diff options
Diffstat (limited to 'source/blender/depsgraph')
5 files changed, 142 insertions, 0 deletions
diff --git a/source/blender/depsgraph/CMakeLists.txt b/source/blender/depsgraph/CMakeLists.txt index f9a6bde442d..e0916491edb 100644 --- a/source/blender/depsgraph/CMakeLists.txt +++ b/source/blender/depsgraph/CMakeLists.txt @@ -55,6 +55,7 @@ set(SRC intern/builder/deg_builder_rna.cc intern/builder/deg_builder_transitive.cc intern/builder/pipeline.cc + intern/builder/pipeline_all_objects.cc intern/builder/pipeline_compositor.cc intern/builder/pipeline_from_ids.cc intern/builder/pipeline_render.cc @@ -116,6 +117,7 @@ set(SRC intern/builder/deg_builder_rna.h intern/builder/deg_builder_transitive.h intern/builder/pipeline.h + intern/builder/pipeline_all_objects.h intern/builder/pipeline_compositor.h intern/builder/pipeline_from_ids.h intern/builder/pipeline_render.h diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h index 50f22b00028..dd52c97e03f 100644 --- a/source/blender/depsgraph/DEG_depsgraph_build.h +++ b/source/blender/depsgraph/DEG_depsgraph_build.h @@ -56,6 +56,12 @@ void DEG_graph_build_from_view_layer(struct Depsgraph *graph, struct Scene *scene, struct ViewLayer *view_layer); +/* Build depsgraph for all objects (so also invisible ones) in the given view layer. */ +void DEG_graph_build_for_all_objects(struct Depsgraph *graph, + struct Main *bmain, + struct Scene *scene, + struct ViewLayer *view_layer); + /* Special version of builder which produces dependency graph suitable for the render pipeline. * It will contain sequencer and compositor (if needed) and all their dependencies. */ void DEG_graph_build_for_render_pipeline(struct Depsgraph *graph, diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc new file mode 100644 index 00000000000..c926ff7541a --- /dev/null +++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc @@ -0,0 +1,80 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2020 Blender Foundation. + * All rights reserved. + */ + +#include "pipeline_all_objects.h" + +#include "intern/builder/deg_builder_nodes.h" +#include "intern/builder/deg_builder_relations.h" +#include "intern/depsgraph.h" + +#include "DNA_layer_types.h" + +namespace blender { +namespace deg { + +namespace { + +class AllObjectsNodeBuilder : public DepsgraphNodeBuilder { + public: + AllObjectsNodeBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache) + : DepsgraphNodeBuilder(bmain, graph, cache) + { + } + + virtual bool need_pull_base_into_graph(Base * /*base*/) override + { + return true; + } +}; + +class AllObjectsRelationBuilder : public DepsgraphRelationBuilder { + public: + AllObjectsRelationBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache) + : DepsgraphRelationBuilder(bmain, graph, cache) + { + } + + virtual bool need_pull_base_into_graph(Base * /*base*/) override + { + return true; + } +}; + +} // namespace + +AllObjectsBuilderPipeline::AllObjectsBuilderPipeline(::Depsgraph *graph, + Main *bmain, + Scene *scene, + ViewLayer *view_layer) + : ViewLayerBuilderPipeline(graph, bmain, scene, view_layer) +{ +} + +unique_ptr<DepsgraphNodeBuilder> AllObjectsBuilderPipeline::construct_node_builder() +{ + return std::make_unique<AllObjectsNodeBuilder>(bmain_, deg_graph_, &builder_cache_); +} + +unique_ptr<DepsgraphRelationBuilder> AllObjectsBuilderPipeline::construct_relation_builder() +{ + return std::make_unique<AllObjectsRelationBuilder>(bmain_, deg_graph_, &builder_cache_); +} + +} // namespace deg +} // namespace blender diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.h b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h new file mode 100644 index 00000000000..94f00ae840b --- /dev/null +++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h @@ -0,0 +1,44 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2020 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup depsgraph + */ + +#pragma once + +#include "pipeline_view_layer.h" + +namespace blender { +namespace deg { + +/* Builds a dependency graph that contains all objects in the view layer. + * This is contrary to the regular ViewLayerBuilderPipeline, which is limited to visible objects + * (and their dependencies). */ +class AllObjectsBuilderPipeline : public ViewLayerBuilderPipeline { + public: + AllObjectsBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer); + + protected: + virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override; + virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override; +}; + +} // namespace deg +} // namespace blender diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc index fb933cb38f3..230c59bd651 100644 --- a/source/blender/depsgraph/intern/depsgraph_build.cc +++ b/source/blender/depsgraph/intern/depsgraph_build.cc @@ -44,6 +44,7 @@ #include "DEG_depsgraph_debug.h" #include "builder/deg_builder_relations.h" +#include "builder/pipeline_all_objects.h" #include "builder/pipeline_compositor.h" #include "builder/pipeline_from_ids.h" #include "builder/pipeline_render.h" @@ -218,6 +219,15 @@ void DEG_graph_build_from_view_layer(Depsgraph *graph, builder.build(); } +void DEG_graph_build_for_all_objects(struct Depsgraph *graph, + struct Main *bmain, + struct Scene *scene, + struct ViewLayer *view_layer) +{ + deg::AllObjectsBuilderPipeline builder(graph, bmain, scene, view_layer); + builder.build(); +} + void DEG_graph_build_for_render_pipeline(Depsgraph *graph, Main *bmain, Scene *scene, |