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Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_effects.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 93521c71127..0ca1e0b2858 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -509,7 +509,7 @@ void EEVEE_downsample_buffer(EEVEE_Data *vedata, GPUTexture *texture_src, int le
}
/**
- * Simple downsampling algorithm for cubemap. Reconstruct mip chain up to mip level.
+ * Simple down-sampling algorithm for cubemap. Reconstruct mip chain up to mip level.
*/
void EEVEE_downsample_cube_buffer(EEVEE_Data *vedata, GPUTexture *texture_src, int level)
{
@@ -580,7 +580,7 @@ void EEVEE_draw_effects(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata)
/* NOTE: Lookdev drawing happens before TAA but after
* motion blur and dof to avoid distortions.
* Velocity resolve use a hack to exclude lookdev
- * spheres from creating shimering reprojection vectors. */
+ * spheres from creating shimmering re-projection vectors. */
EEVEE_lookdev_draw(vedata);
EEVEE_velocity_resolve(vedata);