *>(ptr->data); /* Sequencer strip */ node_identifier.type = NodeType::SEQUENCER; + node_identifier.component_name = seq->name; return node_identifier; } else if (RNA_struct_is_a(ptr->type, &RNA_NodeSocket)) { diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc index a4082c24dec..dd2979160cd 100644 --- a/source/blender/depsgraph/intern/depsgraph_build.cc +++ b/source/blender/depsgraph/intern/depsgraph_build.cc @@ -249,7 +249,7 @@ void DEG_graph_build_from_view_layer(Depsgraph *graph, * order. */ DEG::DepsgraphRelationBuilder relation_builder(bmain, deg_graph, &builder_cache); relation_builder.begin_build(); - relation_builder.build_view_layer(scene, view_layer, DEG::DEG_ID_LINKED_DIRECTLY); + relation_builder.build_view_layer(scene, view_layer); relation_builder.build_copy_on_write_relations(); /* Detect and solve cycles. */ DEG::deg_graph_detect_cycles(deg_graph); diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc index 75eabc6930f..a653366a588 100644 --- a/source/blender/depsgraph/intern/depsgraph_query.cc +++ b/source/blender/depsgraph/intern/depsgraph_query.cc @@ -152,19 +152,6 @@ Scene *DEG_get_evaluated_scene(const Depsgraph *graph) return scene_cow; } -Scene *DEG_get_evaluated_scene_if_exists(const Depsgraph *graph) -{ - if (graph == NULL) { - return NULL; - } - const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); - Scene *scene_cow = deg_graph->scene_cow; - if (scene_cow == NULL || !DEG::deg_copy_on_write_is_expanded(&scene_cow->id)) { - return NULL; - } - return scene_cow; -} - ViewLayer *DEG_get_evaluated_view_layer(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(graph); diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc index f932011ccab..f682dadee8e 100644 --- a/source/blender/depsgraph/intern/depsgraph_tag.cc +++ b/source/blender/depsgraph/intern/depsgraph_tag.cc @@ -215,16 +215,6 @@ void depsgraph_tag_to_component_opcode(const ID *id, /* There is no such node in depsgraph, this tag is to be handled * separately. */ break; - case ID_RECALC_SEQUENCER_STRIPS: - *component_type = NodeType::SEQUENCER; - break; - case ID_RECALC_AUDIO_SEEK: - case ID_RECALC_AUDIO_FPS: - case ID_RECALC_AUDIO_VOLUME: - case ID_RECALC_AUDIO_MUTE: - case ID_RECALC_AUDIO_LISTENER: - *component_type = NodeType::AUDIO; - break; case ID_RECALC_ALL: case ID_RECALC_PSYS_ALL: BLI_assert(!"Should not happen"); @@ -625,18 +615,6 @@ const char *DEG_update_tag_as_string(IDRecalcFlag flag) return "POINT_CACHE"; case ID_RECALC_EDITORS: return "EDITORS"; - case ID_RECALC_SEQUENCER_STRIPS: - return "SEQUENCER_STRIPS"; - case ID_RECALC_AUDIO_SEEK: - return "AUDIO_SEEK"; - case ID_RECALC_AUDIO_FPS: - return "AUDIO_FPS"; - case ID_RECALC_AUDIO_VOLUME: - return "AUDIO_VOLUME"; - case ID_RECALC_AUDIO_MUTE: - return "AUDIO_MUTE"; - case ID_RECALC_AUDIO_LISTENER: - return "AUDIO_LISTENER"; case ID_RECALC_ALL: return "ALL"; } diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc index bb4300e5330..2a76d5cd362 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc @@ -59,8 +59,6 @@ extern "C" { #include "DNA_mesh_types.h" #include "DNA_modifier_types.h" #include "DNA_scene_types.h" -#include "DNA_sequence_types.h" -#include "DNA_sound_types.h" #include "DNA_object_types.h" #include "DNA_particle_types.h" @@ -86,8 +84,6 @@ extern "C" { #include "BKE_library_query.h" #include "BKE_modifier.h" #include "BKE_object.h" -#include "BKE_sequencer.h" -#include "BKE_sound.h" } #include "intern/depsgraph.h" @@ -428,25 +424,6 @@ void scene_setup_view_layers_after_remap(const Depsgraph *depsgraph, * Still not an excuse to have those. */ } -void update_sequence_orig_pointers(const ListBase *sequences_orig, ListBase *sequences_cow) -{ - Sequence *sequence_orig = reinterpret_cast<Sequence *>(sequences_orig->first); - Sequence *sequence_cow = reinterpret_cast<Sequence *>(sequences_cow->first); - while (sequence_orig != NULL) { - update_sequence_orig_pointers(&sequence_orig->seqbase, &sequence_cow->seqbase); - sequence_cow->orig_sequence = sequence_orig; - sequence_cow = sequence_cow->next; - sequence_orig = sequence_orig->next; - } -} - -void update_scene_orig_pointers(const Scene *scene_orig, Scene *scene_cow) -{ - if (scene_orig->ed != NULL) { - update_sequence_orig_pointers(&scene_orig->ed->seqbase, &scene_cow->ed->seqbase); - } -} - /* Check whether given ID is expanded or still a shallow copy. */ BLI_INLINE bool check_datablock_expanded(const ID *id_cow) { @@ -731,7 +708,6 @@ void update_id_after_copy(const Depsgraph *depsgraph, scene_cow->toolsettings = scene_orig->toolsettings; scene_cow->eevee.light_cache = scene_orig->eevee.light_cache; scene_setup_view_layers_after_remap(depsgraph, id_node, reinterpret_cast<Scene *>(id_cow)); - update_scene_orig_pointers(scene_orig, scene_cow); break; } default: @@ -862,205 +838,6 @@ ID *deg_expand_copy_on_write_datablock(const Depsgraph *depsgraph, namespace { -/* Backup of sequencer strips runtime data. */ - -/* Backup of a single strip. */ -class SequenceBackup { - public: - SequenceBackup() - { - reset(); - } - - inline void reset() - { - scene_sound = NULL; - } - - void init_from_sequence(Sequence *sequence) - { - scene_sound = sequence->scene_sound; - - sequence->scene_sound = NULL; - } - - void restore_to_sequence(Sequence *sequence) - { - sequence->scene_sound = scene_sound; - reset(); - } - - inline bool isEmpty() const - { - return (scene_sound == NULL); - } - - void *scene_sound; -}; - -class SequencerBackup { - public: - SequencerBackup(); - - void init_from_scene(Scene *scene); - void restore_to_scene(Scene *scene); - - typedef map<Sequence *, SequenceBackup> SequencesBackupMap; - SequencesBackupMap sequences_backup; -}; - -SequencerBackup::SequencerBackup() -{ -} - -void SequencerBackup::init_from_scene(Scene *scene) -{ - Sequence *sequence; - SEQ_BEGIN (scene->ed, sequence) { - SequenceBackup sequence_backup; - sequence_backup.init_from_sequence(sequence); - if (!sequence_backup.isEmpty()) { - sequences_backup.insert(make_pair(sequence->orig_sequence, sequence_backup)); - } - } - SEQ_END; -} - -void SequencerBackup::restore_to_scene(Scene *scene) -{ - Sequence *sequence; - SEQ_BEGIN (scene->ed, sequence) { - SequencesBackupMap::iterator it = sequences_backup.find(sequence->orig_sequence); - if (it == sequences_backup.end()) { - continue; - } - SequenceBackup &sequence_backup = it->second; - sequence_backup.restore_to_sequence(sequence); - } - SEQ_END; - /* Cleanup audio while the scene is still known. */ - for (SequencesBackupMap::value_type &it : sequences_backup) { - SequenceBackup &sequence_backup = it.second; - if (sequence_backup.scene_sound != NULL) { - BKE_sound_remove_scene_sound(scene, sequence_backup.scene_sound); - } - } -} - -/* Backup of scene runtime data. */ - -class SceneBackup { - public: - SceneBackup(); - - void reset(); - - void init_from_scene(Scene *scene); - void restore_to_scene(Scene *scene); - - /* Sound/audio related pointers of the scene itself. - * - * NOTE: Scene can not disappear after relations update, because otherwise the entire dependency - * graph will be gone. This means we don't need to compare original scene pointer, or worry about - * freeing those if they cant' be restorted: we just copy them over to a new scene. */ - void *sound_scene; - void *playback_handle; - void *sound_scrub_handle; - void *speaker_handles; - - SequencerBackup sequencer_backup; -}; - -SceneBackup::SceneBackup() -{ - reset(); -} - -void SceneBackup::reset() -{ - sound_scene = NULL; - playback_handle = NULL; - sound_scrub_handle = NULL; - speaker_handles = NULL; -} - -void SceneBackup::init_from_scene(Scene *scene) -{ - sound_scene = scene->sound_scene; - playback_handle = scene->playback_handle; - sound_scrub_handle = scene->sound_scrub_handle; - speaker_handles = scene->speaker_handles; - - /* Clear pointers stored in the scene, so they are not freed when copied-on-written datablock - * is freed for re-allocation. */ - scene->sound_scene = NULL; - scene->playback_handle = NULL; - scene->sound_scrub_handle = NULL; - scene->speaker_handles = NULL; - - sequencer_backup.init_from_scene(scene); -} - -void SceneBackup::restore_to_scene(Scene *scene) -{ - scene->sound_scene = sound_scene; - scene->playback_handle = playback_handle; - scene->sound_scrub_handle = sound_scrub_handle; - scene->speaker_handles = speaker_handles; - - sequencer_backup.restore_to_scene(scene); - - reset(); -} - -/* Backup of sound datablocks runtime data. */ - -class SoundBackup { - public: - SoundBackup(); - - void reset(); - - void init_from_sound(bSound *sound); - void restore_to_sound(bSound *sound); - - void *cache; - void *waveform; - void *playback_handle; -}; - -SoundBackup::SoundBackup() -{ - reset(); -} - -void SoundBackup::reset() -{ - cache = NULL; - waveform = NULL; - playback_handle = NULL; -} - -void SoundBackup::init_from_sound(bSound *sound) -{ - cache = sound->cache; - waveform = sound->waveform; - playback_handle = sound->playback_handle; - - sound->cache = NULL; - sound->waveform = NULL; - sound->playback_handle = NULL; -} - -void SoundBackup::restore_to_sound(bSound *sound) -{ - sound->cache = cache; - sound->waveform = waveform; - sound->playback_handle = playback_handle; - - reset(); -} - /* Identifier used to match modifiers to backup/restore their runtime data. * Identification is happening using original modifier data pointer and the * modifier type. @@ -1101,8 +878,7 @@ typedef map<ModifierDataBackupID, void *> ModifierRuntimeDataBackup; /* Storage for backed up pose channel runtime data. */ typedef map<bPoseChannel *, bPoseChannel_Runtime> PoseChannelRuntimeDataBackup; -class ObjectRuntimeBackup { - public: +struct ObjectRuntimeBackup { ObjectRuntimeBackup() : base_flag(0), base_local_view_bits(0) { /* TODO(sergey): Use something like BKE_object_runtime_reset(). */ @@ -1280,8 +1056,6 @@ class RuntimeBackup { /* Restore fields to the given ID. */ void restore_to_id(ID *id); - SceneBackup scene_backup; - SoundBackup sound_backup; ObjectRuntimeBackup object_backup; DrawDataList drawdata_backup; DrawDataList *drawdata_ptr; @@ -1297,12 +1071,6 @@ void RuntimeBackup::init_from_id(ID *id) case ID_OB: object_backup.init_from_object(reinterpret_cast<Object *>(id)); break; - case ID_SCE: - scene_backup.init_from_scene(reinterpret_cast<Scene *>(id)); - break; - case ID_SO: - sound_backup.init_from_sound(reinterpret_cast<bSound *>(id)); - break; default: break; } @@ -1322,12 +1090,6 @@ void RuntimeBackup::restore_to_id(ID *id) case ID_OB: object_backup.restore_to_object(reinterpret_cast<Object *>(id)); break; - case ID_SCE: - scene_backup.restore_to_scene(reinterpret_cast<Scene *>(id)); - break; - case ID_SO: - sound_backup.restore_to_sound(reinterpret_cast<bSound *>(id)); - break; default: break; } @@ -1516,7 +1278,9 @@ bool deg_copy_on_write_is_expanded(const ID *id_cow) bool deg_copy_on_write_is_needed(const ID *id_orig) { const ID_Type id_type = GS(id_orig->name); - return !ELEM(id_type, ID_IM); + /* TODO(sergey): Make Sound copyable. It is here only because the code for dependency graph is + * being work in progress. */ + return !ELEM(id_type, ID_IM, ID_SO); } } // namespace DEG diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc index 09a761d282f..62a61675bcc 100644 --- a/source/blender/depsgraph/intern/node/deg_node_operation.cc +++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc @@ -185,9 +185,6 @@ const char *operationCodeAsString(OperationCode opcode) /* Generic datablock. */ case OperationCode::GENERIC_DATABLOCK_UPDATE: return "GENERIC_DATABLOCK_UPDATE"; - /* Sequencer. */ - case OperationCode::SEQUENCES_EVAL: - return "SEQUENCES_EVAL"; /* instancing/duplication. */ case OperationCode::DUPLI: return "DUPLI"; diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h index 8fc565cfa77..ab6242a6196 100644 --- a/source/blender/depsgraph/intern/node/deg_node_operation.h +++ b/source/blender/depsgraph/intern/node/deg_node_operation.h @@ -185,16 +185,12 @@ enum class OperationCode { /* Images. -------------------------------------------------------------- */ IMAGE_ANIMATION, - /* Synchronization. ----------------------------------------------------- */ + /* Synchronization clips. ----------------------------------------------- */ SYNCHRONIZE_TO_ORIGINAL, /* Generic datablock ---------------------------------------------------- */ GENERIC_DATABLOCK_UPDATE, - /* Sequencer. ----------------------------------------------------------- */ - - SEQUENCES_EVAL, - /* Duplication/instancing system. --------------------------------------- */ DUPLI, }; |