diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_depth_of_field.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index 36f433d5ffb..124873add96 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -45,6 +45,7 @@ #include "BKE_screen.h" #include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" #include "eevee_private.h" #include "GPU_extensions.h" @@ -96,7 +97,8 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v if (rv3d->persp == RV3D_CAMOB && v3d->camera) { const float *viewport_size = DRW_viewport_size_get(); - Camera *cam = (Camera *)v3d->camera->data; + Object *camera_object = DEG_get_evaluated_object(draw_ctx->depsgraph, v3d->camera); + Camera *cam = (Camera *)camera_object->data; /* Retreive Near and Far distance */ effects->dof_near_far[0] = -cam->clipsta; @@ -145,7 +147,7 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v float rotation = cam->gpu_dof.rotation; float ratio = 1.0f / cam->gpu_dof.ratio; float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); - float focus_dist = BKE_camera_object_dof_distance(v3d->camera); + float focus_dist = BKE_camera_object_dof_distance(camera_object); float focal_len = cam->lens; UNUSED_VARS(rotation, ratio); |