diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lookdev.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lookdev.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c index 874c2815b8b..e6c33feeeb9 100644 --- a/source/blender/draw/engines/eevee/eevee_lookdev.c +++ b/source/blender/draw/engines/eevee/eevee_lookdev.c @@ -233,6 +233,7 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata, DRW_shgroup_uniform_texture_ex(grp, "studioLight", sl->equirect_radiance_gputexture, state); /* Do not fade-out when doing probe rendering, only when drawing the background. */ DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", 1.0f); + DRW_shgroup_uniform_float_copy(grp, "studioLightBlur", 0.0f); } else { float background_alpha = g_data->background_alpha * shading->studiolight_background; @@ -240,6 +241,7 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata, DRW_shgroup_uniform_float_copy(grp, "backgroundAlpha", background_alpha); DRW_shgroup_uniform_float_copy(grp, "studioLightBlur", studiolight_blur); DRW_shgroup_uniform_texture(grp, "probeCubes", txl->lookdev_cube_tx); + DRW_shgroup_uniform_float_copy(grp, "studioLightIntensity", 1.0f); } /* Common UBOs are setup latter. */ |