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Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r--source/blender/draw/CMakeLists.txt211
1 files changed, 211 insertions, 0 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
new file mode 100644
index 00000000000..43e07d51255
--- /dev/null
+++ b/source/blender/draw/CMakeLists.txt
@@ -0,0 +1,211 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2016, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Blender Institute
+#
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+ intern
+ modes
+
+ ../blenfont
+ ../blenkernel
+ ../blenlib
+ ../blentranslation
+ ../bmesh
+ ../depsgraph
+ ../editors/include
+ ../editors/space_view3d
+ ../gpu
+ ../imbuf
+ ../makesdna
+ ../makesrna
+ ../render/extern/include
+ ../render/intern/include
+ ../windowmanager
+
+ ../../../intern/glew-mx
+ ../../../intern/guardedalloc
+)
+
+set(INC_SYS
+ ${GLEW_INCLUDE_PATH}
+)
+
+set(SRC
+ intern/draw_armature.c
+ intern/draw_cache.c
+ intern/draw_cache_impl_curve.c
+ intern/draw_cache_impl_displist.c
+ intern/draw_cache_impl_lattice.c
+ intern/draw_cache_impl_mesh.c
+ intern/draw_cache_impl_particles.c
+ intern/draw_common.c
+ intern/draw_manager.c
+ intern/draw_manager_text.c
+ intern/draw_manager_profiling.c
+ intern/draw_view.c
+ modes/edit_armature_mode.c
+ modes/edit_curve_mode.c
+ modes/edit_lattice_mode.c
+ modes/edit_mesh_mode.c
+ modes/edit_metaball_mode.c
+ modes/edit_surface_mode.c
+ modes/edit_text_mode.c
+ modes/object_mode.c
+ modes/paint_texture_mode.c
+ modes/paint_vertex_mode.c
+ modes/paint_weight_mode.c
+ modes/particle_mode.c
+ modes/pose_mode.c
+ modes/sculpt_mode.c
+ engines/basic/basic_engine.c
+ engines/clay/clay_engine.c
+ engines/eevee/eevee_data.c
+ engines/eevee/eevee_engine.c
+ engines/eevee/eevee_lights.c
+ engines/eevee/eevee_lightprobes.c
+ engines/eevee/eevee_materials.c
+ engines/eevee/eevee_effects.c
+ engines/external/external_engine.c
+
+ DRW_engine.h
+ intern/DRW_render.h
+ intern/draw_cache.h
+ intern/draw_cache_impl.h
+ intern/draw_common.h
+ intern/draw_manager_text.h
+ intern/draw_manager_profiling.h
+ intern/draw_view.h
+ modes/draw_mode_engines.h
+ engines/basic/basic_engine.h
+ engines/clay/clay_engine.h
+ engines/eevee/eevee_engine.h
+ engines/eevee/eevee_lut.h
+ engines/eevee/eevee_private.h
+ engines/external/external_engine.h
+)
+
+if(WITH_CLAY_ENGINE)
+ add_definitions(-DWITH_CLAY_ENGINE)
+endif()
+
+data_to_c_simple(engines/clay/shaders/clay_frag.glsl SRC)
+data_to_c_simple(engines/clay/shaders/clay_vert.glsl SRC)
+data_to_c_simple(engines/clay/shaders/clay_particle_vert.glsl SRC)
+data_to_c_simple(engines/clay/shaders/clay_particle_strand_frag.glsl SRC)
+data_to_c_simple(engines/clay/shaders/ssao_alchemy.glsl SRC)
+data_to_c_simple(engines/clay/shaders/ssao_groundtruth.glsl SRC)
+
+data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/default_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/default_world_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/background_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/concentric_samples_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lamps_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_geom.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_grid_fill_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lit_surface_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lit_surface_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_bloom_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_dof_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_dof_geom.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_dof_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_downsample_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_downsample_cube_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_gtao_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_minmaxz_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_motion_blur_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_ssr_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_temporal_aa.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/prepass_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/prepass_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/shadow_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/shadow_geom.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/shadow_store_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/shadow_copy_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/bsdf_lut_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/btdf_lut_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/bsdf_direct_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/bsdf_common_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/irradiance_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/octahedron_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/bsdf_sampling_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/raytrace_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/ltc_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/ssr_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/volumetric_frag.glsl SRC)
+
+data_to_c_simple(modes/shaders/common_globals_lib.glsl SRC)
+data_to_c_simple(modes/shaders/common_fxaa_lib.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_geom_tri.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_geom_edge.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_loosevert_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_facedot_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_facedot_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_mix_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_facefill_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_mesh_overlay_facefill_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_curve_overlay_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_curve_overlay_loosevert_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_lattice_overlay_frag.glsl SRC)
+data_to_c_simple(modes/shaders/edit_lattice_overlay_loosevert_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_normals_vert.glsl SRC)
+data_to_c_simple(modes/shaders/edit_normals_geom.glsl SRC)
+data_to_c_simple(modes/shaders/object_empty_image_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_empty_image_vert.glsl SRC)
+data_to_c_simple(modes/shaders/object_outline_resolve_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_outline_expand_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_outline_detect_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_grid_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_grid_vert.glsl SRC)
+data_to_c_simple(modes/shaders/object_particle_prim_vert.glsl SRC)
+data_to_c_simple(modes/shaders/object_particle_prim_frag.glsl SRC)
+data_to_c_simple(modes/shaders/object_particle_dot_vert.glsl SRC)
+data_to_c_simple(modes/shaders/object_particle_dot_frag.glsl SRC)
+data_to_c_simple(modes/shaders/paint_texture_frag.glsl SRC)
+data_to_c_simple(modes/shaders/paint_texture_vert.glsl SRC)
+data_to_c_simple(modes/shaders/paint_wire_frag.glsl SRC)
+data_to_c_simple(modes/shaders/paint_wire_vert.glsl SRC)
+data_to_c_simple(modes/shaders/paint_vert_frag.glsl SRC)
+
+list(APPEND INC
+)
+
+blender_add_lib(bf_draw "${SRC}" "${INC}" "${INC_SYS}")