diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 88fd823bc72..9d4f7865c32 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -22,7 +22,7 @@ #include "DRW_render.h" -#include "draw_color_management.h" /* TODO remove dependency */ +#include "draw_color_management.h" /* TODO: remove dependency. */ #include "BLI_rand.h" @@ -189,7 +189,7 @@ static void eevee_cache_finish(void *vedata) /* As renders in an HDR offscreen buffer, we need draw everything once * during the background pass. This way the other drawing callback between * the background and the scene pass are visible. - * Note: we could break it up in two passes using some depth test + * NOTE: we could break it up in two passes using some depth test * to reduce the fillrate */ static void eevee_draw_scene(void *vedata) { @@ -481,7 +481,7 @@ static void eevee_render_to_image(void *vedata, time -= shuttertime; break; default: - BLI_assert(!"Invalid motion blur position enum!"); + BLI_assert_msg(0, "Invalid motion blur position enum!"); break; } |