diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lightprobes.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lightprobes.c | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c index 4928abe3b01..a8178f86a7e 100644 --- a/source/blender/draw/engines/eevee/eevee_lightprobes.c +++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c @@ -19,7 +19,7 @@ * */ -/** \file eevee_lights.c +/** \file eevee_lightprobes.c * \ingroup DNA */ @@ -36,8 +36,6 @@ #include "ED_screen.h" -#include "DRW_render.h" - #include "GPU_material.h" #include "GPU_texture.h" #include "GPU_glew.h" @@ -473,7 +471,7 @@ void EEVEE_lightprobes_cache_add(EEVEE_SceneLayerData *sldata, Object *ob) /* Step 1 find all lamps in the scene and setup them */ if ((probe->type == LIGHTPROBE_TYPE_CUBE && pinfo->num_cube >= MAX_PROBE) || - (probe->type == LIGHTPROBE_TYPE_GRID && pinfo->num_grid >= MAX_PROBE)) + (probe->type == LIGHTPROBE_TYPE_GRID && pinfo->num_grid >= MAX_PROBE)) { printf("Too much probes in the scene !!!\n"); return; @@ -669,7 +667,7 @@ static void EEVEE_lightprobes_updates(EEVEE_SceneLayerData *sldata, EEVEE_PassLi /* Debug Display */ if (BKE_object_is_visible(ob) && - DRW_state_draw_support() && + DRW_state_draw_support() && (probe->flag & LIGHTPROBE_FLAG_SHOW_DATA)) { ped->probe_size = probe->data_draw_size * 0.1f; @@ -1347,9 +1345,9 @@ void EEVEE_lightprobes_refresh(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata) else if (((((int)grid_loc[0] % current_stride) == 0) && (((int)grid_loc[1] % current_stride) == 0) && (((int)grid_loc[2] % current_stride) == 0)) && - !((((int)grid_loc[0] % prev_stride) == 0) && - (((int)grid_loc[1] % prev_stride) == 0) && - (((int)grid_loc[2] % prev_stride) == 0))) + !((((int)grid_loc[0] % prev_stride) == 0) && + (((int)grid_loc[1] % prev_stride) == 0) && + (((int)grid_loc[2] % prev_stride) == 0))) { valid_cell = true; } |