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-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_types.h2
4 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index b47ed4638ad..3a179314fce 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -995,11 +995,11 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
/* Standard object relation. */
// TODO: loc vs rot vs scale?
if (&ct->tar->id == id) {
- /* Constraint targetting own object:
+ /* Constraint targeting own object:
* - This case is fine IFF we're dealing with a bone
* constraint pointing to its own armature. In that
* case, it's just transform -> bone.
- * - If however it is a real self targetting case, just
+ * - If however it is a real self targeting case, just
* make it depend on the previous constraint (or the
* pre-constraint state).
*/
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 20b425c81e3..5d283c25c7c 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -313,7 +313,7 @@ protected:
/* TODO(sergey): All those is_same* functions are to be generalized. */
- /* Check whether two keys correponds to the same bone from same armature.
+ /* Check whether two keys corresponds to the same bone from same armature.
*
* This is used by drivers relations builder to avoid possible fake
* dependency cycle when one bone property drives another property of the
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 3652cfe61fe..59322808100 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -154,7 +154,7 @@ static bool pointer_to_component_node_criteria(
else if (ptr->type == &RNA_Bone) {
Bone *bone = (Bone *)ptr->data;
/* armature-level bone, but it ends up going to bone component anyway */
- // NOTE: the ID in thise case will end up being bArmature.
+ // NOTE: the ID in this case will end up being bArmature.
*type = DEG_NODE_TYPE_BONE;
*subdata = bone->name;
return true;
diff --git a/source/blender/depsgraph/intern/depsgraph_types.h b/source/blender/depsgraph/intern/depsgraph_types.h
index ed488ddf185..2bc6ea8fbc9 100644
--- a/source/blender/depsgraph/intern/depsgraph_types.h
+++ b/source/blender/depsgraph/intern/depsgraph_types.h
@@ -241,7 +241,7 @@ typedef enum eDepsOperation_Code {
* - "READY" This (internal, noop is used to signal that all pre-IK
* operations are done. Its role is to help mediate situations
* where cyclic relations may otherwise form (i.e. one bone in
- * chain targetting another in same chain,
+ * chain targeting another in same chain,
*
* - "DONE" This noop is used to signal that the bone's final pose
* transform can be read by others