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Diffstat (limited to 'source/blender/depsgraph')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc18
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc52
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc1
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc5
6 files changed, 74 insertions, 6 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index c8309656f21..57bc673a521 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1466,6 +1466,18 @@ void DepsgraphNodeBuilder::build_light(Light *lamp)
function_bind(BKE_light_eval, _1, lamp_cow));
}
+void DepsgraphNodeBuilder::build_nodetree_socket(bNodeSocket *socket)
+{
+ build_idproperties(socket->prop);
+
+ if (socket->type == SOCK_OBJECT) {
+ build_id((ID *)((bNodeSocketValueObject *)socket->default_value)->value);
+ }
+ else if (socket->type == SOCK_IMAGE) {
+ build_id((ID *)((bNodeSocketValueImage *)socket->default_value)->value);
+ }
+}
+
void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
{
if (ntree == nullptr) {
@@ -1494,10 +1506,10 @@ void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->inputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->outputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
ID *id = bnode->id;
@@ -1780,8 +1792,10 @@ void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
return;
}
add_id_node(&simulation->id);
+ build_idproperties(simulation->id.properties);
build_animdata(&simulation->id);
build_parameters(&simulation->id);
+ build_nodetree(simulation->nodetree);
Simulation *simulation_cow = get_cow_datablock(simulation);
Scene *scene_cow = get_cow_datablock(scene_);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 256fa3450a6..40f42705a52 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -31,6 +31,7 @@
#include "DEG_depsgraph.h"
+struct bNodeSocket;
struct CacheFile;
struct Camera;
struct Collection;
@@ -211,6 +212,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_camera(Camera *camera);
virtual void build_light(Light *lamp);
virtual void build_nodetree(bNodeTree *ntree);
+ virtual void build_nodetree_socket(bNodeSocket *socket);
virtual void build_material(Material *ma);
virtual void build_materials(Material **materials, int num_materials);
virtual void build_freestyle_lineset(FreestyleLineSet *fls);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index c5c509ee853..d0e8246caa9 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -2276,6 +2276,24 @@ void DepsgraphRelationBuilder::build_light(Light *lamp)
add_relation(lamp_parameters_key, shading_key, "Light Shading Parameters");
}
+void DepsgraphRelationBuilder::build_nodetree_socket(bNodeSocket *socket)
+{
+ build_idproperties(socket->prop);
+
+ if (socket->type == SOCK_OBJECT) {
+ Object *object = ((bNodeSocketValueObject *)socket->default_value)->value;
+ if (object != nullptr) {
+ build_object(object);
+ }
+ }
+ else if (socket->type == SOCK_IMAGE) {
+ Image *image = ((bNodeSocketValueImage *)socket->default_value)->value;
+ if (image != nullptr) {
+ build_image(image);
+ }
+ }
+}
+
void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
{
if (ntree == nullptr) {
@@ -2292,10 +2310,10 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->inputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &bnode->outputs) {
- build_idproperties(socket->prop);
+ build_nodetree_socket(socket);
}
ID *id = bnode->id;
@@ -2602,13 +2620,39 @@ void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
if (built_map_.checkIsBuiltAndTag(simulation)) {
return;
}
+ build_idproperties(simulation->id.properties);
build_animdata(&simulation->id);
build_parameters(&simulation->id);
- OperationKey simulation_update_key(
+ build_nodetree(simulation->nodetree);
+ build_nested_nodetree(&simulation->id, simulation->nodetree);
+
+ OperationKey simulation_eval_key(
&simulation->id, NodeType::SIMULATION, OperationCode::SIMULATION_EVAL);
