Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 44daa7e34f3..cfe493cf3e4 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -137,7 +137,7 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h))
float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut");
- tex = DRW_texture_create_2D(w, h, GPU_RG16F, DRW_TEX_FILTER, (float *)texels);
+ tex = DRW_texture_create_2d(w, h, GPU_RG16F, DRW_TEX_FILTER, (float *)texels);
DRWFboTexture tex_filter = {&tex, GPU_RG16F, DRW_TEX_FILTER};
GPU_framebuffer_init(&fb, &draw_engine_eevee_type, w, h, &tex_filter, 1);
@@ -199,7 +199,7 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h)
float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut");
- tex = DRW_texture_create_2D(w, h, GPU_R16F, DRW_TEX_FILTER, (float *)texels);
+ tex = DRW_texture_create_2d(w, h, GPU_R16F, DRW_TEX_FILTER, (float *)texels);
DRWFboTexture tex_filter = {&tex, GPU_R16F, DRW_TEX_FILTER};
GPU_framebuffer_init(&fb, &draw_engine_eevee_type, w, h, &tex_filter, 1);
@@ -438,7 +438,7 @@ static void eevee_init_dummys(void)
static void eevee_init_noise_texture(void)
{
- e_data.noise_tex = DRW_texture_create_2D(64, 64, GPU_RGBA16F, 0, (float *)blue_noise);
+ e_data.noise_tex = DRW_texture_create_2d(64, 64, GPU_RGBA16F, 0, (float *)blue_noise);
}
static void eevee_init_util_texture(void)
@@ -490,7 +490,7 @@ static void eevee_init_util_texture(void)
texels_layer += 64 * 64;
}
- e_data.util_tex = DRW_texture_create_2D_array(
+ e_data.util_tex = DRW_texture_create_2d_array(
64, 64, layers, GPU_RGBA16F, DRW_TEX_FILTER | DRW_TEX_WRAP, (float *)texels);
MEM_freeN(texels);
@@ -640,7 +640,7 @@ void EEVEE_materials_init(EEVEE_ViewLayerData *sldata, EEVEE_StorageList *stl, E
}
else {
double r;
- BLI_halton_1D(5, 0.0, stl->effects->taa_current_sample - 1, &r);
+ BLI_halton_1d(5, 0.0, stl->effects->taa_current_sample - 1, &r);
e_data.alpha_hash_offset = (float)r;
e_data.alpha_hash_scale = 0.01f;
}