diff options
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index 19ab96868ef..50851c41770 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -103,7 +103,11 @@ set(SRC engines/eevee/eevee_occlusion.c engines/eevee/eevee_render.c engines/eevee/eevee_screen_raytrace.c + engines/eevee/eevee_sampling.c engines/eevee/eevee_shaders.c + engines/eevee/eevee_shadows.c + engines/eevee/eevee_shadows_cube.c + engines/eevee/eevee_shadows_cascade.c engines/eevee/eevee_subsurface.c engines/eevee/eevee_temporal_sampling.c engines/eevee/eevee_volumes.c @@ -201,6 +205,7 @@ data_to_c_simple(engines/eevee/shaders/effect_mist_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_motion_blur_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_ssr_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_subsurface_frag.glsl SRC) +data_to_c_simple(engines/eevee/shaders/effect_translucency_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_temporal_aa.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl SRC) @@ -209,10 +214,6 @@ data_to_c_simple(engines/eevee/shaders/prepass_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/prepass_vert.glsl SRC) data_to_c_simple(engines/eevee/shaders/shadow_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC) -data_to_c_simple(engines/eevee/shaders/shadow_process_vert.glsl SRC) -data_to_c_simple(engines/eevee/shaders/shadow_process_geom.glsl SRC) -data_to_c_simple(engines/eevee/shaders/shadow_store_frag.glsl SRC) -data_to_c_simple(engines/eevee/shaders/shadow_copy_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/bsdf_lut_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/btdf_lut_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/bsdf_common_lib.glsl SRC) |