TimeSourceKey time_src_key;
- add_relation(time_src_key, simulation_update_key, "TimeSrc -> Simulation");
+ add_relation(time_src_key, simulation_eval_key, "TimeSrc -> Simulation");
+
+ OperationKey nodetree_key(
+ &simulation->nodetree->id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT);
+ add_relation(nodetree_key, simulation_eval_key, "NodeTree -> Simulation", 0);
+
+ LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+ if (dependency->id == nullptr) {
+ continue;
+ }
+ build_id(dependency->id);
+ if (GS(dependency->id->name) == ID_OB) {
+ Object *object = (Object *)dependency->id;
+ if (dependency->flag & SIM_DEPENDS_ON_TRANSFORM) {
+ ComponentKey object_transform_key(&object->id, NodeType::TRANSFORM);
+ add_relation(object_transform_key, simulation_eval_key, "Object Transform -> Simulation");
+ }
+ if (dependency->flag & SIM_DEPENDS_ON_GEOMETRY) {
+ ComponentKey object_geometry_key(&object->id, NodeType::GEOMETRY);
+ add_relation(object_geometry_key, simulation_eval_key, "Object Geometry -> Simulation");
+ }
+ }
+ }
}
void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index b4b0dc71f85..04f2a3f911d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -46,6 +46,7 @@
#include "intern/node/deg_node_operation.h"
struct Base;
+struct bNodeSocket;
struct CacheFile;
struct Camera;
struct Collection;
@@ -275,6 +276,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_camera(Camera *camera);
virtual void build_light(Light *lamp);
virtual void build_nodetree(bNodeTree *ntree);
+ virtual void build_nodetree_socket(bNodeSocket *socket);
virtual void build_material(Material *ma);
virtual void build_materials(Material **materials, int num_materials);
virtual void build_freestyle_lineset(FreestyleLineSet *fls);
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 848275eb899..1863a333930 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -786,6 +786,7 @@ void DEG_graph_id_type_tag(Depsgraph *depsgraph, short id_type)
DEG_graph_id_type_tag(depsgraph, ID_LA);
DEG_graph_id_type_tag(depsgraph, ID_WO);
DEG_graph_id_type_tag(depsgraph, ID_SCE);
+ DEG_graph_id_type_tag(depsgraph, ID_SIM);
}
const int id_type_index = BKE_idtype_idcode_to_index(id_type);
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index 79d6c8d6a77..82cb311ec45 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -120,6 +120,7 @@ union NestedIDHackTempStorage {
Scene scene;
Tex tex;
World world;
+ Simulation simulation;
};
/* Set nested owned ID pointers to nullptr. */
@@ -137,6 +138,7 @@ void nested_id_hack_discard_pointers(ID *id_cow)
SPECIAL_CASE(ID_MA, Material, nodetree)
SPECIAL_CASE(ID_TE, Tex, nodetree)
SPECIAL_CASE(ID_WO, World, nodetree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree)
SPECIAL_CASE(ID_CU, Curve, key)
SPECIAL_CASE(ID_LT, Lattice, key)
@@ -185,6 +187,7 @@ const ID *nested_id_hack_get_discarded_pointers(NestedIDHackTempStorage *storage
SPECIAL_CASE(ID_MA, Material, nodetree, material)
SPECIAL_CASE(ID_TE, Tex, nodetree, tex)
SPECIAL_CASE(ID_WO, World, nodetree, world)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree, simulation)
SPECIAL_CASE(ID_CU, Curve, key, curve)
SPECIAL_CASE(ID_LT, Lattice, key, lattice)
@@ -224,6 +227,7 @@ void nested_id_hack_restore_pointers(const ID *old_id, ID *new_id)
SPECIAL_CASE(ID_SCE, Scene, nodetree)
SPECIAL_CASE(ID_TE, Tex, nodetree)
SPECIAL_CASE(ID_WO, World, nodetree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree)
SPECIAL_CASE(ID_CU, Curve, key)
SPECIAL_CASE(ID_LT, Lattice, key)
@@ -261,6 +265,7 @@ void ntree_hack_remap_pointers(const Depsgraph *depsgraph, ID *id_cow)
SPECIAL_CASE(ID_SCE, Scene, nodetree, bNodeTree)
SPECIAL_CASE(ID_TE, Tex, nodetree, bNodeTree)
SPECIAL_CASE(ID_WO, World, nodetree, bNodeTree)
+ SPECIAL_CASE(ID_SIM, Simulation, nodetree, bNodeTree)
SPECIAL_CASE(ID_CU, Curve, key, Key)
SPECIAL_CASE(ID_LT, Lattice, key, Key)