diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 0073d975507..91bdda39876 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -233,7 +233,7 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) DRW_framebuffer_read_data(0, 0, w, h, 3, 0, data); - #if 1 +#if 1 fprintf(f, "\t{\n\t\t"); for (int i = 0; i < w*h * 3; i+=3) { fprintf(f, "%ff,", data[i]); @@ -241,7 +241,7 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) else fprintf(f, " "); } fprintf(f, "\n\t},\n"); - #else +#else for (int i = 0; i < w*h * 3; i+=3) { if (data[i] < 0.01) printf(" "); else if (data[i] < 0.3) printf("."); @@ -250,7 +250,7 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) else printf("#"); if ((i/3+1) % 64 == 0) printf("\n"); } - #endif +#endif } while (roughness < 1.0f); fprintf(f, "\n};\n"); @@ -445,8 +445,8 @@ void EEVEE_update_util_texture(float offset) /* Copy bsdf_split_sum_ggx into 2nd layer red and green channels. Copy ltc_mag_ggx into 2nd layer blue channel. */ for (int i = 0; i < 64 * 64; i++) { - texels_layer[i][0] = bsdf_split_sum_ggx[i*2 + 0]; - texels_layer[i][1] = bsdf_split_sum_ggx[i*2 + 1]; + texels_layer[i][0] = bsdf_split_sum_ggx[i * 2 + 0]; + texels_layer[i][1] = bsdf_split_sum_ggx[i * 2 + 1]; texels_layer[i][2] = ltc_mag_ggx[i]; } texels_layer += 64 * 64; @@ -467,10 +467,10 @@ void EEVEE_update_util_texture(float offset) /* Copy Refraction GGX LUT in layer 4 - 20 */ for (int j = 0; j < 16; ++j) { for (int i = 0; i < 64 * 64; i++) { - texels_layer[i][0] = btdf_split_sum_ggx[j*2][i]; - texels_layer[i][1] = btdf_split_sum_ggx[j*2][i]; - texels_layer[i][2] = btdf_split_sum_ggx[j*2][i]; - texels_layer[i][3] = btdf_split_sum_ggx[j*2][i]; + texels_layer[i][0] = btdf_split_sum_ggx[j * 2][i]; + texels_layer[i][1] = btdf_split_sum_ggx[j * 2][i]; + texels_layer[i][2] = btdf_split_sum_ggx[j * 2][i]; + texels_layer[i][3] = btdf_split_sum_ggx[j * 2][i]; } texels_layer += 64 * 64; } @@ -933,7 +933,7 @@ void EEVEE_materials_cache_init(EEVEE_Data *vedata) } \ } while (0) -typedef struct EeveeMaterialShadingGroups{ +typedef struct EeveeMaterialShadingGroups { struct DRWShadingGroup *shading_grp; struct DRWShadingGroup *depth_grp; struct DRWShadingGroup *depth_clip_grp; |