diff options
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index d7b7129114e..6ec7b03501b 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -96,6 +96,7 @@ set(SRC engines/eevee/eevee_depth_of_field.c engines/eevee/eevee_effects.c engines/eevee/eevee_engine.c + engines/eevee/eevee_lightcache.c engines/eevee/eevee_lightprobes.c engines/eevee/eevee_lights.c engines/eevee/eevee_lookdev.c @@ -116,7 +117,9 @@ set(SRC engines/workbench/workbench_effect_taa.c engines/workbench/workbench_forward.c engines/workbench/workbench_materials.c + engines/workbench/workbench_render.c engines/workbench/workbench_studiolight.c + engines/workbench/workbench_volume.c engines/workbench/solid_mode.c engines/workbench/transparent_mode.c engines/external/external_engine.c @@ -137,6 +140,7 @@ set(SRC modes/edit_mesh_mode_intern.h engines/basic/basic_engine.h engines/eevee/eevee_engine.h + engines/eevee/eevee_lightcache.h engines/eevee/eevee_lut.h engines/eevee/eevee_private.h engines/external/external_engine.h @@ -223,6 +227,8 @@ data_to_c_simple(engines/workbench/shaders/workbench_shadow_vert.glsl SRC) data_to_c_simple(engines/workbench/shaders/workbench_shadow_geom.glsl SRC) data_to_c_simple(engines/workbench/shaders/workbench_shadow_caps_geom.glsl SRC) data_to_c_simple(engines/workbench/shaders/workbench_shadow_debug_frag.glsl SRC) +data_to_c_simple(engines/workbench/shaders/workbench_volume_vert.glsl SRC) +data_to_c_simple(engines/workbench/shaders/workbench_volume_frag.glsl SRC) data_to_c_simple(engines/workbench/shaders/workbench_world_light_lib.glsl SRC) data_to_c_simple(modes/shaders/common_globals_lib.glsl SRC) @@ -295,6 +301,7 @@ data_to_c_simple(modes/shaders/paint_wire_vert.glsl SRC) data_to_c_simple(modes/shaders/paint_vert_frag.glsl SRC) data_to_c_simple(modes/shaders/particle_strand_frag.glsl SRC) data_to_c_simple(modes/shaders/particle_strand_vert.glsl SRC) +data_to_c_simple(modes/shaders/volume_velocity_vert.glsl SRC) list(APPEND INC ) |