diff options
Diffstat (limited to 'source/blender/depsgraph')
4 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index b47ed4638ad..3a179314fce 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -995,11 +995,11 @@ void DepsgraphRelationBuilder::build_constraints(ID *id, /* Standard object relation. */ // TODO: loc vs rot vs scale? if (&ct->tar->id == id) { - /* Constraint targetting own object: + /* Constraint targeting own object: * - This case is fine IFF we're dealing with a bone * constraint pointing to its own armature. In that * case, it's just transform -> bone. - * - If however it is a real self targetting case, just + * - If however it is a real self targeting case, just * make it depend on the previous constraint (or the * pre-constraint state). */ diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h index 20b425c81e3..5d283c25c7c 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h @@ -313,7 +313,7 @@ protected: /* TODO(sergey): All those is_same* functions are to be generalized. */ - /* Check whether two keys correponds to the same bone from same armature. + /* Check whether two keys corresponds to the same bone from same armature. * * This is used by drivers relations builder to avoid possible fake * dependency cycle when one bone property drives another property of the diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc index 3652cfe61fe..59322808100 100644 --- a/source/blender/depsgraph/intern/depsgraph.cc +++ b/source/blender/depsgraph/intern/depsgraph.cc @@ -154,7 +154,7 @@ static bool pointer_to_component_node_criteria( else if (ptr->type == &RNA_Bone) { Bone *bone = (Bone *)ptr->data; /* armature-level bone, but it ends up going to bone component anyway */ - // NOTE: the ID in thise case will end up being bArmature. + // NOTE: the ID in this case will end up being bArmature. *type = DEG_NODE_TYPE_BONE; *subdata = bone->name; return true; diff --git a/source/blender/depsgraph/intern/depsgraph_types.h b/source/blender/depsgraph/intern/depsgraph_types.h index ed488ddf185..2bc6ea8fbc9 100644 --- a/source/blender/depsgraph/intern/depsgraph_types.h +++ b/source/blender/depsgraph/intern/depsgraph_types.h @@ -241,7 +241,7 @@ typedef enum eDepsOperation_Code { * - "READY" This (internal, noop is used to signal that all pre-IK * operations are done. Its role is to help mediate situations * where cyclic relations may otherwise form (i.e. one bone in - * chain targetting another in same chain, + * chain targeting another in same chain, * * - "DONE" This noop is used to signal that the bone's final pose * transform can be read by others |