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Diffstat (limited to 'source/blender/draw/DRW_engine_types.h')
-rw-r--r-- | source/blender/draw/DRW_engine_types.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/draw/DRW_engine_types.h b/source/blender/draw/DRW_engine_types.h new file mode 100644 index 00000000000..dd56f87182c --- /dev/null +++ b/source/blender/draw/DRW_engine_types.h @@ -0,0 +1,51 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2016, Blender Foundation. + */ + +/** \file + * \ingroup draw + */ + +#ifndef __DRW_ENGINE_TYPES_H__ +#define __DRW_ENGINE_TYPES_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +/* Buffer and textures used by the viewport by default */ +typedef struct DefaultFramebufferList { + struct GPUFrameBuffer *default_fb; + struct GPUFrameBuffer *overlay_fb; + struct GPUFrameBuffer *in_front_fb; + struct GPUFrameBuffer *color_only_fb; + struct GPUFrameBuffer *depth_only_fb; + struct GPUFrameBuffer *overlay_only_fb; +} DefaultFramebufferList; + +typedef struct DefaultTextureList { + struct GPUTexture *color; + struct GPUTexture *color_overlay; + struct GPUTexture *depth; + struct GPUTexture *depth_in_front; +} DefaultTextureList; + +#ifdef __cplusplus +} +#endif + +#endif /* __DRW_ENGINE_H__ */ |