diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index bd08a61e3b8..8aeddc72316 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -633,7 +633,7 @@ typedef struct EEVEE_EffectsInfo { struct GPUTexture *source_buffer; /* latest updated texture */ struct GPUFrameBuffer *target_buffer; /* next target to render to */ struct GPUTexture *final_tx; /* Final color to transform to display color space. */ - struct GPUFrameBuffer *final_fb; /* Framebuffer with final_tx as attachement. */ + struct GPUFrameBuffer *final_fb; /* Framebuffer with final_tx as attachment. */ } EEVEE_EffectsInfo; /* ***************** COMMON DATA **************** */ @@ -761,8 +761,8 @@ typedef struct EEVEE_ShadowCascadeData { float radius[MAX_CASCADE_NUM]; } EEVEE_ShadowCascadeData; -/* Theses are the structs stored inside Objects. - * It works with even if the object is in multiple layers +/* These are the structs stored inside Objects. + * It works even if the object is in multiple layers * because we don't get the same "Object *" for each layer. */ typedef struct EEVEE_LightEngineData { DrawData dd; |