diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 45afee31591..eb1c51f49dd 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -737,7 +737,6 @@ typedef struct EEVEE_EffectsInfo { struct GPUTexture *ssr_normal_input; /* Textures from pool */ struct GPUTexture *ssr_specrough_input; struct GPUTexture *ssr_hit_output; - struct GPUTexture *ssr_pdf_output; /* Temporal Anti Aliasing */ int taa_reproject_sample; int taa_current_sample; @@ -854,8 +853,8 @@ typedef struct EEVEE_EffectsInfo { * - Arrays of vec2/vec3 are padded as arrays of vec4. * - sizeof(bool) == sizeof(int) in GLSL so use int in C */ typedef struct EEVEE_CommonUniformBuffer { - float prev_persmat[4][4]; /* mat4 */ - float hiz_uv_scale[4]; /* vec4 */ + float prev_persmat[4][4]; /* mat4 */ + float hiz_uv_scale[2], ssr_uv_scale[2]; /* vec4 */ /* Ambient Occlusion */ /* -- 16 byte aligned -- */ float ao_dist, pad1, ao_factor, pad2; /* vec4 */ |