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Diffstat (limited to 'source/blender/draw/DRW_engine_types.h')
-rw-r--r--source/blender/draw/DRW_engine_types.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/draw/DRW_engine_types.h b/source/blender/draw/DRW_engine_types.h
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+++ b/source/blender/draw/DRW_engine_types.h
@@ -0,0 +1,51 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2016, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#ifndef __DRW_ENGINE_TYPES_H__
+#define __DRW_ENGINE_TYPES_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Buffer and textures used by the viewport by default */
+typedef struct DefaultFramebufferList {
+ struct GPUFrameBuffer *default_fb;
+ struct GPUFrameBuffer *overlay_fb;
+ struct GPUFrameBuffer *in_front_fb;
+ struct GPUFrameBuffer *color_only_fb;
+ struct GPUFrameBuffer *depth_only_fb;
+ struct GPUFrameBuffer *overlay_only_fb;
+} DefaultFramebufferList;
+
+typedef struct DefaultTextureList {
+ struct GPUTexture *color;
+ struct GPUTexture *color_overlay;
+ struct GPUTexture *depth;
+ struct GPUTexture *depth_in_front;
+} DefaultTextureList;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __DRW_ENGINE_H__ */