diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 20d755d2245..39f7443145f 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -135,7 +135,7 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h)) DRW_shgroup_uniform_texture(grp, "texHammersley", e_data.hammersley); DRW_shgroup_uniform_texture(grp, "texJitter", e_data.jitter); - struct Gwn_Batch *geom = DRW_cache_fullscreen_quad_get(); + struct GPUBatch *geom = DRW_cache_fullscreen_quad_get(); DRW_shgroup_call_add(grp, geom, NULL); float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut"); @@ -197,7 +197,7 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) DRW_shgroup_uniform_texture(grp, "texHammersley", hammersley); DRW_shgroup_uniform_texture(grp, "utilTex", e_data.util_tex); - struct Gwn_Batch *geom = DRW_cache_fullscreen_quad_get(); + struct GPUBatch *geom = DRW_cache_fullscreen_quad_get(); DRW_shgroup_call_add(grp, geom, NULL); float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut"); @@ -946,7 +946,7 @@ void EEVEE_materials_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) { psl->background_pass = DRW_pass_create("Background Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL); - struct Gwn_Batch *geom = DRW_cache_fullscreen_quad_get(); + struct GPUBatch *geom = DRW_cache_fullscreen_quad_get(); DRWShadingGroup *grp = NULL; const DRWContextState *draw_ctx = DRW_context_state_get(); @@ -1477,7 +1477,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld char *auto_layer_names; int *auto_layer_is_srgb; int auto_layer_count; - struct Gwn_Batch **mat_geom = DRW_cache_object_surface_material_get( + struct GPUBatch **mat_geom = DRW_cache_object_surface_material_get( ob, gpumat_array, materials_len, &auto_layer_names, &auto_layer_is_srgb, @@ -1690,7 +1690,7 @@ void EEVEE_materials_cache_finish(EEVEE_Data *vedata) if (LOOK_DEV_OVERLAY_ENABLED(v3d)) { EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure(); EEVEE_LampsInfo *linfo = sldata->lamps; - struct Gwn_Batch *sphere = DRW_cache_sphere_get(); + struct GPUBatch *sphere = DRW_cache_sphere_get(); static float mat1[4][4]; static float color[3] = {0.8f, 0.8f, 0.8f}; static float metallic_on = 1.0f; |