diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_motion_blur.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_motion_blur.c | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index fbc19a01a8b..0ef2e11131e 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -270,6 +270,57 @@ void EEVEE_motion_blur_hair_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata), } } +void EEVEE_motion_blur_curves_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata), + EEVEE_Data *vedata, + Object *ob) +{ + EEVEE_PassList *psl = vedata->psl; + EEVEE_StorageList *stl = vedata->stl; + EEVEE_EffectsInfo *effects = stl->effects; + + if (!DRW_state_is_scene_render() || psl->velocity_hair == NULL) { + return; + } + + /* For now we assume curves objects are always moving. */ + EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(&effects->motion_blur, ob); + if (mb_data == NULL) { + return; + } + + int mb_step = effects->motion_blur_step; + /* Store transform. */ + copy_m4_m4(mb_data->obmat[mb_step], ob->obmat); + + EEVEE_HairMotionData *mb_curves = EEVEE_motion_blur_curves_data_get(mb_data, ob); + + if (mb_step == MB_CURR) { + /* Fill missing matrices if the object was hidden in previous or next frame. */ + if (is_zero_m4(mb_data->obmat[MB_PREV])) { + copy_m4_m4(mb_data->obmat[MB_PREV], mb_data->obmat[MB_CURR]); + } + if (is_zero_m4(mb_data->obmat[MB_NEXT])) { + copy_m4_m4(mb_data->obmat[MB_NEXT], mb_data->obmat[MB_CURR]); + } + + GPUTexture *tex_prev = mb_curves->psys[0].step_data[MB_PREV].hair_pos_tx; + GPUTexture *tex_next = mb_curves->psys[0].step_data[MB_NEXT].hair_pos_tx; + + DRWShadingGroup *grp = DRW_shgroup_curves_create_sub(ob, effects->motion_blur.hair_grp, NULL); + DRW_shgroup_uniform_mat4(grp, "prevModelMatrix", mb_data->obmat[MB_PREV]); + DRW_shgroup_uniform_mat4(grp, "currModelMatrix", mb_data->obmat[MB_CURR]); + DRW_shgroup_uniform_mat4(grp, "nextModelMatrix", mb_data->obmat[MB_NEXT]); + DRW_shgroup_uniform_texture(grp, "prvBuffer", tex_prev); + DRW_shgroup_uniform_texture(grp, "nxtBuffer", tex_next); + DRW_shgroup_uniform_bool(grp, "useDeform", &mb_curves->use_deform, 1); + } + else { + /* Store vertex position buffer. */ + mb_curves->psys[0].step_data[mb_step].hair_pos = DRW_curves_pos_buffer_get(ob); + mb_curves->use_deform = true; + } +} + void EEVEE_motion_blur_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata, Object *ob) |