diff options
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index 8aea2f8e969..1344d390871 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -44,10 +44,6 @@ set(INC ../../../intern/guardedalloc ) -set(INC_SYS - ${GLEW_INCLUDE_PATH} -) - set(SRC intern/draw_cache.c intern/draw_cache_extract_mesh.c @@ -77,6 +73,8 @@ set(SRC intern/draw_select_buffer.c intern/draw_view.c engines/basic/basic_engine.c + engines/image/image_engine.c + engines/image/image_shader.c engines/eevee/eevee_bloom.c engines/eevee/eevee_data.c engines/eevee/eevee_depth_of_field.c @@ -132,6 +130,7 @@ set(SRC engines/overlay/overlay_edit_curve.c engines/overlay/overlay_edit_mesh.c engines/overlay/overlay_edit_text.c + engines/overlay/overlay_edit_uv.c engines/overlay/overlay_engine.c engines/overlay/overlay_extra.c engines/overlay/overlay_facing.c @@ -319,6 +318,7 @@ data_to_c_simple(engines/basic/shaders/conservative_depth_geom.glsl SRC) data_to_c_simple(engines/basic/shaders/depth_vert.glsl SRC) data_to_c_simple(engines/basic/shaders/depth_frag.glsl SRC) +data_to_c_simple(engines/overlay/shaders/common_overlay_lib.glsl SRC) data_to_c_simple(engines/overlay/shaders/antialiasing_frag.glsl SRC) data_to_c_simple(engines/overlay/shaders/antialiasing_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/armature_dof_vert.glsl SRC) @@ -362,6 +362,15 @@ data_to_c_simple(engines/overlay/shaders/edit_mesh_skin_root_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/edit_mesh_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/edit_particle_strand_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/edit_particle_point_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_edges_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_edges_geom.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_edges_frag.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_verts_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_verts_frag.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_faces_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_face_dots_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_stretching_vert.glsl SRC) +data_to_c_simple(engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/extra_frag.glsl SRC) data_to_c_simple(engines/overlay/shaders/extra_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/extra_groundline_vert.glsl SRC) @@ -402,6 +411,9 @@ data_to_c_simple(engines/overlay/shaders/wireframe_vert.glsl SRC) data_to_c_simple(engines/overlay/shaders/wireframe_frag.glsl SRC) data_to_c_simple(engines/overlay/shaders/xray_fade_frag.glsl SRC) +data_to_c_simple(engines/image/shaders/engine_image_frag.glsl SRC) +data_to_c_simple(engines/image/shaders/engine_image_vert.glsl SRC) + list(APPEND INC ) @@ -426,7 +438,6 @@ if(WITH_GTESTS) endif() endif() -add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_draw "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") |