diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_occlusion.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c index be4dfd07ce1..f5ebbe08dd1 100644 --- a/source/blender/draw/engines/eevee/eevee_occlusion.c +++ b/source/blender/draw/engines/eevee/eevee_occlusion.c @@ -170,8 +170,7 @@ void EEVEE_occlusion_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input); DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); - DRW_shgroup_uniform_block( - grp, "renderpass_block", EEVEE_material_default_render_pass_ubo_get(sldata)); + DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined); DRW_shgroup_call(grp, DRW_cache_fullscreen_quad_get(), NULL); } else { @@ -209,8 +208,7 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &effects->ao_src_depth); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); - DRW_shgroup_uniform_block( - grp, "renderpass_block", EEVEE_material_default_render_pass_ubo_get(sldata)); + DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined); DRW_shgroup_call(grp, quad, NULL); DRW_PASS_CREATE(psl->ao_horizon_search_layer, DRW_STATE_WRITE_COLOR); @@ -219,8 +217,7 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); DRW_shgroup_uniform_texture_ref(grp, "depthBufferLayered", &effects->ao_src_depth); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); - DRW_shgroup_uniform_block( - grp, "renderpass_block", EEVEE_material_default_render_pass_ubo_get(sldata)); + DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined); DRW_shgroup_uniform_int(grp, "layer", &stl->effects->ao_depth_layer, 1); DRW_shgroup_call(grp, quad, NULL); @@ -233,8 +230,7 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input); DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); - DRW_shgroup_uniform_block( - grp, "renderpass_block", EEVEE_material_default_render_pass_ubo_get(sldata)); + DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined); DRW_shgroup_call(grp, quad, NULL); } } |