diff options
Diffstat (limited to 'source/blender/depsgraph')
6 files changed, 43 insertions, 7 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 0adea027ecc..0c0cc8ebc97 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -60,6 +60,7 @@ extern "C" { #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" +#include "DNA_simulation_types.h" #include "DNA_sound_types.h" #include "DNA_speaker_types.h" #include "DNA_texture_types.h" @@ -481,6 +482,9 @@ void DepsgraphNodeBuilder::build_id(ID *id) case ID_SCE: build_scene_parameters((Scene *)id); break; + case ID_SIM: + build_simulation((Simulation *)id); + break; default: fprintf(stderr, "Unhandled ID %s\n", id->name); BLI_assert(!"Should never happen"); @@ -506,8 +510,7 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti } else if (from_layer_collection == nullptr && !id_node->is_collection_fully_expanded) { /* Initially collection was built from layer now, and was requested - * to not recurs into object. But nw it's asked to recurs into all - * objects. */ + * to not recurs into object. But now it's asked to recurs into all objects. */ } else { return; @@ -1699,6 +1702,16 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound) build_parameters(&sound->id); } +void DepsgraphNodeBuilder::build_simulation(Simulation *simulation) +{ + if (built_map_.checkIsBuiltAndTag(simulation)) { + return; + } + add_id_node(&simulation->id); + build_animdata(&simulation->id); + build_parameters(&simulation->id); +} + void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene) { if (scene->ed == nullptr) { diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h index 7fcc8b431e7..15c1a42574f 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h @@ -52,6 +52,7 @@ struct MovieClip; struct Object; struct ParticleSettings; struct Scene; +struct Simulation; struct Speaker; struct Tex; struct World; @@ -217,6 +218,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder { virtual void build_lightprobe(LightProbe *probe); virtual void build_speaker(Speaker *speaker); virtual void build_sound(bSound *sound); + virtual void build_simulation(Simulation *simulation); virtual void build_scene_sequencer(Scene *scene); virtual void build_scene_audio(Scene *scene); virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index e968ad1ea5d..d5a3d5ee121 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -62,6 +62,7 @@ extern "C" { #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" +#include "DNA_simulation_types.h" #include "DNA_sound_types.h" #include "DNA_speaker_types.h" #include "DNA_texture_types.h" @@ -558,6 +559,9 @@ void DepsgraphRelationBuilder::build_id(ID *id) case ID_SCE: build_scene_parameters((Scene *)id); break; + case ID_SIM: + build_simulation((Simulation *)id); + break; default: fprintf(stderr, "Unhandled ID %s\n", id->name); BLI_assert(!"Should never happen"); @@ -2345,21 +2349,27 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture) return; } /* texture itself */ + ComponentKey texture_key(&texture->id, NodeType::GENERIC_DATABLOCK); build_animdata(&texture->id); build_parameters(&texture->id); + /* texture's nodetree */ build_nodetree(texture->nodetree); + build_nested_nodetree(&texture->id, texture->nodetree); + /* Special cases for different IDs which texture uses. */ if (texture->type == TEX_IMAGE) { if (texture->ima != nullptr) { build_image(texture->ima); + + ComponentKey image_key(&texture->ima->id, NodeType::GENERIC_DATABLOCK); + add_relation(image_key, texture_key, "Texture Image"); } } - build_nested_nodetree(&texture->id, texture->nodetree); + if (check_id_has_anim_component(&texture->id)) { ComponentKey animation_key(&texture->id, NodeType::ANIMATION); - ComponentKey datablock_key(&texture->id, NodeType::GENERIC_DATABLOCK); - add_relation(animation_key, datablock_key, "Datablock Animation"); + add_relation(animation_key, texture_key, "Datablock Animation"); } } @@ -2502,6 +2512,15 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound) build_parameters(&sound->id); } +void DepsgraphRelationBuilder::build_simulation(Simulation *simulation) +{ + if (built_map_.checkIsBuiltAndTag(simulation)) { + return; + } + build_animdata(&simulation->id); + build_parameters(&simulation->id); +} + void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene) { if (scene->ed == nullptr) { diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h index 099a00d66a6..caec7cc1496 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h @@ -68,6 +68,7 @@ struct Object; struct ParticleSettings; struct ParticleSystem; struct Scene; +struct Simulation; struct Speaker; struct Tex; struct ViewLayer; @@ -282,6 +283,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder { virtual void build_lightprobe(LightProbe *probe); virtual void build_speaker(Speaker *speaker); virtual void build_sound(bSound *sound); + virtual void build_simulation(Simulation *simulation); virtual void build_scene_sequencer(Scene *scene); virtual void build_scene_audio(Scene *scene); virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc index d05385a7d7c..7fe7695f195 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc @@ -69,7 +69,7 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *object, RootPChanMap *root_map) { if ((con->flag & CONSTRAINT_DISABLE) != 0) { - /* Do not add disabled IK constraints to the relations. If these needs to be temporarly + /* Do not add disabled IK constraints to the relations. If these needs to be temporarily * enabled, they will be added as temporary constraints during transform. */ return; } diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc index c7f3c5cb2b6..e61bcb961ae 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval.cc @@ -118,7 +118,7 @@ void evaluate_node(const DepsgraphEvalState *state, OperationNode *operation_nod void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id) { - void *userdata_v = BLI_task_pool_userdata(pool); + void *userdata_v = BLI_task_pool_user_data(pool); DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v; /* Evaluate node. */ |