diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_render.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_render.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c index 82cca4f653c..b7b592decd0 100644 --- a/source/blender/draw/engines/eevee/eevee_render.c +++ b/source/blender/draw/engines/eevee/eevee_render.c @@ -84,8 +84,8 @@ void EEVEE_render_init(EEVEE_Data *ved, RenderEngine *engine, struct Depsgraph * size_orig[1] + g_data->overscan_pixels * 2.0f}); /* TODO 32 bit depth */ - DRW_texture_ensure_fullscreen_2D(&dtxl->depth, GPU_DEPTH24_STENCIL8, 0); - DRW_texture_ensure_fullscreen_2D(&txl->color, GPU_RGBA32F, DRW_TEX_FILTER | DRW_TEX_MIPMAP); + DRW_texture_ensure_fullscreen_2d(&dtxl->depth, GPU_DEPTH24_STENCIL8, 0); + DRW_texture_ensure_fullscreen_2d(&txl->color, GPU_RGBA32F, DRW_TEX_FILTER | DRW_TEX_MIPMAP); GPU_framebuffer_ensure_config(&dfbl->default_fb, { GPU_ATTACHMENT_TEXTURE(dtxl->depth), @@ -509,7 +509,7 @@ void EEVEE_render_draw(EEVEE_Data *vedata, RenderEngine *engine, RenderLayer *rl /* Copy previous persmat to UBO data */ copy_m4_m4(sldata->common_data.prev_persmat, stl->effects->prev_persmat); - BLI_halton_3D(primes, offset, stl->effects->taa_current_sample, r); + BLI_halton_3d(primes, offset, stl->effects->taa_current_sample, r); EEVEE_update_noise(psl, fbl, r); EEVEE_temporal_sampling_matrices_calc(stl->effects, g_data->viewmat, g_data->persmat, r); EEVEE_volumes_set_jitter(sldata, stl->effects->taa_current_sample - 1); |