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-rw-r--r--source/blender/depsgraph/CMakeLists.txt2
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h6
-rw-r--r--source/blender/depsgraph/intern/builder/pipeline_all_objects.cc80
-rw-r--r--source/blender/depsgraph/intern/builder/pipeline_all_objects.h44
-rw-r--r--source/blender/depsgraph/intern/depsgraph_build.cc10
5 files changed, 142 insertions, 0 deletions
diff --git a/source/blender/depsgraph/CMakeLists.txt b/source/blender/depsgraph/CMakeLists.txt
index f9a6bde442d..e0916491edb 100644
--- a/source/blender/depsgraph/CMakeLists.txt
+++ b/source/blender/depsgraph/CMakeLists.txt
@@ -55,6 +55,7 @@ set(SRC
intern/builder/deg_builder_rna.cc
intern/builder/deg_builder_transitive.cc
intern/builder/pipeline.cc
+ intern/builder/pipeline_all_objects.cc
intern/builder/pipeline_compositor.cc
intern/builder/pipeline_from_ids.cc
intern/builder/pipeline_render.cc
@@ -116,6 +117,7 @@ set(SRC
intern/builder/deg_builder_rna.h
intern/builder/deg_builder_transitive.h
intern/builder/pipeline.h
+ intern/builder/pipeline_all_objects.h
intern/builder/pipeline_compositor.h
intern/builder/pipeline_from_ids.h
intern/builder/pipeline_render.h
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 50f22b00028..dd52c97e03f 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -56,6 +56,12 @@ void DEG_graph_build_from_view_layer(struct Depsgraph *graph,
struct Scene *scene,
struct ViewLayer *view_layer);
+/* Build depsgraph for all objects (so also invisible ones) in the given view layer. */
+void DEG_graph_build_for_all_objects(struct Depsgraph *graph,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ViewLayer *view_layer);
+
/* Special version of builder which produces dependency graph suitable for the render pipeline.
* It will contain sequencer and compositor (if needed) and all their dependencies. */
void DEG_graph_build_for_render_pipeline(struct Depsgraph *graph,
diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc
new file mode 100644
index 00000000000..c926ff7541a
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.cc
@@ -0,0 +1,80 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "pipeline_all_objects.h"
+
+#include "intern/builder/deg_builder_nodes.h"
+#include "intern/builder/deg_builder_relations.h"
+#include "intern/depsgraph.h"
+
+#include "DNA_layer_types.h"
+
+namespace blender {
+namespace deg {
+
+namespace {
+
+class AllObjectsNodeBuilder : public DepsgraphNodeBuilder {
+ public:
+ AllObjectsNodeBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
+ : DepsgraphNodeBuilder(bmain, graph, cache)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base * /*base*/) override
+ {
+ return true;
+ }
+};
+
+class AllObjectsRelationBuilder : public DepsgraphRelationBuilder {
+ public:
+ AllObjectsRelationBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
+ : DepsgraphRelationBuilder(bmain, graph, cache)
+ {
+ }
+
+ virtual bool need_pull_base_into_graph(Base * /*base*/) override
+ {
+ return true;
+ }
+};
+
+} // namespace
+
+AllObjectsBuilderPipeline::AllObjectsBuilderPipeline(::Depsgraph *graph,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer)
+ : ViewLayerBuilderPipeline(graph, bmain, scene, view_layer)
+{
+}
+
+unique_ptr<DepsgraphNodeBuilder> AllObjectsBuilderPipeline::construct_node_builder()
+{
+ return std::make_unique<AllObjectsNodeBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+unique_ptr<DepsgraphRelationBuilder> AllObjectsBuilderPipeline::construct_relation_builder()
+{
+ return std::make_unique<AllObjectsRelationBuilder>(bmain_, deg_graph_, &builder_cache_);
+}
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/builder/pipeline_all_objects.h b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h
new file mode 100644
index 00000000000..94f00ae840b
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/pipeline_all_objects.h
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline_view_layer.h"
+
+namespace blender {
+namespace deg {
+
+/* Builds a dependency graph that contains all objects in the view layer.
+ * This is contrary to the regular ViewLayerBuilderPipeline, which is limited to visible objects
+ * (and their dependencies). */
+class AllObjectsBuilderPipeline : public ViewLayerBuilderPipeline {
+ public:
+ AllObjectsBuilderPipeline(::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer);
+
+ protected:
+ virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override;
+ virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override;
+};
+
+} // namespace deg
+} // namespace blender
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index fb933cb38f3..230c59bd651 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -44,6 +44,7 @@
#include "DEG_depsgraph_debug.h"
#include "builder/deg_builder_relations.h"
+#include "builder/pipeline_all_objects.h"
#include "builder/pipeline_compositor.h"
#include "builder/pipeline_from_ids.h"
#include "builder/pipeline_render.h"
@@ -218,6 +219,15 @@ void DEG_graph_build_from_view_layer(Depsgraph *graph,
builder.build();
}
+void DEG_graph_build_for_all_objects(struct Depsgraph *graph,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ViewLayer *view_layer)
+{
+ deg::AllObjectsBuilderPipeline builder(graph, bmain, scene, view_layer);
+ builder.build();
+}
+
void DEG_graph_build_for_render_pipeline(Depsgraph *graph,
Main *bmain,
Scene *scene,