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Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h17
1 files changed, 3 insertions, 14 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 5ffea393e1f..d266b7793c4 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -78,6 +78,8 @@ extern struct DrawEngineType draw_engine_eevee_type;
SHADER_IRRADIANCE
/* clang-format on */
+#define EEVEE_PROBE_MAX min_ii(MAX_PROBE, GPU_max_texture_layers() / 6)
+
#define SWAP_DOUBLE_BUFFERS() \
{ \
if (effects->swap_double_buffer) { \
@@ -136,20 +138,7 @@ extern struct DrawEngineType draw_engine_eevee_type;
((v3d->shading.type == OB_RENDER) && \
((v3d->shading.flag & V3D_SHADING_SCENE_WORLD_RENDER) == 0))))
-#define MIN_CUBE_LOD_LEVEL 3
-
-BLI_INLINE int octahedral_size_from_cubesize(int cube_size)
-{
- int cube_pixel_count = square_i(cube_size) * 6;
- int octa_size = (int)ceilf(sqrtf(cube_pixel_count));
- int lod_count = log2_floor_u(octa_size) - MIN_CUBE_LOD_LEVEL;
- /* Find lowest lod size and grow back to avoid having non matching mipsizes that would
- * break trilinear interpolation. */
- octa_size /= 1 << lod_count;
- octa_size *= 1 << lod_count;
- return octa_size;
-}
-
+#define MIN_CUBE_LOD_LEVEL 1
#define MAX_PLANAR_LOD_LEVEL 9
/* All the renderpasses that use the GPUMaterial for accumulation */